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clutter: Pass base event to clutter_input_device_update()
So we may fetch coordinates without necessarily querying the device state. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403>
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@ -180,7 +180,7 @@ ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterEventSequence *sequence,
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ClutterStage *stage,
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ClutterStage *stage,
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gboolean emit_crossing,
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gboolean emit_crossing,
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uint32_t time_ms);
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ClutterEvent *for_event);
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CLUTTER_EXPORT
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CLUTTER_EXPORT
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void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
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void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
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ClutterEvent *event);
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ClutterEvent *event);
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@ -689,6 +689,7 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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ClutterStage *stage,
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ClutterStage *stage,
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ClutterActor *actor,
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ClutterActor *actor,
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gboolean emit_crossing,
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gboolean emit_crossing,
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graphene_point_t coords,
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uint32_t time_ms)
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uint32_t time_ms)
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{
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{
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ClutterActor *old_actor = clutter_input_device_get_actor (device, sequence);
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ClutterActor *old_actor = clutter_input_device_get_actor (device, sequence);
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@ -709,8 +710,8 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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event->crossing.flags = 0;
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event->crossing.flags = 0;
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event->crossing.stage = stage;
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event->crossing.stage = stage;
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event->crossing.source = old_actor;
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event->crossing.source = old_actor;
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event->crossing.x = device->current_x;
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event->crossing.x = coords.x;
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event->crossing.y = device->current_y;
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event->crossing.y = coords.y;
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event->crossing.related = actor;
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event->crossing.related = actor;
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event->crossing.sequence = sequence;
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event->crossing.sequence = sequence;
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clutter_event_set_device (event, device);
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clutter_event_set_device (event, device);
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@ -745,8 +746,8 @@ _clutter_input_device_set_actor (ClutterInputDevice *device,
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event->crossing.time = time_ms;
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event->crossing.time = time_ms;
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event->crossing.flags = 0;
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event->crossing.flags = 0;
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event->crossing.stage = stage;
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event->crossing.stage = stage;
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event->crossing.x = device->current_x;
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event->crossing.x = coords.x;
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event->crossing.y = device->current_y;
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event->crossing.y = coords.y;
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event->crossing.source = actor;
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event->crossing.source = actor;
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event->crossing.related = old_actor;
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event->crossing.related = old_actor;
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event->crossing.sequence = sequence;
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event->crossing.sequence = sequence;
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@ -879,17 +880,27 @@ clutter_input_device_update (ClutterInputDevice *device,
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ClutterEventSequence *sequence,
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ClutterEventSequence *sequence,
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ClutterStage *stage,
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ClutterStage *stage,
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gboolean emit_crossing,
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gboolean emit_crossing,
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uint32_t time_ms)
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ClutterEvent *for_event)
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{
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{
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ClutterActor *new_cursor_actor;
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ClutterActor *new_cursor_actor;
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ClutterActor *old_cursor_actor;
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ClutterActor *old_cursor_actor;
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graphene_point_t point = GRAPHENE_POINT_INIT (-1.0f, -1.0f);
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graphene_point_t point = GRAPHENE_POINT_INIT (-1.0f, -1.0f);
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ClutterInputDeviceType device_type = device->device_type;
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ClutterInputDeviceType device_type = device->device_type;
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uint32_t time_ms;
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g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
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g_assert (device_type != CLUTTER_KEYBOARD_DEVICE &&
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device_type != CLUTTER_PAD_DEVICE);
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device_type != CLUTTER_PAD_DEVICE);
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clutter_input_device_get_coords (device, sequence, &point);
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if (for_event)
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{
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clutter_event_get_coords (for_event, &point.x, &point.y);
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time_ms = clutter_event_get_time (for_event);
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}
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else
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{
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clutter_input_device_get_coords (device, sequence, &point);
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time_ms = CLUTTER_CURRENT_TIME;
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}
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old_cursor_actor = clutter_input_device_get_actor (device, sequence);
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old_cursor_actor = clutter_input_device_get_actor (device, sequence);
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new_cursor_actor =
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new_cursor_actor =
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@ -918,7 +929,7 @@ clutter_input_device_update (ClutterInputDevice *device,
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stage,
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stage,
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new_cursor_actor,
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new_cursor_actor,
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emit_crossing,
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emit_crossing,
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time_ms);
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point, time_ms);
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return new_cursor_actor;
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return new_cursor_actor;
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}
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}
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@ -1512,12 +1523,15 @@ _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
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g_hash_table_lookup (device->inv_touch_sequence_actors, info->actor);
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g_hash_table_lookup (device->inv_touch_sequence_actors, info->actor);
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ClutterStage *stage =
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ClutterStage *stage =
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CLUTTER_STAGE (clutter_actor_get_stage (info->actor));
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CLUTTER_STAGE (clutter_actor_get_stage (info->actor));
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graphene_point_t point;
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sequences = g_list_remove (sequences, sequence);
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sequences = g_list_remove (sequences, sequence);
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g_hash_table_replace (device->inv_touch_sequence_actors,
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g_hash_table_replace (device->inv_touch_sequence_actors,
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info->actor, sequences);
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info->actor, sequences);
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_clutter_input_device_set_actor (device, sequence, stage, NULL, TRUE,
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clutter_event_get_coords (event, &point.x, &point.y);
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_clutter_input_device_set_actor (device, sequence, stage,
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NULL, TRUE, point,
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clutter_event_get_time (event));
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clutter_event_get_time (event));
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}
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}
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@ -1626,7 +1626,7 @@ _clutter_process_event_details (ClutterActor *stage,
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actor = clutter_input_device_update (device, NULL,
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actor = clutter_input_device_update (device, NULL,
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CLUTTER_STAGE (stage), FALSE,
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CLUTTER_STAGE (stage), FALSE,
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clutter_event_get_time (event));
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event);
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if (actor != stage)
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if (actor != stage)
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{
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{
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ClutterEvent *crossing;
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ClutterEvent *crossing;
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@ -1777,8 +1777,7 @@ _clutter_process_event_details (ClutterActor *stage,
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actor = clutter_input_device_update (device, NULL,
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actor = clutter_input_device_update (device, NULL,
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CLUTTER_STAGE (stage),
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CLUTTER_STAGE (stage),
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TRUE,
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TRUE, event);
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clutter_event_get_time (event));
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if (actor == NULL)
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if (actor == NULL)
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break;
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break;
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@ -1888,8 +1887,7 @@ _clutter_process_event_details (ClutterActor *stage,
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actor = clutter_input_device_update (device, sequence,
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actor = clutter_input_device_update (device, sequence,
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CLUTTER_STAGE (stage),
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CLUTTER_STAGE (stage),
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TRUE,
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TRUE, event);
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clutter_event_get_time (event));
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if (actor == NULL)
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if (actor == NULL)
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break;
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break;
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@ -996,8 +996,7 @@ clutter_stage_update_devices (ClutterStage *stage,
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for (l = devices; l; l = l->next)
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for (l = devices; l; l = l->next)
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{
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{
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ClutterInputDevice *device = l->data;
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ClutterInputDevice *device = l->data;
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clutter_input_device_update (device, NULL, stage, TRUE,
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clutter_input_device_update (device, NULL, stage, TRUE, NULL);
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CLUTTER_CURRENT_TIME);
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}
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}
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}
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}
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