clutter: Remove 'ClutterAlpha'

It was some kind of deprecated interpolation mechanism used in
ClutterAnimation. We're not using it, and have non-deprecated
replacement functionality, so lets drop it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1192
This commit is contained in:
Jonas Ådahl 2020-04-09 15:41:17 +02:00 committed by Georges Basile Stavracas Neto
parent 1cb59f44ab
commit 73cb96ddb9
13 changed files with 20 additions and 1339 deletions

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@ -54,7 +54,6 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-box-layout.h"

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@ -4,7 +4,6 @@
#define __CLUTTER_DEPRECATED_H_INSIDE__
#include "deprecated/clutter-actor.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-container.h"

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@ -190,7 +190,7 @@ typedef enum /*< prefix=CLUTTER_REQUEST >*/
* @CLUTTER_ANIMATION_LAST: last animation mode, used as a guard for
* registered global alpha functions
*
* The animation modes used by #ClutterAlpha and #ClutterAnimation. This
* The animation modes used by #ClutterAnimation. This
* enumeration can be expanded in later versions of Clutter.
*
* <figure id="easing-modes">

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@ -136,7 +136,6 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-debug.h"
#include "clutter-layout-manager.h"

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@ -34,7 +34,6 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-alpha.h"
#include "clutter-actor.h"
#include "clutter-debug.h"
@ -799,51 +798,6 @@ parse_signals (ClutterScript *script,
return retval;
}
static ClutterTimeline *
construct_timeline (ClutterScript *script,
JsonObject *object)
{
ClutterTimeline *retval = NULL;
ObjectInfo *oinfo;
GList *members, *l;
/* we fake an ObjectInfo so we can reuse clutter_script_construct_object()
* here; we do not save it inside the hash table, because if this had
* been a named object then we wouldn't have ended up here in the first
* place
*/
oinfo = g_slice_new0 (ObjectInfo);
oinfo->gtype = CLUTTER_TYPE_TIMELINE;
oinfo->id = g_strdup ("dummy");
members = json_object_get_members (object);
for (l = members; l != NULL; l = l->next)
{
const gchar *name = l->data;
JsonNode *node = json_object_get_member (object, name);
PropertyInfo *pinfo = g_slice_new0 (PropertyInfo);
pinfo->name = g_strdelimit (g_strdup (name), G_STR_DELIMITERS, '-');
pinfo->node = json_node_copy (node);
oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
}
g_list_free (members);
_clutter_script_construct_object (script, oinfo);
_clutter_script_apply_properties (script, oinfo);
retval = CLUTTER_TIMELINE (oinfo->object);
/* we transfer ownership to the alpha function, so we ref before
* destroying the ObjectInfo to avoid the timeline going away
*/
g_object_ref (retval);
object_info_free (oinfo);
return retval;
}
/* define the names of the animation modes to match the ones
* that developers might be more accustomed to
*/
@ -925,106 +879,6 @@ _clutter_script_resolve_animation_mode (JsonNode *node)
return CLUTTER_CUSTOM_MODE;
}
static ClutterAlphaFunc
resolve_alpha_func (const gchar *name)
{
static GModule *module = NULL;
ClutterAlphaFunc func;
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
if (G_UNLIKELY (!module))
module = g_module_open (NULL, 0);
if (g_module_symbol (module, name, (gpointer) &func))
{
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
name);
return func;
}
return NULL;
}
GObject *
_clutter_script_parse_alpha (ClutterScript *script,
JsonNode *node)
{
GObject *retval = NULL;
JsonObject *object;
ClutterTimeline *timeline = NULL;
ClutterAlphaFunc alpha_func = NULL;
ClutterAnimationMode mode = CLUTTER_CUSTOM_MODE;
JsonNode *val;
gboolean unref_timeline = FALSE;
if (JSON_NODE_TYPE (node) != JSON_NODE_OBJECT)
return NULL;
object = json_node_get_object (node);
val = json_object_get_member (object, "timeline");
if (val)
{
if (JSON_NODE_TYPE (val) == JSON_NODE_VALUE &&
json_node_get_string (val) != NULL)
{
const gchar *id_ = json_node_get_string (val);
timeline =
CLUTTER_TIMELINE (clutter_script_get_object (script, id_));
}
else if (JSON_NODE_TYPE (val) == JSON_NODE_OBJECT)
{
timeline = construct_timeline (script, json_node_get_object (val));
unref_timeline = TRUE;
}
}
val = json_object_get_member (object, "mode");
if (val != NULL)
mode = _clutter_script_resolve_animation_mode (val);
if (mode == CLUTTER_CUSTOM_MODE)
{
val = json_object_get_member (object, "function");
if (val && json_node_get_string (val) != NULL)
{
alpha_func = resolve_alpha_func (json_node_get_string (val));
if (!alpha_func)
{
g_warning ("Unable to find the function '%s' in the "
"Clutter alpha functions or the symbols table",
json_node_get_string (val));
}
}
}
CLUTTER_NOTE (SCRIPT, "Parsed alpha: %s timeline (%p) (mode:%d, func:%p)",
unref_timeline ? "implicit" : "explicit",
timeline ? timeline : 0x0,
mode != CLUTTER_CUSTOM_MODE ? mode : 0,
alpha_func ? alpha_func : 0x0);
retval = g_object_new (CLUTTER_TYPE_ALPHA, NULL);
if (mode != CLUTTER_CUSTOM_MODE)
clutter_alpha_set_mode (CLUTTER_ALPHA (retval), mode);
if (alpha_func != NULL)
clutter_alpha_set_func (CLUTTER_ALPHA (retval), alpha_func, NULL, NULL);
clutter_alpha_set_timeline (CLUTTER_ALPHA (retval), timeline);
/* if we created an implicit timeline, the Alpha has full ownership
* of it now, since it won't be accessible from ClutterScript
*/
if (unref_timeline)
g_object_unref (timeline);
return retval;
}
static void
clutter_script_parser_object_end (JsonParser *json_parser,
JsonObject *object)

