shaped-texture: Implement ClutterContent

MetaWindowActor is the compositor-side representative of a
MetaWindow. Specifically it represents the geometry of the
window under Clutter scene graph. MetaWindowActors are backed
by MetaSurfaceActors, that represent the windowing system's
surfaces themselves. Naturally, these surfaces have textures
with the pixel content of the clients associated with them.
These textures are represented by MetaShapedTexture.

MetaShapedTextures are currently implemented as ClutterActor
subclasses that override the paint function to paint the
textures it holds.

Conceptually, however, Clutter has an abstraction layer for
contents of actors: ClutterContent. Which MetaShapedTexture
fits nicely, in fact.

Make MetaShapedTexture a ClutterContent implementation. This
forces a few changes in the stack:

 * MetaShapedTexture now handles buffer scale.

 * We now paint into ClutterPaintNode instead of the direct
   framebuffer.

 * Various pieces of Wayland code now use MetaSurfaceActor
   instead of MetaShapedTexture.

 * MetaSurfaceActorWayland doesn't override size negotiation
   vfuncs anymore

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
This commit is contained in:
Georges Basile Stavracas Neto 2018-12-26 13:41:26 -02:00 committed by Jonas Ådahl
parent e33d6b2908
commit 75cffd0ec4
10 changed files with 287 additions and 366 deletions

View File

@ -30,7 +30,7 @@
#include "backends/meta-monitor-manager-private.h" #include "backends/meta-monitor-manager-private.h"
#include "meta/meta-shaped-texture.h" #include "meta/meta-shaped-texture.h"
ClutterActor *meta_shaped_texture_new (void); MetaShapedTexture *meta_shaped_texture_new (void);
void meta_shaped_texture_set_texture (MetaShapedTexture *stex, void meta_shaped_texture_set_texture (MetaShapedTexture *stex,
CoglTexture *texture); CoglTexture *texture);
void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex, void meta_shaped_texture_set_is_y_inverted (MetaShapedTexture *stex,
@ -51,5 +51,13 @@ void meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width, int dst_width,
int dst_height); int dst_height);
void meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex); void meta_shaped_texture_reset_viewport_dst_size (MetaShapedTexture *stex);
void meta_shaped_texture_cull_out (MetaShapedTexture *stex,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region,
uint8_t opacity);
void meta_shaped_texture_reset_culling (MetaShapedTexture *stex);
void meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale);
int meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex);
#endif #endif

