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frames.c: Remove workaround now that clip_to_screen() works properly
This code seems to be basically broken. It looks like it tried to clip the expose area to the screen, but used screen coordinates for the screen area but frame coordinates for the frame area. So someone tried to work around this by adding a border around the screen, which made the broken clipping work most of the time (see bugs below for examples where it didn't). Anyway, all of this is gone now. https://bugzilla.gnome.org/show_bug.cgi?id=399529 https://bugzilla.redhat.com/show_bug.cgi?id=557402 https://bugzilla.gnome.org/show_bug.cgi?id=538438 https://bugzilla.gnome.org/show_bug.cgi?id=630203
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@ -2334,11 +2334,6 @@ meta_frames_expose_event (GtkWidget *widget,
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return TRUE;
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}
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/* How far off the screen edge the window decorations should
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* be drawn. Used only in meta_frames_paint_to_drawable, below.
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*/
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#define DECORATING_BORDER 100
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static void
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meta_frames_paint_to_drawable (MetaFrames *frames,
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MetaUIFrame *frame,
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@ -2477,7 +2472,6 @@ meta_frames_paint_to_drawable (MetaFrames *frames,
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GdkRectangle area, *areas;
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int n_areas;
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int screen_width, screen_height;
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MetaRegion *edges, *tmp_region;
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int top, bottom, left, right;
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@ -2487,11 +2481,6 @@ meta_frames_paint_to_drawable (MetaFrames *frames,
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type, frame->text_height, flags,
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&top, &bottom, &left, &right);
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meta_core_get (display, frame->xwindow,
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META_CORE_GET_SCREEN_WIDTH, &screen_width,
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META_CORE_GET_SCREEN_HEIGHT, &screen_height,
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META_CORE_GET_END);
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edges = meta_region_copy (region);
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/* Punch out the client area */
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@ -2504,23 +2493,6 @@ meta_frames_paint_to_drawable (MetaFrames *frames,
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meta_region_subtract (edges, tmp_region);
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meta_region_destroy (tmp_region);
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/* Bug 399529: clamp areas[i] so that it doesn't go too far
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* off the edge of the screen. This works around a GDK bug
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* which makes gdk_window_begin_paint_rect cause an X error
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* if the window is insanely huge. If the client is a GDK program
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* and does this, it will still probably cause an X error in that
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* program, but the last thing we want is for Metacity to crash
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* because it attempted to decorate the silly window.
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*/
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area.x = -DECORATING_BORDER;
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area.y = -DECORATING_BORDER;
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area.width = screen_width + 2 * DECORATING_BORDER;
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area.height = screen_height + 2 * DECORATING_BORDER;
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tmp_region = meta_region_new_from_rectangle (&area);
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meta_region_intersect (edges, tmp_region);
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meta_region_destroy (tmp_region);
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/* Now draw remaining portion of region */
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meta_region_get_rectangles (edges, &areas, &n_areas);
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