shaped-texture: Implement ClutterContent

MetaWindowActor is the compositor-side representative of a
MetaWindow. Specifically it represents the geometry of the
window under Clutter scene graph. MetaWindowActors are backed
by MetaSurfaceActors, that represent the windowing system's
surfaces themselves. Naturally, these surfaces have textures
with the pixel content of the clients associated with them.
These textures are represented by MetaShapedTexture.

MetaShapedTextures are currently implemented as ClutterActor
subclasses that override the paint function to paint the
textures it holds.

Conceptually, however, Clutter has an abstraction layer for
contents of actors: ClutterContent. Which MetaShapedTexture
fits nicely, in fact.

Make MetaShapedTexture a ClutterContent implementation. This
forces a few changes in the stack:

 * MetaShapedTexture now handles buffer scale.

 * We now paint into ClutterPaintNode instead of the direct
   framebuffer.

 * Various pieces of Wayland code now use MetaSurfaceActor
   instead of MetaShapedTexture.

 * MetaSurfaceActorWayland doesn't override size negotiation
   vfuncs anymore

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
This commit is contained in:
Georges Basile Stavracas Neto 2018-12-26 13:41:26 -02:00 committed by Jonas Ådahl
parent e33d6b2908
commit 75cffd0ec4
10 changed files with 287 additions and 366 deletions

View File

@ -30,7 +30,7 @@
#include "backends/meta-monitor-manager-private.h"
#include "meta/meta-shaped-texture.h"
ClutterActor *meta_shaped_texture_new (void);
MetaShapedTexture *meta_shaped_texture_new (void);
void meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture);
void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex,
@ -51,5 +51,13 @@ void meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width,
int dst_height);
void meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex);
void meta_shaped_texture_cull_out (MetaShapedTexture *stex,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region,
uint8_t opacity);
void meta_shaped_texture_reset_culling (MetaShapedTexture *stex);
void meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale);
int meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex);
#endif

