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window-actor: Set actor as compositor private in window before the surface
In MetaWindowActor creation we're setting the compositor private (i.e. the window actor itself) of a window before creating the surface actor, and so passing to the it a window without its compositor side set. Since the surface actor might use the parent actor, set this before updating the surface. https://gitlab.gnome.org/GNOME/mutter/merge_requests/660
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@ -427,6 +427,9 @@ meta_window_actor_constructed (GObject *object)
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priv->compositor = window->display->compositor;
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priv->compositor = window->display->compositor;
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/* Hang our compositor window state off the MetaWindow for fast retrieval */
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meta_window_set_compositor_private (window, object);
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meta_window_actor_update_surface (self);
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meta_window_actor_update_surface (self);
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meta_window_actor_update_opacity (self);
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meta_window_actor_update_opacity (self);
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@ -443,9 +446,6 @@ meta_window_actor_constructed (GObject *object)
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priv->first_frame_state = DRAWING_FIRST_FRAME;
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priv->first_frame_state = DRAWING_FIRST_FRAME;
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meta_window_actor_sync_actor_geometry (self, priv->window->placed);
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meta_window_actor_sync_actor_geometry (self, priv->window->placed);
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/* Hang our compositor window state off the MetaWindow for fast retrieval */
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meta_window_set_compositor_private (window, object);
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}
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}
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static void
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static void
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