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docs: Add some gtk-doc annotations to example
As this is a full GObject class implementation, add some gtk-doc annotations to demonstrate how how custom actor subclasses should be documented.
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@ -1,15 +1,16 @@
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#include "cb-button.h"
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/*
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* convenience macro for GType implementations; see:
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* http://library.gnome.org/devel/gobject/2.27/gobject-Type-Information.html#G-DEFINE-TYPE:CAPS
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*/
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G_DEFINE_TYPE (CbButton, cb_button, CLUTTER_TYPE_ACTOR);
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/* macro for easy access to the private structure defined in this file */
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/* macro for accessing the object's private structure */
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#define CB_BUTTON_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CB_TYPE_BUTTON, CbButtonPrivate))
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/* private structure */
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/* private structure - should only be accessed through the public API */
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struct _CbButtonPrivate
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{
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ClutterActor *child;
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@ -18,14 +19,14 @@ struct _CbButtonPrivate
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gchar *text;
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};
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/* enum for signals */
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/* enumerates signal identifiers for this class */
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enum
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{
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CLICKED,
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LAST_SIGNAL
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};
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/* enum for properties */
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/* enumerates property identifiers for this class */
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enum
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{
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PROP_0,
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@ -125,7 +126,7 @@ cb_button_allocate (ClutterActor *actor,
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clutter_actor_allocate (priv->child, &child_box, flags);
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}
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/* paint function implementation: just call paint() on the ClutterBox */
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/* paint function implementation: just calls paint() on the ClutterBox */
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static void
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cb_button_paint (ClutterActor *actor)
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{
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@ -161,6 +162,11 @@ cb_button_class_init (CbButtonClass *klass)
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g_type_class_add_private (klass, sizeof (CbButtonPrivate));
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/**
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* CbButton:text:
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*
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* The text shown on the #CbButton
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*/
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pspec = g_param_spec_string ("text",
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"Text",
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"Text of the button",
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@ -168,6 +174,13 @@ cb_button_class_init (CbButtonClass *klass)
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G_PARAM_READWRITE);
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g_object_class_install_property (gobject_class, PROP_TEXT, pspec);
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/**
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* CbButton::clicked:
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* @button: the #CbButton that emitted the signal
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*
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* The ::clicked signal is emitted when the internal #ClutterClickAction
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* associated with a #CbButton emits its own ::clicked signal
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*/
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cb_button_signals[CLICKED] =
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g_signal_new ("clicked",
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G_TYPE_FROM_CLASS (klass),
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@ -221,10 +234,17 @@ cb_button_init (CbButton *self)
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}
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/* public API */
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/* examples of public API functions which wrap functions
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* on internal actors
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*/
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/**
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* cb_button_set_text:
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* @self: a #CbButton
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* @text: the text to display on the button
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*
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* Set the text on the button
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*/
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void
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cb_button_set_text (CbButton *self,
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const gchar *text)
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@ -246,10 +266,17 @@ cb_button_set_text (CbButton *self,
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else
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priv->text = g_strdup ("");
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/* call the actual function on the ClutterText inside the layout */
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/* call a function on the ClutterText inside the layout */
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clutter_text_set_text (CLUTTER_TEXT (priv->label), priv->text);
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}
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/**
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* cb_button_set_background_color:
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* @self: a #CbButton
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* @color: the #ClutterColor to use for the button's background
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*
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* Set the color of the button's background
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*/
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void
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cb_button_set_background_color (CbButton *self,
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const ClutterColor *color)
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@ -259,6 +286,13 @@ cb_button_set_background_color (CbButton *self,
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clutter_box_set_color (CLUTTER_BOX (self->priv->child), color);
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}
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/**
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* cb_button_set_text_color:
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* @self: a #CbButton
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* @color: the #ClutterColor to use as the color for the button text
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*
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* Set the color of the text on the button
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*/
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void
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cb_button_set_text_color (CbButton *self,
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const ClutterColor *color)
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@ -268,9 +302,13 @@ cb_button_set_text_color (CbButton *self,
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clutter_text_set_color (CLUTTER_TEXT (self->priv->label), color);
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}
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/* see http://library.gnome.org/devel/glib/unstable/glib-Standard-Macros.html#G-CONST-RETURN:CAPS
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* for an explanation of G_CONST_RETURN: basically it means that the
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* return value of this function should not be modified
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/**
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* cb_button_get_text:
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* @self: a #CbButton
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*
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* Get the text displayed on the button
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*
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* Returns: the button's text. This must not be freed by the application.
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*/
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G_CONST_RETURN gchar *
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cb_button_get_text (CbButton *self)
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@ -280,6 +318,13 @@ cb_button_get_text (CbButton *self)
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return self->priv->text;
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}
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/**
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* cb_button_new:
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*
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* Creates a new #CbButton instance
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*
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* Returns: a new #CbButton
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*/
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ClutterActor *
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cb_button_new (void)
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{
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