View File

@ -58,21 +58,7 @@
static void meta_shaped_texture_dispose (GObject *object);
static void meta_shaped_texture_paint (ClutterActor *actor);
static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p);
static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p);
static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
static void cullable_iface_init (MetaCullableInterface *iface);
static void clutter_content_iface_init (ClutterContentInterface *iface);
enum
{
@ -85,7 +71,7 @@ static guint signals[LAST_SIGNAL];
struct _MetaShapedTexture
{
ClutterActor parent;
GObject parent;
MetaTextureTower *paint_tower;
@ -123,25 +109,22 @@ struct _MetaShapedTexture
guint remipmap_timeout_id;
gint64 earliest_remipmap;
int buffer_scale;
guint create_mipmaps : 1;
};
G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, CLUTTER_TYPE_ACTOR,
G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
clutter_content_iface_init));
static void
meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
gobject_class->dispose = meta_shaped_texture_dispose;
actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
actor_class->paint = meta_shaped_texture_paint;
actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
signals[SIZE_CHANGED] = g_signal_new ("size-changed",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
@ -161,40 +144,30 @@ meta_shaped_texture_init (MetaShapedTexture *stex)
{
stex->paint_tower = meta_texture_tower_new ();
stex->buffer_scale = 1;
stex->texture = NULL;
stex->mask_texture = NULL;
stex->create_mipmaps = TRUE;
stex->is_y_inverted = TRUE;
stex->transform = META_MONITOR_TRANSFORM_NORMAL;
g_signal_connect (stex,
"notify::scale-x",
G_CALLBACK (invalidate_size),
stex);
}
static void
update_size (MetaShapedTexture *stex)
{
ClutterActor *actor = CLUTTER_ACTOR (stex);
int buffer_scale = stex->buffer_scale;
int dst_width;
int dst_height;
if (stex->has_viewport_dst_size)
{
double tex_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_dst_width / tex_scale);
dst_height = ceil (stex->viewport_dst_height / tex_scale);
dst_width = stex->viewport_dst_width;
dst_height = stex->viewport_dst_height;
}
else if (stex->has_viewport_src_rect)
{
double tex_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_src_rect.size.width / tex_scale);
dst_height = ceil (stex->viewport_src_rect.size.height / tex_scale);
dst_width = stex->viewport_src_rect.size.width;
dst_height = stex->viewport_src_rect.size.height;
}
else
{
@ -202,26 +175,26 @@ update_size (MetaShapedTexture *stex)
{
if (stex->texture)
{
dst_width = stex->tex_height;
dst_height = stex->tex_width;
dst_width = stex->tex_height / buffer_scale;
dst_height = stex->tex_width / buffer_scale;
}
else
{
dst_width = stex->fallback_height;
dst_height = stex->fallback_width;
dst_width = stex->fallback_height / buffer_scale;
dst_height = stex->fallback_width / buffer_scale;
}
}
else
{
if (stex->texture)
{
dst_width = stex->tex_width;
dst_height = stex->tex_height;
dst_width = stex->tex_width / buffer_scale;
dst_height = stex->tex_height / buffer_scale;
}
else
{
dst_width = stex->fallback_width;
dst_height = stex->fallback_height;
dst_width = stex->fallback_width / buffer_scale;
dst_height = stex->fallback_height / buffer_scale;
}
}
}
@ -234,7 +207,7 @@ update_size (MetaShapedTexture *stex)
stex->dst_width = dst_width;
stex->dst_height = dst_height;
meta_shaped_texture_set_mask_texture (stex, NULL);
clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
g_signal_emit (stex, signals[SIZE_CHANGED], 0);
}
}
@ -377,27 +350,25 @@ get_base_pipeline (MetaShapedTexture *stex,
if (stex->has_viewport_src_rect)
{
ClutterActor *actor = CLUTTER_ACTOR (stex);
double tex_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
float scaled_tex_width = stex->tex_width / (float) stex->buffer_scale;
float scaled_tex_height = stex->tex_height / (float) stex->buffer_scale;
if (meta_monitor_transform_is_rotated (stex->transform))
{
cogl_matrix_scale (&matrix,
stex->viewport_src_rect.size.width /
(stex->tex_height * tex_scale),
scaled_tex_height,
stex->viewport_src_rect.size.height /
(stex->tex_width * tex_scale),
scaled_tex_width,
1);
}
else
{
cogl_matrix_scale (&matrix,
stex->viewport_src_rect.size.width /
(stex->tex_width * tex_scale),
scaled_tex_width,
stex->viewport_src_rect.size.height /
