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New function. Use it here to synchronize with the hardware between each
Mon Aug 9 05:38:33 2004 Soeren Sandmann <sandmann@daimi.au.dk> * src/effects.c (graphics_sync): New function. * src/effects.c (effects_draw_box_animation_timeout): Use it here to synchronize with the hardware between each frame.
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@ -1,3 +1,9 @@
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Mon Aug 9 05:38:33 2004 Soeren Sandmann <sandmann@daimi.au.dk>
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* src/effects.c (graphics_sync): New function.
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* src/effects.c (effects_draw_box_animation_timeout): Use it here
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to synchronize with the hardware between each frame.
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2004-08-08 Rob Adams <readams@readams.net>
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* src/window.c (meta_window_move_resize_internal): Add #ifdef
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@ -125,6 +125,22 @@ update_wireframe_window (MetaDisplay *display,
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#endif
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}
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static void
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graphics_sync (BoxAnimationContext *context)
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{
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XImage *image;
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/* A hack to force the X server to synchronize with the
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* graphics hardware
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*/
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image = XGetImage (context->screen->display->xdisplay,
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context->screen->xroot,
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0, 0, 1, 1,
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AllPlanes, ZPixmap);
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XDestroyImage (image);
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}
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static gboolean
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effects_draw_box_animation_timeout (BoxAnimationContext *context)
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{
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@ -183,6 +199,8 @@ effects_draw_box_animation_timeout (BoxAnimationContext *context)
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context->wireframe_xwindow);
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}
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graphics_sync (context);
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g_free (context);
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return FALSE;
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}
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@ -267,7 +285,7 @@ effects_draw_box_animation_timeout (BoxAnimationContext *context)
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}
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/* kick changes onto the server */
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XFlush (context->screen->display->xdisplay);
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graphics_sync (context);
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return TRUE;
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}
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@ -25,7 +25,7 @@
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#include "util.h"
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#include "screen.h"
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#define META_MINIMIZE_ANIMATION_LENGTH 0.35
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#define META_MINIMIZE_ANIMATION_LENGTH 0.25
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#define META_SHADE_ANIMATION_LENGTH 0.2
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typedef enum
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