View File

@ -58,21 +58,7 @@
static void meta_shaped_texture_dispose (GObject *object); static void meta_shaped_texture_dispose (GObject *object);
static void meta_shaped_texture_paint (ClutterActor *actor); static void clutter_content_iface_init (ClutterContentInterface *iface);
static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p);
static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p);
static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
static void cullable_iface_init (MetaCullableInterface *iface);
enum enum
{ {
@ -85,7 +71,7 @@ static guint signals[LAST_SIGNAL];
struct _MetaShapedTexture struct _MetaShapedTexture
{ {
ClutterActor parent; GObject parent;
MetaTextureTower *paint_tower; MetaTextureTower *paint_tower;
@ -123,25 +109,22 @@ struct _MetaShapedTexture
guint remipmap_timeout_id; guint remipmap_timeout_id;
gint64 earliest_remipmap; gint64 earliest_remipmap;
int buffer_scale;
guint create_mipmaps : 1; guint create_mipmaps : 1;
}; };
G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, CLUTTER_TYPE_ACTOR, G_DEFINE_TYPE_WITH_CODE (MetaShapedTexture, meta_shaped_texture, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init)); G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
clutter_content_iface_init));
static void static void
meta_shaped_texture_class_init (MetaShapedTextureClass *klass) meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
{ {
GObjectClass *gobject_class = (GObjectClass *) klass; GObjectClass *gobject_class = (GObjectClass *) klass;
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
gobject_class->dispose = meta_shaped_texture_dispose; gobject_class->dispose = meta_shaped_texture_dispose;
actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
actor_class->paint = meta_shaped_texture_paint;
actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
signals[SIZE_CHANGED] = g_signal_new ("size-changed", signals[SIZE_CHANGED] = g_signal_new ("size-changed",
G_TYPE_FROM_CLASS (gobject_class), G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST, G_SIGNAL_RUN_LAST,
@ -161,40 +144,30 @@ meta_shaped_texture_init (MetaShapedTexture *stex)
{ {
stex->paint_tower = meta_texture_tower_new (); stex->paint_tower = meta_texture_tower_new ();
stex->buffer_scale = 1;
stex->texture = NULL; stex->texture = NULL;
stex->mask_texture = NULL; stex->mask_texture = NULL;
stex->create_mipmaps = TRUE; stex->create_mipmaps = TRUE;
stex->is_y_inverted = TRUE; stex->is_y_inverted = TRUE;
stex->transform = META_MONITOR_TRANSFORM_NORMAL; stex->transform = META_MONITOR_TRANSFORM_NORMAL;
g_signal_connect (stex,
"notify::scale-x",
G_CALLBACK (invalidate_size),
stex);
} }
static void static void
update_size (MetaShapedTexture *stex) update_size (MetaShapedTexture *stex)
{ {
ClutterActor *actor = CLUTTER_ACTOR (stex); int buffer_scale = stex->buffer_scale;
int dst_width; int dst_width;
int dst_height; int dst_height;
if (stex->has_viewport_dst_size) if (stex->has_viewport_dst_size)
{ {
double tex_scale; dst_width = stex->viewport_dst_width;
dst_height = stex->viewport_dst_height;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_dst_width / tex_scale);
dst_height = ceil (stex->viewport_dst_height / tex_scale);
} }
else if (stex->has_viewport_src_rect) else if (stex->has_viewport_src_rect)
{ {
double tex_scale; dst_width = stex->viewport_src_rect.size.width;
dst_height = stex->viewport_src_rect.size.height;
clutter_actor_get_scale (actor, &tex_scale, NULL);
dst_width = ceil (stex->viewport_src_rect.size.width / tex_scale);
dst_height = ceil (stex->viewport_src_rect.size.height / tex_scale);
} }
else else
{ {
@ -202,26 +175,26 @@ update_size (MetaShapedTexture *stex)
{ {
if (stex->texture) if (stex->texture)
{ {
dst_width = stex->tex_height; dst_width = stex->tex_height / buffer_scale;
dst_height = stex->tex_width; dst_height = stex->tex_width / buffer_scale;
} }
else else
{ {
dst_width = stex->fallback_height; dst_width = stex->fallback_height / buffer_scale;
dst_height = stex->fallback_width; dst_height = stex->fallback_width / buffer_scale;
} }
} }
else else
{ {
if (stex->texture) if (stex->texture)
{ {
dst_width = stex->tex_width; dst_width = stex->tex_width / buffer_scale;
dst_height = stex->tex_height; dst_height = stex->tex_height / buffer_scale;
} }
else else
{ {
dst_width = stex->fallback_width; dst_width = stex->fallback_width / buffer_scale;
dst_height = stex->fallback_height; dst_height = stex->fallback_height / buffer_scale;
} }
} }
} }
@ -234,7 +207,7 @@ update_size (MetaShapedTexture *stex)
stex->dst_width = dst_width; stex->dst_width = dst_width;
stex->dst_height = dst_height; stex->dst_height = dst_height;
meta_shaped_texture_set_mask_texture (stex, NULL); meta_shaped_texture_set_mask_texture (stex, NULL);
clutter_actor_queue_relayout (CLUTTER_ACTOR (stex)); clutter_content_invalidate_size (CLUTTER_CONTENT (stex));
g_signal_emit (stex, signals[SIZE_CHANGED], 0); g_signal_emit (stex, signals[SIZE_CHANGED], 0);
} }
} }
@ -377,27 +350,25 @@ get_base_pipeline (MetaShapedTexture *stex,
if (stex->has_viewport_src_rect) if (stex->has_viewport_src_rect)
{ {
ClutterActor *actor = CLUTTER_ACTOR (stex); float scaled_tex_width = stex->tex_width / (float) stex->buffer_scale;
double tex_scale; float scaled_tex_height = stex->tex_height / (float) stex->buffer_scale;
clutter_actor_get_scale (actor, &tex_scale, NULL);
if (meta_monitor_transform_is_rotated (stex->transform)) if (meta_monitor_transform_is_rotated (stex->transform))
{ {
