cogl: Remove CoglError wrapper

CoglError was added at a certain point to remove the hard dependency on
GLib, but since this can't be avoided inside mutter, let's remove this
whole abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/631
This commit is contained in:
Niels De Graef 2019-06-18 08:02:10 +02:00 committed by Niels De Graef
parent 57dfe4696d
commit 70bacb9402
105 changed files with 648 additions and 1071 deletions

View File

@ -1111,7 +1111,7 @@ _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
{
if (backend->dummy_onscreen == COGL_INVALID_HANDLE)
{
CoglError *internal_error = NULL;
GError *internal_error = NULL;
backend->dummy_onscreen = cogl_onscreen_new (backend->cogl_context, 1, 1);
@ -1119,7 +1119,7 @@ _clutter_backend_reset_cogl_framebuffer (ClutterBackend *backend)
&internal_error))
{
g_critical ("Unable to create dummy onscreen: %s", internal_error->message);
cogl_error_free (internal_error);
g_error_free (internal_error);
return;
}
}

View File

@ -217,7 +217,7 @@ cogl_pango_glyph_cache_add_to_global_atlas (CoglPangoGlyphCache *cache,
CoglPangoGlyphCacheValue *value)
{
CoglAtlasTexture *texture;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
if (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_SHARED_ATLAS))
return FALSE;
@ -232,7 +232,7 @@ cogl_pango_glyph_cache_add_to_global_atlas (CoglPangoGlyphCache *cache,
value->draw_height);
if (!cogl_texture_allocate (COGL_TEXTURE (texture), &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return FALSE;
}

View File

@ -47,7 +47,6 @@
#include "cogl-atlas.h"
#include "cogl1-context.h"
#include "cogl-sub-texture.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
@ -453,7 +452,7 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex,
int dst_width,
int dst_height,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglAtlas *atlas = atlas_tex->atlas;
@ -524,7 +523,7 @@ _cogl_atlas_texture_convert_bitmap_for_upload (CoglAtlasTexture *atlas_tex,
CoglBitmap *bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error)
GError **error)
{
CoglBitmap *upload_bmp;
CoglBitmap *override_bmp;
@ -574,7 +573,7 @@ _cogl_atlas_texture_set_region (CoglTexture *tex,
int dst_height,
int level,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
@ -711,7 +710,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
int width,
int height,
CoglPixelFormat internal_format,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglContext *ctx = tex->context;
@ -723,7 +722,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
{
COGL_NOTE (ATLAS, "Texture can not be added because the "
"format is unsupported");
_cogl_set_error (error,
g_set_error_literal (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"Texture format unsuitable for atlasing");
@ -734,7 +733,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
and we shouldn't use the atlas */
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Atlasing disabled because migrations "
@ -777,7 +776,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
/* Ok, this means we really can't add it to the atlas */
cogl_object_unref (atlas);
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Not enough memory to atlas texture");
@ -795,7 +794,7 @@ allocate_space (CoglAtlasTexture *atlas_tex,
static gboolean
allocate_with_size (CoglAtlasTexture *atlas_tex,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglPixelFormat internal_format =
@ -820,7 +819,7 @@ allocate_with_size (CoglAtlasTexture *atlas_tex,
static gboolean
allocate_from_bitmap (CoglAtlasTexture *atlas_tex,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (atlas_tex);
CoglBitmap *bmp = loader->src.bitmap.bitmap;
@ -880,7 +879,7 @@ allocate_from_bitmap (CoglAtlasTexture *atlas_tex,
static gboolean
_cogl_atlas_texture_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex);
CoglTextureLoader *loader = tex->loader;
@ -933,7 +932,7 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglAtlasTexture *atlas_tex;
@ -969,7 +968,7 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglAtlasTexture *
cogl_atlas_texture_new_from_file (CoglContext *ctx,
const char *filename,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglAtlasTexture *atlas_tex = NULL;

View File

@ -117,7 +117,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
* cogl_atlas_texture_new_from_file:
* @ctx: A #CoglContext
* @filename: the file to load
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a #CoglAtlasTexture from an image file. A #CoglAtlasTexture
* represents a sub-region within one of Cogl's shared texture
@ -149,7 +149,7 @@ cogl_atlas_texture_new_with_size (CoglContext *ctx,
CoglAtlasTexture *
cogl_atlas_texture_new_from_file (CoglContext *ctx,
const char *filename,
CoglError **error);
GError **error);
/**
* cogl_atlas_texture_new_from_data:
@ -161,7 +161,7 @@ cogl_atlas_texture_new_from_file (CoglContext *ctx,
* row in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer to the memory region where the source buffer resides
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a new #CoglAtlasTexture texture based on data residing in
* memory. A #CoglAtlasTexture represents a sub-region within one of
@ -198,7 +198,7 @@ cogl_atlas_texture_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error);
GError **error);
/**
* cogl_atlas_texture_new_from_bitmap:

View File

@ -283,7 +283,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
int height)
{
CoglTexture2D *tex;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@ -309,7 +309,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
if (!cogl_texture_allocate (COGL_TEXTURE (tex), &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -327,7 +327,7 @@ _cogl_atlas_create_texture (CoglAtlas *atlas,
if (!cogl_texture_allocate (COGL_TEXTURE (tex), &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -560,7 +560,7 @@ create_migration_texture (CoglContext *ctx,
CoglPixelFormat internal_format)
{
CoglTexture *tex;
CoglError *skip_error = NULL;
GError *skip_error = NULL;
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
@ -573,7 +573,7 @@ create_migration_texture (CoglContext *ctx,
* lazily when uploading data. */
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
g_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -605,7 +605,7 @@ _cogl_atlas_copy_rectangle (CoglAtlas *atlas,
{
CoglTexture *tex;
CoglBlitData blit_data;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@ -613,7 +613,7 @@ _cogl_atlas_copy_rectangle (CoglAtlas *atlas,
tex = create_migration_texture (ctx, width, height, internal_format);
if (!cogl_texture_allocate (tex, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (tex);
return NULL;
}

View File

@ -71,7 +71,7 @@ cogl_attribute_buffer_new (CoglContext *context,
buffer = cogl_attribute_buffer_new_with_size (context, bytes);
/* Note: to keep the common cases simple this API doesn't throw
* CoglErrors, so developers can assume this function never returns
* GErrors, so developers can assume this function never returns
* NULL and we will simply abort on error.
*
* Developers wanting to catch errors can use

View File

@ -361,7 +361,7 @@ _cogl_bitmap_needs_short_temp_buffer (CoglPixelFormat format)
gboolean
_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *dst_bmp,
CoglError **error)
GError **error)
{
uint8_t *src_data;
uint8_t *dst_data;
@ -488,7 +488,7 @@ _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *
_cogl_bitmap_convert (CoglBitmap *src_bmp,
CoglPixelFormat dst_format,
CoglError **error)
GError **error)
{
CoglBitmap *dst_bmp;
int width, height;
@ -547,7 +547,7 @@ CoglBitmap *
_cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error)
GError **error)
{
CoglContext *ctx = _cogl_bitmap_get_context (src_bmp);
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
@ -616,7 +616,7 @@ _cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
gboolean
_cogl_bitmap_unpremult (CoglBitmap *bmp,
CoglError **error)
GError **error)
{
uint8_t *p, *data;
uint16_t *tmp_row;
@ -684,7 +684,7 @@ _cogl_bitmap_unpremult (CoglBitmap *bmp,
gboolean
_cogl_bitmap_premult (CoglBitmap *bmp,
CoglError **error)
GError **error)
{
uint8_t *p, *data;
uint16_t *tmp_row;

View File

@ -34,7 +34,6 @@
#include "cogl-bitmap-private.h"
#include "cogl-context-private.h"
#include "cogl-private.h"
#include "cogl-error-private.h"
#include <string.h>
@ -56,7 +55,7 @@ _cogl_bitmap_get_size_from_file (const char *filename,
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
CoglError **error)
GError **error)
{
static CoglUserDataKey pixbuf_key;
GdkPixbuf *pixbuf;
@ -75,7 +74,7 @@ _cogl_bitmap_from_file (CoglContext *ctx,
pixbuf = gdk_pixbuf_new_from_file (filename, &glib_error);
if (pixbuf == NULL)
{
_cogl_propagate_gerror (error, glib_error);
g_propagate_error (error, glib_error);
return FALSE;
}

View File

@ -70,7 +70,7 @@ struct _CoglBitmap
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
* @format: the format of the pixels the array will store
* @error: A #CoglError for catching exceptional errors or %NULL
* @error: A #GError for catching exceptional errors or %NULL
*
* This is equivalent to cogl_bitmap_new_with_size() except that it
* allocated the buffer using g_malloc() instead of creating a
@ -87,7 +87,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format,
CoglError **error);
GError **error);
/* The idea of this function is that it will create a bitmap that
shares the actual data with another bitmap. This is needed for the
@ -104,36 +104,36 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
CoglBitmap *
_cogl_bitmap_convert (CoglBitmap *bmp,
CoglPixelFormat dst_format,
CoglError **error);
GError **error);
CoglBitmap *
_cogl_bitmap_convert_for_upload (CoglBitmap *src_bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp,
CoglBitmap *dst_bmp,
CoglError **error);
GError **error);
CoglBitmap *
_cogl_bitmap_from_file (CoglContext *ctx,
const char *filename,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_unpremult (CoglBitmap *dst_bmp,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_premult (CoglBitmap *dst_bmp,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglPixelFormat dst_format,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_copy_subregion (CoglBitmap *src,
@ -144,12 +144,12 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
int dst_y,
int width,
int height,
CoglError **error);
GError **error);
/* Creates a deep copy of the source bitmap */
CoglBitmap *
_cogl_bitmap_copy (CoglBitmap *src_bmp,
CoglError **error);
GError **error);
gboolean
_cogl_bitmap_get_size_from_file (const char *filename,
@ -172,7 +172,7 @@ uint8_t *
_cogl_bitmap_map (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
void
_cogl_bitmap_unmap (CoglBitmap *bitmap);
@ -190,7 +190,7 @@ uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
void
_cogl_bitmap_gl_unbind (CoglBitmap *bitmap);

View File

@ -37,7 +37,6 @@
#include "cogl-buffer-private.h"
#include "cogl-pixel-buffer.h"
#include "cogl-context-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-buffer-gl-private.h"
@ -66,7 +65,7 @@ _cogl_bitmap_free (CoglBitmap *bmp)
gboolean
_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglPixelFormat dst_format,
CoglError **error)
GError **error)
{
/* Do we need to unpremultiply? */
if ((bmp->format & COGL_PREMULT_BIT) > 0 &&
@ -86,7 +85,7 @@ _cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
CoglBitmap *
_cogl_bitmap_copy (CoglBitmap *src_bmp,
CoglError **error)
GError **error)
{
CoglBitmap *dst_bmp;
CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
@ -124,7 +123,7 @@ _cogl_bitmap_copy_subregion (CoglBitmap *src,
int dst_y,
int width,
int height,
CoglError **error)
GError **error)
{
uint8_t *srcdata;
uint8_t *dstdata;
@ -209,7 +208,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format,
CoglError **error)
GError **error)
{
static CoglUserDataKey bitmap_free_key;
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
@ -219,8 +218,7 @@ _cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
if (!data)
{
_cogl_set_error (error,
COGL_SYSTEM_ERROR,
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Failed to allocate memory for bitmap");
return NULL;
@ -261,7 +259,7 @@ _cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
CoglError **error)
GError **error)
{
_COGL_GET_CONTEXT (ctx, NULL);
@ -380,7 +378,7 @@ uint8_t *
_cogl_bitmap_map (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
/* Divert to another bitmap if this data is shared */
if (bitmap->shared_bmp)
@ -437,10 +435,10 @@ uint8_t *
_cogl_bitmap_gl_bind (CoglBitmap *bitmap,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
uint8_t *ptr;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
g_return_val_if_fail (access & (COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE),
@ -482,7 +480,7 @@ _cogl_bitmap_gl_bind (CoglBitmap *bitmap,
* if an exception was thrown */
if (internal_error)
{
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
return NULL;
}

View File

@ -70,7 +70,7 @@ GType cogl_bitmap_get_gtype (void);
/**
* cogl_bitmap_new_from_file:
* @filename: the file to load.
* @error: a #CoglError or %NULL.
* @error: a #GError or %NULL.
*
* Loads an image file from disk. This function can be safely called from
* within a thread.
@ -82,7 +82,7 @@ GType cogl_bitmap_get_gtype (void);
*/
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
CoglError **error);
GError **error);
/**
* cogl_bitmap_new_from_buffer: (skip)
@ -269,7 +269,7 @@ cogl_is_bitmap (void *object);
/**
* COGL_BITMAP_ERROR:
*
* #CoglError domain for bitmap errors.
* #GError domain for bitmap errors.
*
* Since: 1.4
*/