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@ -128,8 +128,6 @@ gboolean _clutter_script_parse_rect (ClutterScript *script,
gboolean _clutter_script_parse_color (ClutterScript *script,
JsonNode *node,
ClutterColor *color);
GObject *_clutter_script_parse_alpha (ClutterScript *script,
JsonNode *node);
gboolean _clutter_script_parse_point (ClutterScript *script,
JsonNode *node,
graphene_point_t *point);

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@ -141,7 +141,6 @@
#include "clutter-private.h"
#include "clutter-debug.h"
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-container.h"
enum

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@ -79,7 +79,6 @@ typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterMargin ClutterMargin;
typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;

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@ -1,819 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand
* Copyright (C) 2009, 2010 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-alpha
* @short_description: A class for calculating a value as a function of time
*
* #ClutterAlpha is a class for calculating an floating point value
* dependent only on the position of a #ClutterTimeline.
*
* For newly written code, it is recommended to use the
* #ClutterTimeline:progress-mode property of #ClutterTimeline, or the
* clutter_timeline_set_progress_func() function instead of #ClutterAlpha.
* The #ClutterAlpha class will be deprecated in the future, and will not
* be available any more in the next major version of Clutter.
*
* A #ClutterAlpha binds a #ClutterTimeline to a progress function which
* translates the time T into an adimensional factor alpha.
*
* You should provide a #ClutterTimeline and bind it to the #ClutterAlpha
* instance using clutter_alpha_set_timeline(). You should also set an
* "animation mode", by using the #ClutterAnimationMode values that
* Clutter provides.
*
* Instead of a #ClutterAnimationMode you may provide a function returning
* the alpha value depending on the progress of the timeline, using
* clutter_alpha_set_func() or clutter_alpha_set_closure(). The alpha
* function will be executed each time a new frame in the #ClutterTimeline
* is reached.
*
* Since the alpha function is controlled by the timeline instance, you can
* pause, stop or resume the #ClutterAlpha from calling the alpha function by
* using the appropriate functions of the #ClutterTimeline object.
*
* #ClutterAlpha is available since Clutter 0.2.
*
* #ClutterAlpha is deprecated since Clutter 1.12. #ClutterTimeline and
* the #ClutterTimeline:progress-mode property replace this whole class.
*
* ## ClutterAlpha custom properties for #ClutterScript
*
* #ClutterAlpha defines a custom `function` property for
* #ClutterScript which allows to reference a custom alpha function
* available in the source code. Setting the `function` property
* is equivalent to calling clutter_alpha_set_func() with the
* specified function name. No user data or #GDestroyNotify is
* available to be passed.
*
* The following JSON fragment defines a #ClutterAlpha
* using a #ClutterTimeline with id "sine-timeline" and an alpha
* function called `my_sine_alpha`.
*
* |[
* {
* "id" : "sine-alpha",
* "timeline" : {
* "id" : "sine-timeline",
* "duration" : 500,
* "loop" : true
* },
* "function" : "my_sine_alpha"
* }
* ]|
*/
#include "clutter-build-config.h"
#include <math.h>
#include <gmodule.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-easing.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-scriptable.h"
#include "clutter-script-private.h"
struct _ClutterAlphaPrivate
{
ClutterTimeline *timeline;
guint timeline_new_frame_id;
gdouble alpha;
GClosure *closure;
ClutterAlphaFunc func;
gpointer user_data;
GDestroyNotify notify;
gulong mode;
};
enum
{
PROP_0,
PROP_TIMELINE,
PROP_ALPHA,
PROP_MODE,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterAlpha,
clutter_alpha,
G_TYPE_INITIALLY_UNOWNED,
G_ADD_PRIVATE (ClutterAlpha)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_iface_init));
static void
timeline_new_frame_cb (ClutterTimeline *timeline,
guint msecs,
ClutterAlpha *alpha)
{
ClutterAlphaPrivate *priv = alpha->priv;
/* Update alpha value and notify */
priv->alpha = clutter_alpha_get_alpha (alpha);
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_ALPHA]);
}
static void