cogl_matrix_scale (&matrix, cogl_matrix_scale (&matrix,
stex->viewport_src_rect.size.width / stex->viewport_src_rect.size.width /
(stex->tex_height * tex_scale), scaled_tex_height,
stex->viewport_src_rect.size.height / stex->viewport_src_rect.size.height /
(stex->tex_width * tex_scale), scaled_tex_width,
1); 1);
} }
else else
{ {
cogl_matrix_scale (&matrix, cogl_matrix_scale (&matrix,
stex->viewport_src_rect.size.width / stex->viewport_src_rect.size.width /
(stex->tex_width * tex_scale), scaled_tex_width,
stex->viewport_src_rect.size.height / stex->viewport_src_rect.size.height /
(stex->tex_height * tex_scale), scaled_tex_height,
1); 1);
} }
@ -469,21 +440,17 @@ get_unblended_pipeline (MetaShapedTexture *stex,
} }
static void static void
paint_clipped_rectangle (MetaShapedTexture *stex, paint_clipped_rectangle_node (MetaShapedTexture *stex,
CoglFramebuffer *fb, ClutterPaintNode *root_node,
CoglPipeline *pipeline, CoglPipeline *pipeline,
cairo_rectangle_int_t *rect, cairo_rectangle_int_t *rect,
ClutterActorBox *alloc) ClutterActorBox *alloc)
{ {
g_autoptr (ClutterPaintNode) node = NULL;
float coords[8]; float coords[8];
float x1, y1, x2, y2;
float alloc_width; float alloc_width;
float alloc_height; float alloc_height;
x1 = rect->x;
y1 = rect->y;
x2 = rect->x + rect->width;
y2 = rect->y + rect->height;
alloc_width = alloc->x2 - alloc->x1; alloc_width = alloc->x2 - alloc->x1;
alloc_height = alloc->y2 - alloc->y1; alloc_height = alloc->y2 - alloc->y1;
@ -497,9 +464,18 @@ paint_clipped_rectangle (MetaShapedTexture *stex,
coords[6] = coords[2]; coords[6] = coords[2];
coords[7] = coords[3]; coords[7] = coords[3];
cogl_framebuffer_draw_multitextured_rectangle (fb, pipeline, node = clutter_pipeline_node_new (pipeline);
x1, y1, x2, y2, clutter_paint_node_set_name (node, "MetaShapedTexture (clipped)");
&coords[0], 8); clutter_paint_node_add_child (root_node, node);
clutter_paint_node_add_multitexture_rectangle (node,
&(ClutterActorBox) {
.x1 = rect->x,
.x2 = rect->x + rect->width,
.y1 = rect->y,
.y2 = rect->y + rect->height,
},
coords, 8);
} }
static void static void
@ -542,6 +518,8 @@ set_cogl_texture (MetaShapedTexture *stex,
if (stex->create_mipmaps) if (stex->create_mipmaps)
meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex); meta_texture_tower_set_base_texture (stex->paint_tower, cogl_tex);
clutter_content_invalidate (CLUTTER_CONTENT (stex));
} }
static gboolean static gboolean
@ -552,39 +530,47 @@ texture_is_idle_and_not_mipmapped (gpointer user_data)
if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0) if ((g_get_monotonic_time () - stex->earliest_remipmap) < 0)
return G_SOURCE_CONTINUE; return G_SOURCE_CONTINUE;
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex)); clutter_content_invalidate (CLUTTER_CONTENT (stex));
stex->remipmap_timeout_id = 0; stex->remipmap_timeout_id = 0;
return G_SOURCE_REMOVE; return G_SOURCE_REMOVE;
} }
static void static cairo_region_t *
do_paint (MetaShapedTexture *stex, effective_unobscured_region (MetaShapedTexture *stex)
CoglFramebuffer *fb, {
CoglTexture *paint_tex, return stex->unobscured_region;
cairo_region_t *clip_region) }
static void
do_paint_content (MetaShapedTexture *stex,
ClutterPaintNode *root_node,
CoglTexture *paint_tex,
ClutterActorBox *alloc,
uint8_t opacity)
{ {
double tex_scale;
int dst_width, dst_height; int dst_width, dst_height;
cairo_rectangle_int_t tex_rect; cairo_rectangle_int_t content_rect;
guchar opacity;
gboolean use_opaque_region; gboolean use_opaque_region;
cairo_region_t *clip_tex_region;
cairo_region_t *opaque_tex_region;
cairo_region_t *blended_tex_region; cairo_region_t *blended_tex_region;
CoglContext *ctx; CoglContext *ctx;
ClutterActorBox alloc;
CoglPipelineFilter filter; CoglPipelineFilter filter;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
ensure_size_valid (stex); ensure_size_valid (stex);
dst_width = stex->dst_width;
dst_width = stex->dst_width;
dst_height = stex->dst_height; dst_height = stex->dst_height;
if (dst_width == 0 || dst_height == 0) /* no contents yet */ if (dst_width == 0 || dst_height == 0) /* no contents yet */
return; return;
tex_rect = (cairo_rectangle_int_t) { 0, 0, dst_width, dst_height }; content_rect = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = dst_width,
.height = dst_height,
};
/* Use nearest-pixel interpolation if the texture is unscaled. This /* Use nearest-pixel interpolation if the texture is unscaled. This
* improves performance, especially with software rendering. * improves performance, especially with software rendering.
@ -592,55 +578,28 @@ do_paint (MetaShapedTexture *stex,
filter = COGL_PIPELINE_FILTER_LINEAR; filter = COGL_PIPELINE_FILTER_LINEAR;
if (meta_actor_painting_untransformed (fb, if (meta_actor_painting_untransformed (clutter_paint_node_get_framebuffer (root_node),
dst_width, dst_height, dst_width, dst_height,
NULL, NULL)) NULL, NULL))
filter = COGL_PIPELINE_FILTER_NEAREST; filter = COGL_PIPELINE_FILTER_NEAREST;
ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ()); ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
opacity = clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex)); use_opaque_region = stex->opaque_region && opacity == 255;
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stex), &alloc);
if (stex->opaque_region && opacity == 255)
{
opaque_tex_region =
meta_region_scale_double (stex->opaque_region,
1.0 / tex_scale,
META_ROUNDING_STRATEGY_SHRINK);
use_opaque_region = TRUE;
}
else
{
opaque_tex_region = NULL;