View File

@ -41,7 +41,6 @@
#include "cogl-context-private.h"
#include "cogl-debug.h"
#include "cogl-blend-string.h"
#include "cogl-error-private.h"
typedef enum _ParserState
{
@ -166,7 +165,7 @@ _cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,
static gboolean
validate_tex_combine_statements (CoglBlendStringStatement *statements,
int n_statements,
CoglError **error)
GError **error)
{
int i, j;
const char *error_string;
@ -195,11 +194,8 @@ validate_tex_combine_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid texture combine string: %s",
error_string);
g_set_error (error, COGL_BLEND_STRING_ERROR, detail,
"Invalid texture combine string: %s", error_string);
if (COGL_DEBUG_ENABLED (COGL_DEBUG_BLEND_STRINGS))
{
@ -212,7 +208,7 @@ error:
static gboolean
validate_blend_statements (CoglBlendStringStatement *statements,
int n_statements,
CoglError **error)
GError **error)
{
int i, j;
const char *error_string;
@ -265,11 +261,8 @@ validate_blend_statements (CoglBlendStringStatement *statements,
return TRUE;
error:
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
detail,
"Invalid blend string: %s",
error_string);
g_set_error (error, COGL_BLEND_STRING_ERROR, detail,
"Invalid blend string: %s", error_string);
return FALSE;
}
@ -277,7 +270,7 @@ static gboolean
validate_statements_for_context (CoglBlendStringStatement *statements,
int n_statements,
CoglBlendStringContext context,
CoglError **error)
GError **error)
{
const char *error_string;
@ -303,8 +296,7 @@ validate_statements_for_context (CoglBlendStringStatement *statements,
return validate_tex_combine_statements (statements, n_statements, error);
error:
_cogl_set_error (error,
COGL_BLEND_STRING_ERROR,
g_set_error (error, COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_INVALID_ERROR,
"Invalid %s string: %s",
context == COGL_BLEND_STRING_CONTEXT_BLENDING ?
@ -464,7 +456,7 @@ parse_argument (const char *string, /* original user string */
int current_arg,
CoglBlendStringArgument *arg, /* OUT */
CoglBlendStringContext context,
CoglError **error)
GError **error)
{
const char *p = *ret_p;
const char *mark = NULL;
@ -733,7 +725,7 @@ parse_argument (const char *string, /* original user string */
error:
{
int offset = p - string;
_cogl_set_error (error,
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_ARGUMENT_PARSE_ERROR,
"Syntax error for argument %d at offset %d: %s",
@ -754,7 +746,7 @@ int
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
CoglError **error)
GError **error)
{
const char *p = string;
const char *mark = NULL;
@ -914,7 +906,7 @@ finished:
error:
{
int offset = p - string;
_cogl_set_error (error,
g_set_error (error,
COGL_BLEND_STRING_ERROR,
COGL_BLEND_STRING_ERROR_PARSE_ERROR,
"Syntax error at offset %d: %s",
@ -971,7 +963,7 @@ _cogl_blend_string_test (void)
};
int i;
CoglError *error = NULL;
GError *error = NULL;
for (i = 0; strings[i].string; i++)
{
CoglBlendStringStatement statements[2];
@ -984,7 +976,7 @@ _cogl_blend_string_test (void)
g_print ("Failed to parse string:\n%s\n%s\n",
strings[i].string,
error->message);
cogl_error_free (error);
g_error_free (error);
error = NULL;
continue;
}

View File

@ -133,7 +133,7 @@ gboolean
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
CoglError **error);
GError **error);
void
_cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,

View File

@ -52,7 +52,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
CoglFramebuffer *fb;
CoglPipeline *pipeline;
unsigned int dst_width, dst_height;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
offscreen = _cogl_offscreen_new_with_texture_full
(data->dst_tex, COGL_OFFSCREEN_DISABLE_DEPTH_AND_STENCIL, 0 /* level */);
@ -60,7 +60,7 @@ _cogl_blit_texture_render_begin (CoglBlitData *data)
fb = COGL_FRAMEBUFFER (offscreen);
if (!cogl_framebuffer_allocate (fb, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (fb);
return FALSE;
}
@ -150,7 +150,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
CoglContext *ctx = data->src_tex->context;
CoglOffscreen *dst_offscreen = NULL, *src_offscreen = NULL;
CoglFramebuffer *dst_fb, *src_fb;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
/* We can only blit between FBOs if both textures are the same
format and the blit framebuffer extension is supported */
@ -165,7 +165,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
dst_fb = COGL_FRAMEBUFFER (dst_offscreen);
if (!cogl_framebuffer_allocate (dst_fb, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
goto error;
}
@ -177,7 +177,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
src_fb = COGL_FRAMEBUFFER (src_offscreen);
if (!cogl_framebuffer_allocate (src_fb, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
goto error;
}
@ -224,7 +224,7 @@ _cogl_blit_copy_tex_sub_image_begin (CoglBlitData *data)
{
CoglOffscreen *offscreen;
CoglFramebuffer *fb;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
/* This will only work if the target texture is a CoglTexture2D */
if (!cogl_is_texture_2d (data->dst_tex))
@ -236,7 +236,7 @@ _cogl_blit_copy_tex_sub_image_begin (CoglBlitData *data)
fb = COGL_FRAMEBUFFER (offscreen);
if (!cogl_framebuffer_allocate (fb, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (fb);
return FALSE;
}
@ -292,7 +292,7 @@ _cogl_blit_get_tex_data_blit (CoglBlitData *data,
int width,
int height)
{
CoglError *ignore = NULL;
GError *ignore = NULL;
int rowstride = data->src_width * data->bpp;
int offset = rowstride * src_y + src_x * data->bpp;

View File

@ -53,7 +53,7 @@ struct _CoglBufferVtable
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
void (* unmap) (CoglBuffer *buffer);
@ -61,7 +61,7 @@ struct _CoglBufferVtable
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error);
GError **error);
};
typedef enum _CoglBufferFlags
@ -153,13 +153,13 @@ _cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size,
CoglError **error);
GError **error);
void *
_cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
/* This is a wrapper around cogl_buffer_map_range for internal use
when we want to map the buffer for write only to replace the entire

View File

@ -88,7 +88,7 @@ malloc_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
buffer->flags |= COGL_BUFFER_FLAG_MAPPED;
return buffer->data + offset;
@ -105,7 +105,7 @@ malloc_set_data (CoglBuffer *buffer,
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error)
GError **error)
{
memcpy (buffer->data + offset, data, size);
return TRUE;
@ -223,7 +223,7 @@ void *
_cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
@ -235,12 +235,11 @@ cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
void *ptr =
cogl_buffer_map_range (buffer, 0, buffer->size, access, hints,
&ignore_error);
if (!ptr)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return ptr;
}
@ -250,7 +249,7 @@ cogl_buffer_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), NULL);
g_return_val_if_fail (!(buffer->flags & COGL_BUFFER_FLAG_MAPPED), NULL);
@ -293,7 +292,7 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
{
CoglContext *ctx = buffer->context;
void *ret;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
g_return_val_if_fail (!ctx->buffer_map_fallback_in_use, NULL);
@ -309,7 +308,7 @@ _cogl_buffer_map_range_for_fill_or_fallback (CoglBuffer *buffer,
if (ret)
return ret;
cogl_error_free (ignore_error);
g_error_free (ignore_error);
/* If the map fails then we'll use a temporary buffer to fill
the data and then upload it using cogl_buffer_set_data when
@ -364,7 +363,7 @@ _cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size,
CoglError **error)
GError **error)
{
g_return_val_if_fail (cogl_is_buffer (buffer), FALSE);
g_return_val_if_fail ((offset + size) <= buffer->size, FALSE);
@ -381,11 +380,10 @@ cogl_buffer_set_data (CoglBuffer *buffer,
const void *data,
size_t size)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
gboolean status =
_cogl_buffer_set_data (buffer, offset, data, size, &ignore_error);
if (!status)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return status;
}

View File

@ -40,7 +40,6 @@
#define __COGL_BUFFER_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-error.h>
G_BEGIN_DECLS
@ -258,7 +257,7 @@ cogl_buffer_map (CoglBuffer *buffer,
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
* @error: A #CoglError for catching exceptional errors
* @error: A #GError for catching exceptional errors
*
* Maps a sub-region of the buffer into the application's address space
* for direct access.
@ -288,7 +287,7 @@ cogl_buffer_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
/**
* cogl_buffer_unmap:

View File

@ -363,7 +363,7 @@ _cogl_context_get_winsys (CoglContext *context);
* return FALSE and set @error */
gboolean
_cogl_context_update_features (CoglContext *context,
CoglError **error);
GError **error);
/* Obtains the context and returns retval if NULL */
#define _COGL_GET_CONTEXT(ctxvar, retval) \

View File

@ -47,7 +47,6 @@
#include "cogl1-context.h"
#include "cogl-gpu-info-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-util-gl-private.h"
@ -123,7 +122,7 @@ _cogl_context_get_winsys (CoglContext *context)
*/
CoglContext *
cogl_context_new (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglContext *context;
uint8_t white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
@ -528,7 +527,7 @@ _cogl_context_free (CoglContext *context)
CoglContext *
_cogl_context_get_default (void)
{
CoglError *error = NULL;
GError *error = NULL;
/* Create if doesn't exist yet */
if (_cogl_context == NULL)
{
@ -537,7 +536,7 @@ _cogl_context_get_default (void)
{
g_warning ("Failed to create default context: %s",
error->message);
cogl_error_free (error);
g_error_free (error);
}
}
@ -558,7 +557,7 @@ cogl_context_get_renderer (CoglContext *context)
gboolean
_cogl_context_update_features (CoglContext *context,
CoglError **error)
GError **error)
{
return context->driver_vtable->update_features (context, error);
}

View File

@ -104,7 +104,7 @@ GType cogl_context_get_gtype (void);
/**
* cogl_context_new: (constructor)
* @display: (allow-none): A #CoglDisplay pointer
* @error: A CoglError return location.
* @error: A GError return location.
*
* Creates a new #CoglContext which acts as an application sandbox
* for any state objects that are allocated.
@ -115,7 +115,7 @@ GType cogl_context_get_gtype (void);
*/
CoglContext *
cogl_context_new (CoglDisplay *display,
CoglError **error);
GError **error);
/**
* cogl_context_get_display:

View File

@ -87,7 +87,7 @@ cogl_display_new (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template)
{
CoglDisplay *display = g_slice_new0 (CoglDisplay);
CoglError *error = NULL;
GError *error = NULL;
_cogl_init ();
@ -137,7 +137,7 @@ cogl_display_set_onscreen_template (CoglDisplay *display,
gboolean
cogl_display_setup (CoglDisplay *display,
CoglError **error)
GError **error)
{
const CoglWinsysVtable *winsys;

View File

@ -158,7 +158,7 @@ cogl_display_set_onscreen_template (CoglDisplay *display,
/**
* cogl_display_setup:
* @display: a #CoglDisplay
* @error: return location for a #CoglError
* @error: return location for a #GError
*
* Explicitly sets up the given @display object. Use of this api is
* optional since Cogl will internally setup the display if not done
@ -188,7 +188,7 @@ cogl_display_set_onscreen_template (CoglDisplay *display,
*/
gboolean
cogl_display_setup (CoglDisplay *display,
CoglError **error);
GError **error);
/**
* cogl_is_display:

View File

@ -58,11 +58,11 @@ struct _CoglDriverVtable
gboolean
(* update_features) (CoglContext *context,
CoglError **error);
GError **error);
gboolean
(* offscreen_allocate) (CoglOffscreen *offscreen,
CoglError **error);
GError **error);
void
(* offscreen_free) (CoglOffscreen *offscreen);
@ -118,7 +118,7 @@ struct _CoglDriverVtable
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error);
GError **error);
/* Destroys any driver specific resources associated with the given
* 2D texture. */
@ -146,7 +146,7 @@ struct _CoglDriverVtable
* to the configured size and format of the texture */
gboolean
(* texture_2d_allocate) (CoglTexture *tex,
CoglError **error);
GError **error);
/* Initialize the specified region of storage of the given texture
* with the contents of the specified framebuffer region
@ -190,7 +190,7 @@ struct _CoglDriverVtable
int dst_x,
int dst_y,
int level,
CoglError **error);
GError **error);
gboolean
(* texture_2d_is_get_data_supported) (CoglTexture2D *tex_2d);
@ -239,7 +239,7 @@ struct _CoglDriverVtable
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
/* Unmaps a buffer */
void
@ -252,7 +252,7 @@ struct _CoglDriverVtable
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error);
GError **error);
};
#define COGL_DRIVER_ERROR (_cogl_driver_error_quark ())

