tests/clutter/timeline: Lower FPS even further

It's still flaky running in CI, lets run it even slower.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1291
This commit is contained in:
Jonas Ådahl 2020-06-06 00:22:58 +02:00
parent 007d27fa40
commit 7222bdde57

View File

@ -6,7 +6,7 @@
#include "tests/clutter-test-utils.h" #include "tests/clutter-test-utils.h"
/* This test runs three timelines at 10 fps with 10 frames. Some of /* This test runs three timelines at 6 fps with 10 frames. Some of
the timelines have markers. Once the timelines are run it then the timelines have markers. Once the timelines are run it then
checks that all of the frames were hit, all of the markers were hit checks that all of the frames were hit, all of the markers were hit
and that the completed signal was fired. The timelines are then run and that the completed signal was fired. The timelines are then run
@ -16,7 +16,7 @@
for. */ for. */
#define FRAME_COUNT 10 #define FRAME_COUNT 10
#define FPS 10 #define FPS 6
typedef struct _TimelineData TimelineData; typedef struct _TimelineData TimelineData;