clutter_alpha_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterAlpha *alpha = CLUTTER_ALPHA (object);
switch (prop_id)
{
case PROP_TIMELINE:
clutter_alpha_set_timeline (alpha, g_value_get_object (value));
break;
case PROP_MODE:
clutter_alpha_set_mode (alpha, g_value_get_ulong (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
switch (prop_id)
{
case PROP_TIMELINE:
g_value_set_object (value, priv->timeline);
break;
case PROP_ALPHA:
g_value_set_double (value, priv->alpha);
break;
case PROP_MODE:
g_value_set_ulong (value, priv->mode);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
clutter_alpha_finalize (GObject *object)
{
ClutterAlphaPrivate *priv = CLUTTER_ALPHA (object)->priv;
if (priv->notify != NULL)
priv->notify (priv->user_data);
else if (priv->closure != NULL)
g_closure_unref (priv->closure);
G_OBJECT_CLASS (clutter_alpha_parent_class)->finalize (object);
}
static void
clutter_alpha_dispose (GObject *object)
{
ClutterAlpha *self = CLUTTER_ALPHA(object);
clutter_alpha_set_timeline (self, NULL);
G_OBJECT_CLASS (clutter_alpha_parent_class)->dispose (object);
}
static ClutterAlphaFunc
resolve_alpha_func (const gchar *name)
{
static GModule *module = NULL;
ClutterAlphaFunc func;
CLUTTER_NOTE (SCRIPT, "Looking up '%s' alpha function", name);
if (G_UNLIKELY (module == NULL))
module = g_module_open (NULL, 0);
if (g_module_symbol (module, name, (gpointer) &func))
{
CLUTTER_NOTE (SCRIPT, "Found '%s' alpha function in the symbols table",
name);
return func;
}
return NULL;
}
static void
clutter_alpha_set_custom_property (ClutterScriptable *scriptable,
ClutterScript *script,
const gchar *name,
const GValue *value)
{
if (strncmp (name, "function", 8) == 0)
{
g_assert (G_VALUE_HOLDS (value, G_TYPE_POINTER));
if (g_value_get_pointer (value) != NULL)
{
clutter_alpha_set_func (CLUTTER_ALPHA (scriptable),
g_value_get_pointer (value),
NULL, NULL);
}
}
else
g_object_set_property (G_OBJECT (scriptable), name, value);
}
static gboolean
clutter_alpha_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node)
{
if (strncmp (name, "function", 8) == 0)
{
const gchar *func_name = json_node_get_string (node);
g_value_init (value, G_TYPE_POINTER);
g_value_set_pointer (value, resolve_alpha_func (func_name));
return TRUE;
}
/* we need to do this because we use gulong in place
* of ClutterAnimationMode for ClutterAlpha:mode
*/
if (strncmp (name, "mode", 4) == 0)
{
gulong mode;
mode = _clutter_script_resolve_animation_mode (node);
g_value_init (value, G_TYPE_ULONG);
g_value_set_ulong (value, mode);
return TRUE;
}
return FALSE;
}
static void
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
{
iface->parse_custom_node = clutter_alpha_parse_custom_node;
iface->set_custom_property = clutter_alpha_set_custom_property;
}
static void
clutter_alpha_class_init (ClutterAlphaClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->set_property = clutter_alpha_set_property;
object_class->get_property = clutter_alpha_get_property;
object_class->finalize = clutter_alpha_finalize;
object_class->dispose = clutter_alpha_dispose;
/**
* ClutterAlpha:timeline:
*
* A #ClutterTimeline instance used to drive the alpha function.
*
* Since: 0.2
*
* Deprecated: 1.12
*/
obj_props[PROP_TIMELINE] =
g_param_spec_object ("timeline",
P_("Timeline"),
P_("Timeline used by the alpha"),
CLUTTER_TYPE_TIMELINE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterAlpha:alpha:
*
* The alpha value as computed by the alpha function. The linear
* interval is 0.0 to 1.0, but the Alpha allows overshooting by
* one unit in each direction, so the valid interval is -1.0 to 2.0.
*
* Since: 0.2
* Deprecated: 1.12: Use #ClutterTimeline::new-frame and
* clutter_timeline_get_progress() instead
*/
obj_props[PROP_ALPHA] =
g_param_spec_double ("alpha",
P_("Alpha value"),
P_("Alpha value as computed by the alpha"),
-1.0, 2.0,
0.0,
CLUTTER_PARAM_READABLE);
/**
* ClutterAlpha:mode:
*
* The progress function logical id - a value from the
* #ClutterAnimationMode enumeration.
*
* If %CLUTTER_CUSTOM_MODE is used then the function set using
* clutter_alpha_set_closure() or clutter_alpha_set_func()
* will be used.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterTimeline:progress-mode
*/
obj_props[PROP_MODE] =
g_param_spec_ulong ("mode",
P_("Mode"),
P_("Progress mode"),
0, G_MAXULONG,
CLUTTER_CUSTOM_MODE,
G_PARAM_CONSTRUCT | CLUTTER_PARAM_READWRITE);