View File

@ -1,57 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2012 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __COGL_ERROR_PRIVATE_H__
#define __COGL_ERROR_PRIVATE_H__
#include "cogl-error.h"
void
_cogl_set_error (CoglError **error,
uint32_t domain,
int code,
const char *format,
...) G_GNUC_PRINTF (4, 5);
void
_cogl_set_error_literal (CoglError **error,
uint32_t domain,
int code,
const char *message);
void
_cogl_propagate_error (CoglError **dest,
CoglError *src);
void
_cogl_propagate_gerror (CoglError **dest,
GError *src);
#define _cogl_clear_error(X) g_clear_error ((GError **)X)
#endif /* __COGL_ERROR_PRIVATE_H__ */

View File

@ -1,126 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2011 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#include "cogl-config.h"
#include "cogl-types.h"
#include "cogl-util.h"
#include "cogl-error-private.h"
#include <glib.h>
void
cogl_error_free (CoglError *error)
{
g_error_free ((GError *)error);
}
CoglError *
cogl_error_copy (CoglError *error)
{
return (CoglError *)g_error_copy ((GError *)error);
}
gboolean
cogl_error_matches (CoglError *error,
uint32_t domain,
int code)
{
return g_error_matches ((GError *)error, domain, code);
}
#define ERROR_OVERWRITTEN_WARNING \
"CoglError set over the top of a previous CoglError or " \
"uninitialized memory.\nThis indicates a bug in someone's " \
"code. You must ensure an error is NULL before it's set.\n" \
"The overwriting error message was: %s"
void
_cogl_set_error (CoglError **error,
uint32_t domain,
int code,
const char *format,
...)
{
GError *new;
va_list args;
va_start (args, format);
if (error == NULL)
{
g_logv (G_LOG_DOMAIN, G_LOG_LEVEL_ERROR, format, args);
va_end (args);
return;
}
new = g_error_new_valist (domain, code, format, args);
va_end (args);
if (*error == NULL)
*error = (CoglError *)new;
else
g_warning (ERROR_OVERWRITTEN_WARNING, new->message);
}
void
_cogl_set_error_literal (CoglError **error,
uint32_t domain,
int code,
const char *message)
{
_cogl_set_error (error, domain, code, "%s", message);
}
void
_cogl_propagate_error (CoglError **dest,
CoglError *src)
{
g_return_if_fail (src != NULL);
if (dest == NULL)
{
g_log (G_LOG_DOMAIN, G_LOG_LEVEL_ERROR, "%s", src->message);
cogl_error_free (src);
}
else if (*dest)
g_warning (ERROR_OVERWRITTEN_WARNING, src->message);
else
*dest = src;
}
void
_cogl_propagate_gerror (CoglError **dest,
GError *src)
{
_cogl_propagate_error (dest, (CoglError *) src);
}

View File

@ -1,169 +0,0 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2012 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_ERROR_H__
#define __COGL_ERROR_H__
#include "cogl-types.h"
G_BEGIN_DECLS
/**
* SECTION:cogl-error
* @short_description: A way for Cogl to throw exceptions
*
* As a general rule Cogl shields non-recoverable errors from
* developers, such as most heap allocation failures (unless for
* exceptionally large resources which we might reasonably expect to
* fail) and this reduces the burden on developers.
*
* There are some Cogl apis though that can fail for exceptional
* reasons that can also potentially be recovered from at runtime
* and for these apis we use a standard convention for reporting
* runtime recoverable errors.
*
* As an example if we look at the cogl_context_new() api which
* takes an error argument:
* |[
* CoglContext *
* cogl_context_new (CoglDisplay *display, CoglError **error);
* ]|
*
* A caller interested in catching any runtime error when creating a
* new #CoglContext would pass the address of a #CoglError pointer
* that has first been initialized to %NULL as follows:
*
* |[
* CoglError *error = NULL;
* CoglContext *context;
*
* context = cogl_context_new (NULL, &error);
* ]|
*
* The return status should usually be enough to determine if there
* was an error set (in this example we can check if context == %NULL)
* but if it's not possible to tell from the function's return status
* you can instead look directly at the error pointer which you
* initialized to %NULL. In this example we now check the error,
* report any error to the user, free the error and then simply
* abort without attempting to recover.
*
* |[
* if (context == NULL)
* {
* fprintf (stderr, "Failed to create a Cogl context: %s\n",
* error->message);
* cogl_error_free (error);
* abort ();
* }
* ]|
*
* All Cogl APIs that accept an error argument can also be passed a
* %NULL pointer. In this case if an exceptional error condition is hit
* then Cogl will simply log the error message and abort the
* application. This can be compared to language execeptions where the
* developer has not attempted to catch the exception. This means the
* above example is essentially redundant because it's what Cogl would
* have done automatically and so, similarly, if your application has
* no way to recover from a particular error you might just as well
* pass a %NULL #CoglError pointer to save a bit of typing.
*
* <note>If you are used to using the GLib API you will probably
* recognize that #CoglError is just like a #GError. In fact if Cogl
* has been built with --enable-glib then it is safe to cast a
* #CoglError to a #GError.</note>
*
* <note>An important detail to be aware of if you are used to using
* GLib's GError API is that Cogl deviates from the GLib GError
* conventions in one noteable way which is that a %NULL error pointer
* does not mean you want to ignore the details of an error, it means
* you are not trying to catch any exceptional errors the function might
* throw which will result in the program aborting with a log message
* if an error is thrown.</note>
*/
#define CoglError GError
/**
* cogl_error_free:
* @error: A #CoglError thrown by the Cogl api
*
* Frees a #CoglError and associated resources.
*/
void
cogl_error_free (CoglError *error);
/**
* cogl_error_copy:
* @error: A #CoglError thrown by the Cogl api
*
* Makes a copy of @error which can later be freed using
* cogl_error_free().
*
* Return value: A newly allocated #CoglError initialized to match the
* contents of @error.
*/
CoglError *
cogl_error_copy (CoglError *error);
/**
* cogl_error_matches:
* @error: A #CoglError thrown by the Cogl api or %NULL
* @domain: The error domain
* @code: The error code
*
* Returns %TRUE if error matches @domain and @code, %FALSE otherwise.
* In particular, when error is %NULL, FALSE will be returned.
*
* Return value: whether the @error corresponds to the given @domain
* and @code.
*/
gboolean
cogl_error_matches (CoglError *error,
uint32_t domain,
int code);
/**
* COGL_GLIB_ERROR:
* @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL
*
* Simply casts a #CoglError to a #CoglError
*
* If Cogl is built with GLib support then it can safely be assumed
* that a CoglError is a GError and can be used directly with the
* GError api.
*/
#define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR)
G_END_DECLS
#endif /* __COGL_ERROR_H__ */

View File

@ -497,7 +497,7 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error);
GError **error);
/*
* _cogl_framebuffer_get_stencil_bits:

View File

@ -50,7 +50,6 @@
#include "cogl1-context.h"
#include "cogl-private.h"
#include "cogl-primitives-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
#include "winsys/cogl-winsys-private.h"
@ -650,12 +649,12 @@ CoglOffscreen *
cogl_offscreen_new_to_texture (CoglTexture *texture)
{
CoglOffscreen *ret = _cogl_offscreen_new_with_texture_full (texture, 0, 0);
CoglError *error = NULL;
GError *error = NULL;
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (ret), &error))
{
cogl_object_unref (ret);
cogl_error_free (error);
g_error_free (error);
ret = NULL;
}
@ -696,7 +695,7 @@ _cogl_offscreen_free (CoglOffscreen *offscreen)
gboolean
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
CoglError **error)
GError **error)
{
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
const CoglWinsysVtable *winsys = _cogl_framebuffer_get_winsys (framebuffer);
@ -709,7 +708,7 @@ cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
{
if (framebuffer->config.depth_texture_enabled)
{
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
g_set_error_literal (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Can't allocate onscreen framebuffer with a "
"texture based depth buffer");
@ -732,7 +731,7 @@ cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
_cogl_set_error (error, COGL_SYSTEM_ERROR,
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Offscreen framebuffers not supported by system");
return FALSE;
@ -745,8 +744,7 @@ cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
* determine whether a texture needs slicing... */
if (cogl_texture_is_sliced (offscreen->texture))
{
_cogl_set_error (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
g_set_error (error, COGL_SYSTEM_ERROR, COGL_SYSTEM_ERROR_UNSUPPORTED,
"Can't create offscreen framebuffer from "
"sliced texture");
return FALSE;
@ -1212,7 +1210,7 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
y < framebuffer->clear_clip_y1)
{
uint8_t *pixel;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
/* we currently only care about cases where the premultiplied or
* unpremultipled colors are equivalent... */
@ -1225,7 +1223,7 @@ _cogl_framebuffer_try_fast_read_pixel (CoglFramebuffer *framebuffer,
&ignore_error);
if (pixel == NULL)
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return FALSE;
}
@ -1248,7 +1246,7 @@ _cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error)
GError **error)
{
CoglContext *ctx;
int width;
@ -1299,13 +1297,12 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
CoglReadPixelsFlags source,
CoglBitmap *bitmap)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
gboolean status =
_cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
x, y, source, bitmap,
&ignore_error);
if (!status)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return status;
}

View File

@ -106,7 +106,7 @@ GType cogl_framebuffer_get_gtype (void);
/**
* cogl_framebuffer_allocate:
* @framebuffer: A #CoglFramebuffer
* @error: A pointer to a #CoglError for returning exceptions.
* @error: A pointer to a #GError for returning exceptions.
*
* Explicitly allocates a configured #CoglFramebuffer allowing developers to
* check and handle any errors that might arise from an unsupported
@ -125,7 +125,7 @@ GType cogl_framebuffer_get_gtype (void);
*/
gboolean
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
CoglError **error);
GError **error);
/**
* cogl_framebuffer_get_width:

View File

@ -48,7 +48,6 @@
#include "cogl-swap-chain-private.h"
#include "cogl-texture-2d-gl.h"
#include "cogl-texture-2d-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-framebuffer-gl-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
@ -1566,14 +1565,14 @@ free_texture_object_data (CoglGLES2TextureObjectData *data)
}
CoglGLES2Context *
cogl_gles2_context_new (CoglContext *ctx, CoglError **error)
cogl_gles2_context_new (CoglContext *ctx, GError **error)
{
CoglGLES2Context *gles2_ctx;
const CoglWinsysVtable *winsys;
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_GLES2_CONTEXT))
{
_cogl_set_error (error, COGL_GLES2_CONTEXT_ERROR,
g_set_error_literal (error, COGL_GLES2_CONTEXT_ERROR,
COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED,
"Backend doesn't support creating GLES2 contexts");
@ -1693,11 +1692,11 @@ cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx)
static CoglGLES2Offscreen *
_cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
CoglGLES2Context *gles2_context,
CoglError **error)
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (offscreen);
const CoglWinsysVtable *winsys;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
CoglGLES2Offscreen *gles2_offscreen;
int level_width;
int level_height;
@ -1722,8 +1721,8 @@ _cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
{
winsys->restore_context (framebuffer->context);
cogl_error_free (internal_error);
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
g_error_free (internal_error);
g_set_error_literal (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to bind gles2 context to create framebuffer");
return NULL;
@ -1751,7 +1750,7 @@ _cogl_gles2_offscreen_allocate (CoglOffscreen *offscreen,
g_slice_free (CoglGLES2Offscreen, gles2_offscreen);
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
g_set_error_literal (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to create an OpenGL framebuffer object");
return NULL;
@ -1781,10 +1780,10 @@ cogl_push_gles2_context (CoglContext *ctx,
CoglGLES2Context *gles2_ctx,
CoglFramebuffer *read_buffer,
CoglFramebuffer *write_buffer,
CoglError **error)
GError **error)
{
const CoglWinsysVtable *winsys = ctx->display->renderer->winsys_vtable;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
g_return_val_if_fail (gles2_ctx != NULL, FALSE);
@ -1863,8 +1862,8 @@ cogl_push_gles2_context (CoglContext *ctx,
{
winsys->restore_context (ctx);
cogl_error_free (internal_error);
_cogl_set_error (error, COGL_GLES2_CONTEXT_ERROR,
g_error_free (internal_error);
g_set_error_literal (error, COGL_GLES2_CONTEXT_ERROR,
COGL_GLES2_CONTEXT_ERROR_DRIVER,
"Driver failed to make GLES2 context current");
return FALSE;