(stex->tex_height * tex_scale),
scaled_tex_height,
1);
}
@ -469,21 +440,17 @@ get_unblended_pipeline (MetaShapedTexture *stex,
}
static void
paint_clipped_rectangle (MetaShapedTexture *stex,
CoglFramebuffer *fb,
CoglPipeline *pipeline,
cairo_rectangle_int_t *rect,
ClutterActorBox *alloc)
paint_clipped_rectangle_node (MetaShapedTexture *stex,
ClutterPaintNode *root_node,
CoglPipeline *pipeline,
cairo_rectangle_int_t *rect,
ClutterActorBox *alloc)
{
g_autoptr (ClutterPaintNode) node = NULL;
float coords[8];
float x1, y1, x2, y2;
float alloc_width;
float alloc_height;
x1 = rect->x;
y1 = rect->y;
x2 = rect->x + rect->width;
y2 = rect->y + rect->height;
alloc_width = alloc->x2 - alloc->x1;
alloc_height = alloc->y2 - alloc->y1;
@ -497,9 +464,18 @@ paint_clipped_rectangle (MetaShapedTexture *stex,
coords[6] = coords[2];
coords[7] = coords[3];
cogl_framebuffer_draw_multitextured_rectangle (fb, pipeline,
x1, y1, x2, y2,
&coords[0], 8);
node = clutter_pipeline_node_new (pipeline);
clutter_paint_node_set_name (node, "MetaShapedTexture (clipped)");
clutter_paint_node_add_child (root_node, node);
clutter_paint_node_add_multitexture_rectangle (node,
&(ClutterActorBox) {
.x1 = rect->x,
.x2 = rect->x + rect->width,
.y1 = rect->y,
.y2 = rect->y + rect->height,
},
coords, 8);
}
static void
@ -542,6 +518,8 @@ set_cogl_texture (MetaShapedTexture *stex,
if (stex->create_mipmaps)
meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex);
clutter_content_invalidate (CLUTTER_CONTENT (stex));
}
static gboolean
@ -552,39 +530,47 @@ texture_is_idle_and_not_mipmapped (gpointer user_data)
if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0)
return G_SOURCE_CONTINUE;
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
clutter_content_invalidate (CLUTTER_CONTENT (stex));
stex->remipmap_timeout_id = 0;
return G_SOURCE_REMOVE;
}
static void
do_paint (MetaShapedTexture *stex,
CoglFramebuffer *fb,
CoglTexture *paint_tex,
cairo_region_t *clip_region)
static cairo_region_t *
effective_unobscured_region (MetaShapedTexture *stex)
{
return stex->unobscured_region;
}
static void
do_paint_content (MetaShapedTexture *stex,
ClutterPaintNode *root_node,
CoglTexture *paint_tex,
ClutterActorBox *alloc,
uint8_t opacity)
{
double tex_scale;
int dst_width, dst_height;
cairo_rectangle_int_t tex_rect;
guchar opacity;
cairo_rectangle_int_t content_rect;
gboolean use_opaque_region;
cairo_region_t *clip_tex_region;
cairo_region_t *opaque_tex_region;
cairo_region_t *blended_tex_region;
CoglContext *ctx;
ClutterActorBox alloc;
CoglPipelineFilter filter;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
ensure_size_valid (stex);
dst_width = stex->dst_width;
dst_width = stex->dst_width;
dst_height = stex->dst_height;
if (dst_width == 0 || dst_height == 0) /* no contents yet */
return;
tex_rect = (cairo_rectangle_int_t) { 0, 0, dst_width, dst_height };
content_rect = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = dst_width,
.height = dst_height,
};
/* Use nearest-pixel interpolation if the texture is unscaled. This
* improves performance, especially with software rendering.
@ -592,55 +578,28 @@ do_paint (MetaShapedTexture *stex,
filter = COGL_PIPELINE_FILTER_LINEAR;
if (meta_actor_painting_untransformed (fb,
if (meta_actor_painting_untransformed (clutter_paint_node_get_framebuffer (root_node),
dst_width, dst_height,
NULL, NULL))
filter = COGL_PIPELINE_FILTER_NEAREST;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
opacity = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex));
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stex), &alloc);
if (stex->opaque_region && opacity == 255)
{
opaque_tex_region =
meta_region_scale_double (stex->opaque_region,
1.0 / tex_scale,
META_ROUNDING_STRATEGY_SHRINK);
use_opaque_region = TRUE;
}
else
{
opaque_tex_region = NULL;
use_opaque_region = FALSE;
}
if (clip_region)
{
clip_tex_region =
meta_region_scale_double (clip_region,
1.0 / tex_scale,
META_ROUNDING_STRATEGY_GROW);
}
else
{
clip_tex_region = NULL;
}
use_opaque_region = stex->opaque_region && opacity == 255;
if (use_opaque_region)
{
if (clip_tex_region)
blended_tex_region = cairo_region_copy (clip_tex_region);
if (stex->clip_region)
blended_tex_region = cairo_region_copy (stex->clip_region);
else
blended_tex_region = cairo_region_create_rectangle (&tex_rect);