g_object_class_install_properties (object_class,
PROP_LAST,
obj_props);
}
static void
clutter_alpha_init (ClutterAlpha *self)
{
self->priv = clutter_alpha_get_instance_private (self);
self->priv->mode = CLUTTER_CUSTOM_MODE;
self->priv->alpha = 0.0;
}
/**
* clutter_alpha_get_alpha:
* @alpha: A #ClutterAlpha
*
* Query the current alpha value.
*
* Return Value: The current alpha value for the alpha
*
* Since: 0.2
*
* Deprecated: 1.12: Use clutter_timeline_get_progress()
*/
gdouble
clutter_alpha_get_alpha (ClutterAlpha *alpha)
{
ClutterAlphaPrivate *priv;
gdouble retval = 0;
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), 0);
priv = alpha->priv;
if (G_LIKELY (priv->func))
{
return priv->func (alpha, priv->user_data);
}
else if (priv->closure)
{
GValue params = G_VALUE_INIT;
GValue result_value = G_VALUE_INIT;
g_object_ref (alpha);
g_value_init (&result_value, G_TYPE_DOUBLE);
g_value_init (&params, CLUTTER_TYPE_ALPHA);
g_value_set_object (&params, alpha);
g_closure_invoke (priv->closure, &result_value, 1, &params, NULL);
retval = g_value_get_double (&result_value);
g_value_unset (&result_value);
g_value_unset (&params);
g_object_unref (alpha);
}
return retval;
}
/*
* clutter_alpha_set_closure_internal:
* @alpha: a #ClutterAlpha
* @closure: a #GClosure
*
* Sets the @closure for @alpha. This function does not
* set the #ClutterAlpha:mode property and does not emit
* the #GObject::notify signal for it.
*/
static inline void
clutter_alpha_set_closure_internal (ClutterAlpha *alpha,
GClosure *closure)
{
ClutterAlphaPrivate *priv = alpha->priv;
if (priv->notify != NULL)
priv->notify (priv->user_data);
else if (priv->closure != NULL)
g_closure_unref (priv->closure);
priv->func = NULL;
priv->user_data = NULL;
priv->notify = NULL;
if (closure == NULL)
return;
/* need to take ownership of the closure before sinking it */
priv->closure = g_closure_ref (closure);
g_closure_sink (closure);
/* set the marshaller */
if (G_CLOSURE_NEEDS_MARSHAL (closure))
{
GClosureMarshal marshal = _clutter_marshal_DOUBLE__VOID;
g_closure_set_marshal (priv->closure, marshal);
}
}
/**
* clutter_alpha_set_closure:
* @alpha: A #ClutterAlpha
* @closure: A #GClosure
*
* Sets the #GClosure used to compute the alpha value at each
* frame of the #ClutterTimeline bound to @alpha.
*
* Since: 0.8
*
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
*/
void
clutter_alpha_set_closure (ClutterAlpha *alpha,
GClosure *closure)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (closure != NULL);
priv = alpha->priv;
clutter_alpha_set_closure_internal (alpha, closure);
priv->mode = CLUTTER_CUSTOM_MODE;
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}
/**
* clutter_alpha_set_func:
* @alpha: A #ClutterAlpha
* @func: A #ClutterAlphaFunc
* @data: user data to be passed to the alpha function, or %NULL
* @destroy: notify function used when disposing the alpha function
*
* Sets the #ClutterAlphaFunc function used to compute
* the alpha value at each frame of the #ClutterTimeline
* bound to @alpha.
*
* This function will not register @func as a global alpha function.
*
* Since: 0.2
*
* Deprecated: 1.12: Use clutter_timeline_set_progress_func()
*/
void
clutter_alpha_set_func (ClutterAlpha *alpha,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (func != NULL);
priv = alpha->priv;
if (priv->notify != NULL)
{
priv->notify (priv->user_data);
}
else if (priv->closure != NULL)
{
g_closure_unref (priv->closure);
priv->closure = NULL;
}
priv->func = func;
priv->user_data = data;
priv->notify = destroy;
priv->mode = CLUTTER_CUSTOM_MODE;
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}
/**
* clutter_alpha_set_timeline:
* @alpha: A #ClutterAlpha
* @timeline: A #ClutterTimeline
*
* Binds @alpha to @timeline.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline directly
*/
void
clutter_alpha_set_timeline (ClutterAlpha *alpha,
ClutterTimeline *timeline)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (timeline == NULL || CLUTTER_IS_TIMELINE (timeline));
priv = alpha->priv;
if (priv->timeline == timeline)
return;
if (priv->timeline)
{
g_signal_handlers_disconnect_by_func (priv->timeline,
timeline_new_frame_cb,
alpha);
g_object_unref (priv->timeline);
priv->timeline = NULL;
}
if (timeline)
{
priv->timeline = g_object_ref (timeline);
g_signal_connect (priv->timeline, "new-frame",
G_CALLBACK (timeline_new_frame_cb),
alpha);
}
