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clutter/effect: Override ClutterActorMeta.set_enabled
Instead of using GObject.notify to queue a redraw, use the new ClutterActorMeta.set_enabled vfunc. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1187
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@ -230,28 +230,26 @@ clutter_effect_real_pick (ClutterEffect *effect,
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}
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static void
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clutter_effect_notify (GObject *gobject,
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GParamSpec *pspec)
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clutter_effect_set_enabled (ClutterActorMeta *meta,
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gboolean is_enabled)
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{
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if (strcmp (pspec->name, "enabled") == 0)
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{
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ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
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ClutterActor *actor = clutter_actor_meta_get_actor (meta);
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ClutterActorMetaClass *parent_class =
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CLUTTER_ACTOR_META_CLASS (clutter_effect_parent_class);
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ClutterActor *actor;
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if (actor != NULL)
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actor = clutter_actor_meta_get_actor (meta);
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if (actor)
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clutter_actor_queue_redraw (actor);
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}
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if (G_OBJECT_CLASS (clutter_effect_parent_class)->notify != NULL)
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G_OBJECT_CLASS (clutter_effect_parent_class)->notify (gobject, pspec);
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parent_class->set_enabled (meta, is_enabled);
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}
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static void
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clutter_effect_class_init (ClutterEffectClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorMetaClass *actor_meta_class = CLUTTER_ACTOR_META_CLASS (klass);
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gobject_class->notify = clutter_effect_notify;
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actor_meta_class->set_enabled = clutter_effect_set_enabled;
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klass->pre_paint = clutter_effect_real_pre_paint;
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klass->post_paint = clutter_effect_real_post_paint;
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