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docs: Fix the 'Since' annotation for some functions
The 'Since' annotation needs to have a colon after it or gtk-doc won't pick it up.
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@ -84,7 +84,7 @@ struct _ClutterBehaviourPath
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*
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* The #ClutterBehaviourPathClass struct contains only private data
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*
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* Since 0.2
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* Since: 0.2
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*/
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struct _ClutterBehaviourPathClass
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{
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@ -3846,7 +3846,7 @@ clutter_text_set_line_alignment (ClutterText *self,
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*
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* Return value: a #PangoAlignment
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*
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* Since 1.0
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* Since: 1.0
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*/
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PangoAlignment
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clutter_text_get_line_alignment (ClutterText *self)
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@ -106,7 +106,7 @@ CoglHandle cogl_material_new (void);
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*
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* Returns: the @handle.
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*
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* Since 1.0
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* Since: 1.0
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*/
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CoglHandle cogl_material_ref (CoglHandle handle);
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@ -116,7 +116,7 @@ CoglHandle cogl_material_ref (CoglHandle handle);
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*
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* Decrement the reference count for a cogl material.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_unref (CoglHandle handle);
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@ -145,7 +145,7 @@ gboolean cogl_is_material (CoglHandle handle);
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*
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* The default value is (1.0, 1.0, 1.0, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_color (CoglHandle material,
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const CoglColor *color);
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@ -162,7 +162,7 @@ void cogl_material_set_color (CoglHandle material,
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*
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* The default value is (0xff, 0xff, 0xff, 0xff)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_color4ub (CoglHandle material,
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guint8 red,
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@ -182,7 +182,7 @@ void cogl_material_set_color4ub (CoglHandle material,
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*
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* The default value is (1.0, 1.0, 1.0, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_color4f (CoglHandle material,
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float red,
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@ -197,7 +197,7 @@ void cogl_material_set_color4f (CoglHandle material,
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*
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* This retrieves the current material color.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_get_color (CoglHandle material,
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CoglColor *color);
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@ -215,7 +215,7 @@ void cogl_material_get_color (CoglHandle material,
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*
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* The default value is (0.2, 0.2, 0.2, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_ambient (CoglHandle material,
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const CoglColor *ambient);
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@ -227,7 +227,7 @@ void cogl_material_set_ambient (CoglHandle material,
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*
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* This retrieves the materials current ambient color.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_get_ambient (CoglHandle material,
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CoglColor *ambient);
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@ -244,7 +244,7 @@ void cogl_material_get_ambient (CoglHandle material,
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*
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* The default value is (0.8, 0.8, 0.8, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_diffuse (CoglHandle material,
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const CoglColor *diffuse);
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@ -256,7 +256,7 @@ void cogl_material_set_diffuse (CoglHandle material,
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*
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* This retrieves the materials current diffuse color.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_get_diffuse (CoglHandle material,
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CoglColor *diffuse);
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@ -272,7 +272,7 @@ void cogl_material_get_diffuse (CoglHandle material,
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* The default ambient color is (0.2, 0.2, 0.2, 1.0)
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* The default diffuse color is (0.8, 0.8, 0.8, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_ambient_and_diffuse (CoglHandle material,
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const CoglColor *color);
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@ -289,7 +289,7 @@ void cogl_material_set_ambient_and_diffuse (CoglHandle material,
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*
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* The default value is (0.0, 0.0, 0.0, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_specular (CoglHandle material,
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const CoglColor *specular);
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@ -301,7 +301,7 @@ void cogl_material_set_specular (CoglHandle material,
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*
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* This retrieves the materials current specular color.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_get_specular (CoglHandle material,
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CoglColor *specular);
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@ -317,7 +317,7 @@ void cogl_material_get_specular (CoglHandle material,
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*
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* The default value is 0.0
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_shininess (CoglHandle material,
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float shininess);
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@ -329,7 +329,7 @@ void cogl_material_set_shininess (CoglHandle material,
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*
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* Return value: The materials current shininess value
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*
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* Since 1.0
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* Since: 1.0
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*/
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float cogl_material_get_shininess (CoglHandle material);
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@ -344,7 +344,7 @@ float cogl_material_get_shininess (CoglHandle material);
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*
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* The default value is (0.0, 0.0, 0.0, 1.0)
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_emission (CoglHandle material,
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const CoglColor *emission);
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@ -356,7 +356,7 @@ void cogl_material_set_emission (CoglHandle material,
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*
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* This retrieves the materials current emission color.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_get_emission (CoglHandle material,
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CoglColor *emission);
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@ -416,7 +416,7 @@ typedef enum _CoglMaterialAlphaFunc
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*
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* The default is COGL_MATERIAL_ALPHA_FUNC_ALWAYS
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_alpha_test_function (CoglHandle material,
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CoglMaterialAlphaFunc alpha_func,
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@ -531,7 +531,7 @@ void cogl_material_set_blend_constant (CoglHandle material,
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* <note>In the future, we may define other types of material layers, such
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* as purely GLSL based layers.</note>
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_layer (CoglHandle material,
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int layer_index,
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@ -651,7 +651,7 @@ cogl_material_set_layer_combine (CoglHandle material,
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* When you are using the 'CONSTANT' color source in a layer combine
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* description then you can use this function to define its value.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_material_set_layer_combine_constant (CoglHandle material,
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int layer_index,
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@ -347,7 +347,7 @@ void cogl_texture_unref (CoglHandle handle);
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* to be used for the first texture layer of the material. To draw the entire
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* texture pass in @tx1=0.0 @ty1=0.0 @tx2=1.0 @ty2=1.0.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_rectangle_with_texture_coords (float x1,
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float y1,
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@ -383,7 +383,7 @@ void cogl_rectangle_with_texture_coords (float x1,
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* layers in the current source material then default texture coordinates
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* (0.0, 0.0, 1.0, 1.0) are generated.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_rectangle_with_multitexture_coords (float x1,
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float y1,
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@ -454,7 +454,7 @@ void cogl_rectangles (const float *verts,
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* if either the texture is not sliced or the backend is not OpenGL ES and the
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* minifying and magnifying functions are both set to CGL_NEAREST.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_polygon (CoglTextureVertex *vertices,
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guint n_vertices,
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@ -477,7 +477,7 @@ void cogl_clear (const CoglColor *color,
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* and a back facing material, in which case this function will set both to the
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* same.
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_set_source (CoglHandle material);
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@ -561,7 +561,7 @@ void cogl_set_source_color4f (float red,
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* cogl_set_source (material);
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* </programlisting>
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*
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* Since 1.0
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* Since: 1.0
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*/
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void cogl_set_source_texture (CoglHandle texture_handle);
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@ -957,7 +957,7 @@ clutter_x11_texture_pixmap_new (void)
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*
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* Return value: A new #ClutterX11TexturePixmap bound to the given X Pixmap
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*
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* Since 0.8
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* Since: 0.8
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**/
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ClutterActor *
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clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
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@ -977,7 +977,7 @@ clutter_x11_texture_pixmap_new_with_pixmap (Pixmap pixmap)
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*
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* Return value: A new #ClutterX11TexturePixmap bound to the given X window.
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*
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* Since 0.8
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* Since: 0.8
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**/
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ClutterActor *
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clutter_x11_texture_pixmap_new_with_window (Window window)
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