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Do not forget files when committing
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@ -80,6 +80,7 @@ struct _ClutterMainContext
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ClutterPickMode pick_mode; /* Indicates pick render mode */
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guint motion_events_per_actor : 1;/* set for enter/leave events */
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guint motion_frequency; /* Motion events per second */
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gint num_reactives; /* Num of reactive actors */
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GHashTable *actor_hash; /* Hash of all actors mapped to id */
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