use_opaque_region = FALSE;
}
if (clip_region)
{
clip_tex_region =
meta_region_scale_double (clip_region,
1.0 / tex_scale,
META_ROUNDING_STRATEGY_GROW);
}
else
{
clip_tex_region = NULL;
}
if (use_opaque_region) if (use_opaque_region)
{ {
if (clip_tex_region) if (stex->clip_region)
blended_tex_region = cairo_region_copy (clip_tex_region); blended_tex_region = cairo_region_copy (stex->clip_region);
else else
blended_tex_region = cairo_region_create_rectangle (&tex_rect); blended_tex_region = cairo_region_create_rectangle (&content_rect);
cairo_region_subtract (blended_tex_region, opaque_tex_region); cairo_region_subtract (blended_tex_region, stex->opaque_region);
} }
else else
{ {
if (clip_tex_region) if (stex->clip_region)
blended_tex_region = cairo_region_reference (clip_tex_region); blended_tex_region = cairo_region_reference (stex->clip_region);
else else
blended_tex_region = NULL; blended_tex_region = NULL;
} }
@ -664,23 +623,24 @@ do_paint (MetaShapedTexture *stex,
/* First, paint the unblended parts, which are part of the opaque region. */ /* First, paint the unblended parts, which are part of the opaque region. */
if (use_opaque_region) if (use_opaque_region)
{ {
CoglPipeline *opaque_pipeline;
cairo_region_t *region; cairo_region_t *region;
int n_rects; int n_rects;
int i; int i;
if (clip_tex_region) if (stex->clip_region)
{ {
region = cairo_region_copy (clip_tex_region); region = cairo_region_copy (stex->clip_region);
cairo_region_intersect (region, opaque_tex_region); cairo_region_intersect (region, stex->opaque_region);
} }
else else
{ {
region = cairo_region_reference (opaque_tex_region); region = cairo_region_reference (stex->opaque_region);
} }
if (!cairo_region_is_empty (region)) if (!cairo_region_is_empty (region))
{ {
CoglPipeline *opaque_pipeline;
opaque_pipeline = get_unblended_pipeline (stex, ctx); opaque_pipeline = get_unblended_pipeline (stex, ctx);
cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex); cogl_pipeline_set_layer_texture (opaque_pipeline, 0, paint_tex);
cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter); cogl_pipeline_set_layer_filters (opaque_pipeline, 0, filter, filter);
@ -690,11 +650,9 @@ do_paint (MetaShapedTexture *stex,
{ {
cairo_rectangle_int_t rect; cairo_rectangle_int_t rect;
cairo_region_get_rectangle (region, i, &rect); cairo_region_get_rectangle (region, i, &rect);
paint_clipped_rectangle (stex, paint_clipped_rectangle_node (stex, root_node,
fb, opaque_pipeline,
opaque_pipeline, &rect, alloc);
&rect,
&alloc);
} }
} }
@ -744,47 +702,83 @@ do_paint (MetaShapedTexture *stex,
cairo_rectangle_int_t rect; cairo_rectangle_int_t rect;
cairo_region_get_rectangle (blended_tex_region, i, &rect); cairo_region_get_rectangle (blended_tex_region, i, &rect);
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect)) if (!gdk_rectangle_intersect (&content_rect, &rect, &rect))
continue; continue;
paint_clipped_rectangle (stex, paint_clipped_rectangle_node (stex, root_node,
fb, blended_pipeline,
blended_pipeline, &rect, alloc);
&rect,
&alloc);
} }
} }
else else
{ {
g_autoptr (ClutterPaintNode) node = NULL;
node = clutter_pipeline_node_new (blended_pipeline);
clutter_paint_node_set_name (node, "MetaShapedTexture (unclipped)");
clutter_paint_node_add_child (root_node, node);
/* 3) blended_tex_region is NULL. Do a full paint. */ /* 3) blended_tex_region is NULL. Do a full paint. */
cogl_framebuffer_draw_rectangle (fb, blended_pipeline, clutter_paint_node_add_rectangle (node, alloc);
0, 0,
alloc.x2 - alloc.x1,
alloc.y2 - alloc.y1);
} }
} }
g_clear_pointer (&clip_tex_region, cairo_region_destroy);
g_clear_pointer (&opaque_tex_region, cairo_region_destroy);
g_clear_pointer (&blended_tex_region, cairo_region_destroy); g_clear_pointer (&blended_tex_region, cairo_region_destroy);
} }
static void static CoglTexture *
meta_shaped_texture_paint (ClutterActor *actor) select_texture_for_paint (MetaShapedTexture *stex)
{ {
MetaShapedTexture *stex = META_SHAPED_TEXTURE (actor); CoglTexture *texture = NULL;
CoglTexture *paint_tex; int64_t now;
CoglFramebuffer *fb;
if (!stex->texture) if (!stex->texture)
return; return NULL;
now = g_get_monotonic_time ();
if (stex->create_mipmaps && stex->last_invalidation)
{
int64_t age = now - stex->last_invalidation;
if (age >= MIN_MIPMAP_AGE_USEC ||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
texture = meta_texture_tower_get_paint_texture (stex->paint_tower);
}
if (!texture)
{
texture = stex->texture;
if (stex->create_mipmaps)
{
/* Minus 1000 to ensure we don't fail the age test in timeout */
stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
if (!stex->remipmap_timeout_id)
stex->remipmap_timeout_id =
g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
texture_is_idle_and_not_mipmapped,
stex);
}
}
return texture;
}
static void
meta_shaped_texture_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root_node)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
ClutterActorBox alloc;
CoglTexture *paint_tex = NULL;
uint8_t opacity;
if (stex->clip_region && cairo_region_is_empty (stex->clip_region)) if (stex->clip_region && cairo_region_is_empty (stex->clip_region))
return; return;
if (!CLUTTER_ACTOR_IS_REALIZED (CLUTTER_ACTOR (stex)))
clutter_actor_realize (CLUTTER_ACTOR (stex));
/* The GL EXT_texture_from_pixmap extension does allow for it to be /* The GL EXT_texture_from_pixmap extension does allow for it to be
* used together with SGIS_generate_mipmap, however this is very * used together with SGIS_generate_mipmap, however this is very
