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[stage] Rename :fullscreen to :fullscreen-set
The :fullscreen property is very much confusing as it is implemented. It can be written to a value, but the whole process might fail. If we set: g_object_set (stage, "fullscreen", TRUE, NULL); and the fullscreen process fails or it is not implemented, the value will be reset to FALSE (if we're lucky) or left TRUE (most of the times). The writability is just a shorthand for invoking clutter_stage_fullscreen() or clutter_stage_unfullscreen() depending on a boolean value without using an if. The :fullscreen property also greatly confuses high level languages, since the same symbol is used: - for a method name (Clutter.Stage.fullscreen()) - for a property name (Clutter.Stage.fullscreen) - for a signal (Clutter.Stage::fullscreen) For these reasons, the :fullscreen should be renamed to :fullscreen-set and be read-only. Implementations of the Stage should only emit the StageState event to change from normal to fullscreen, and the Stage will automatically update the value of the property and emit a notify signal for it.
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@ -101,7 +101,7 @@ enum
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PROP_0,
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PROP_COLOR,
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PROP_FULLSCREEN,
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PROP_FULLSCREEN_SET,
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PROP_OFFSCREEN,
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PROP_CURSOR_VISIBLE,
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PROP_PERSPECTIVE,
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@ -514,13 +514,6 @@ clutter_stage_set_property (GObject *object,
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}
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break;
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case PROP_FULLSCREEN:
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if (g_value_get_boolean (value))
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clutter_stage_fullscreen (stage);
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else
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clutter_stage_unfullscreen (stage);
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break;
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case PROP_CURSOR_VISIBLE:
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if (g_value_get_boolean (value))
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clutter_stage_show_cursor (stage);
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@ -572,7 +565,7 @@ clutter_stage_get_property (GObject *gobject,
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g_value_set_boolean (value, priv->is_offscreen);
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break;
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case PROP_FULLSCREEN:
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case PROP_FULLSCREEN_SET:
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g_value_set_boolean (value, priv->is_fullscreen);
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break;
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@ -672,38 +665,48 @@ clutter_stage_class_init (ClutterStageClass *klass)
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* ClutterStage:fullscreen:
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*
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* Whether the stage should be fullscreen or not.
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*
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* This property is set by calling clutter_stage_fullscreen()
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* and clutter_stage_unfullscreen()
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*
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* Since: 1.0
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*/
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g_object_class_install_property
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(gobject_class, PROP_FULLSCREEN,
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g_param_spec_boolean ("fullscreen",
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"Fullscreen",
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"Whether the main stage is fullscreen",
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FALSE,
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G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boolean ("fullscreen-set",
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"Fullscreen Set",
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"Whether the main stage is fullscreen",
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FALSE,
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CLUTTER_PARAM_READABLE);
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g_object_class_install_property (gobject_class,
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PROP_FULLSCREEN_SET,
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pspec);
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/**
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* ClutterStage:offscreen:
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*
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* Whether the stage should be rendered in an offscreen buffer.
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*/
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g_object_class_install_property
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(gobject_class, PROP_OFFSCREEN,
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g_param_spec_boolean ("offscreen",
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"Offscreen",
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"Whether the main stage is renderer offscreen",
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FALSE,
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G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boolean ("offscreen",
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"Offscreen",
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"Whether the main stage should be "
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"rendered offscreen",
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FALSE,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_OFFSCREEN,
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pspec);
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/**
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* ClutterStage:cursor-visible:
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*
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* Whether the mouse pointer should be visible
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*/
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g_object_class_install_property
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(gobject_class, PROP_CURSOR_VISIBLE,
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g_param_spec_boolean ("cursor-visible",
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"Cursor Visible",
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"Whether the mouse pointer is visible on the main stage ",
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TRUE,
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G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boolean ("cursor-visible",
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"Cursor Visible",
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"Whether the mouse pointer is visible "
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"on the main stage",
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TRUE,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_CURSOR_VISIBLE,
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pspec);
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/**
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* ClutterStage:user-resizable:
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*
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@ -711,14 +714,15 @@ clutter_stage_class_init (ClutterStageClass *klass)
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*
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* Since: 0.4
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*/
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g_object_class_install_property
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(gobject_class, PROP_USER_RESIZE,
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g_param_spec_boolean ("user-resizable",
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"User Resizable",
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"Whether the stage is able to be resized via "
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"user interaction",
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FALSE,
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G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boolean ("user-resizable",
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"User Resizable",
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"Whether the stage is able to be resized "
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"via user interaction",
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FALSE,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_USER_RESIZE,
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pspec);
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/**
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* ClutterStage:color:
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*
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@ -739,13 +743,14 @@ clutter_stage_class_init (ClutterStageClass *klass)
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*
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* Since: 0.8.2
