mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 00:20:42 -05:00
win32: Experimental implementation of device support
Mostly lifted from the core pointer and keyboard X11 backend support. The win32 backend registers two devices (a core pointer and a core keyboard) and assigns them to the event structure when doing the translation from native events to Clutter events. Thanks to: Samuel Degrande <Samuel.Degrande@lifl.fr> for testing this patch.
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850dd5a38f
commit
74dbcede25
@ -31,6 +31,7 @@
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#include "../clutter-event.h"
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#include "../clutter-main.h"
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#include "../clutter-input-device.h"
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#include "../clutter-debug.h"
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#include "../clutter-private.h"
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#include "../clutter-version.h"
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@ -64,8 +65,30 @@ clutter_backend_win32_pre_parse (ClutterBackend *backend,
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static void
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clutter_backend_win32_init_events (ClutterBackend *backend)
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{
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ClutterBackendWin32 *backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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ClutterDeviceManager *manager;
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ClutterInputDevice *device;
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CLUTTER_NOTE (EVENT, "initialising the event loop");
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manager = clutter_device_manager_get_default ();
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device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
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"id", 0,
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"name", "Core Pointer",
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"device-type", CLUTTER_POINTER_DEVICE,
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NULL);
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_clutter_device_manager_add_device (manager, device);
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backend_win32->core_pointer = device;
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device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
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"id", 1,
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"name", "Core Keyboard",
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"device-type", CLUTTER_KEYBOARD_DEVICE,
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NULL);
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_clutter_device_manager_add_device (manager, device);
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backend_win32->core_keyboard = device;
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_clutter_backend_win32_events_init (backend);
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}
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@ -51,6 +51,9 @@ struct _ClutterBackendWin32
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HCURSOR invisible_cursor;
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GSource *event_source;
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ClutterInputDevice *core_pointer;
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ClutterInputDevice *core_keyboard;
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};
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struct _ClutterBackendWin32Class
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@ -201,9 +201,13 @@ get_modifier_state (WPARAM wparam)
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return ret;
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}
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static void
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make_button_event (const MSG *msg, ClutterEvent *event,
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int button, int click_count, gboolean release)
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static inline void
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make_button_event (const MSG *msg,
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ClutterEvent *event,
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int button,
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int click_count,
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gboolean release,
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ClutterInputDevice *device)
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{
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event->type = release ? CLUTTER_BUTTON_RELEASE : CLUTTER_BUTTON_PRESS;
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event->button.time = msg->time;
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@ -212,6 +216,7 @@ make_button_event (const MSG *msg, ClutterEvent *event,
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event->button.modifier_state = get_modifier_state (msg->wParam);
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event->button.button = button;
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event->button.click_count = click_count;
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event->button.device = device;
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}
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/**
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@ -326,11 +331,11 @@ message_translate (ClutterBackend *backend,
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const MSG *msg,
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gboolean *call_def_window_proc)
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{
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ClutterBackendWin32 *backend_win32;
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ClutterStageWin32 *stage_win32;
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ClutterStage *stage;
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ClutterStageWindow *impl;
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gboolean res;
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ClutterBackendWin32 *backend_win32;
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ClutterStageWin32 *stage_win32;
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ClutterStage *stage;
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ClutterStageWindow *impl;
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gboolean res;
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backend_win32 = CLUTTER_BACKEND_WIN32 (backend);
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@ -429,39 +434,39 @@ message_translate (ClutterBackend *backend,
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break;
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case WM_LBUTTONDOWN:
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make_button_event (msg, event, 1, 1, FALSE);
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make_button_event (msg, event, 1, 1, FALSE, backend_win32->core_pointer);
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break;
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case WM_MBUTTONDOWN:
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make_button_event (msg, event, 2, 1, FALSE);
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make_button_event (msg, event, 2, 1, FALSE, backend_win32->core_pointer);
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break;
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case WM_RBUTTONDOWN:
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make_button_event (msg, event, 3, 1, FALSE);
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make_button_event (msg, event, 3, 1, FALSE, backend_win32->core_pointer);
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break;
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case WM_LBUTTONUP:
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make_button_event (msg, event, 1, 1, TRUE);
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make_button_event (msg, event, 1, 1, TRUE, backend_win32->core_pointer);
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break;
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case WM_MBUTTONUP:
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make_button_event (msg, event, 2, 1, TRUE);
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make_button_event (msg, event, 2, 1, TRUE, backend_win32->core_pointer);
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break;
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case WM_RBUTTONUP:
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make_button_event (msg, event, 3, 1, TRUE);
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make_button_event (msg, event, 3, 1, TRUE, backend_win32->core_pointer);
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break;
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case WM_LBUTTONDBLCLK:
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make_button_event (msg, event, 1, 2, FALSE);
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make_button_event (msg, event, 1, 2, FALSE, backend_win32->core_pointer);
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break;
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case WM_MBUTTONDBLCLK:
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make_button_event (msg, event, 2, 2, FALSE);
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make_button_event (msg, event, 2, 2, FALSE, backend_win32->core_pointer);
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break;
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case WM_RBUTTONDBLCLK:
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make_button_event (msg, event, 3, 2, FALSE);
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make_button_event (msg, event, 3, 2, FALSE, backend_win32->core_pointer);
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break;
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case WM_MOUSEWHEEL:
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@ -469,8 +474,8 @@ message_translate (ClutterBackend *backend,
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event->type = CLUTTER_SCROLL;
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event->scroll.time = msg->time;
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event->scroll.modifier_state
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= get_modifier_state (LOWORD (msg->wParam));
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event->scroll.modifier_state = get_modifier_state (LOWORD (msg->wParam));
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event->scroll.device = backend_win32->core_pointer;
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/* conversion to window coordinates is required */
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{
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@ -500,7 +505,9 @@ message_translate (ClutterBackend *backend,
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event->motion.x = GET_X_LPARAM (msg->lParam);
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event->motion.y = GET_Y_LPARAM (msg->lParam);
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event->motion.modifier_state = get_modifier_state (msg->wParam);
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/* We need to start tracking when the mouse leaves the stage if
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event->motion.device = backend_win32->core_pointer;
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/* We need to start tracking when the mouse enters the stage if
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we're not already */
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if (!stage_win32->tracking_mouse)
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{
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@ -511,6 +518,9 @@ message_translate (ClutterBackend *backend,
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tmevent.hwndTrack = stage_win32->hwnd;
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TrackMouseEvent (&tmevent);
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/* we entered the stage */
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_clutter_input_device_set_stage (event->motion.device, stage);
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stage_win32->tracking_mouse = TRUE;
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}
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break;
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@ -520,6 +530,10 @@ message_translate (ClutterBackend *backend,
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event->crossing.time = msg->time;
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event->crossing.x = msg->pt.x;
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event->crossing.y = msg->pt.y;
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event->crossing.device = backend_win32->core_pointer;
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/* we left the stage */
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_clutter_input_device_set_stage (event->crossing.device, NULL);
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/* When we get a leave message the mouse tracking is
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automatically cancelled so we'll need to start it again when
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@ -604,6 +618,7 @@ message_translate (ClutterBackend *backend,
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event->key.time = msg->time;
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event->key.modifier_state = get_key_modifier_state (key_states);
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event->key.hardware_keycode = scan_code;
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event->key.device = backend_win32->core_keyboard;
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}
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break;
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