View File

@ -189,7 +189,7 @@ typedef enum /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
/**
* cogl_gles2_context_new:
* @ctx: A #CoglContext
* @error: A pointer to a #CoglError for returning exceptions
* @error: A pointer to a #GError for returning exceptions
*
* Allocates a new OpenGLES 2.0 context that can be used to render to
* #CoglOffscreen framebuffers (Rendering to #CoglOnscreen
@ -216,7 +216,7 @@ typedef enum /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
* Stability: unstable
*/
CoglGLES2Context *
cogl_gles2_context_new (CoglContext *ctx, CoglError **error);
cogl_gles2_context_new (CoglContext *ctx, GError **error);
/**
* cogl_gles2_context_get_vtable:
@ -248,7 +248,7 @@ cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx);
* @write_buffer: A #CoglFramebuffer to access for drawing operations
* such as glDrawArrays. (must be a #CoglOffscreen
* framebuffer currently)
* @error: A pointer to a #CoglError for returning exceptions
* @error: A pointer to a #GError for returning exceptions
*
* Pushes the given @gles2_ctx onto a stack associated with @ctx so
* that the OpenGLES 2.0 api can be used instead of the Cogl
@ -272,7 +272,7 @@ cogl_push_gles2_context (CoglContext *ctx,
CoglGLES2Context *gles2_ctx,
CoglFramebuffer *read_buffer,
CoglFramebuffer *write_buffer,
CoglError **error);
GError **error);
/**
* cogl_pop_gles2_context:

View File

@ -91,7 +91,7 @@ cogl_indices_new (CoglContext *context,
CoglIndexBuffer *index_buffer = cogl_index_buffer_new (context, buffer_bytes);
CoglBuffer *buffer = COGL_BUFFER (index_buffer);
CoglIndices *indices;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
_cogl_buffer_set_data (buffer,
0,
@ -100,7 +100,7 @@ cogl_indices_new (CoglContext *context,
&ignore_error);
if (ignore_error)
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
cogl_object_unref (index_buffer);
return NULL;
}

View File

@ -1786,7 +1786,7 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
float poly[16];
CoglFramebuffer *framebuffer = journal->framebuffer;
uint8_t *pixel;
CoglError *ignore_error;
GError *ignore_error;
entry_to_screen_polygon (framebuffer, entry, vertices, poly);
@ -1831,7 +1831,7 @@ _cogl_journal_try_read_pixel (CoglJournal *journal,
&ignore_error);
if (pixel == NULL)
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return FALSE;
}

View File

@ -36,7 +36,6 @@
#include <cogl/cogl-texture.h>
#include <cogl/cogl-meta-texture.h>
#include <cogl/cogl-error-private.h>
#include <cogl/cogl-frame-info-private.h>
#include <cogl/cogl-renderer-private.h>
#if defined (COGL_HAS_EGL_SUPPORT)

View File

@ -90,7 +90,7 @@ GType cogl_offscreen_get_gtype (void);
* message. If you need to be able to catch such exceptions at runtime
* then you can explicitly allocate your framebuffer when you have
* finished configuring it by calling cogl_framebuffer_allocate() and
* passing in a #CoglError argument to catch any exceptions.
* passing in a #GError argument to catch any exceptions.
*
* Return value: (transfer full): a newly instantiated #CoglOffscreen
* framebuffer.

View File

@ -41,7 +41,6 @@
#include "cogl-snippet-private.h"
#include "cogl-texture-private.h"
#include "cogl-pipeline-layer-state-private.h"
#include "cogl-error-private.h"
#include "string.h"
#if 0
@ -602,7 +601,7 @@ gboolean
cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
int layer_index,
gboolean enable,
CoglError **error)
GError **error)
{
CoglPipelineLayerState change =
COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS;
@ -620,7 +619,7 @@ cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
{
if (error)
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Point sprite texture coordinates are enabled for "
@ -1029,7 +1028,7 @@ gboolean
cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
int layer_index,
const char *combine_description,
CoglError **error)
GError **error)
{
CoglPipelineLayerState state = COGL_PIPELINE_LAYER_STATE_COMBINE;
CoglPipelineLayer *authority;

View File

@ -209,7 +209,7 @@ cogl_pipeline_remove_layer (CoglPipeline *pipeline,
* @layer_index: Specifies the layer you want define a combine function for
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired texture combine function.
* @error: A #CoglError that may report parse errors or lack of GPU/driver
* @error: A #GError that may report parse errors or lack of GPU/driver
* support. May be %NULL, in which case a warning will be printed out if an
* error is encountered.
*
@ -301,7 +301,7 @@ gboolean
cogl_pipeline_set_layer_combine (CoglPipeline *pipeline,
int layer_index,
const char *blend_string,
CoglError **error);
GError **error);
/**
* cogl_pipeline_set_layer_combine_constant:
@ -423,7 +423,7 @@ cogl_pipeline_get_layer_mag_filter (CoglPipeline *pipeline,
* @pipeline: A #CoglPipeline object
* @layer_index: the layer number to change.
* @enable: whether to enable point sprite coord generation.
* @error: A return location for a CoglError, or NULL to ignore errors.
* @error: A return location for a #GError, or NULL to ignore errors.
*
* When rendering points, if @enable is %TRUE then the texture
* coordinates for this layer will be replaced with coordinates that
@ -444,7 +444,7 @@ gboolean
cogl_pipeline_set_layer_point_sprite_coords_enabled (CoglPipeline *pipeline,
int layer_index,
gboolean enable,
CoglError **error);
GError **error);
/**
* cogl_pipeline_get_layer_point_sprite_coords_enabled:

View File

@ -40,7 +40,6 @@
#include "cogl-depth-state-private.h"
#include "cogl-pipeline-state-private.h"
#include "cogl-snippet-private.h"
#include "cogl-error-private.h"
#include <test-fixtures/test-unit.h>
@ -946,7 +945,7 @@ setup_blend_state (CoglBlendStringStatement *statement,
gboolean
cogl_pipeline_set_blend (CoglPipeline *pipeline,
const char *blend_description,
CoglError **error)
GError **error)
{
CoglPipelineState state = COGL_PIPELINE_STATE_BLEND;
CoglPipeline *authority;
@ -1144,7 +1143,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
gboolean
cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
const CoglDepthState *depth_state,
CoglError **error)
GError **error)
{
CoglPipelineState state = COGL_PIPELINE_STATE_DEPTH;
CoglPipeline *authority;
@ -1389,7 +1388,7 @@ cogl_pipeline_set_point_size (CoglPipeline *pipeline,
gboolean
cogl_pipeline_set_per_vertex_point_size (CoglPipeline *pipeline,
gboolean enable,
CoglError **error)
GError **error)
{
CoglPipelineState state = COGL_PIPELINE_STATE_PER_VERTEX_POINT_SIZE;
CoglPipeline *authority;
@ -1406,7 +1405,7 @@ cogl_pipeline_set_per_vertex_point_size (CoglPipeline *pipeline,
if (enable && !cogl_has_feature (ctx, COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE))
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Per-vertex point size is not supported");

View File

@ -390,7 +390,7 @@ cogl_pipeline_get_alpha_test_reference (CoglPipeline *pipeline);
* @pipeline: A #CoglPipeline object
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired blend function.
* @error: return location for a #CoglError that may report lack of driver
* @error: return location for a #GError that may report lack of driver
* support if you give separate blend string statements for the alpha
* channel and RGB channels since some drivers, or backends such as
* GLES 1.1, don't support this feature. May be %NULL, in which case a
@ -470,7 +470,7 @@ cogl_pipeline_get_alpha_test_reference (CoglPipeline *pipeline);
gboolean
cogl_pipeline_set_blend (CoglPipeline *pipeline,
const char *blend_string,
CoglError **error);
GError **error);
/**
* cogl_pipeline_set_blend_constant:
@ -531,7 +531,7 @@ cogl_pipeline_get_point_size (CoglPipeline *pipeline);
* cogl_pipeline_set_per_vertex_point_size:
* @pipeline: a #CoglPipeline pointer
* @enable: whether to enable per-vertex point size
* @error: a location to store a #CoglError if the change failed
* @error: a location to store a #GError if the change failed
*
* Sets whether to use a per-vertex point size or to use the value set
* by cogl_pipeline_set_point_size(). If per-vertex point size is
@ -547,7 +547,7 @@ cogl_pipeline_get_point_size (CoglPipeline *pipeline);
* Note that enabling this will only work if the
* %COGL_FEATURE_ID_PER_VERTEX_POINT_SIZE feature is available. If
* this is not available then the function will return %FALSE and set
* a #CoglError.
* a #GError.
*
* Since: 2.0
* Stability: Unstable
@ -556,7 +556,7 @@ cogl_pipeline_get_point_size (CoglPipeline *pipeline);
gboolean
cogl_pipeline_set_per_vertex_point_size (CoglPipeline *pipeline,
gboolean enable,
CoglError **error);
GError **error);
/**
* cogl_pipeline_get_per_vertex_point_size:
@ -637,7 +637,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
* cogl_pipeline_set_depth_state: (skip)
* @pipeline: A #CoglPipeline object
* @state: A #CoglDepthState struct
* @error: A #CoglError to report failures to setup the given @state.
* @error: A #GError to report failures to setup the given @state.
*
* This commits all the depth state configured in @state struct to the
* given @pipeline. The configuration values are copied into the
@ -656,7 +656,7 @@ cogl_pipeline_set_user_program (CoglPipeline *pipeline,
gboolean
cogl_pipeline_set_depth_state (CoglPipeline *pipeline,
const CoglDepthState *state,
CoglError **error);
GError **error);
/**
* cogl_pipeline_get_depth_state: (skip)

View File

@ -77,7 +77,7 @@ static CoglPixelBuffer *
_cogl_pixel_buffer_new (CoglContext *context,
size_t size,
const void *data,
CoglError **error)
GError **error)
{
CoglPixelBuffer *pixel_buffer = g_slice_new0 (CoglPixelBuffer);
CoglBuffer *buffer = COGL_BUFFER (pixel_buffer);
@ -113,11 +113,11 @@ cogl_pixel_buffer_new (CoglContext *context,
size_t size,
const void *data)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
CoglPixelBuffer *buffer =
_cogl_pixel_buffer_new (context, size, data, &ignore_error);
if (!buffer)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return buffer;
}

View File

@ -44,7 +44,6 @@
#include "cogl-renderer-private.h"
#include "cogl-display-private.h"
#include "cogl-config-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-util-gl-private.h"
@ -284,7 +283,7 @@ cogl_xlib_renderer_set_threaded_swap_wait_enabled (CoglRenderer *renderer,
gboolean
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template,
CoglError **error)
GError **error)
{
CoglDisplay *display;
@ -432,7 +431,7 @@ satisfy_constraints (CoglDriverDescription *description,
static gboolean
_cogl_renderer_choose_driver (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
const char *driver_name = g_getenv ("COGL_DRIVER");
CoglDriver driver_override = COGL_DRIVER_ANY;
@ -457,8 +456,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
if (driver_override != COGL_DRIVER_ANY &&
renderer->driver_override != driver_override)
{
_cogl_set_error (error,
COGL_RENDERER_ERROR,
g_set_error (error, COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"Application driver selection conflicts with driver "
"specified in configuration");
@ -487,8 +485,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
if (invalid_override)
{
_cogl_set_error (error,
COGL_RENDERER_ERROR,
g_set_error (error, COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"Driver \"%s\" is not available",
invalid_override);
@ -504,8 +501,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
if (!state.driver_description)
{
_cogl_set_error (error,
COGL_RENDERER_ERROR,
g_set_error (error, COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"No suitable driver found");
return FALSE;
@ -530,7 +526,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
if (renderer->libgl_module == NULL)
{
_cogl_set_error (error, COGL_DRIVER_ERROR,
g_set_error (error, COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_FAILED_TO_LOAD_LIBRARY,
"Failed to dynamically open the GL library \"%s\"",
libgl_name);
@ -554,10 +550,10 @@ cogl_renderer_set_custom_winsys (CoglRenderer *renderer,
static gboolean
connect_custom_winsys (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
const CoglWinsysVtable *winsys;
CoglError *tmp_error = NULL;
GError *tmp_error = NULL;
GString *error_message;
winsys = renderer->custom_winsys_vtable_getter (renderer);
@ -568,7 +564,7 @@ connect_custom_winsys (CoglRenderer *renderer,
{
g_string_append_c (error_message, '\n');
g_string_append (error_message, tmp_error->message);
cogl_error_free (tmp_error);
g_error_free (tmp_error);
}
else
{
@ -578,16 +574,14 @@ connect_custom_winsys (CoglRenderer *renderer,
}
renderer->winsys_vtable = NULL;
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to connected to any renderer: %s",
error_message->str);
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_INIT,
"Failed to connected to any renderer: %s", error_message->str);
g_string_free (error_message, TRUE);
return FALSE;
}
gboolean
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{
int i;
GString *error_message;
@ -609,7 +603,7 @@ cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
{
const CoglWinsysVtable *winsys = _cogl_winsys_vtable_getters[i]();
CoglError *tmp_error = NULL;
GError *tmp_error = NULL;
GList *l;
gboolean skip_due_to_constraints = FALSE;
@ -652,7 +646,7 @@ cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
{
g_string_append_c (error_message, '\n');
g_string_append (error_message, tmp_error->message);
cogl_error_free (tmp_error);
g_error_free (tmp_error);
}
else
{
@ -666,15 +660,14 @@ cogl_renderer_connect (CoglRenderer *renderer, CoglError **error)
{
if (constraints_failed)
{
_cogl_set_error (error, COGL_RENDERER_ERROR,
g_set_error (error, COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_BAD_CONSTRAINT,
"Failed to connected to any renderer due to constraints");
return FALSE;
}
renderer->winsys_vtable = NULL;
_cogl_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_INIT,
"Failed to connected to any renderer: %s",
error_message->str);
g_string_free (error_message, TRUE);