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*/
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g_object_class_install_property
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(gobject_class, PROP_PERSPECTIVE,
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g_param_spec_boxed ("perspective",
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"Perspective",
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"Perspective projection parameters",
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CLUTTER_TYPE_PERSPECTIVE,
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CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boxed ("perspective",
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"Perspective",
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"Perspective projection parameters",
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CLUTTER_TYPE_PERSPECTIVE,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class,
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PROP_PERSPECTIVE,
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pspec);
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/**
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* ClutterStage:title:
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@ -754,13 +759,13 @@ clutter_stage_class_init (ClutterStageClass *klass)
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*
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* Since: 0.4
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*/
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g_object_class_install_property
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(gobject_class, PROP_TITLE,
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g_param_spec_string ("title",
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"Title",
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"Stage Title",
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NULL,
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CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_string ("title",
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"Title",
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"Stage Title",
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NULL,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class, PROP_TITLE, pspec);
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/**
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* ClutterStage:use-fog:
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*
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@ -770,13 +775,13 @@ clutter_stage_class_init (ClutterStageClass *klass)
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*
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* Since: 0.6
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*/
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g_object_class_install_property (gobject_class,
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PROP_USE_FOG,
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g_param_spec_boolean ("use-fog",
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"Use Fog",
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"Whether to enable depth cueing",
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FALSE,
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CLUTTER_PARAM_READWRITE));
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pspec = g_param_spec_boolean ("use-fog",
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"Use Fog",
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"Whether to enable depth cueing",
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FALSE,
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CLUTTER_PARAM_READWRITE);
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g_object_class_install_property (gobject_class, PROP_USE_FOG, pspec);
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/**
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* ClutterStage:fog:
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*
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@ -1397,14 +1402,14 @@ clutter_stage_event (ClutterStage *stage,
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priv->is_fullscreen = TRUE;
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g_signal_emit (stage, stage_signals[FULLSCREEN], 0);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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g_object_notify (G_OBJECT (stage), "fullscreen-set");
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}
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else
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{
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priv->is_fullscreen = FALSE;
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g_signal_emit (stage, stage_signals[UNFULLSCREEN], 0);
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g_object_notify (G_OBJECT (stage), "fullscreen");
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g_object_notify (G_OBJECT (stage), "fullscreen-set");
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}
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}
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@ -64,7 +64,7 @@ clutter_stage_sdl_realize (ClutterActor *actor)
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is_offscreen = is_fullscreen = FALSE;
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g_object_get (stage_sdl->wrapper,
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"offscreen", &is_offscreen,
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"fullscreen", &is_fullscreen,
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"fullscreen-set", &is_fullscreen,
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NULL);
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if (G_LIKELY (!is_offscreen))
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@ -164,7 +164,7 @@ clutter_stage_x11_get_preferred_width (ClutterActor *self,
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is_fullscreen = FALSE;
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g_object_get (G_OBJECT (stage_x11->wrapper),
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"fullscreen", &is_fullscreen,
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"fullscreen-set", &is_fullscreen,
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NULL);
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if (is_fullscreen || stage_x11->fullscreen_on_map)
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@ -207,7 +207,7 @@ clutter_stage_x11_get_preferred_height (ClutterActor *self,
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is_fullscreen = FALSE;
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g_object_get (G_OBJECT (stage_x11->wrapper),
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"fullscreen", &is_fullscreen,
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"fullscreen-set", &is_fullscreen,
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NULL);
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if (is_fullscreen || stage_x11->fullscreen_on_map)
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@ -23,11 +23,15 @@ blue_button_cb (ClutterActor *actor,
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stage = clutter_stage_get_default ();
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if (IsFullScreen)
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IsFullScreen = FALSE;
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{
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IsFullScreen = FALSE;
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clutter_stage_unfullscreen (CLUTTER_STAGE (stage));
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}
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else
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IsFullScreen = TRUE;
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g_object_set (stage, "fullscreen", IsFullScreen, NULL);
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{
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IsFullScreen = TRUE;
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clutter_stage_fullscreen (CLUTTER_STAGE (stage));
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}
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g_print ("*** Fullscreen %s ***\n",
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IsFullScreen ? "enabled" : "disabled");
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@ -36,7 +36,7 @@ toggle_fullscreen (gpointer dummy)
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ClutterActor *stage = clutter_stage_get_default ();
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gboolean is_fullscreen = FALSE;
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g_object_get (G_OBJECT (stage), "fullscreen", &is_fullscreen, NULL);
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g_object_get (G_OBJECT (stage), "fullscreen-set", &is_fullscreen, NULL);
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switch (state)
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{
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@ -11,9 +11,8 @@ test_perspective_main (int argc, char *argv[])
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clutter_init (&argc, &argv);
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stage = clutter_stage_get_default ();
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g_object_set (stage, "fullscreen", TRUE, NULL);
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clutter_stage_set_color (CLUTTER_STAGE (stage), &red);
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clutter_stage_fullscreen (CLUTTER_STAGE (stage));
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rect = clutter_rectangle_new_with_color (&white);
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clutter_actor_set_size (rect,
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