From 7bd69f0b32ca899f17a6081685eb32925b25a0f1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20=C3=85dahl?= Date: Tue, 13 Jun 2017 12:14:45 +0800 Subject: [PATCH] window: Don't crash when moving across non-adjecent logical monitors When moving a window between two non-adjecent logical monitors, don't try to tile a window when the window position is outside of any logical monitor. https://bugzilla.gnome.org/show_bug.cgi?id=783630 --- src/core/window.c | 98 ++++++++++++++++++++++++++--------------------- 1 file changed, 55 insertions(+), 43 deletions(-) diff --git a/src/core/window.c b/src/core/window.c index a6ec04fce..9a607c88b 100644 --- a/src/core/window.c +++ b/src/core/window.c @@ -5592,6 +5592,60 @@ update_move_timeout (gpointer data) return FALSE; } +static void +update_move_maybe_tile (MetaWindow *window, + int shake_threshold, + int x, + int y) +{ + MetaBackend *backend = meta_get_backend (); + MetaMonitorManager *monitor_manager = + meta_backend_get_monitor_manager (backend); + MetaLogicalMonitor *logical_monitor; + MetaRectangle work_area; + + /* For side-by-side tiling we are interested in the inside vertical + * edges of the work area of the monitor where the pointer is located, + * and in the outside top edge for maximized tiling. + * + * For maximized tiling we use the outside edge instead of the + * inside edge, because we don't want to force users to maximize + * windows they are placing near the top of their screens. + * + * The "current" idea of meta_window_get_work_area_current_monitor() and + * meta_screen_get_current_monitor() is slightly different: the former + * refers to the monitor which contains the largest part of the window, + * the latter to the one where the pointer is located. + */ + logical_monitor = + meta_monitor_manager_get_logical_monitor_at (monitor_manager, x, y); + if (!logical_monitor) + return; + + meta_window_get_work_area_for_monitor (window, + logical_monitor->number, + &work_area); + + /* Check if the cursor is in a position which triggers tiling + * and set tile_mode accordingly. + */ + if (meta_window_can_tile_side_by_side (window) && + x >= logical_monitor->rect.x && x < (work_area.x + shake_threshold)) + window->tile_mode = META_TILE_LEFT; + else if (meta_window_can_tile_side_by_side (window) && + x >= work_area.x + work_area.width - shake_threshold && + x < (logical_monitor->rect.x + logical_monitor->rect.width)) + window->tile_mode = META_TILE_RIGHT; + else if (meta_window_can_tile_maximized (window) && + y >= logical_monitor->rect.y && y <= work_area.y) + window->tile_mode = META_TILE_MAXIMIZED; + else + window->tile_mode = META_TILE_NONE; + + if (window->tile_mode != META_TILE_NONE) + window->tile_monitor_number = logical_monitor->number; +} + static void update_move (MetaWindow *window, gboolean snap, @@ -5647,49 +5701,7 @@ update_move (MetaWindow *window, !META_WINDOW_MAXIMIZED (window) && !META_WINDOW_TILED_SIDE_BY_SIDE (window)) { - MetaBackend *backend = meta_get_backend (); - MetaMonitorManager *monitor_manager = - meta_backend_get_monitor_manager (backend); - const MetaLogicalMonitor *monitor; - MetaRectangle work_area; - - /* For side-by-side tiling we are interested in the inside vertical - * edges of the work area of the monitor where the pointer is located, - * and in the outside top edge for maximized tiling. - * - * For maximized tiling we use the outside edge instead of the - * inside edge, because we don't want to force users to maximize - * windows they are placing near the top of their screens. - * - * The "current" idea of meta_window_get_work_area_current_monitor() and - * meta_screen_get_current_monitor() is slightly different: the former - * refers to the monitor which contains the largest part of the window, - * the latter to the one where the pointer is located. - */ - monitor = meta_monitor_manager_get_logical_monitor_at (monitor_manager, - x, y); - meta_window_get_work_area_for_monitor (window, - monitor->number, - &work_area); - - /* Check if the cursor is in a position which triggers tiling - * and set tile_mode accordingly. - */ - if (meta_window_can_tile_side_by_side (window) && - x >= monitor->rect.x && x < (work_area.x + shake_threshold)) - window->tile_mode = META_TILE_LEFT; - else if (meta_window_can_tile_side_by_side (window) && - x >= work_area.x + work_area.width - shake_threshold && - x < (monitor->rect.x + monitor->rect.width)) - window->tile_mode = META_TILE_RIGHT; - else if (meta_window_can_tile_maximized (window) && - y >= monitor->rect.y && y <= work_area.y) - window->tile_mode = META_TILE_MAXIMIZED; - else - window->tile_mode = META_TILE_NONE; - - if (window->tile_mode != META_TILE_NONE) - window->tile_monitor_number = monitor->number; + update_move_maybe_tile (window, shake_threshold, x, y); } /* shake loose (unmaximize) maximized or tiled window if dragged beyond