blended_tex_region = cairo_region_create_rectangle (&content_rect);
cairo_region_subtract (blended_tex_region, opaque_tex_region);
cairo_region_subtract (blended_tex_region, stex->opaque_region);
}
else
{
if (clip_tex_region)
blended_tex_region = cairo_region_reference (clip_tex_region);
if (stex->clip_region)
blended_tex_region = cairo_region_reference (stex->clip_region);
else
blended_tex_region = NULL;
}
@ -664,23 +623,24 @@ do_paint (MetaShapedTexture *stex,
/* First, paint the unblended parts, which are part of the opaque region. */
if (use_opaque_region)
{
CoglPipeline *opaque_pipeline;
cairo_region_t *region;
int n_rects;
int i;
if (clip_tex_region)
if (stex->clip_region)
{
region = cairo_region_copy (clip_tex_region);
cairo_region_intersect (region, opaque_tex_region);
region = cairo_region_copy (stex->clip_region);
cairo_region_intersect (region, stex->opaque_region);
}
else
{
region = cairo_region_reference (opaque_tex_region);
region = cairo_region_reference (stex->opaque_region);
}
if (!cairo_region_is_empty (region))
{
CoglPipeline *opaque_pipeline;
opaque_pipeline = get_unblended_pipeline (stex, ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
@ -690,11 +650,9 @@ do_paint (MetaShapedTexture *stex,
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle (stex,
fb,
opaque_pipeline,
&rect,
&alloc);
paint_clipped_rectangle_node (stex, root_node,
opaque_pipeline,
&rect, alloc);
}
}
@ -744,47 +702,83 @@ do_paint (MetaShapedTexture *stex,
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (blended_tex_region, i, &rect);
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
if (!gdk_rectangle_intersect (&content_rect, &rect, &rect))
continue;
paint_clipped_rectangle (stex,
fb,
blended_pipeline,
&rect,
&alloc);
paint_clipped_rectangle_node (stex, root_node,
blended_pipeline,
&rect, alloc);
}
}
else
{
g_autoptr (ClutterPaintNode) node = NULL;
node = clutter_pipeline_node_new (blended_pipeline);
clutter_paint_node_set_name (node, "MetaShapedTexture (unclipped)");
clutter_paint_node_add_child (root_node, node);
/* 3) blended_tex_region is NULL. Do a full paint. */
cogl_framebuffer_draw_rectangle (fb, blended_pipeline,
0, 0,
alloc.x2 - alloc.x1,
alloc.y2 - alloc.y1);
clutter_paint_node_add_rectangle (node, alloc);
}
}
g_clear_pointer (&clip_tex_region, cairo_region_destroy);
g_clear_pointer (&opaque_tex_region, cairo_region_destroy);
g_clear_pointer (&blended_tex_region, cairo_region_destroy);
}
static void
meta_shaped_texture_paint (ClutterActor *actor)
static CoglTexture *
select_texture_for_paint (MetaShapedTexture *stex)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor);
CoglTexture *paint_tex;
CoglFramebuffer *fb;
CoglTexture *texture = NULL;
int64_t now;
if (!stex->texture)
return;
return NULL;
now = g_get_monotonic_time ();
if (stex->create_mipmaps && stex->last_invalidation)
{
int64_t age = now - stex->last_invalidation;
if (age >= MIN_MIPMAP_AGE_USEC ||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
texture = meta_texture_tower_get_paint_texture (stex->paint_tower);
}
if (!texture)
{
texture = stex->texture;
if (stex->create_mipmaps)
{
/* Minus 1000 to ensure we don't fail the age test in timeout */
stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
if (!stex->remipmap_timeout_id)
stex->remipmap_timeout_id =
g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
texture_is_idle_and_not_mipmapped,
stex);
}
}
return texture;
}
static void
meta_shaped_texture_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root_node)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
ClutterActorBox alloc;
CoglTexture *paint_tex = NULL;
uint8_t opacity;
if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
return;
if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (stex)))
clutter_actor_realize (CLUTTER_ACTOR (stex));
/* The GL EXT_texture_from_pixmap extension does allow for it to be
* used together with SGIS_generate_mipmap, however this is very
* rarely supported. Also, even when it is supported there
@ -800,100 +794,39 @@ meta_shaped_texture_paint (ClutterActor *actor)
* Setting the texture quality to high without SGIS_generate_mipmap
* support for TFP textures will result in fallbacks to XGetImage.
*/
if (stex->create_mipmaps)
{
int64_t now = g_get_monotonic_time ();
