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tests/clutter/timeline: Lower FPS even further
It's still flaky running in CI, lets run it even slower. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1291
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@ -6,7 +6,7 @@
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#include "tests/clutter-test-utils.h"
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#include "tests/clutter-test-utils.h"
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/* This test runs three timelines at 10 fps with 10 frames. Some of
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/* This test runs three timelines at 6 fps with 10 frames. Some of
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the timelines have markers. Once the timelines are run it then
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the timelines have markers. Once the timelines are run it then
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checks that all of the frames were hit, all of the markers were hit
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checks that all of the frames were hit, all of the markers were hit
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and that the completed signal was fired. The timelines are then run
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and that the completed signal was fired. The timelines are then run
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@ -16,7 +16,7 @@
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for. */
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for. */
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#define FRAME_COUNT 10
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#define FRAME_COUNT 10
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#define FPS 10
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#define FPS 6
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typedef struct _TimelineData TimelineData;
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typedef struct _TimelineData TimelineData;
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