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_TIMELINE]);
}
/**
* clutter_alpha_get_timeline:
* @alpha: A #ClutterAlpha
*
* Gets the #ClutterTimeline bound to @alpha.
*
* Return value: (transfer none): a #ClutterTimeline instance
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline directlry
*/
ClutterTimeline *
clutter_alpha_get_timeline (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), NULL);
return alpha->priv->timeline;
}
/**
* clutter_alpha_new:
*
* Creates a new #ClutterAlpha instance. You must set a function
* to compute the alpha value using clutter_alpha_set_func() and
* bind a #ClutterTimeline object to the #ClutterAlpha instance
* using clutter_alpha_set_timeline().
*
* Return value: the newly created empty #ClutterAlpha instance.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
ClutterAlpha *
clutter_alpha_new (void)
{
return g_object_new (CLUTTER_TYPE_ALPHA, NULL);
}
/**
* clutter_alpha_new_full:
* @timeline: #ClutterTimeline timeline
* @mode: animation mode
*
* Creates a new #ClutterAlpha instance and sets the timeline
* and animation mode.
*
* See also clutter_alpha_set_timeline() and clutter_alpha_set_mode().
*
* Return Value: the newly created #ClutterAlpha
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
ClutterAlpha *
clutter_alpha_new_full (ClutterTimeline *timeline,
gulong mode)
{
g_return_val_if_fail (CLUTTER_IS_TIMELINE (timeline), NULL);
g_return_val_if_fail (mode != CLUTTER_ANIMATION_LAST, NULL);
return g_object_new (CLUTTER_TYPE_ALPHA,
"timeline", timeline,
"mode", mode,
NULL);
}
/**
* clutter_alpha_get_mode:
* @alpha: a #ClutterAlpha
*
* Retrieves the #ClutterAnimationMode used by @alpha.
*
* Return value: the animation mode
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
gulong
clutter_alpha_get_mode (ClutterAlpha *alpha)
{
g_return_val_if_fail (CLUTTER_IS_ALPHA (alpha), CLUTTER_CUSTOM_MODE);
return alpha->priv->mode;
}
typedef struct _AlphaData {
guint closure_set : 1;
ClutterAlphaFunc func;
gpointer data;
GClosure *closure;
} AlphaData;
static GPtrArray *clutter_alphas = NULL;
static gdouble
clutter_alpha_easing_func (ClutterAlpha *alpha,
gpointer data G_GNUC_UNUSED)
{
ClutterAlphaPrivate *priv = alpha->priv;
ClutterTimeline *timeline = priv->timeline;
gdouble t, d;
if (G_UNLIKELY (priv->timeline == NULL))
return 0.0;
t = clutter_timeline_get_elapsed_time (timeline);
d = clutter_timeline_get_duration (timeline);
return clutter_easing_for_mode (priv->mode, t, d);
}
/**
* clutter_alpha_set_mode:
* @alpha: a #ClutterAlpha
* @mode: a #ClutterAnimationMode
*
* Sets the progress function of @alpha using the symbolic value
* of @mode, as taken by the #ClutterAnimationMode enumeration.
*
* Since: 1.0
*
* Deprecated: 1.12: Use #ClutterTimeline and
* clutter_timeline_set_progress_mode() instead
*/
void
clutter_alpha_set_mode (ClutterAlpha *alpha,
gulong mode)
{
ClutterAlphaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ALPHA (alpha));
g_return_if_fail (mode != CLUTTER_ANIMATION_LAST);
priv = alpha->priv;
if (mode == CLUTTER_CUSTOM_MODE)
{
priv->mode = mode;
}
else if (mode < CLUTTER_ANIMATION_LAST)
{
if (priv->mode == mode)
return;
/* sanity check to avoid getting an out of sync
* enum/function mapping
*/
g_assert (clutter_get_easing_func_for_mode (mode) != NULL);
clutter_alpha_set_closure_internal (alpha, NULL);
priv->mode = mode;
CLUTTER_NOTE (ANIMATION, "New easing mode '%s'[%lu]\n",
clutter_get_easing_name_for_mode (priv->mode),
priv->mode);
priv->func = clutter_alpha_easing_func;
priv->user_data = NULL;
priv->notify = NULL;
}
else if (mode > CLUTTER_ANIMATION_LAST)
{
AlphaData *alpha_data = NULL;
gulong real_index = 0;
if (priv->mode == mode)
return;
if (G_UNLIKELY (clutter_alphas == NULL))
{
g_warning ("No alpha functions defined for ClutterAlpha to use. ");
return;
}
real_index = mode - CLUTTER_ANIMATION_LAST - 1;
alpha_data = g_ptr_array_index (clutter_alphas, real_index);
if (G_UNLIKELY (alpha_data == NULL))
{
g_warning ("No alpha function registered for mode %lu.",
mode);
return;
}
if (alpha_data->closure_set)
clutter_alpha_set_closure (alpha, alpha_data->closure);
else
{
clutter_alpha_set_closure_internal (alpha, NULL);
priv->func = alpha_data->func;
priv->user_data = alpha_data->data;
priv->notify = NULL;
}
priv->mode = mode;
}
else
g_assert_not_reached ();
g_object_notify_by_pspec (G_OBJECT (alpha), obj_props[PROP_MODE]);
}