int64_t age = now - stex->last_invalidation;
if (age >= MIN_MIPMAP_AGE_USEC ||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
{
paint_tex = meta_texture_tower_get_paint_texture (stex->paint_tower);
if (!paint_tex)
paint_tex = stex->texture;
}
else
{
paint_tex = stex->texture;
/* Minus 1000 to ensure we don't fail the age test in timeout */
stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
if (!stex->remipmap_timeout_id)
stex->remipmap_timeout_id =
g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
texture_is_idle_and_not_mipmapped,
stex);
}
}
else
{
paint_tex = COGL_TEXTURE (stex->texture);
}
if (cogl_texture_get_width (paint_tex) == 0 ||
cogl_texture_get_height (paint_tex) == 0)
paint_tex = select_texture_for_paint (stex);
if (!paint_tex)
return;
fb = cogl_get_draw_framebuffer ();
do_paint (META_SHAPED_TEXTURE (actor), fb, paint_tex, stex->clip_region);
}
opacity = clutter_actor_get_paint_opacity (actor);
clutter_actor_get_content_box (actor, &alloc);
static void
meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
ensure_size_valid (stex);
if (min_width_p)
*min_width_p = stex->dst_width;
if (natural_width_p)
*natural_width_p = stex->dst_width;
}
static void
meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
ensure_size_valid (stex);
if (min_height_p)
*min_height_p = stex->dst_height;
if (natural_height_p)
*natural_height_p = stex->dst_height;
}
static cairo_region_t *
effective_unobscured_region (MetaShapedTexture *stex)
{
ClutterActor *actor;
/* Fail if we have any mapped clones. */
actor = CLUTTER_ACTOR (stex);
do
{
if (clutter_actor_has_mapped_clones (actor))
return NULL;
actor = clutter_actor_get_parent (actor);
}
while (actor != NULL);
return stex->unobscured_region;
do_paint_content (stex, root_node, paint_tex, &alloc, opacity);
}
static gboolean
meta_shaped_texture_get_paint_volume (ClutterActor *actor,
ClutterPaintVolume *volume)
meta_shaped_texture_get_preferred_size (ClutterContent *content,
float *width,
float *height)
{
return clutter_paint_volume_set_from_allocation (volume, actor);
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
ensure_size_valid (stex);
if (width)
*width = stex->dst_width;
if (height)
*height = stex->dst_height;
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentInterface *iface)
{
iface->paint_content = meta_shaped_texture_paint_content;
iface->get_preferred_size = meta_shaped_texture_get_preferred_size;
}
void
@ -927,7 +860,7 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
cogl_object_ref (stex->mask_texture);
}
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
clutter_content_invalidate (CLUTTER_CONTENT (stex));
}
gboolean
@ -987,14 +920,11 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
{
ClutterRect viewport;
ClutterRect inverted_viewport;
double tex_scale;
float dst_width;
float dst_height;
int inverted_dst_width;
int inverted_dst_height;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
if (stex->has_viewport_src_rect)
{
viewport = stex->viewport_src_rect;
@ -1004,8 +934,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
viewport = (ClutterRect) {
.origin.x = 0,
.origin.y = 0,
.size.width = stex->tex_width * tex_scale,
.size.height = stex->tex_height * tex_scale
.size.width = stex->tex_width,
.size.height = stex->tex_height,
};
}
@ -1016,13 +946,13 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
}
else
{
dst_width = (float) stex->tex_width * tex_scale;
dst_height = (float) stex->tex_height * tex_scale;
dst_width = (float) stex->tex_width;
dst_height = (float) stex->tex_height;
}
inverted_viewport = (ClutterRect) {
.origin.x = -((viewport.origin.x * (dst_width / viewport.size.width)) / tex_scale),
.origin.y = -((viewport.origin.y * (dst_height / viewport.size.height)) / tex_scale),
.origin.x = -(viewport.origin.x * (dst_width / viewport.size.width)),
.origin.y = -(viewport.origin.y * (dst_height / viewport.size.height)),
.size.width = dst_width,
.size.height = dst_height
};
@ -1037,10 +967,10 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
}
meta_texture_tower_update_area (stex->paint_tower,
clip.x,
clip.y,
clip.width,
clip.height);
x,
y,
width,
height);
stex->prev_invalidation = stex->last_invalidation;
stex->last_invalidation = g_get_monotonic_time ();
@ -1059,6 +989,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
