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texture: Disable deprecation warnings
Sadly, ClutterTexture is still using internally deprecated API, like clutter_actor_get_shader().
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@ -44,6 +44,9 @@
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#include "config.h"
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#include "config.h"
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#endif
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#endif
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/* sadly, we are still using ClutterShader internally */
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#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
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#include "clutter-texture.h"
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#include "clutter-texture.h"
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#include "clutter-actor-private.h"
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#include "clutter-actor-private.h"
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@ -54,8 +57,9 @@
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#include "clutter-marshal.h"
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#include "clutter-marshal.h"
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#include "clutter-private.h"
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#include "clutter-private.h"
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#include "clutter-scriptable.h"
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#include "clutter-scriptable.h"
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#include "clutter-shader.h"
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#include "clutter-stage-private.h"
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#include "clutter-stage-private.h"
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#include "clutter-shader.h"
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#include "clutter-util.h"
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#include "clutter-util.h"
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static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
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static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
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