View File

@ -1,138 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
* Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ALPHA_H__
#define __CLUTTER_ALPHA_H__
#include <clutter/clutter-timeline.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ALPHA (clutter_alpha_get_type ())
#define CLUTTER_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ALPHA, ClutterAlpha))
#define CLUTTER_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
#define CLUTTER_IS_ALPHA(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ALPHA))
#define CLUTTER_IS_ALPHA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ALPHA))
#define CLUTTER_ALPHA_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ALPHA, ClutterAlphaClass))
typedef struct _ClutterAlphaClass ClutterAlphaClass;
typedef struct _ClutterAlphaPrivate ClutterAlphaPrivate;
/**
* ClutterAlphaFunc:
* @alpha: a #ClutterAlpha
* @user_data: user data passed to the function
*
* A function returning a value depending on the position of
* the #ClutterTimeline bound to @alpha.
*
* Return value: a floating point value
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimelineProgressFunc instead.
*/
typedef gdouble (*ClutterAlphaFunc) (ClutterAlpha *alpha,
gpointer user_data);
/**
* ClutterAlpha:
*
* #ClutterAlpha combines a #ClutterTimeline and a function.
* The contents of the #ClutterAlpha structure are private and should
* only be accessed using the provided API.
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
struct _ClutterAlpha
{
/*< private >*/
GInitiallyUnowned parent;
ClutterAlphaPrivate *priv;
};
/**
* ClutterAlphaClass:
*
* Base class for #ClutterAlpha
*
* Since: 0.2
*
* Deprecated: 1.12: Use #ClutterTimeline instead
*/
struct _ClutterAlphaClass
{
/*< private >*/
GInitiallyUnownedClass parent_class;
void (*_clutter_alpha_1) (void);
void (*_clutter_alpha_2) (void);
void (*_clutter_alpha_3) (void);
void (*_clutter_alpha_4) (void);
void (*_clutter_alpha_5) (void);
};
CLUTTER_DEPRECATED
GType clutter_alpha_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterAlpha * clutter_alpha_new (void);
CLUTTER_DEPRECATED
ClutterAlpha * clutter_alpha_new_full (ClutterTimeline *timeline,
gulong mode);
CLUTTER_DEPRECATED
gdouble clutter_alpha_get_alpha (ClutterAlpha *alpha);
CLUTTER_DEPRECATED
void clutter_alpha_set_func (ClutterAlpha *alpha,
ClutterAlphaFunc func,
gpointer data,
GDestroyNotify destroy);
CLUTTER_DEPRECATED
void clutter_alpha_set_closure (ClutterAlpha *alpha,
GClosure *closure);
CLUTTER_DEPRECATED
void clutter_alpha_set_timeline (ClutterAlpha *alpha,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
ClutterTimeline *clutter_alpha_get_timeline (ClutterAlpha *alpha);
CLUTTER_DEPRECATED
void clutter_alpha_set_mode (ClutterAlpha *alpha,
gulong mode);
CLUTTER_DEPRECATED
gulong clutter_alpha_get_mode (ClutterAlpha *alpha);
G_END_DECLS
#endif /* __CLUTTER_ALPHA_H__ */