View File

@ -35,7 +35,6 @@
#include <cogl/cogl-types.h>
#include <cogl/cogl-onscreen-template.h>
#include <cogl/cogl-error.h>
#include <cogl/cogl-output.h>
#include <glib-object.h>
@ -221,7 +220,7 @@ cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer);
* cogl_renderer_check_onscreen_template: (skip)
* @renderer: A #CoglRenderer
* @onscreen_template: A #CoglOnscreenTemplate
* @error: A pointer to a #CoglError for reporting exceptions
* @error: A pointer to a #GError for reporting exceptions
*
* Tests if a given @onscreen_template can be supported with the given
* @renderer.
@ -234,14 +233,14 @@ cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer);
gboolean
cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template,
CoglError **error);
GError **error);
/* Final connection API */
/**
* cogl_renderer_connect:
* @renderer: An unconnected #CoglRenderer
* @error: a pointer to a #CoglError for reporting exceptions
* @error: a pointer to a #GError for reporting exceptions
*
* Connects the configured @renderer. Renderer connection isn't a
* very active process, it basically just means validating that
@ -254,7 +253,7 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
* Stability: unstable
*/
gboolean
cogl_renderer_connect (CoglRenderer *renderer, CoglError **error);
cogl_renderer_connect (CoglRenderer *renderer, GError **error);
/**
* CoglRendererConstraint:

View File

@ -233,7 +233,7 @@ cogl_sub_texture_new (CoglContext *ctx,
static gboolean
_cogl_sub_texture_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
gboolean status = cogl_texture_allocate (sub_tex->full_texture, error);
@ -364,7 +364,7 @@ _cogl_sub_texture_set_region (CoglTexture *tex,
int dst_height,
int level,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);

View File

@ -50,7 +50,6 @@
#include "cogl-spans.h"
#include "cogl-journal-private.h"
#include "cogl-primitive-texture.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
@ -191,7 +190,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
int src_y,
int dst_x,
int dst_y,
CoglError **error)
GError **error)
{
gboolean need_x, need_y;
CoglContext *ctx = COGL_TEXTURE (tex_2ds)->context;
@ -342,7 +341,7 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds,
static gboolean
_cogl_texture_2d_sliced_upload_bitmap (CoglTexture2DSliced *tex_2ds,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglSpan *x_span;
CoglSpan *y_span;
@ -438,7 +437,7 @@ _cogl_texture_2d_sliced_upload_subregion (CoglTexture2DSliced *tex_2ds,
int width,
int height,
CoglBitmap *source_bmp,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglSpan *x_span;
@ -631,7 +630,7 @@ setup_spans (CoglContext *ctx,
int height,
int max_waste,
CoglPixelFormat internal_format,
CoglError **error)
GError **error)
{
int max_width;
int max_height;
@ -656,9 +655,7 @@ setup_spans (CoglContext *ctx,
max_height,
internal_format))
{
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
g_set_error (error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE,
"Sliced texture size of %d x %d not possible "
"with max waste set to -1",
width,
@ -706,9 +703,7 @@ setup_spans (CoglContext *ctx,
{
/* Maybe it would be ok to just g_warn_if_reached() for this
* codepath */
_cogl_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
g_set_error (error, COGL_TEXTURE_ERROR, COGL_TEXTURE_ERROR_SIZE,
"No suitable slice geometry found");
free_spans (tex_2ds);
return FALSE;
@ -772,7 +767,7 @@ allocate_slices (CoglTexture2DSliced *tex_2ds,
int height,
int max_waste,
CoglPixelFormat internal_format,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglContext *ctx = tex->context;
@ -967,7 +962,7 @@ cogl_texture_2d_sliced_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture2DSliced *tex_2ds;
@ -1004,7 +999,7 @@ CoglTexture2DSliced *
cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
const char *filename,
int max_waste,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture2DSliced *tex_2ds = NULL;
@ -1027,7 +1022,7 @@ cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
static gboolean
allocate_with_size (CoglTexture2DSliced *tex_2ds,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglPixelFormat internal_format =
@ -1053,7 +1048,7 @@ allocate_with_size (CoglTexture2DSliced *tex_2ds,
static gboolean
allocate_from_bitmap (CoglTexture2DSliced *tex_2ds,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglBitmap *bmp = loader->src.bitmap.bitmap;
@ -1106,7 +1101,7 @@ allocate_from_bitmap (CoglTexture2DSliced *tex_2ds,
static gboolean
allocate_from_gl_foreign (CoglTexture2DSliced *tex_2ds,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2ds);
CoglContext *ctx = tex->context;
@ -1170,7 +1165,7 @@ allocate_from_gl_foreign (CoglTexture2DSliced *tex_2ds,
static gboolean
_cogl_texture_2d_sliced_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
CoglTexture2DSliced *tex_2ds = COGL_TEXTURE_2D_SLICED (tex);
CoglTextureLoader *loader = tex->loader;
@ -1395,7 +1390,7 @@ _cogl_texture_2d_sliced_set_region (CoglTexture *tex,
int dst_height,
int level,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglTexture2DSliced *tex_2ds = COGL_TEXTURE_2D_SLICED (tex);
CoglBitmap *upload_bmp;

View File

@ -132,7 +132,7 @@ cogl_texture_2d_sliced_new_with_size (CoglContext *ctx,
* are allowed along the right and bottom textures before
* they must be sliced to reduce the amount of waste. A
* negative can be passed to disable slicing.
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a #CoglTexture2DSliced from an image file.
*
@ -170,7 +170,7 @@ CoglTexture2DSliced *
cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
const char *filename,
int max_waste,
CoglError **error);
GError **error);
/**
* cogl_texture_2d_sliced_new_from_data: (skip)
@ -186,7 +186,7 @@ cogl_texture_2d_sliced_new_from_file (CoglContext *ctx,
* row in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer the memory region where the source buffer resides
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a new #CoglTexture2DSliced texture based on data residing
* in memory.
@ -235,7 +235,7 @@ cogl_texture_2d_sliced_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error);
GError **error);
/**
* cogl_texture_2d_sliced_new_from_bitmap:

View File

@ -42,7 +42,6 @@
#include "cogl-object-private.h"
#include "cogl-journal-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-texture-2d-gl-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
@ -135,7 +134,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
static gboolean
_cogl_texture_2d_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
CoglContext *ctx = tex->context;
@ -172,7 +171,7 @@ cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp)
CoglTexture2D *
cogl_texture_2d_new_from_file (CoglContext *ctx,
const char *filename,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture2D *tex_2d = NULL;
@ -198,7 +197,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture2D *tex_2d;
@ -241,7 +240,7 @@ cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
int height,
CoglPixelFormat format,
EGLImageKHR image,
CoglError **error)
GError **error)
{
CoglTextureLoader *loader;
CoglTexture2D *tex;
@ -421,7 +420,7 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
int height,
int level,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
CoglContext *ctx = tex->context;
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);

View File

@ -113,7 +113,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
* cogl_texture_2d_new_from_file: (skip)
* @ctx: A #CoglContext
* @filename: the file to load
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a low-level #CoglTexture2D texture from an image file.
*
@ -136,7 +136,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
CoglTexture2D *
cogl_texture_2d_new_from_file (CoglContext *ctx,
const char *filename,
CoglError **error);
GError **error);
/**
* cogl_texture_2d_new_from_data: (skip)
@ -148,7 +148,7 @@ cogl_texture_2d_new_from_file (CoglContext *ctx,
* scanlines in @data. A value of 0 will make Cogl automatically
* calculate @rowstride from @width and @format.
* @data: pointer the memory region where the source buffer resides
* @error: A #CoglError for exceptions
* @error: A #GError for exceptions
*
* Creates a low-level #CoglTexture2D texture based on data residing
* in memory.
@ -178,7 +178,7 @@ cogl_texture_2d_new_from_data (CoglContext *ctx,
CoglPixelFormat format,
int rowstride,
const uint8_t *data,
CoglError **error);
GError **error);
/**
* cogl_texture_2d_new_from_bitmap:
@ -219,7 +219,7 @@ cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
int height,
CoglPixelFormat format,
EGLImageKHR image,
CoglError **error);
GError **error);
typedef gboolean (*CoglTexture2DEGLImageExternalAlloc) (CoglTexture2D *tex_2d,
gpointer user_data,
@ -235,7 +235,7 @@ cogl_texture_2d_new_from_egl_image_external (CoglContext *ctx,
CoglTexture2DEGLImageExternalAlloc alloc,
gpointer user_data,
GDestroyNotify destroy,
CoglError **error);
GError **error);
void
cogl_texture_2d_egl_image_external_bind (CoglTexture2D *tex_2d);

View File

@ -84,7 +84,7 @@ struct _CoglTextureDriver
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error);
GError **error);
/*
* Replaces the contents of the GL texture with the entire bitmap. On
@ -101,7 +101,7 @@ struct _CoglTextureDriver
GLint internal_gl_format,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error);
GError **error);
/*
* This sets up the glPixelStore state for an download to a destination with

View File

@ -75,7 +75,7 @@ struct _CoglTextureVtable
gboolean is_primitive;
gboolean (* allocate) (CoglTexture *tex,
CoglError **error);
GError **error);
/* This should update the specified sub region of the texture with a
sub region of the given bitmap. The bitmap is not converted
@ -91,7 +91,7 @@ struct _CoglTextureVtable
int dst_height,
int level,
CoglBitmap *bitmap,
CoglError **error);
GError **error);
gboolean (* is_get_data_supported) (CoglTexture *texture);
@ -362,7 +362,7 @@ _cogl_texture_set_region (CoglTexture *texture,
int dst_x,
int dst_y,
int level,
CoglError **error);
GError **error);
gboolean
_cogl_texture_set_region_from_bitmap (CoglTexture *texture,
@ -374,7 +374,7 @@ _cogl_texture_set_region_from_bitmap (CoglTexture *texture,
int dst_x,
int dst_y,
int level,
CoglError **error);
GError **error);
gboolean
_cogl_texture_needs_premult_conversion (CoglPixelFormat src_format,

