[cogl-debug] Adds a "client-side-matrices" Cogl debug option

This allows us to force Cogl to use the client side matrix stack even when
direct rendering.
This commit is contained in:
Robert Bragg
2009-06-05 13:50:00 +01:00
parent a8be68c83c
commit 713af6535d
3 changed files with 6 additions and 3 deletions

View File

@ -39,7 +39,8 @@ typedef enum {
COGL_DEBUG_RECTANGLES = 1 << 7,
COGL_DEBUG_HANDLE = 1 << 8,
COGL_DEBUG_BLEND_STRINGS = 1 << 9,
COGL_DEBUG_DISABLE_BATCHING = 1 << 10
COGL_DEBUG_DISABLE_BATCHING = 1 << 10,
COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES = 1 << 11
} CoglDebugFlags;
#ifdef COGL_ENABLE_DEBUG