unobscured_region = effective_unobscured_region (stex);
if (unobscured_region)
{
cairo_rectangle_int_t extents;
cairo_region_t *scaled_unobscured_region;
cairo_region_t *intersection;
if (cairo_region_is_empty (unobscured_region))
@ -1071,7 +1003,7 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
{
cairo_rectangle_int_t damage_rect;
cairo_region_get_extents (intersection, &damage_rect);
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect);
clutter_content_invalidate (CLUTTER_CONTENT (stex));
cairo_region_destroy (intersection);
return TRUE;
}
@ -1081,7 +1013,7 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
}
else
{
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
clutter_content_invalidate (CLUTTER_CONTENT (stex));
return TRUE;
}
}
@ -1274,6 +1206,7 @@ static cairo_surface_t *
get_image_via_offscreen (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip)
{
g_autoptr (ClutterPaintNode) root_node = NULL;
ClutterBackend *clutter_backend = clutter_get_default_backend ();
CoglContext *cogl_context =
clutter_backend_get_cogl_context (clutter_backend);
@ -1283,7 +1216,7 @@ get_image_via_offscreen (MetaShapedTexture *stex,
CoglFramebuffer *fb;
CoglMatrix projection_matrix;
cairo_rectangle_int_t fallback_clip;
CoglColor clear_color;
ClutterColor clear_color;
cairo_surface_t *surface;
if (!clip)
@ -1329,12 +1262,20 @@ get_image_via_offscreen (MetaShapedTexture *stex,
cogl_framebuffer_set_projection_matrix (fb, &projection_matrix);
cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0);
cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR, &clear_color);
clear_color = (ClutterColor) { 0, 0, 0, 0 };
do_paint (stex, fb, stex->texture, NULL);
root_node = clutter_root_node_new (fb, &clear_color, COGL_BUFFER_BIT_COLOR);
clutter_paint_node_set_name (root_node, "MetaShapedTexture.offscreen");
cogl_framebuffer_pop_matrix (fb);
do_paint_content (stex, root_node,
stex->texture,
&(ClutterActorBox) {
clip->x, clip->y,
clip->width, clip->height,
},
255);
clutter_paint_node_paint (root_node);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
clip->width, clip->height);
@ -1386,13 +1327,11 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
if (clip != NULL)
{
double tex_scale;
cairo_rectangle_int_t dst_rect;
transformed_clip = alloca (sizeof (cairo_rectangle_int_t));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
meta_rectangle_scale_double (clip, 1.0 / tex_scale,
meta_rectangle_scale_double (clip, stex->buffer_scale,
META_ROUNDING_STRATEGY_GROW,
transformed_clip);
@ -1479,17 +1418,46 @@ meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
invalidate_size (stex);
}
static void
meta_shaped_texture_cull_out (MetaCullable *cullable,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region)
MetaShapedTexture *
meta_shaped_texture_new (void)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (cullable);
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
}
void
meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
if (buffer_scale == stex->buffer_scale)
return;
stex->buffer_scale = buffer_scale;
invalidate_size (stex);
}
int
meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 1.0);
return stex->buffer_scale;
}
void
meta_shaped_texture_cull_out (MetaShapedTexture *stex,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region,
uint8_t opacity)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
set_unobscured_region (stex, unobscured_region);
set_clip_region (stex, clip_region);
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex)) == 0xff)
if (opacity == 0xff)
{
if (stex->opaque_region)
{
@ -1501,22 +1469,10 @@ meta_shaped_texture_cull_out (MetaCullable *cullable,
}
}
static void
meta_shaped_texture_reset_culling (MetaCullable *cullable)
void
meta_shaped_texture_reset_culling (MetaShapedTexture *stex)
{
MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
set_clip_region (self, NULL);
}
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
static void
cullable_iface_init (MetaCullableInterface *iface)
{
iface->cull_out = meta_shaped_texture_cull_out;
iface->reset_culling = meta_shaped_texture_reset_culling;
}
ClutterActor *
meta_shaped_texture_new (void)
{
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
set_clip_region (stex, NULL);
}

