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background: Scale monitor_area after texture creation
Scaling the `monitor_area` before texture creation was just wasting megabytes of memory on resolution that the monitor can't display. This was also hurting runtime performance. Example: Monitor is natively 1920x1080 and scale set to 3. Before: The monitor texture allocated was 5760x3250x4 = 74.6 MB After: The monitor texture allocated is 1920x1080x4 = 8.3 MB Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2118 https://gitlab.gnome.org/GNOME/mutter/merge_requests/1004
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@ -23,6 +23,7 @@
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#include <string.h>
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#include "backends/meta-backend-private.h"
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#include "compositor/cogl-utils.h"
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#include "meta/display.h"
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#include "meta/meta-background-image.h"
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@ -799,6 +800,30 @@ meta_background_get_texture (MetaBackground *self,
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{
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GError *catch_error = NULL;
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gboolean bare_region_visible = FALSE;
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int texture_width, texture_height;
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if (meta_is_stage_views_scaled ())
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{
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texture_width = monitor_area.width * monitor_scale;
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texture_height = monitor_area.height * monitor_scale;
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}
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else
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{
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texture_width = monitor_area.width;
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texture_height = monitor_area.height;
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}
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if (monitor->texture == NULL)
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{
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CoglOffscreen *offscreen;
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monitor->texture = meta_create_texture (texture_width,
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texture_height,
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COGL_TEXTURE_COMPONENTS_RGBA,
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META_TEXTURE_FLAGS_NONE);
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offscreen = cogl_offscreen_new_with_texture (monitor->texture);
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monitor->fbo = COGL_FRAMEBUFFER (offscreen);
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}
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if (self->style != G_DESKTOP_BACKGROUND_STYLE_WALLPAPER)
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{
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@ -808,17 +833,6 @@ meta_background_get_texture (MetaBackground *self,
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monitor_area.height *= monitor_scale;
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}
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if (monitor->texture == NULL)
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{
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CoglOffscreen *offscreen;
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monitor->texture = meta_create_texture (monitor_area.width, monitor_area.height,
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COGL_TEXTURE_COMPONENTS_RGBA,
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META_TEXTURE_FLAGS_NONE);
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offscreen = cogl_offscreen_new_with_texture (monitor->texture);
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monitor->fbo = COGL_FRAMEBUFFER (offscreen);
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}
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if (!cogl_framebuffer_allocate (monitor->fbo, &catch_error))
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{
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/* Texture or framebuffer allocation failed; it's unclear why this happened;
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