Visual C++ Projects: Don't build conformance tests

...and drop these project files, as the way how the conformance
tests are built has been totally reworked.  Instead, in the future,
use NMake Makefiles to build them, which will be proposed later.
This commit is contained in:
Chun-wei Fan 2013-12-16 09:27:41 +08:00
parent ad39d3d1ae
commit 74c01cdd0f
8 changed files with 0 additions and 391 deletions

View File

@ -18,10 +18,6 @@ EXTRA_DIST = \
install.vcxproj \
test-cogl-perf.vcxproj \
test-cogl-perf.vcxproj.filters \
test-conformance-clutter.vcxproj \
test-conformance-clutter.vcxprojin \
test-conformance-clutter.vcxproj.filters \
test-conformance-clutter.vcxproj.filtersin \
test-interactive-clutter.vcxproj \
test-interactive-clutter.vcxprojin \
test-interactive-clutter.vcxproj.filters \

View File

@ -37,8 +37,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-atkevents-example", "
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "cally-clone-example.vcxproj", "{E77D40D0-19D4-4865-BE20-B6DA05BA234D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-conformance-clutter", "test-conformance-clutter.vcxproj", "{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcxproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "install", "install.vcxproj", "{35B2A4AC-7235-4FC7-995D-469D59195041}"
@ -343,22 +341,6 @@ Global
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|Win32.Build.0 = Release|Win32
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|x64.ActiveCfg = Release|x64
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release|x64.Build.0 = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.Build.0 = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.ActiveCfg = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.Build.0 = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.ActiveCfg = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.Build.0 = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.ActiveCfg = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.Build.0 = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.ActiveCfg = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.Build.0 = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.ActiveCfg = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.Build.0 = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.ActiveCfg = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.Build.0 = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.ActiveCfg = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.Build.0 = Release|x64
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|Win32.Build.0 = Debug|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug_GDK|x64.ActiveCfg = Debug|x64

View File

@ -118,10 +118,6 @@
<Project>{0da94d83-b64e-40ac-8074-96c2416bbbe8}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="test-conformance-clutter.vcxproj">
<Project>{0f08f253-de1a-40cb-a890-93ae3ca23ade}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="test-interactive-clutter.vcxproj">
<Project>{75f9e5af-040c-448e-96be-c282efffe2d9}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>

View File

@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Sources">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
#include "testconformance.vs10.sourcefiles.filters"
</ItemGroup>
</Project>

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@ -1,168 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}</ProjectGuid>
<RootNamespace>testconformanceclutter</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="clutter.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>pango-1.0.lib;cairo.lib;atk-1.0.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
#include "testconformance.vs10.sourcefiles"
</ItemGroup>
<ItemGroup>
<ProjectReference Include="clutter.vcxproj">
<Project>{ea036190-0950-4640-84f9-d459a33b33a8}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -10,8 +10,6 @@ EXTRA_DIST = \
clutter.vsprops \
install.vcproj \
test-cogl-perf.vcproj \
test-conformance-clutter.vcproj \
test-conformance-clutter.vcprojin \
test-interactive-clutter.vcproj \
test-interactive-clutter.vcprojin \
test-picking.vcproj \

View File

@ -88,11 +88,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cally-clone-example", "call
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-conformance-clutter", "test-conformance-clutter.vcproj", "{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
ProjectSection(ProjectDependencies) = postProject
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-interactive-clutter", "test-interactive-clutter.vcproj", "{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}"
ProjectSection(ProjectDependencies) = postProject
{EA036190-0950-4640-84F9-D459A33B33A8} = {EA036190-0950-4640-84F9-D459A33B33A8}
@ -118,7 +113,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "install", "install.vcproj",
{E77D40D0-19D4-4865-BE20-B6DA05BA234D} = {E77D40D0-19D4-4865-BE20-B6DA05BA234D}
{4B2C0EE0-F1BD-499C-ACAD-260CF14C352E} = {4B2C0EE0-F1BD-499C-ACAD-260CF14C352E}
{C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4} = {C8EC4CE0-9C6A-4733-A0DD-477689FAF5F4}
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE} = {0F08F253-DE1A-40CB-A890-93AE3CA23ADE}
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9} = {75F9E5AF-040C-448E-96BE-C282EFFFE2D9}
EndProjectSection
EndProject
@ -422,22 +416,6 @@ Global
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Debug_GDK|x64.Build.0 = Debug|x64
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release_GDK|x64.ActiveCfg = Release|x64
{E77D40D0-19D4-4865-BE20-B6DA05BA234D}.Release_GDK|x64.Build.0 = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.ActiveCfg = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|Win32.Build.0 = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.ActiveCfg = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|Win32.Build.0 = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.ActiveCfg = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug|x64.Build.0 = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.ActiveCfg = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release|x64.Build.0 = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.ActiveCfg = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|Win32.Build.0 = Debug|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.ActiveCfg = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|Win32.Build.0 = Release|Win32
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.ActiveCfg = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Debug_GDK|x64.Build.0 = Debug|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.ActiveCfg = Release|x64
{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}.Release_GDK|x64.Build.0 = Release|x64
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug|Win32.ActiveCfg = Debug|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Debug|Win32.Build.0 = Debug|Win32
{75F9E5AF-040C-448E-96BE-C282EFFFE2D9}.Release|Win32.ActiveCfg = Release|Win32

View File

@ -1,161 +0,0 @@
<?xml version="1.0" encoding="big5"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="test-conformance-clutter"
ProjectGUID="{0F08F253-DE1A-40CB-A890-93AE3CA23ADE}"
RootNamespace="testconformanceclutter"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="2"
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Debug|x64"
ConfigurationType="1"
InheritedPropertySheets=".\clutter.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="17"
/>
</Configuration>
<Configuration
Name="Release|Win32"
InheritedPropertySheets=".\clutter.vsprops"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCLinkerTool"
LinkIncremental="1"
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
</Configuration>
<Configuration
Name="Release|x64"
ConfigurationType="1"
InheritedPropertySheets=".\clutter.vsprops"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="COGL_ENABLE_EXPERIMENTAL_API;CLUTTER_ENABLE_EXPERIMENTAL_API;$(TestProgDef)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CompileAs="1"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="pango-1.0.lib cairo.lib atk-1.0.lib OpenGL32.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="17"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Sources"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
#include "testconformance.sourcefiles"
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>