View File

@ -25,16 +25,14 @@
/**
* SECTION:clutter-animation
* @short_description: Simple implicit animations
* @See_Also: #ClutterAnimatable, #ClutterInterval, #ClutterAlpha,
* #ClutterTimeline
* @See_Also: #ClutterAnimatable, #ClutterInterval, #ClutterTimeline
*
* #ClutterAnimation is an object providing simple, implicit animations
* for #GObjects.
*
* #ClutterAnimation instances will bind one or more #GObject properties
* belonging to a #GObject to a #ClutterInterval, and will then use a
* #ClutterAlpha to interpolate the property between the initial and final
* values of the interval.
* belonging to a #GObject to a #ClutterInterval, and will then interpolate the
* property between the initial and final values of the interval.
*
* The duration of the animation is set using clutter_animation_set_duration().
* The easing mode of the animation is set using clutter_animation_set_mode().
@ -94,7 +92,6 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-animatable.h"
#include "clutter-animation.h"
#include "clutter-debug.h"
@ -116,7 +113,6 @@ enum
PROP_DURATION,
PROP_LOOP,
PROP_TIMELINE,
PROP_ALPHA,
PROP_LAST
};
@ -137,7 +133,6 @@ struct _ClutterAnimationPrivate
GHashTable *properties;
ClutterAlpha *alpha;
ClutterTimeline *timeline;
guint timeline_started_id;
@ -151,9 +146,6 @@ static GQuark quark_object_animation = 0;
static void clutter_scriptable_init (ClutterScriptableIface *iface);
static void clutter_animation_set_alpha_internal (ClutterAnimation *animation,
ClutterAlpha *alpha);
static ClutterAlpha * clutter_animation_get_alpha_internal (ClutterAnimation *animation);
static ClutterTimeline * clutter_animation_get_timeline_internal (ClutterAnimation *animation);
G_DEFINE_TYPE_WITH_CODE (ClutterAnimation, clutter_animation, G_TYPE_OBJECT,
@ -161,26 +153,6 @@ G_DEFINE_TYPE_WITH_CODE (ClutterAnimation, clutter_animation, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_init));
static ClutterAlpha *
clutter_animation_get_alpha_internal (ClutterAnimation *animation)
{
ClutterAnimationPrivate *priv = animation->priv;
if (priv->alpha == NULL)
{
ClutterAlpha *alpha;
alpha = clutter_alpha_new ();
clutter_alpha_set_mode (alpha, CLUTTER_LINEAR);
priv->alpha = g_object_ref_sink (alpha);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_ALPHA]);
}
return priv->alpha;
}
static void
on_actor_destroy (ClutterActor *actor,
ClutterAnimation *animation)
@ -279,10 +251,7 @@ clutter_animation_dispose (GObject *gobject)
ClutterAnimationPrivate *priv = CLUTTER_ANIMATION (gobject)->priv;
ClutterTimeline *timeline;
if (priv->alpha != NULL)
timeline = clutter_alpha_get_timeline (priv->alpha);
else
timeline = priv->timeline;
timeline = priv->timeline;
if (timeline != NULL && priv->timeline_started_id != 0)
g_signal_handler_disconnect (timeline, priv->timeline_started_id);
@ -303,12 +272,6 @@ clutter_animation_dispose (GObject *gobject)
priv->timeline = NULL;
}
if (priv->alpha != NULL)
{
g_object_unref (priv->alpha);
priv->alpha = NULL;
}
if (priv->object != NULL)
{
g_object_unref (priv->object);
@ -348,10 +311,6 @@ clutter_animation_set_property (GObject *gobject,
clutter_animation_set_timeline (animation, g_value_get_object (value));
break;
case PROP_ALPHA:
clutter_animation_set_alpha_internal (animation, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -389,10 +348,6 @@ clutter_animation_get_property (GObject *gobject,
g_value_set_object (value, clutter_animation_get_timeline (animation));
break;
case PROP_ALPHA:
g_value_set_object (value, clutter_animation_get_alpha_internal (animation));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -460,9 +415,7 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
/**
* ClutterAnimation:mode:
*
* The animation mode, either a value from #ClutterAnimationMode
* or a value returned by clutter_alpha_register_func(). The
* default value is %CLUTTER_LINEAR.
* A #ClutterAnimationMode. default value is %CLUTTER_LINEAR.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
@ -521,23 +474,6 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
CLUTTER_TYPE_TIMELINE,
CLUTTER_PARAM_READWRITE);
/**
* ClutterAnimation:alpha:
*
* The #ClutterAlpha used by the animation.
*
* Since: 1.0
*
* Deprecated: 1.10: Use the #ClutterAnimation:timeline property and
* the #ClutterTimeline:progress-mode property instead.
*/
obj_props[PROP_ALPHA] =
g_param_spec_object ("alpha",
P_("Alpha"),
P_("The alpha used by the animation"),
CLUTTER_TYPE_ALPHA,
CLUTTER_PARAM_READWRITE | G_PARAM_DEPRECATED);
g_object_class_install_properties (gobject_class,
PROP_LAST,
obj_props);
@ -724,10 +660,7 @@ on_timeline_frame (ClutterTimeline *timeline,
priv = animation->priv;
if (priv->alpha != NULL)
alpha_value = clutter_alpha_get_alpha (priv->alpha);
else
alpha_value = clutter_timeline_get_progress (priv->timeline);
alpha_value = clutter_timeline_get_progress (priv->timeline);
if (CLUTTER_IS_ANIMATABLE (priv->object))
{
@ -791,13 +724,6 @@ clutter_animation_get_timeline_internal (ClutterAnimation *animation)
if (priv->timeline != NULL)
return priv->timeline;
if (priv->alpha != NULL)
{
timeline = clutter_alpha_get_timeline (priv->alpha);
if (timeline != NULL)
return timeline;
}
timeline = g_object_new (CLUTTER_TYPE_TIMELINE, NULL);
priv->timeline_started_id =
@ -815,14 +741,6 @@ clutter_animation_get_timeline_internal (ClutterAnimation *animation)
G_CALLBACK (on_timeline_frame),
animation);
if (priv->alpha != NULL)
{
clutter_alpha_set_timeline (priv->alpha, timeline);
/* the alpha owns the timeline now */
g_object_unref (timeline);
}
priv->timeline = timeline;
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
@ -830,93 +748,6 @@ clutter_animation_get_timeline_internal (ClutterAnimation *animation)
return priv->timeline;
}
static void
clutter_animation_set_alpha_internal (ClutterAnimation *animation,
ClutterAlpha *alpha)
{
ClutterAnimationPrivate *priv;
ClutterTimeline *timeline;
priv = animation->priv;
if (priv->alpha == alpha)
return;
g_object_freeze_notify (G_OBJECT (animation));
if (priv->alpha != NULL)
timeline = clutter_alpha_get_timeline (priv->alpha);
else
timeline = NULL;
/* disconnect the old timeline first */
if (timeline != NULL && priv->timeline_started_id != 0)
{
g_signal_handler_disconnect (timeline, priv->timeline_started_id);
priv->timeline_started_id = 0;
}
if (timeline != NULL && priv->timeline_completed_id != 0)