View File

@ -110,54 +110,6 @@ meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
return surface->window;
}
static void
meta_surface_actor_wayland_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaShapedTexture *stex;
double scale;
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale, NULL);
clutter_actor_get_preferred_width (CLUTTER_ACTOR (stex),
for_height,
min_width_p,
natural_width_p);
if (min_width_p)
*min_width_p *= scale;
if (natural_width_p)
*natural_width_p *= scale;
}
static void
meta_surface_actor_wayland_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaShapedTexture *stex;
double scale;
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), NULL, &scale);
clutter_actor_get_preferred_height (CLUTTER_ACTOR (stex),
for_width,
min_height_p,
natural_height_p);
if (min_height_p)
*min_height_p *= scale;
if (natural_height_p)
*natural_height_p *= scale;
}
static void
meta_surface_actor_wayland_paint (ClutterActor *actor)
{
@ -203,8 +155,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
actor_class->get_preferred_width = meta_surface_actor_wayland_get_preferred_width;
actor_class->get_preferred_height = meta_surface_actor_wayland_get_preferred_height;
actor_class->paint = meta_surface_actor_wayland_paint;
surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;

View File

@ -159,13 +159,22 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region)
{
meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (surface_actor);
uint8_t opacity = clutter_actor_get_opacity (CLUTTER_ACTOR (cullable));
meta_shaped_texture_cull_out (priv->texture, unobscured_region, clip_region, opacity);
}
static void
meta_surface_actor_reset_culling (MetaCullable *cullable)
{
meta_cullable_reset_culling_children (cullable);
MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (surface_actor);
meta_shaped_texture_reset_culling (priv->texture);
}
static void
@ -189,10 +198,13 @@ meta_surface_actor_init (MetaSurfaceActor *self)
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ());
priv->texture = meta_shaped_texture_new ();
g_signal_connect_object (priv->texture, "size-changed",
G_CALLBACK (texture_size_changed), self, 0);
clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture));
clutter_actor_set_content (CLUTTER_ACTOR (self),
CLUTTER_CONTENT (priv->texture));
clutter_actor_set_request_mode (CLUTTER_ACTOR (self),
CLUTTER_REQUEST_CONTENT_SIZE);
}
cairo_surface_t *

