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cogl: expose the semantic differences of gl/gles2 npot textures
This adds three new feature flags COGL_FEATURE_TEXTURE_NPOT_BASIC, COGL_FEATURE_TEXTURE_NPOT_MIPMAP and COGL_FEATURE_TEXTURE_NPOT_REPEAT that can tell you if your hardware supports non power of two textures, npot textures + mipmaps and npot textures + wrap modes other than CLAMP_TO_EDGE. The pre-existing COGL_FEATURE_TEXTURE_NPOT feature implies all of the above. By default GLES 2 core supports npot textures but mipmaps and repeat modes can only be used with power of two textures. This patch also makes GLES check for the GL_OES_texture_npot extension to determine if mipmaps and repeating are supported with npot textures.
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@ -219,7 +219,10 @@ typedef enum { /*< prefix=COGL_PIXEL_FORMAT >*/
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/**
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/**
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* CoglFeatureFlags:
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* CoglFeatureFlags:
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* @COGL_FEATURE_TEXTURE_RECTANGLE: ARB_texture_rectangle support
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* @COGL_FEATURE_TEXTURE_RECTANGLE: ARB_texture_rectangle support
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* @COGL_FEATURE_TEXTURE_NPOT: ARB_texture_non_power_of_two support
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* @COGL_FEATURE_TEXTURE_NPOT: Non power of two textures are supported
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* by the hardware. This is a equivalent to the
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* %COGL_FEATURE_TEXTURE_NPOT_BASIC, %COGL_FEATURE_TEXTURE_NPOT_MIPMAP
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* and %COGL_FEATURE_TEXTURE_NPOT_REPEAT features combined.
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* @COGL_FEATURE_TEXTURE_YUV: ycbcr conversion support
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* @COGL_FEATURE_TEXTURE_YUV: ycbcr conversion support
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* @COGL_FEATURE_TEXTURE_READ_PIXELS: glReadPixels() support
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* @COGL_FEATURE_TEXTURE_READ_PIXELS: glReadPixels() support
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* @COGL_FEATURE_SHADERS_GLSL: GLSL support
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* @COGL_FEATURE_SHADERS_GLSL: GLSL support
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@ -234,6 +237,17 @@ typedef enum { /*< prefix=COGL_PIXEL_FORMAT >*/
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* %COGL_INDICES_TYPE_UNSIGNED_INT is supported in
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* %COGL_INDICES_TYPE_UNSIGNED_INT is supported in
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* cogl_vertex_buffer_indices_new().
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* cogl_vertex_buffer_indices_new().
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* @COGL_FEATURE_DEPTH_RANGE: cogl_material_set_depth_range() support
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* @COGL_FEATURE_DEPTH_RANGE: cogl_material_set_depth_range() support
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* @COGL_FEATURE_TEXTURE_NPOT_BASIC: The hardware supports non power
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* of two textures, but you also need to check the
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* %COGL_FEATURE_TEXTURE_NPOT_MIPMAP and %COGL_FEATURE_TEXTURE_NPOT_REPEAT
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* features to know if the hardware supports npot texture mipmaps
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* or repeat modes other than
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* %COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE respectively.
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* @COGL_FEATURE_TEXTURE_NPOT_MIPMAP: Mipmapping is supported in
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* conjuntion with non power of two textures.
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* @COGL_FEATURE_TEXTURE_NPOT_REPEAT: Repeat modes other than
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* %COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE are supported by the
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* hardware.
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*
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*
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* Flags for the supported features.
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* Flags for the supported features.
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*
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*
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@ -254,7 +268,10 @@ typedef enum
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COGL_FEATURE_VBOS = (1 << 11),
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COGL_FEATURE_VBOS = (1 << 11),
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COGL_FEATURE_PBOS = (1 << 12),
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COGL_FEATURE_PBOS = (1 << 12),
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COGL_FEATURE_UNSIGNED_INT_INDICES = (1 << 13),
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COGL_FEATURE_UNSIGNED_INT_INDICES = (1 << 13),
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COGL_FEATURE_DEPTH_RANGE = (1 << 14)
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COGL_FEATURE_DEPTH_RANGE = (1 << 14),
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COGL_FEATURE_TEXTURE_NPOT_BASIC = (1 << 15),
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COGL_FEATURE_TEXTURE_NPOT_MIPMAP = (1 << 16),
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COGL_FEATURE_TEXTURE_NPOT_REPEAT = (1 << 17)
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} CoglFeatureFlags;
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} CoglFeatureFlags;
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/**
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/**
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@ -199,7 +199,10 @@ _cogl_features_init (void)
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#ifdef HAVE_CLUTTER_OSX
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#ifdef HAVE_CLUTTER_OSX
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if (really_enable_npot ())
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if (really_enable_npot ())
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#endif
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#endif
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flags |= COGL_FEATURE_TEXTURE_NPOT;
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flags |= COGL_FEATURE_TEXTURE_NPOT
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| COGL_FEATURE_TEXTURE_NPOT_BASIC
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| COGL_FEATURE_TEXTURE_NPOT_MIPMAP
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| COGL_FEATURE_TEXTURE_NPOT_REPEAT;
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}
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}
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#ifdef GL_YCBCR_MESA
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#ifdef GL_YCBCR_MESA
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@ -80,3 +80,13 @@ COGL_FEATURE_BEGIN (element_index_uint, 255, 255,
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COGL_FEATURE_UNSIGNED_INT_INDICES,
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COGL_FEATURE_UNSIGNED_INT_INDICES,
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0)
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0)
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COGL_FEATURE_END ()
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COGL_FEATURE_END ()
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COGL_FEATURE_BEGIN (texture_npot, 255, 255,
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"OES\0",
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"texture_npot\0",
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COGL_FEATURE_TEXTURE_NPOT |
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COGL_FEATURE_TEXTURE_NPOT_BASIC |
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COGL_FEATURE_TEXTURE_NPOT_MIPMAP |
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COGL_FEATURE_TEXTURE_NPOT_REPEAT,
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0)
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COGL_FEATURE_END ()
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@ -100,6 +100,9 @@ _cogl_features_init (void)
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#ifdef HAVE_COGL_GLES2
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#ifdef HAVE_COGL_GLES2
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flags |= COGL_FEATURE_SHADERS_GLSL | COGL_FEATURE_OFFSCREEN;
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flags |= COGL_FEATURE_SHADERS_GLSL | COGL_FEATURE_OFFSCREEN;
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/* Note GLES 2 core doesn't support mipmaps for npot textures or
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* repeat modes other than CLAMP_TO_EDGE. */
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flags |= COGL_FEATURE_TEXTURE_NPOT_BASIC;
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#endif
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#endif
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flags |= COGL_FEATURE_VBOS;
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flags |= COGL_FEATURE_VBOS;
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