* rarely supported. Also, even when it is supported there * rarely supported. Also, even when it is supported there
@ -800,100 +794,39 @@ meta_shaped_texture_paint (ClutterActor *actor)
* Setting the texture quality to high without SGIS_generate_mipmap * Setting the texture quality to high without SGIS_generate_mipmap
* support for TFP textures will result in fallbacks to XGetImage. * support for TFP textures will result in fallbacks to XGetImage.
*/ */
if (stex->create_mipmaps) paint_tex = select_texture_for_paint (stex);
{ if (!paint_tex)
int64_t now = g_get_monotonic_time ();
int64_t age = now - stex->last_invalidation;
if (age >= MIN_MIPMAP_AGE_USEC ||
stex->fast_updates < MIN_FAST_UPDATES_BEFORE_UNMIPMAP)
{
paint_tex = meta_texture_tower_get_paint_texture (stex->paint_tower);
if (!paint_tex)
paint_tex = stex->texture;
}
else
{
paint_tex = stex->texture;
/* Minus 1000 to ensure we don't fail the age test in timeout */
stex->earliest_remipmap = now + MIN_MIPMAP_AGE_USEC - 1000;
if (!stex->remipmap_timeout_id)
stex->remipmap_timeout_id =
g_timeout_add (MIN_MIPMAP_AGE_USEC / 1000,
texture_is_idle_and_not_mipmapped,
stex);
}
}
else
{
paint_tex = COGL_TEXTURE (stex->texture);
}
if (cogl_texture_get_width (paint_tex) == 0 ||
cogl_texture_get_height (paint_tex) == 0)
return; return;
fb = cogl_get_draw_framebuffer (); opacity = clutter_actor_get_paint_opacity (actor);
do_paint (META_SHAPED_TEXTURE (actor), fb, paint_tex, stex->clip_region); clutter_actor_get_content_box (actor, &alloc);
}
static void do_paint_content (stex, root_node, paint_tex, &alloc, opacity);
meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
ensure_size_valid (stex);
if (min_width_p)
*min_width_p = stex->dst_width;
if (natural_width_p)
*natural_width_p = stex->dst_width;
}
static void
meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaShapedTexture *stex = META_SHAPED_TEXTURE (self);
ensure_size_valid (stex);
if (min_height_p)
*min_height_p = stex->dst_height;
if (natural_height_p)
*natural_height_p = stex->dst_height;
}
static cairo_region_t *
effective_unobscured_region (MetaShapedTexture *stex)
{
ClutterActor *actor;
/* Fail if we have any mapped clones. */
actor = CLUTTER_ACTOR (stex);
do
{
if (clutter_actor_has_mapped_clones (actor))
return NULL;
actor = clutter_actor_get_parent (actor);
}
while (actor != NULL);
return stex->unobscured_region;
} }
static gboolean static gboolean
meta_shaped_texture_get_paint_volume (ClutterActor *actor, meta_shaped_texture_get_preferred_size (ClutterContent *content,
ClutterPaintVolume *volume) float *width,
float *height)
{ {
return clutter_paint_volume_set_from_allocation (volume, actor); MetaShapedTexture *stex = META_SHAPED_TEXTURE (content);
ensure_size_valid (stex);
if (width)
*width = stex->dst_width;
if (height)
*height = stex->dst_height;
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentInterface *iface)
{
iface->paint_content = meta_shaped_texture_paint_content;
iface->get_preferred_size = meta_shaped_texture_get_preferred_size;
} }
void void
@ -927,7 +860,7 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
cogl_object_ref (stex->mask_texture); cogl_object_ref (stex->mask_texture);
} }
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex)); clutter_content_invalidate (CLUTTER_CONTENT (stex));
} }
gboolean gboolean
@ -987,14 +920,11 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
{ {
ClutterRect viewport; ClutterRect viewport;
ClutterRect inverted_viewport; ClutterRect inverted_viewport;
double tex_scale;
float dst_width; float dst_width;
float dst_height; float dst_height;
int inverted_dst_width; int inverted_dst_width;
int inverted_dst_height; int inverted_dst_height;
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL);
if (stex->has_viewport_src_rect) if (stex->has_viewport_src_rect)
{ {
viewport = stex->viewport_src_rect; viewport = stex->viewport_src_rect;
@ -1004,8 +934,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
viewport = (ClutterRect) { viewport = (ClutterRect) {
.origin.x = 0, .origin.x = 0,
.origin.y = 0, .origin.y = 0,
.size.width = stex->tex_width * tex_scale, .size.width = stex->tex_width,
.size.height = stex->tex_height * tex_scale .size.height = stex->tex_height,
}; };
} }
@ -1016,13 +946,13 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
} }
else else
{ {
dst_width = (float) stex->tex_width * tex_scale; dst_width = (float) stex->tex_width;
dst_height = (float) stex->tex_height * tex_scale; dst_height = (float) stex->tex_height;
} }
inverted_viewport = (ClutterRect) { inverted_viewport = (ClutterRect) {
.origin.x = -((viewport.origin.x * (dst_width / viewport.size.width)) / tex_scale), .origin.x = -(viewport.origin.x * (dst_width / viewport.size.width)),
.origin.y = -((viewport.origin.y * (dst_height / viewport.size.height)) / tex_scale), .origin.y = -(viewport.origin.y * (dst_height / viewport.size.height)),
.size.width = dst_width, .size.width = dst_width,
.size.height = dst_height .size.height = dst_height
}; };
@ -1037,10 +967,10 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
} }
meta_texture_tower_update_area (stex->paint_tower, meta_texture_tower_update_area (stex->paint_tower,
clip.x, x,
clip.y, y,
clip.width, width,
clip.height); height);
stex->prev_invalidation = stex->last_invalidation; stex->prev_invalidation = stex->last_invalidation;
stex->last_invalidation = g_get_monotonic_time (); stex->last_invalidation = g_get_monotonic_time ();