View File

@ -58,7 +58,6 @@
#include "cogl1-context.h"
#include "cogl-sub-texture.h"
#include "cogl-primitive-texture.h"
#include "cogl-error-private.h"
#include "cogl-gtype-private.h"
#include <string.h>
@ -363,7 +362,7 @@ _cogl_texture_set_region_from_bitmap (CoglTexture *texture,
int dst_x,
int dst_y,
int level,
CoglError **error)
GError **error)
{
g_return_val_if_fail (cogl_bitmap_get_width (bmp) - src_x >= width, FALSE);
g_return_val_if_fail (cogl_bitmap_get_height (bmp) - src_y >= height, FALSE);
@ -400,7 +399,7 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
unsigned int dst_height,
CoglBitmap *bitmap)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
gboolean status =
_cogl_texture_set_region_from_bitmap (texture,
src_x, src_y,
@ -410,8 +409,7 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
0, /* level */
&ignore_error);
if (!status)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return status;
}
@ -425,7 +423,7 @@ _cogl_texture_set_region (CoglTexture *texture,
int dst_x,
int dst_y,
int level,
CoglError **error)
GError **error)
{
CoglContext *ctx = texture->context;
CoglBitmap *source_bmp;
@ -471,7 +469,7 @@ cogl_texture_set_region (CoglTexture *texture,
unsigned int rowstride,
const uint8_t *data)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
const uint8_t *first_pixel;
int bytes_per_pixel = _cogl_pixel_format_get_bytes_per_pixel (format);
gboolean status;
@ -492,8 +490,7 @@ cogl_texture_set_region (CoglTexture *texture,
dst_y,
0,
&ignore_error);
if (!status)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
return status;
}
@ -503,7 +500,7 @@ cogl_texture_set_data (CoglTexture *texture,
int rowstride,
const uint8_t *data,
int level,
CoglError **error)
GError **error)
{
int level_width;
int level_height;
@ -541,7 +538,7 @@ get_texture_bits_via_offscreen (CoglTexture *meta_texture,
CoglFramebuffer *framebuffer;
CoglBitmap *bitmap;
gboolean ret;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
CoglPixelFormat real_format;
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
@ -555,7 +552,7 @@ get_texture_bits_via_offscreen (CoglTexture *meta_texture,
framebuffer = COGL_FRAMEBUFFER (offscreen);
if (!cogl_framebuffer_allocate (framebuffer, &ignore_error))
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return FALSE;
}
@ -584,8 +581,7 @@ get_texture_bits_via_offscreen (CoglTexture *meta_texture,
bitmap,
&ignore_error);
if (!ret)
cogl_error_free (ignore_error);
g_clear_error (&ignore_error);
cogl_object_unref (bitmap);
@ -650,7 +646,7 @@ typedef struct
CoglBitmap *target_bmp;
uint8_t *target_bits;
gboolean success;
CoglError *error;
GError *error;
} CoglTextureGetData;
static void
@ -738,7 +734,7 @@ cogl_texture_get_data (CoglTexture *texture,
int tex_width;
int tex_height;
CoglPixelFormat texture_format;
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
CoglTextureGetData tg_data;
@ -818,7 +814,7 @@ cogl_texture_get_data (CoglTexture *texture,
&ignore_error);
if (!target_bmp)
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return 0;
}
}
@ -855,7 +851,7 @@ cogl_texture_get_data (CoglTexture *texture,
}
else
{
cogl_error_free (ignore_error);
g_error_free (ignore_error);
tg_data.success = FALSE;
}
@ -873,7 +869,7 @@ cogl_texture_get_data (CoglTexture *texture,
{
CoglBitmap *new_bmp;
gboolean result;
CoglError *error = NULL;
GError *error = NULL;
/* Convert to requested format directly into the user's buffer */
new_bmp = cogl_bitmap_new_for_data (ctx,
@ -885,7 +881,7 @@ cogl_texture_get_data (CoglTexture *texture,
if (!result)
{
cogl_error_free (error);
g_error_free (error);
/* Return failure after cleaning up */
byte_size = 0;
}
@ -1075,14 +1071,14 @@ _cogl_texture_set_allocated (CoglTexture *texture,
gboolean
cogl_texture_allocate (CoglTexture *texture,
CoglError **error)
GError **error)
{
if (texture->allocated)
return TRUE;
if (texture->components == COGL_TEXTURE_COMPONENTS_RG &&
!cogl_has_feature (texture->context, COGL_FEATURE_ID_TEXTURE_RG))
_cogl_set_error (error,
g_set_error (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_FORMAT,
"A red-green texture was requested but the driver "

View File

@ -81,7 +81,7 @@ GType cogl_texture_get_gtype (void);
/**
* COGL_TEXTURE_ERROR:
*
* #CoglError domain for texture errors.
* #GError domain for texture errors.
*
* Since: 1.8
* Stability: Unstable
@ -387,7 +387,7 @@ cogl_texture_set_region (CoglTexture *texture,
* @data: the source data, pointing to the first top-left pixel to set
* @level: The mipmap level to update (Normally 0 for the largest,
* base texture)
* @error: A #CoglError to return exceptional errors
* @error: A #GError to return exceptional errors
*
* Sets all the pixels for a given mipmap @level by copying the pixel
* data pointed to by the @data argument into the given @texture.
@ -436,7 +436,7 @@ cogl_texture_set_data (CoglTexture *texture,
int rowstride,
const uint8_t *data,
int level,
CoglError **error);
GError **error);
/**
* cogl_texture_set_region_from_bitmap:
@ -476,7 +476,7 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
/**
* cogl_texture_allocate:
* @texture: A #CoglTexture
* @error: A #CoglError to return exceptional errors or %NULL
* @error: A #GError to return exceptional errors or %NULL
*
* Explicitly allocates the storage for the given @texture which
* allows you to be sure that there is enough memory for the
@ -493,7 +493,7 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture,
*/
gboolean
cogl_texture_allocate (CoglTexture *texture,
CoglError **error);
GError **error);
/**
* cogl_texture_is_get_data_supported: (skip)

View File

@ -323,7 +323,7 @@ typedef enum
/**
* COGL_BLEND_STRING_ERROR:
*
* #CoglError domain for blend string parser errors
* #GError domain for blend string parser errors
*
* Since: 1.0
*/

View File

@ -55,7 +55,7 @@ typedef struct _CoglXlibRenderer
} CoglXlibRenderer;
gboolean
_cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error);
_cogl_xlib_renderer_connect (CoglRenderer *renderer, GError **error);
void
_cogl_xlib_renderer_disconnect (CoglRenderer *renderer);

View File

@ -39,7 +39,6 @@
#include "cogl-renderer-private.h"
#include "cogl-xlib-renderer-private.h"
#include "cogl-x11-renderer-private.h"
#include "cogl-error-private.h"
#include "cogl-poll-private.h"
#include "winsys/cogl-winsys-private.h"
@ -162,7 +161,7 @@ _cogl_xlib_renderer_untrap_errors (CoglRenderer *renderer,
}
static Display *
assert_xlib_display (CoglRenderer *renderer, CoglError **error)
assert_xlib_display (CoglRenderer *renderer, GError **error)
{
Display *xdpy = cogl_xlib_renderer_get_foreign_display (renderer);
CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
@ -177,7 +176,7 @@ assert_xlib_display (CoglRenderer *renderer, CoglError **error)
xdpy = XOpenDisplay (_cogl_x11_display_name);
if (xdpy == NULL)
{
_cogl_set_error (error,
g_set_error (error,
COGL_RENDERER_ERROR,
COGL_RENDERER_ERROR_XLIB_DISPLAY_OPEN,
"Failed to open X Display %s", _cogl_x11_display_name);
@ -489,7 +488,7 @@ dispatch_xlib_events (void *user_data, int revents)
}
gboolean
_cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error)
_cogl_xlib_renderer_connect (CoglRenderer *renderer, GError **error)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (renderer);

View File

@ -55,8 +55,6 @@
#include <cogl/cogl-defines.h>
#include <cogl/cogl-macros.h>
#include <cogl/cogl-error.h>
#include <cogl/cogl-object.h>
#include <cogl/cogl1-context.h>
#include <cogl/cogl-bitmap.h>

View File

@ -200,10 +200,6 @@ cogl_double_to_fixed
cogl_end_gl
cogl_error_copy
cogl_error_free
cogl_error_matches
cogl_euler_copy
cogl_euler_equal
cogl_euler_free

View File

@ -47,7 +47,6 @@
#include "cogl-object.h"
#include "cogl-bitmap-private.h"
#include "cogl-atlas-texture-private.h"
#include "cogl-error-private.h"
#include "cogl-sub-texture.h"
#include "cogl-texture-2d-gl.h"
@ -58,7 +57,7 @@ _cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error);
GError **error);
static void
set_auto_mipmap_cb (CoglTexture *sub_texture,
@ -77,7 +76,7 @@ cogl_texture_new_with_size (unsigned int width,
CoglPixelFormat internal_format)
{
CoglTexture *tex;
CoglError *skip_error = NULL;
GError *skip_error = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
@ -88,7 +87,7 @@ cogl_texture_new_with_size (unsigned int width,
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
g_error_free (skip_error);
skip_error = NULL;
cogl_object_unref (tex);
tex = NULL;
@ -111,7 +110,7 @@ cogl_texture_new_with_size (unsigned int width,
* semantics and return NULL if allocation fails... */
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
g_error_free (skip_error);
cogl_object_unref (tex);
return NULL;
}
@ -139,7 +138,7 @@ _cogl_texture_new_from_data (CoglContext *ctx,
CoglPixelFormat internal_format,
int rowstride,
const uint8_t *data,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture *tex;
@ -178,7 +177,7 @@ cogl_texture_new_from_data (int width,
int rowstride,
const uint8_t *data)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
CoglTexture *tex;
_COGL_GET_CONTEXT (ctx, NULL);
@ -191,7 +190,7 @@ cogl_texture_new_from_data (int width,
data,
&ignore_error);
if (!tex)
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return tex;
}
@ -200,10 +199,10 @@ _cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error)
GError **error)
{
CoglTexture *tex;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
if (!flags &&
!COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_ATLAS))
@ -219,7 +218,7 @@ _cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
return COGL_TEXTURE (atlas_tex);
cogl_error_free (internal_error);
g_error_free (internal_error);
internal_error = NULL;
cogl_object_unref (atlas_tex);
}
@ -232,7 +231,7 @@ _cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
if (!cogl_texture_allocate (tex, &internal_error))
{
cogl_error_free (internal_error);
g_error_free (internal_error);
internal_error = NULL;
cogl_object_unref (tex);
tex = NULL;
@ -274,7 +273,7 @@ cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglError *ignore_error = NULL;
GError *ignore_error = NULL;
CoglTexture *tex =
_cogl_texture_new_from_bitmap (bitmap,
flags,
@ -282,7 +281,7 @@ cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
FALSE, /* can't convert in-place */
&ignore_error);
if (!tex)
cogl_error_free (ignore_error);
g_error_free (ignore_error);
return tex;
}
@ -290,7 +289,7 @@ CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
CoglError **error)
GError **error)
{
CoglBitmap *bmp;
CoglTexture *texture = NULL;

View File

@ -70,7 +70,7 @@ cogl_texture_new_with_size (unsigned int width,
* have non-premultiplied source data and are going to adjust the blend
* mode (see cogl_material_set_blend()) or use the data for something
* other than straight blending.
* @error: return location for a #CoglError or %NULL
* @error: return location for a #GError or %NULL
*
* Creates a #CoglTexture from an image file.
*
@ -86,7 +86,7 @@ CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
CoglError **error);
GError **error);
/**
* cogl_texture_new_from_data:

View File

@ -200,7 +200,7 @@ cogl_material_set_alpha_test_function (CoglMaterial *material,
gboolean
cogl_material_set_blend (CoglMaterial *material,
const char *blend_string,
CoglError **error)
GError **error)
{
return cogl_pipeline_set_blend (COGL_PIPELINE (material),
blend_string,
@ -260,7 +260,7 @@ gboolean
cogl_material_set_layer_combine (CoglMaterial *material,
int layer_index,
const char *blend_string,
CoglError **error)
GError **error)
{
return cogl_pipeline_set_layer_combine (COGL_PIPELINE (material),
layer_index,
@ -339,7 +339,7 @@ gboolean
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
int layer_index,
gboolean enable,
CoglError **error)
GError **error)
{
CoglPipeline *pipeline = COGL_PIPELINE (material);
return cogl_pipeline_set_layer_point_sprite_coords_enabled (pipeline,
@ -447,7 +447,7 @@ cogl_material_foreach_layer (CoglMaterial *material,
gboolean
cogl_material_set_depth_state (CoglMaterial *material,
const CoglDepthState *state,
CoglError **error)
GError **error)
{
return cogl_pipeline_set_depth_state (COGL_PIPELINE (material),
state, error);

