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Add a text-changed signal to the entry
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@ -1,3 +1,11 @@
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2007-06-01 Neil J. Patel <njp@o-hand.com>
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* clutter/clutter-entry.c: (clutter_entry_class_init),
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(clutter_entry_set_text):
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* clutter/clutter-entry.h:
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* examples/test-entry.c: (on_entry_text_changed), (main):
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Added a text-changed signal to the entry.
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2007-06-01 Neil J. Patel <njp@o-hand.com>
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2007-06-01 Neil J. Patel <njp@o-hand.com>
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* clutter/clutter-effect.h:
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* clutter/clutter-effect.h:
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@ -63,6 +63,15 @@ enum
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PROP_CURSOR
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PROP_CURSOR
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};
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};
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enum
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{
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TEXT_CHANGED,
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LAST_SIGNAL
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};
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static guint entry_signals[LAST_SIGNAL] = { 0, };
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#define CLUTTER_ENTRY_GET_PRIVATE(obj) \
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#define CLUTTER_ENTRY_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_ENTRY, ClutterEntryPrivate))
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_ENTRY, ClutterEntryPrivate))
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@ -391,6 +400,22 @@ clutter_entry_class_init (ClutterEntryClass *klass)
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"Whether the input cursor is visible ",
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"Whether the input cursor is visible ",
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TRUE,
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TRUE,
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CLUTTER_PARAM_READWRITE));
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CLUTTER_PARAM_READWRITE));
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/**
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* ClutterEntry::text-changed:
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* @entry: the actor which received the event
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*
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* The ::text-changed signal is emitted after the @entrys text changes
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*/
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entry_signals[TEXT_CHANGED] =
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g_signal_new ("text-changed",
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G_TYPE_FROM_CLASS (gobject_class),
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterEntryClass, text_changed),
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NULL, NULL,
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g_cclosure_marshal_VOID__VOID,
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G_TYPE_NONE, 0);
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g_type_class_add_private (gobject_class, sizeof (ClutterEntryPrivate));
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g_type_class_add_private (gobject_class, sizeof (ClutterEntryPrivate));
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}
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}
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@ -543,6 +568,7 @@ clutter_entry_set_text (ClutterEntry *entry,
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clutter_actor_queue_redraw (CLUTTER_ACTOR(entry));
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clutter_actor_queue_redraw (CLUTTER_ACTOR(entry));
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g_object_notify (G_OBJECT (entry), "text");
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g_object_notify (G_OBJECT (entry), "text");
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g_signal_emit (G_OBJECT (entry), entry_signals[TEXT_CHANGED], 0);
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g_object_unref (entry);
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g_object_unref (entry);
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}
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}
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@ -73,7 +73,11 @@ struct _ClutterEntryClass
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{
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{
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/*< private >*/
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/*< private >*/
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ClutterActorClass parent_class;
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ClutterActorClass parent_class;
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/* signals */
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void (* text_changed) (ClutterEntry *stage);
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/* padding for future */
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void (*_clutter_entry_1) (void);
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void (*_clutter_entry_1) (void);
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void (*_clutter_entry_2) (void);
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void (*_clutter_entry_2) (void);
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void (*_clutter_entry_3) (void);
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void (*_clutter_entry_3) (void);
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@ -1,5 +1,11 @@
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#include <clutter/clutter.h>
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#include <clutter/clutter.h>
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static void
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on_entry_text_changed (ClutterEntry *entry)
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{
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g_print ("Text changed\n");
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}
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void
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void
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on_key_release_cb (ClutterStage *stage, ClutterEvent *event, ClutterEntry *entry)
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on_key_release_cb (ClutterStage *stage, ClutterEvent *event, ClutterEntry *entry)
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{
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{
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@ -42,7 +48,11 @@ main (int argc, char *argv[])
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g_signal_connect (stage, "key-release-event",
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g_signal_connect (stage, "key-release-event",
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G_CALLBACK (on_key_release_cb), (gpointer)entry);
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G_CALLBACK (on_key_release_cb), (gpointer)entry);
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/*
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g_signal_connect (entry, "text-changed",
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G_CALLBACK (on_entry_text_changed), NULL);
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*/
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clutter_main();
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clutter_main();
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return 0;
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return 0;
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