@ -1059,6 +989,8 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
unobscured_region = effective_unobscured_region (stex); unobscured_region = effective_unobscured_region (stex);
if (unobscured_region) if (unobscured_region)
{ {
cairo_rectangle_int_t extents;
cairo_region_t *scaled_unobscured_region;
cairo_region_t *intersection; cairo_region_t *intersection;
if (cairo_region_is_empty (unobscured_region)) if (cairo_region_is_empty (unobscured_region))
@ -1071,7 +1003,7 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
{ {
cairo_rectangle_int_t damage_rect; cairo_rectangle_int_t damage_rect;
cairo_region_get_extents (intersection, &damage_rect); cairo_region_get_extents (intersection, &damage_rect);
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &damage_rect); clutter_content_invalidate (CLUTTER_CONTENT (stex));
cairo_region_destroy (intersection); cairo_region_destroy (intersection);
return TRUE; return TRUE;
} }
@ -1081,7 +1013,7 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
} }
else else
{ {
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip); clutter_content_invalidate (CLUTTER_CONTENT (stex));
return TRUE; return TRUE;
} }
} }
@ -1274,6 +1206,7 @@ static cairo_surface_t *
get_image_via_offscreen (MetaShapedTexture *stex, get_image_via_offscreen (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip) cairo_rectangle_int_t *clip)
{ {
g_autoptr (ClutterPaintNode) root_node = NULL;
ClutterBackend *clutter_backend = clutter_get_default_backend (); ClutterBackend *clutter_backend = clutter_get_default_backend ();
CoglContext *cogl_context = CoglContext *cogl_context =
clutter_backend_get_cogl_context (clutter_backend); clutter_backend_get_cogl_context (clutter_backend);
@ -1283,7 +1216,7 @@ get_image_via_offscreen (MetaShapedTexture *stex,
CoglFramebuffer *fb; CoglFramebuffer *fb;
CoglMatrix projection_matrix; CoglMatrix projection_matrix;
cairo_rectangle_int_t fallback_clip; cairo_rectangle_int_t fallback_clip;
CoglColor clear_color; ClutterColor clear_color;
cairo_surface_t *surface; cairo_surface_t *surface;
if (!clip) if (!clip)
@ -1329,12 +1262,20 @@ get_image_via_offscreen (MetaShapedTexture *stex,
cogl_framebuffer_set_projection_matrix (fb, &projection_matrix); cogl_framebuffer_set_projection_matrix (fb, &projection_matrix);
cogl_color_init_from_4ub (&clear_color, 0, 0, 0, 0); clear_color = (ClutterColor) { 0, 0, 0, 0 };
cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR, &clear_color);
do_paint (stex, fb, stex->texture, NULL); root_node = clutter_root_node_new (fb, &clear_color, COGL_BUFFER_BIT_COLOR);
clutter_paint_node_set_name (root_node, "MetaShapedTexture.offscreen");
cogl_framebuffer_pop_matrix (fb); do_paint_content (stex, root_node,
stex->texture,
&(ClutterActorBox) {
clip->x, clip->y,
clip->width, clip->height,
},
255);
clutter_paint_node_paint (root_node);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
clip->width, clip->height); clip->width, clip->height);
@ -1386,13 +1327,11 @@ meta_shaped_texture_get_image (MetaShapedTexture *stex,
if (clip != NULL) if (clip != NULL)
{ {
double tex_scale;
cairo_rectangle_int_t dst_rect; cairo_rectangle_int_t dst_rect;
transformed_clip = alloca (sizeof (cairo_rectangle_int_t)); transformed_clip = alloca (sizeof (cairo_rectangle_int_t));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &tex_scale, NULL); meta_rectangle_scale_double (clip, stex->buffer_scale,
meta_rectangle_scale_double (clip, 1.0 / tex_scale,
META_ROUNDING_STRATEGY_GROW, META_ROUNDING_STRATEGY_GROW,
transformed_clip); transformed_clip);
@ -1479,17 +1418,46 @@ meta_shaped_texture_set_fallback_size (MetaShapedTexture *stex,
invalidate_size (stex); invalidate_size (stex);
} }
static void MetaShapedTexture *
meta_shaped_texture_cull_out (MetaCullable *cullable, meta_shaped_texture_new (void)
cairo_region_t *unobscured_region,
cairo_region_t *clip_region)
{ {
MetaShapedTexture *stex = META_SHAPED_TEXTURE (cullable); return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
}
void
meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
if (buffer_scale == stex->buffer_scale)
return;
stex->buffer_scale = buffer_scale;
invalidate_size (stex);
}
int
meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), 1.0);
return stex->buffer_scale;
}
void
meta_shaped_texture_cull_out (MetaShapedTexture *stex,
cairo_region_t *unobscured_region,
cairo_region_t *clip_region,
uint8_t opacity)
{
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
set_unobscured_region (stex, unobscured_region); set_unobscured_region (stex, unobscured_region);
set_clip_region (stex, clip_region); set_clip_region (stex, clip_region);
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (stex)) == 0xff) if (opacity == 0xff)
{ {
if (stex->opaque_region) if (stex->opaque_region)
{ {
@ -1501,22 +1469,10 @@ meta_shaped_texture_cull_out (MetaCullable *cullable,
} }
} }
static void void
meta_shaped_texture_reset_culling (MetaCullable *cullable) meta_shaped_texture_reset_culling (MetaShapedTexture *stex)
{ {
MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable); g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
set_clip_region (self, NULL);
}
static void set_clip_region (stex, NULL);
cullable_iface_init (MetaCullableInterface *iface)
{
iface->cull_out = meta_shaped_texture_cull_out;
iface->reset_culling = meta_shaped_texture_reset_culling;
}
ClutterActor *
meta_shaped_texture_new (void)
{
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
} }