{
g_signal_handler_disconnect (timeline, priv->timeline_completed_id);
priv->timeline_completed_id = 0;
}
/* then we need to disconnect the signal handler from the old alpha */
if (timeline != NULL && priv->timeline_frame_id != 0)
{
g_signal_handler_disconnect (timeline, priv->timeline_frame_id);
priv->timeline_frame_id = 0;
}
if (priv->alpha != NULL)
{
/* this will take care of any reference we hold on the timeline */
g_object_unref (priv->alpha);
priv->alpha = NULL;
}
if (alpha == NULL)
goto out;
priv->alpha = g_object_ref_sink (alpha);
/* if the alpha has a timeline then we use it, otherwise we create one */
timeline = clutter_alpha_get_timeline (priv->alpha);
if (timeline != NULL)
{
priv->timeline_started_id =
g_signal_connect (timeline, "started",
G_CALLBACK (on_timeline_started),
animation);
priv->timeline_completed_id =
g_signal_connect (timeline, "completed",
G_CALLBACK (on_timeline_completed),
animation);
priv->timeline_frame_id =
g_signal_connect (timeline, "new-frame",
G_CALLBACK (on_timeline_frame),
animation);
}
else
{
/* FIXME - add a create_timeline_internal() because this does
* not look very good
*/
(void) clutter_animation_get_timeline_internal (animation);
}
out:
/* emit all relevant notifications */
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_MODE]);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_DURATION]);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_LOOP]);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_ALPHA]);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
g_object_thaw_notify (G_OBJECT (animation));
}
/**
* clutter_animation_new:
*
@ -984,10 +815,7 @@ clutter_animation_set_object (ClutterAnimation *animation,
* @mode: an animation mode logical id
*
* Sets the animation @mode of @animation. The animation @mode is
* a logical id, either coming from the #ClutterAnimationMode enumeration
* or the return value of clutter_alpha_register_func().
*
* This function will also set #ClutterAnimation:alpha if needed.
* a logical id, coming from the #ClutterAnimationMode enumeration.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
@ -996,29 +824,15 @@ void
clutter_animation_set_mode (ClutterAnimation *animation,
gulong mode)
{
ClutterTimeline *timeline;
g_return_if_fail (CLUTTER_IS_ANIMATION (animation));
g_object_freeze_notify (G_OBJECT (animation));
if (animation->priv->alpha != NULL || mode > CLUTTER_ANIMATION_LAST)
{
ClutterAlpha *alpha;
timeline = clutter_animation_get_timeline_internal (animation);
if (animation->priv->alpha == NULL)
alpha = clutter_animation_get_alpha_internal (animation);
else
alpha = animation->priv->alpha;
clutter_alpha_set_mode (alpha, mode);
}
else
{
ClutterTimeline *timeline;
timeline = clutter_animation_get_timeline_internal (animation);
clutter_timeline_set_progress_mode (timeline, mode);
}
clutter_timeline_set_progress_mode (timeline, mode);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_MODE]);
@ -1044,9 +858,6 @@ clutter_animation_get_mode (ClutterAnimation *animation)
g_return_val_if_fail (CLUTTER_IS_ANIMATION (animation), CLUTTER_LINEAR);
if (animation->priv->alpha != NULL)
return clutter_alpha_get_mode (animation->priv->alpha);
timeline = clutter_animation_get_timeline_internal (animation);
return clutter_timeline_get_progress_mode (timeline);
@ -1059,8 +870,7 @@ clutter_animation_get_mode (ClutterAnimation *animation)
*
* Sets the duration of @animation in milliseconds.
*
* This function will set #ClutterAnimation:alpha and
* #ClutterAnimation:timeline if needed.
* This function will set #ClutterAnimation:timeline if needed.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
@ -1094,8 +904,7 @@ clutter_animation_set_duration (ClutterAnimation *animation,
* A looping #ClutterAnimation will not emit the #ClutterAnimation::completed
* signal when finished.
*
* This function will set #ClutterAnimation:alpha and
* #ClutterAnimation:timeline if needed.
* This function will set #ClutterAnimation:timeline if needed.
*
* Since: 1.0
* Deprecated: 1.12: Use #ClutterPropertyTransition instead
@ -1189,10 +998,7 @@ clutter_animation_set_timeline (ClutterAnimation *animation,
priv = animation->priv;
if (priv->alpha != NULL)
cur_timeline = clutter_alpha_get_timeline (priv->alpha);
else
cur_timeline = priv->timeline;
cur_timeline = priv->timeline;
if (cur_timeline == timeline)
return;
@ -1215,16 +1021,10 @@ clutter_animation_set_timeline (ClutterAnimation *animation,
/* Release previously set timeline if any */
g_clear_object (&priv->timeline);
if (priv->alpha != NULL)
clutter_alpha_set_timeline (priv->alpha, timeline);
else
{
/* Hold a reference to the timeline if it's not reffed by the priv->alpha */
priv->timeline = timeline;
priv->timeline = timeline;
if (priv->timeline)
g_object_ref (priv->timeline);
}
if (priv->timeline)
g_object_ref (priv->timeline);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_TIMELINE]);
g_object_notify_by_pspec (G_OBJECT (animation), obj_props[PROP_DURATION]);
@ -1634,8 +1434,7 @@ clutter_actor_animate_with_timeline (ClutterActor *actor,
* will make width and height properties of the #ClutterActor "rectangle"
* grow linearly between the current value and 100 pixels, in 250 milliseconds.
*
* The animation @mode is a logical id, either from the #ClutterAnimationMode
* enumeration of from clutter_alpha_register_func().
* The animation @mode is a logical id, from the #ClutterAnimationMode.
*
* All the properties specified will be animated between the current value
* and the final value. If a property should be set at the beginning of

View File

@ -219,7 +219,6 @@ clutter_nonintrospected_sources = [
clutter_deprecated_headers = [
'deprecated/clutter-actor.h',
'deprecated/clutter-alpha.h',
'deprecated/clutter-animation.h',
'deprecated/clutter-box.h',
'deprecated/clutter-container.h',
@ -230,7 +229,6 @@ clutter_deprecated_headers = [
]
clutter_deprecated_sources = [
'deprecated/clutter-alpha.c',
'deprecated/clutter-animation.c',
'deprecated/clutter-box.c',
'deprecated/clutter-group.c',

View File

@ -40,13 +40,7 @@ static const gchar *test_behaviour =
" \"type\" : \"ClutterTimeline\","
" \"duration\" : 5000,"
" \"loop\" : true"
" },"
" {"
" \"id\" : \"sine-alpha\","
" \"type\" : \"ClutterAlpha\","
" \"function\" : \"sine_alpha\","
" \"timeline\" : \"main-timeline\""
" },"
" }"
"]";
static gboolean