View File

@ -38,7 +38,6 @@
#include <cogl/cogl-types.h>
#include <cogl/cogl-matrix.h>
#include <cogl/cogl-depth-state.h>
#include <cogl/cogl-error.h>
#include <cogl/cogl-macros.h>
#include <cogl/cogl-object.h>
@ -560,7 +559,7 @@ cogl_material_set_alpha_test_function (CoglMaterial *material,
* @material: A #CoglMaterial object
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired blend function.
* @error: return location for a #CoglError that may report lack of driver
* @error: return location for a #GError that may report lack of driver
* support if you give separate blend string statements for the alpha
* channel and RGB channels since some drivers, or backends such as
* GLES 1.1, don't support this feature. May be %NULL, in which case a
@ -644,7 +643,7 @@ COGL_DEPRECATED_FOR (cogl_pipeline_set_blend)
gboolean
cogl_material_set_blend (CoglMaterial *material,
const char *blend_string,
CoglError **error);
GError **error);
/**
* cogl_material_set_blend_constant:
@ -810,7 +809,7 @@ cogl_material_remove_layer (CoglMaterial *material,
* @layer_index: Specifies the layer you want define a combine function for
* @blend_string: A <link linkend="cogl-Blend-Strings">Cogl blend string</link>
* describing the desired texture combine function.
* @error: A #CoglError that may report parse errors or lack of GPU/driver
* @error: A #GError that may report parse errors or lack of GPU/driver
* support. May be %NULL, in which case a warning will be printed out if an
* error is encountered.
*
@ -902,7 +901,7 @@ gboolean
cogl_material_set_layer_combine (CoglMaterial *material,
int layer_index,
const char *blend_string,
CoglError **error);
GError **error);
/**
* cogl_material_set_layer_combine_constant:
@ -1083,7 +1082,7 @@ cogl_material_set_layer_filters (CoglMaterial *material,
* @material: a #CoglHandle to a material.
* @layer_index: the layer number to change.
* @enable: whether to enable point sprite coord generation.
* @error: A return location for a CoglError, or NULL to ignore errors.
* @error: A return location for a GError, or NULL to ignore errors.
*
* When rendering points, if @enable is %TRUE then the texture
* coordinates for this layer will be replaced with coordinates that
@ -1106,7 +1105,7 @@ gboolean
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
int layer_index,
gboolean enable,
CoglError **error);
GError **error);
/**
* cogl_material_get_layer_point_sprite_coords_enabled:
@ -1310,7 +1309,7 @@ cogl_material_layer_get_wrap_mode_p (CoglMaterialLayer *layer);
* cogl_material_set_depth_state: (skip)
* @material: A #CoglMaterial object
* @state: A #CoglDepthState struct
* @error: A #CoglError to report failures to setup the given @state.
* @error: A #GError to report failures to setup the given @state.
*
* This commits all the depth state configured in @state struct to the
* given @material. The configuration values are copied into the
@ -1331,7 +1330,7 @@ COGL_DEPRECATED_FOR (cogl_pipeline_set_depth_state)
gboolean
cogl_material_set_depth_state (CoglMaterial *material,
const CoglDepthState *state,
CoglError **error);
GError **error);
/**
* cogl_material_get_depth_state: (skip)

View File

@ -37,7 +37,6 @@
#include <string.h>
#include "cogl-private.h"
#include "cogl-error-private.h"
#include "cogl-context-private.h"
#include "cogl-attribute.h"
#include "cogl-attribute-private.h"

View File

@ -51,7 +51,7 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error);
GError **error);
void
_cogl_buffer_gl_unmap (CoglBuffer *buffer);
@ -61,12 +61,12 @@ _cogl_buffer_gl_set_data (CoglBuffer *buffer,
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error);
GError **error);
void *
_cogl_buffer_gl_bind (CoglBuffer *buffer,
CoglBufferBindTarget target,
CoglError **error);
GError **error);
void
_cogl_buffer_gl_unbind (CoglBuffer *buffer);

View File

@ -36,7 +36,6 @@
#include "cogl-context-private.h"
#include "driver/gl/cogl-buffer-gl-private.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-util-gl-private.h"
/*
@ -135,7 +134,7 @@ convert_bind_target_to_gl_target (CoglBufferBindTarget target)
static gboolean
recreate_store (CoglBuffer *buffer,
CoglError **error)
GError **error)
{
CoglContext *ctx = buffer->context;
GLenum gl_target;
@ -206,7 +205,7 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints,
CoglError **error)
GError **error)
{
uint8_t *data;
CoglBufferBindTarget target;
@ -218,7 +217,7 @@ _cogl_buffer_gl_map_range (CoglBuffer *buffer,
((access & COGL_BUFFER_ACCESS_WRITE) &&
!cogl_has_feature (ctx, COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE)))
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Tried to map a buffer with unsupported access mode");
@ -351,13 +350,13 @@ _cogl_buffer_gl_set_data (CoglBuffer *buffer,
unsigned int offset,
const void *data,
unsigned int size,
CoglError **error)
GError **error)
{
CoglBufferBindTarget target;
GLenum gl_target;
CoglContext *ctx = buffer->context;
gboolean status = TRUE;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
target = buffer->last_target;
@ -369,7 +368,7 @@ _cogl_buffer_gl_set_data (CoglBuffer *buffer,
*/
if (internal_error)
{
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
return FALSE;
}
@ -391,7 +390,7 @@ _cogl_buffer_gl_set_data (CoglBuffer *buffer,
void *
_cogl_buffer_gl_bind (CoglBuffer *buffer,
CoglBufferBindTarget target,
CoglError **error)
GError **error)
{
void *ret;

View File

@ -36,7 +36,7 @@
gboolean
_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
CoglError **error);
GError **error);
void
_cogl_offscreen_gl_free (CoglOffscreen *offscreen);
@ -95,7 +95,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error);
GError **error);
#endif /* __COGL_FRAMEBUFFER_GL_PRIVATE_H__ */

View File

@ -33,7 +33,6 @@
#include "cogl-context-private.h"
#include "cogl-framebuffer-private.h"
#include "cogl-error-private.h"
#include "cogl-texture-private.h"
#include "driver/gl/cogl-util-gl-private.h"
#include "driver/gl/cogl-framebuffer-gl-private.h"
@ -770,7 +769,7 @@ _cogl_framebuffer_try_creating_gl_fbo (CoglContext *ctx,
gboolean
_cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
CoglError **error)
GError **error)
{
CoglFramebuffer *fb = COGL_FRAMEBUFFER (offscreen);
CoglContext *ctx = fb->context;
@ -919,7 +918,7 @@ _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen,
}
else
{
_cogl_set_error (error, COGL_FRAMEBUFFER_ERROR,
g_set_error (error, COGL_FRAMEBUFFER_ERROR,
COGL_FRAMEBUFFER_ERROR_ALLOCATE,
"Failed to create an OpenGL framebuffer object");
return FALSE;
@ -1216,7 +1215,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error)
GError **error)
{
CoglContext *ctx = framebuffer->context;
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
@ -1340,7 +1339,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int bpp, rowstride;
gboolean succeeded = FALSE;
uint8_t *pixels;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
rowstride = cogl_bitmap_get_rowstride (bitmap);
@ -1378,7 +1377,7 @@ _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
if (internal_error)
{
cogl_object_unref (shared_bmp);
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
goto EXIT;
}

View File

@ -52,13 +52,13 @@ _cogl_texture_2d_gl_init (CoglTexture2D *tex_2d);
gboolean
_cogl_texture_2d_gl_allocate (CoglTexture *tex,
CoglError **error);
GError **error);
CoglTexture2D *
_cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp,
CoglPixelFormat internal_format,
gboolean can_convert_in_place,
CoglError **error);
GError **error);
#if defined (COGL_HAS_EGL_SUPPORT) && defined (EGL_KHR_image_base)
CoglTexture2D *
@ -67,7 +67,7 @@ _cogl_egl_texture_2d_gl_new_from_image (CoglContext *ctx,
int height,
CoglPixelFormat format,
EGLImageKHR image,
CoglError **error);
GError **error);
#endif
void
@ -108,7 +108,7 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
int dst_x,
int dst_y,
int level,
CoglError **error);
GError **error);
gboolean
_cogl_texture_2d_gl_is_get_data_supported (CoglTexture2D *tex_2d);

View File

@ -40,7 +40,6 @@
#include "cogl-texture-private.h"
#include "cogl-texture-2d-gl.h"
#include "cogl-texture-2d-private.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-texture-2d-gl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
@ -122,7 +121,7 @@ _cogl_texture_2d_gl_init (CoglTexture2D *tex_2d)
static gboolean
allocate_with_size (CoglTexture2D *tex_2d,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglPixelFormat internal_format;
@ -142,7 +141,7 @@ allocate_with_size (CoglTexture2D *tex_2d,
height,
internal_format))
{
_cogl_set_error (error, COGL_TEXTURE_ERROR,
g_set_error_literal (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
@ -188,7 +187,7 @@ allocate_with_size (CoglTexture2D *tex_2d,
static gboolean
allocate_from_bitmap (CoglTexture2D *tex_2d,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglBitmap *bmp = loader->src.bitmap.bitmap;
@ -210,7 +209,7 @@ allocate_from_bitmap (CoglTexture2D *tex_2d,
height,
internal_format))
{
_cogl_set_error (error, COGL_TEXTURE_ERROR,
g_set_error_literal (error, COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_SIZE,
"Failed to create texture 2d due to size/format"
" constraints");
@ -239,7 +238,7 @@ allocate_from_bitmap (CoglTexture2D *tex_2d,
supported we can fallback to using GL_GENERATE_MIPMAP */
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
CoglError *ignore = NULL;
GError *ignore = NULL;
uint8_t *data = _cogl_bitmap_map (upload_bmp,
COGL_BUFFER_ACCESS_READ, 0,
&ignore);
@ -258,7 +257,7 @@ allocate_from_bitmap (CoglTexture2D *tex_2d,
{
g_warning ("Failed to read first pixel of bitmap for "
"glGenerateMipmap fallback");
cogl_error_free (ignore);
g_error_free (ignore);
memset (tex_2d->first_pixel.data, 0,
_cogl_pixel_format_get_bytes_per_pixel (format));
}
@ -295,7 +294,7 @@ allocate_from_bitmap (CoglTexture2D *tex_2d,
static gboolean
allocate_from_egl_image (CoglTexture2D *tex_2d,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglContext *ctx = tex->context;
@ -311,7 +310,7 @@ allocate_from_egl_image (CoglTexture2D *tex_2d,
ctx->glEGLImageTargetTexture2D (GL_TEXTURE_2D, loader->src.egl_image.image);
if (_cogl_gl_util_get_error (ctx) != GL_NO_ERROR)
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_BAD_PARAMETER,
"Could not create a CoglTexture2D from a given "
@ -334,7 +333,7 @@ allocate_from_egl_image (CoglTexture2D *tex_2d,
static gboolean
allocate_from_gl_foreign (CoglTexture2D *tex_2d,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglContext *ctx = tex->context;
@ -344,7 +343,7 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
if (!ctx->texture_driver->allows_foreign_gl_target (ctx, GL_TEXTURE_2D))
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Foreign GL_TEXTURE_2D textures are not "
@ -359,7 +358,7 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
loader->src.gl_foreign.gl_handle, TRUE);
if (_cogl_gl_util_get_error (ctx) != GL_NO_ERROR)
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Failed to bind foreign GL_TEXTURE_2D texture");
@ -393,10 +392,11 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
gl_int_format,
&format))
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Unsupported internal format for foreign texture");
"Unsupported internal format for foreign "
"texture");
return FALSE;
}
}
@ -415,10 +415,11 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
/* Compressed texture images not supported */
if (gl_compressed == GL_TRUE)
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Compressed foreign textures aren't currently supported");
"Compressed foreign textures aren't currently"
" supported");
return FALSE;
}
@ -459,7 +460,7 @@ allocate_from_gl_foreign (CoglTexture2D *tex_2d,
static gboolean
allocate_custom_egl_image_external (CoglTexture2D *tex_2d,
CoglTextureLoader *loader,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglContext *ctx = tex->context;
@ -480,7 +481,7 @@ allocate_custom_egl_image_external (CoglTexture2D *tex_2d,
if (_cogl_gl_util_get_error (ctx) != GL_NO_ERROR)
{
_cogl_set_error (error,
g_set_error_literal (error,
COGL_TEXTURE_ERROR,
COGL_TEXTURE_ERROR_BAD_PARAMETER,
"Could not create a CoglTexture2D from a given "
@ -518,7 +519,7 @@ cogl_texture_2d_new_from_egl_image_external (CoglContext *ctx,
CoglTexture2DEGLImageExternalAlloc alloc,
gpointer user_data,
GDestroyNotify destroy,
CoglError **error)
GError **error)
{
CoglTextureLoader *loader;
CoglTexture2D *tex_2d;
@ -552,7 +553,7 @@ cogl_texture_2d_new_from_egl_image_external (CoglContext *ctx,
gboolean
_cogl_texture_2d_gl_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
CoglTextureLoader *loader = tex->loader;
@ -754,7 +755,7 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
int dst_x,
int dst_y,
int level,
CoglError **error)
GError **error)
{
CoglTexture *tex = COGL_TEXTURE (tex_2d);
CoglContext *ctx = tex->context;
@ -784,7 +785,7 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
if (dst_x == 0 && dst_y == 0 &&
!cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN))
{
CoglError *ignore = NULL;
GError *ignore = NULL;
uint8_t *data =
_cogl_bitmap_map (upload_bmp, COGL_BUFFER_ACCESS_READ, 0, &ignore);
CoglPixelFormat bpp =
@ -806,7 +807,7 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
{
g_warning ("Failed to read first bitmap pixel for "
"glGenerateMipmap fallback");
cogl_error_free (ignore);
g_error_free (ignore);
memset (tex_2d->first_pixel.data, 0, bpp);
}
}

View File

@ -83,7 +83,7 @@ void
_cogl_gl_util_clear_gl_errors (CoglContext *ctx);
gboolean
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error);
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, GError **error);
/* Parses a GL version number stored in a string. @version_string must
* point to the beginning of the version number (ie, it can't point to