View File

@ -110,54 +110,6 @@ meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
return surface->window; return surface->window;
} }
static void
meta_surface_actor_wayland_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaShapedTexture *stex;
double scale;
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale, NULL);
clutter_actor_get_preferred_width (CLUTTER_ACTOR (stex),
for_height,
min_width_p,
natural_width_p);
if (min_width_p)
*min_width_p *= scale;
if (natural_width_p)
*natural_width_p *= scale;
}
static void
meta_surface_actor_wayland_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
MetaShapedTexture *stex;
double scale;
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
clutter_actor_get_scale (CLUTTER_ACTOR (stex), NULL, &scale);
clutter_actor_get_preferred_height (CLUTTER_ACTOR (stex),
for_width,
min_height_p,
natural_height_p);
if (min_height_p)
*min_height_p *= scale;
if (natural_height_p)
*natural_height_p *= scale;
}
static void static void
meta_surface_actor_wayland_paint (ClutterActor *actor) meta_surface_actor_wayland_paint (ClutterActor *actor)
{ {
@ -203,8 +155,6 @@ meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass); ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass); GObjectClass *object_class = G_OBJECT_CLASS (klass);
actor_class->get_preferred_width = meta_surface_actor_wayland_get_preferred_width;
actor_class->get_preferred_height = meta_surface_actor_wayland_get_preferred_height;
actor_class->paint = meta_surface_actor_wayland_paint; actor_class->paint = meta_surface_actor_wayland_paint;
surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage; surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;

View File

@ -159,13 +159,22 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
cairo_region_t *unobscured_region, cairo_region_t *unobscured_region,
cairo_region_t *clip_region) cairo_region_t *clip_region)
{ {
meta_cullable_cull_out_children (cullable, unobscured_region, clip_region); MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (surface_actor);
uint8_t opacity = clutter_actor_get_opacity (CLUTTER_ACTOR (cullable));
meta_shaped_texture_cull_out (priv->texture, unobscured_region, clip_region, opacity);
} }
static void static void
meta_surface_actor_reset_culling (MetaCullable *cullable) meta_surface_actor_reset_culling (MetaCullable *cullable)
{ {
meta_cullable_reset_culling_children (cullable); MetaSurfaceActor *surface_actor = META_SURFACE_ACTOR (cullable);
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (surface_actor);
meta_shaped_texture_reset_culling (priv->texture);
} }
static void static void
@ -189,10 +198,13 @@ meta_surface_actor_init (MetaSurfaceActor *self)
MetaSurfaceActorPrivate *priv = MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self); meta_surface_actor_get_instance_private (self);
priv->texture = META_SHAPED_TEXTURE (meta_shaped_texture_new ()); priv->texture = meta_shaped_texture_new ();
g_signal_connect_object (priv->texture, "size-changed", g_signal_connect_object (priv->texture, "size-changed",
G_CALLBACK (texture_size_changed), self, 0); G_CALLBACK (texture_size_changed), self, 0);
clutter_actor_add_child (CLUTTER_ACTOR (self), CLUTTER_ACTOR (priv->texture)); clutter_actor_set_content (CLUTTER_ACTOR (self),
CLUTTER_CONTENT (priv->texture));
clutter_actor_set_request_mode (CLUTTER_ACTOR (self),
CLUTTER_REQUEST_CONTENT_SIZE);
} }
cairo_surface_t * cairo_surface_t *

View File

@ -833,14 +833,14 @@ meta_window_actor_get_meta_window (MetaWindowActor *self)
* *
* Return value: (transfer none): the #ClutterActor for the contents * Return value: (transfer none): the #ClutterActor for the contents
*/ */
ClutterActor * MetaShapedTexture *
meta_window_actor_get_texture (MetaWindowActor *self) meta_window_actor_get_texture (MetaWindowActor *self)
{ {
MetaWindowActorPrivate *priv = MetaWindowActorPrivate *priv =
meta_window_actor_get_instance_private (self); meta_window_actor_get_instance_private (self);
if (priv->surface) if (priv->surface)
return CLUTTER_ACTOR (meta_surface_actor_get_texture (priv->surface)); return meta_surface_actor_get_texture (priv->surface);
else else
return NULL; return NULL;
} }
@ -1902,19 +1902,19 @@ meta_window_actor_get_frame_bounds (MetaScreenCastWindow *screen_cast_window,
MetaShapedTexture *stex; MetaShapedTexture *stex;
MetaRectangle buffer_rect; MetaRectangle buffer_rect;
MetaRectangle frame_rect; MetaRectangle frame_rect;
double scale_x, scale_y; int buffer_scale;
stex = meta_surface_actor_get_texture (priv->surface); stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &scale_x, &scale_y); buffer_scale = meta_shaped_texture_get_buffer_scale (stex);
window = priv->window; window = priv->window;
meta_window_get_buffer_rect (window, &buffer_rect); meta_window_get_buffer_rect (window, &buffer_rect);
meta_window_get_frame_rect (window, &frame_rect); meta_window_get_frame_rect (window, &frame_rect);
bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / scale_x); bounds->x = (int) floor ((frame_rect.x - buffer_rect.x) / (float) buffer_scale);
bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / scale_y); bounds->y = (int) floor ((frame_rect.y - buffer_rect.y) / (float) buffer_scale);
bounds->width = (int) ceil (frame_rect.width / scale_x); bounds->width = (int) ceil (frame_rect.width / (float) buffer_scale);
bounds->height = (int) ceil (frame_rect.height / scale_y); bounds->height = (int) ceil (frame_rect.height / (float) buffer_scale);
} }
static void static void
@ -1928,7 +1928,6 @@ meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast
MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window); MetaWindowActor *window_actor = META_WINDOW_ACTOR (screen_cast_window);
MetaWindowActorPrivate *priv = MetaWindowActorPrivate *priv =
meta_window_actor_get_instance_private (window_actor); meta_window_actor_get_instance_private (window_actor);
MetaShapedTexture *stex;
MetaRectangle bounds; MetaRectangle bounds;
ClutterVertex v1 = { 0.f, }, v2 = { 0.f, }; ClutterVertex v1 = { 0.f, }, v2 = { 0.f, };
@ -1941,8 +1940,9 @@ meta_window_actor_transform_relative_position (MetaScreenCastWindow *screen_cast
bounds.y, bounds.y,
bounds.y + bounds.height); bounds.y + bounds.height);
stex = meta_surface_actor_get_texture (priv->surface); clutter_actor_apply_transform_to_point (CLUTTER_ACTOR (priv->surface),
clutter_actor_apply_transform_to_point (CLUTTER_ACTOR (stex), &v1, &v2); &v1,
&v2);
*x_out = (double) v2.x; *x_out = (double) v2.x;
*y_out = (double) v2.y; *y_out = (double) v2.y;
@ -1969,22 +1969,19 @@ meta_window_actor_transform_cursor_position (MetaScreenCastWindow *screen_cast_w
out_cursor_scale) out_cursor_scale)
{ {
MetaShapedTexture *stex; MetaShapedTexture *stex;
double actor_scale; double texture_scale;
float cursor_texture_scale; float cursor_texture_scale;
stex = meta_surface_actor_get_texture (priv->surface); stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_get_scale (CLUTTER_ACTOR (stex), &actor_scale, NULL); texture_scale = meta_shaped_texture_get_buffer_scale (stex);
cursor_texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite); cursor_texture_scale = meta_cursor_sprite_get_texture_scale (cursor_sprite);
*out_cursor_scale = actor_scale / cursor_texture_scale; *out_cursor_scale = texture_scale / cursor_texture_scale;
} }
if (out_relative_cursor_position) if (out_relative_cursor_position)
{ {
MetaShapedTexture *stex; clutter_actor_transform_stage_point (CLUTTER_ACTOR (priv->surface),
stex = meta_surface_actor_get_texture (priv->surface);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (stex),
cursor_position->x, cursor_position->x,
cursor_position->y, cursor_position->y,
&out_relative_cursor_position->x, &out_relative_cursor_position->x,