View File

@ -833,14 +833,14 @@ meta_window_actor_get_meta_window (MetaWindowActor *self)
*
* Return value: (transfer none): the #ClutterActor for the contents
*/
ClutterActor *
MetaShapedTexture *
meta_window_actor_get_texture (MetaWindowActor *self)
{
MetaWindowActorPrivate *priv =
meta_window_actor_get_instance_private (self);
if (priv->surface)
return CLUTTER_ACTOR (meta_surface_actor_get_texture (priv->surface));
return meta_surface_actor_get_texture (priv->surface);
else
return NULL;
}
@ -1902,19 +1902,19 @@ meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
MetaShapedTexture *stex;
MetaRectangle buffer_rect;
MetaRectangle frame_rect;
double scale_x, scale_y;
int buffer_scale;
stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale_x, &scale_y);
buffer_scale = meta_shaped_texture_get_buffer_scale (stex);
window = priv->window;
meta_window_get_buffer_rect (window, &buffer_rect);
meta_window_get_frame_rect (window, &frame_rect);
bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale_x);
bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale_y);
bounds->width = (int) ceil (frame_rect.width / scale_x);
bounds->height = (int) ceil (frame_rect.height / scale_y);
bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / (float) buffer_scale);
bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / (float) buffer_scale);
bounds->width = (int) ceil (frame_rect.width / (float) buffer_scale);
bounds->height = (int) ceil (frame_rect.height / (float) buffer_scale);
}
static void
@ -1928,7 +1928,6 @@ meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast
MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window);
MetaWindowActorPrivate *priv =
meta_window_actor_get_instance_private (window_actor);
MetaShapedTexture *stex;
MetaRectangle bounds;
ClutterVertex v1 = { 0.f, }, v2 = { 0.f, };
@ -1941,8 +1940,9 @@ meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast
bounds.y,
bounds.y + bounds.height);
stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_apply_transform_to_point (CLUTTER_ACTOR (stex), &v1, &v2);
clutter_actor_apply_transform_to_point (CLUTTER_ACTOR (priv->surface),
&v1,
&v2);
*x_out = (double) v2.x;
*y_out = (double) v2.y;
@ -1969,22 +1969,19 @@ meta_window_actor_transform_cursor_position (MetaScreenCastWindow *screen_cast_w
out_cursor_scale)
{
MetaShapedTexture *stex;
double actor_scale;
double texture_scale;
float cursor_texture_scale;
stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &actor_scale, NULL);
texture_scale = meta_shaped_texture_get_buffer_scale (stex);
cursor_texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
*out_cursor_scale = actor_scale / cursor_texture_scale;
*out_cursor_scale = texture_scale / cursor_texture_scale;
}
if (out_relative_cursor_position)
{
MetaShapedTexture *stex;
stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (stex),
clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->surface),
cursor_position->x,
cursor_position->y,
&out_relative_cursor_position->x,

View File

@ -25,6 +25,7 @@
#include "clutter/clutter.h"
#include "meta/compositor.h"
#include "meta/meta-shaped-texture.h"
#define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
@ -38,7 +39,7 @@ META_EXPORT
MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self);
META_EXPORT
ClutterActor * meta_window_actor_get_texture (MetaWindowActor *self);
MetaShapedTexture *meta_window_actor_get_texture (MetaWindowActor *self);
META_EXPORT
void meta_window_actor_sync_visibility (MetaWindowActor *self);

View File

@ -154,16 +154,13 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
meta_wayland_surface_role_get_surface (surface_role);
MetaSurfaceActor *surface_actor;
MetaShapedTexture *stex;
double actor_scale;
GList *l;
cairo_rectangle_int_t surface_rect;
int geometry_scale;
surface_actor = priv->actor;
stex = meta_surface_actor_get_texture (surface_actor);
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
meta_shaped_texture_set_buffer_scale (stex, surface->scale);
/* Wayland surface coordinate space -> stage coordinate space */
geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);

View File

@ -1197,7 +1197,7 @@ meta_wayland_data_device_start_drag (MetaWaylandDataDevice *data
surface_actor = meta_wayland_surface_get_actor (surface);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
seat->pointer->grab_x,
seat->pointer->grab_y,
&surface_pos.x, &surface_pos.y);

View File

@ -1581,7 +1581,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
else
{
ClutterActor *actor =
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
*sx /= surface->scale;
@ -1597,7 +1597,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
float *y)
{
ClutterActor *actor =
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
ClutterVertex sv = {
.x = sx * surface->scale,
.y = sy * surface->scale,

View File

@ -663,7 +663,7 @@ meta_wayland_tablet_tool_get_relative_coordinates (MetaWaylandTabletTool *tool,
surface_actor = meta_wayland_surface_get_actor (surface);
clutter_event_get_coords (event, &xf, &yf);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)),
clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
xf, yf, &xf, &yf);
*sx = wl_fixed_from_double (xf) / surface->scale;