View File

@ -25,6 +25,7 @@
#include "clutter/clutter.h" #include "clutter/clutter.h"
#include "meta/compositor.h" #include "meta/compositor.h"
#include "meta/meta-shaped-texture.h"
#define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ()) #define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
@ -38,7 +39,7 @@ META_EXPORT
MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self); MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self);
META_EXPORT META_EXPORT
ClutterActor * meta_window_actor_get_texture (MetaWindowActor *self); MetaShapedTexture *meta_window_actor_get_texture (MetaWindowActor *self);
META_EXPORT META_EXPORT
void meta_window_actor_sync_visibility (MetaWindowActor *self); void meta_window_actor_sync_visibility (MetaWindowActor *self);

View File

@ -154,16 +154,13 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
meta_wayland_surface_role_get_surface (surface_role); meta_wayland_surface_role_get_surface (surface_role);
MetaSurfaceActor *surface_actor; MetaSurfaceActor *surface_actor;
MetaShapedTexture *stex; MetaShapedTexture *stex;
double actor_scale;
GList *l; GList *l;
cairo_rectangle_int_t surface_rect; cairo_rectangle_int_t surface_rect;
int geometry_scale; int geometry_scale;
surface_actor = priv->actor; surface_actor = priv->actor;
stex = meta_surface_actor_get_texture (surface_actor); stex = meta_surface_actor_get_texture (surface_actor);
meta_shaped_texture_set_buffer_scale (stex, surface->scale);
actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
clutter_actor_set_scale (CLUTTER_ACTOR (stex), actor_scale, actor_scale);
/* Wayland surface coordinate space -> stage coordinate space */ /* Wayland surface coordinate space -> stage coordinate space */
geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface); geometry_scale = meta_wayland_actor_surface_get_geometry_scale (actor_surface);

View File

@ -1197,7 +1197,7 @@ meta_wayland_data_device_start_drag (MetaWaylandDataDevice *data
surface_actor = meta_wayland_surface_get_actor (surface); surface_actor = meta_wayland_surface_get_actor (surface);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)), clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
seat->pointer->grab_x, seat->pointer->grab_x,
seat->pointer->grab_y, seat->pointer->grab_y,
&surface_pos.x, &surface_pos.y); &surface_pos.x, &surface_pos.y);

View File

@ -1581,7 +1581,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
else else
{ {
ClutterActor *actor = ClutterActor *actor =
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface))); CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy); clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
*sx /= surface->scale; *sx /= surface->scale;
@ -1597,7 +1597,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
float *y) float *y)
{ {
ClutterActor *actor = ClutterActor *actor =
CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface))); CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
ClutterVertex sv = { ClutterVertex sv = {
.x = sx * surface->scale, .x = sx * surface->scale,
.y = sy * surface->scale, .y = sy * surface->scale,

View File

@ -663,7 +663,7 @@ meta_wayland_tablet_tool_get_relative_coordinates (MetaWaylandTabletTool *tool,
surface_actor = meta_wayland_surface_get_actor (surface); surface_actor = meta_wayland_surface_get_actor (surface);
clutter_event_get_coords (event, &xf, &yf); clutter_event_get_coords (event, &xf, &yf);
clutter_actor_transform_stage_point (CLUTTER_ACTOR (meta_surface_actor_get_texture (surface_actor)), clutter_actor_transform_stage_point (CLUTTER_ACTOR (surface_actor),
xf, yf, &xf, &yf); xf, yf, &xf, &yf);
*sx = wl_fixed_from_double (xf) / surface->scale; *sx = wl_fixed_from_double (xf) / surface->scale;