View File

@ -34,7 +34,6 @@
#include "cogl-types.h"
#include "cogl-context-private.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-util-gl-private.h"
#ifdef COGL_GL_DEBUG
@ -96,7 +95,7 @@ _cogl_gl_util_clear_gl_errors (CoglContext *ctx)
}
gboolean
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error)
_cogl_gl_util_catch_out_of_memory (CoglContext *ctx, GError **error)
{
GLenum gl_error;
gboolean out_of_memory = FALSE;
@ -118,7 +117,7 @@ _cogl_gl_util_catch_out_of_memory (CoglContext *ctx, CoglError **error)
if (out_of_memory)
{
_cogl_set_error (error, COGL_SYSTEM_ERROR,
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY,
"Out of memory");
return TRUE;

View File

@ -36,7 +36,6 @@
#include "cogl-context-private.h"
#include "cogl-feature-private.h"
#include "cogl-renderer-private.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-util-gl-private.h"
#include "driver/gl/cogl-framebuffer-gl-private.h"
#include "driver/gl/cogl-texture-2d-gl-private.h"
@ -304,13 +303,13 @@ _cogl_get_gl_version (CoglContext *ctx,
static gboolean
check_gl_version (CoglContext *ctx,
char **gl_extensions,
CoglError **error)
GError **error)
{
int major, minor;
if (!_cogl_get_gl_version (ctx, &major, &minor))
{
_cogl_set_error (error,
g_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_UNKNOWN_VERSION,
"The OpenGL version could not be determined");
@ -320,7 +319,7 @@ check_gl_version (CoglContext *ctx,
/* We require GLSL 1.20, which is implied by OpenGL 2.1. */
if (!COGL_CHECK_GL_VERSION (major, minor, 2, 1))
{
_cogl_set_error (error,
g_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_INVALID_VERSION,
"OpenGL 2.1 or better is required");
@ -332,7 +331,7 @@ check_gl_version (CoglContext *ctx,
static gboolean
_cogl_driver_update_features (CoglContext *ctx,
CoglError **error)
GError **error)
{
CoglFeatureFlags flags = 0;
unsigned long private_features
@ -527,7 +526,7 @@ _cogl_driver_update_features (CoglContext *ctx,
if (!COGL_FLAGS_GET (private_features, COGL_PRIVATE_FEATURE_ALPHA_TEXTURES) &&
!COGL_FLAGS_GET (private_features, COGL_PRIVATE_FEATURE_TEXTURE_SWIZZLE))
{
_cogl_set_error (error,
g_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_NO_SUITABLE_DRIVER_FOUND,
"The GL_ARB_texture_swizzle extension is required "

View File

@ -44,7 +44,6 @@
#include "cogl-context-private.h"
#include "cogl-object-private.h"
#include "cogl-primitives.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-util-gl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
@ -191,7 +190,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
GError **error)
{
GLenum gl_target;
GLuint gl_handle;
@ -199,7 +198,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
gboolean status = TRUE;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
int level_width;
int level_height;
@ -212,7 +211,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
* problems... */
if (internal_error)
{
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
return FALSE;
}
@ -299,13 +298,13 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
GLint internal_gl_format,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
GError **error)
{
uint8_t *data;
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
gboolean status = TRUE;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
data = _cogl_bitmap_gl_bind (source_bmp,
COGL_BUFFER_ACCESS_READ,
@ -317,7 +316,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
* problems... */
if (internal_error)
{
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
return FALSE;
}

View File

@ -33,7 +33,6 @@
#include <string.h>
#include "cogl-context-private.h"
#include "cogl-error-private.h"
#include "cogl-feature-private.h"
#include "cogl-renderer-private.h"
#include "cogl-private.h"
@ -239,7 +238,7 @@ _cogl_get_gl_version (CoglContext *ctx,
static gboolean
_cogl_driver_update_features (CoglContext *context,
CoglError **error)
GError **error)
{
unsigned long private_features
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)] = { 0 };
@ -290,7 +289,7 @@ _cogl_driver_update_features (CoglContext *context,
if (!COGL_CHECK_GL_VERSION (gl_major, gl_minor, 2, 0))
{
_cogl_set_error (error,
g_set_error (error,
COGL_DRIVER_ERROR,
COGL_DRIVER_ERROR_INVALID_VERSION,
"OpenGL ES 2.0 or better is required");

View File

@ -44,7 +44,6 @@
#include "cogl-context-private.h"
#include "cogl-object-private.h"
#include "cogl-primitives.h"
#include "cogl-error-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
#include "driver/gl/cogl-util-gl-private.h"
#include "driver/gl/cogl-texture-gl-private.h"
@ -150,7 +149,7 @@ _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx,
static CoglBitmap *
prepare_bitmap_alignment_for_upload (CoglContext *ctx,
CoglBitmap *src_bmp,
CoglError **error)
GError **error)
{
CoglPixelFormat format = cogl_bitmap_get_format (src_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
@ -190,7 +189,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
CoglBitmap *source_bmp,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
GError **error)
{
GLenum gl_target;
GLuint gl_handle;
@ -200,7 +199,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
CoglBitmap *slice_bmp;
int rowstride;
gboolean status = TRUE;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
int level_width;
int level_height;
@ -254,7 +253,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
* problems... */
if (internal_error)
{
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
cogl_object_unref (slice_bmp);
return FALSE;
}
@ -335,7 +334,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
GLint internal_gl_format,
GLuint source_gl_format,
GLuint source_gl_type,
CoglError **error)
GError **error)
{
CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp);
int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format);
@ -344,7 +343,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
int bmp_height = cogl_bitmap_get_height (source_bmp);
CoglBitmap *bmp;
uint8_t *data;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
gboolean status = TRUE;
bmp = prepare_bitmap_alignment_for_upload (ctx, source_bmp, error);
@ -369,7 +368,7 @@ _cogl_texture_driver_upload_to_gl (CoglContext *ctx,
if (internal_error)
{
cogl_object_unref (bmp);
_cogl_propagate_error (error, internal_error);
g_propagate_error (error, internal_error);
return FALSE;
}

View File

@ -36,7 +36,6 @@
#include "cogl-context-private.h"
#include "cogl-feature-private.h"
#include "cogl-renderer-private.h"
#include "cogl-error-private.h"
#include "cogl-framebuffer-nop-private.h"
#include "cogl-texture-2d-nop-private.h"
#include "cogl-attribute-nop-private.h"
@ -44,7 +43,7 @@
static gboolean
_cogl_driver_update_features (CoglContext *ctx,
CoglError **error)
GError **error)
{
/* _cogl_gpu_info_init (ctx, &ctx->gpu); */

View File

@ -39,7 +39,7 @@
gboolean
_cogl_offscreen_nop_allocate (CoglOffscreen *offscreen,
CoglError **error);
GError **error);
void
_cogl_offscreen_nop_free (CoglOffscreen *offscreen);
@ -95,6 +95,6 @@ _cogl_framebuffer_nop_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error);
GError **error);
#endif /* _COGL_FRAMEBUFFER_NOP_PRIVATE_H_ */

View File

@ -44,7 +44,7 @@ _cogl_framebuffer_nop_flush_state (CoglFramebuffer *draw_buffer,
gboolean
_cogl_offscreen_nop_allocate (CoglOffscreen *offscreen,
CoglError **error)
GError **error)
{
return TRUE;
}
@ -113,7 +113,7 @@ _cogl_framebuffer_nop_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
int y,
CoglReadPixelsFlags source,
CoglBitmap *bitmap,
CoglError **error)
GError **error)
{
return TRUE;
}

View File

@ -52,7 +52,7 @@ _cogl_texture_2d_nop_init (CoglTexture2D *tex_2d);
gboolean
_cogl_texture_2d_nop_allocate (CoglTexture *tex,
CoglError **error);
GError **error);
void
_cogl_texture_2d_nop_flush_legacy_texobj_filters (CoglTexture *tex,
@ -92,7 +92,7 @@ _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
int dst_x,
int dst_y,
int level,
CoglError **error);
GError **error);
void
_cogl_texture_2d_nop_get_data (CoglTexture2D *tex_2d,

View File

@ -39,7 +39,6 @@
#include "cogl-private.h"
#include "cogl-texture-2d-nop-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-error-private.h"
void
_cogl_texture_2d_nop_free (CoglTexture2D *tex_2d)
@ -62,7 +61,7 @@ _cogl_texture_2d_nop_init (CoglTexture2D *tex_2d)
gboolean
_cogl_texture_2d_nop_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
return TRUE;
}
@ -116,7 +115,7 @@ _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d,
int dst_x,
int dst_y,
int level,
CoglError **error)
GError **error)
{
return TRUE;
}

View File

@ -37,7 +37,6 @@ global:
_cogl_onscreen_notify_frame_sync;
_cogl_winsys_egl_renderer_connect_common;
_cogl_winsys_error_quark;
_cogl_set_error;
_cogl_poll_renderer_add_fd;
_cogl_poll_renderer_add_idle;
_cogl_framebuffer_winsys_update_size;

View File

@ -131,7 +131,6 @@ cogl_nonintrospected_headers = [
'cogl-macros.h',
'cogl-fence.h',
'cogl-version.h',
'cogl-error.h',
'cogl-gtype-private.h',
'cogl-glib-source.h',
]
@ -365,8 +364,6 @@ cogl_sources = [
'cogl-magazine.c',
'cogl-gles2-context-private.h',
'cogl-gles2-context.c',
'cogl-error-private.h',
'cogl-error.c',
'cogl-closure-list-private.h',
'cogl-closure-list.c',
'cogl-fence.c',

View File

@ -49,7 +49,6 @@
#include "cogl-renderer-private.h"
#include "cogl-object-private.h"
#include "cogl-xlib.h"
#include "cogl-error-private.h"
#include "cogl-private.h"
#include "cogl-gtype-private.h"
#include "driver/gl/cogl-pipeline-opengl-private.h"
@ -287,7 +286,7 @@ _cogl_texture_pixmap_x11_new (CoglContext *ctxt,
uint32_t pixmap,
gboolean automatic_updates,
CoglTexturePixmapStereoMode stereo_mode,
CoglError **error)
GError **error)
{
CoglTexturePixmapX11 *tex_pixmap = g_new (CoglTexturePixmapX11, 1);
Display *display = cogl_xlib_renderer_get_display (ctxt->display->renderer);
@ -307,7 +306,7 @@ _cogl_texture_pixmap_x11_new (CoglContext *ctxt,
&pixmap_border_width, &tex_pixmap->depth))
{
g_free (tex_pixmap);
_cogl_set_error (error,
g_set_error_literal (error,
COGL_TEXTURE_PIXMAP_X11_ERROR,
COGL_TEXTURE_PIXMAP_X11_ERROR_X11,
"Unable to query pixmap size");
@ -339,7 +338,7 @@ _cogl_texture_pixmap_x11_new (CoglContext *ctxt,
if (!XGetWindowAttributes (display, pixmap_root_window, &window_attributes))
{
g_free (tex_pixmap);
_cogl_set_error (error,
g_set_error_literal (error,
COGL_TEXTURE_PIXMAP_X11_ERROR,
COGL_TEXTURE_PIXMAP_X11_ERROR_X11,
"Unable to query root window attributes");
@ -392,7 +391,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new (CoglContext *ctxt,
uint32_t pixmap,
gboolean automatic_updates,
CoglError **error)
GError **error)
{
return _cogl_texture_pixmap_x11_new (ctxt, pixmap,
@ -404,7 +403,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new_left (CoglContext *ctxt,
uint32_t pixmap,
gboolean automatic_updates,
CoglError **error)
GError **error)
{
return _cogl_texture_pixmap_x11_new (ctxt, pixmap,
automatic_updates, COGL_TEXTURE_PIXMAP_LEFT,
@ -443,7 +442,7 @@ cogl_texture_pixmap_x11_new_right (CoglTexturePixmapX11 *tfp_left)
static gboolean
_cogl_texture_pixmap_x11_allocate (CoglTexture *tex,
CoglError **error)
GError **error)
{
return TRUE;
}
@ -579,7 +578,7 @@ create_fallback_texture (CoglContext *ctx,
CoglPixelFormat internal_format)
{
CoglTexture *tex;
CoglError *skip_error = NULL;
GError *skip_error = NULL;
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
@ -592,7 +591,7 @@ create_fallback_texture (CoglContext *ctx,
* lazily when uploading data. */
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
g_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -624,7 +623,7 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap)
int x, y, width, height;
int bpp;
int offset;
CoglError *ignore = NULL;
GError *ignore = NULL;
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
@ -846,14 +845,15 @@ _cogl_texture_pixmap_x11_set_region (CoglTexture *tex,
int dst_height,
int level,
CoglBitmap *bmp,
CoglError **error)
GError **error)
{
/* This doesn't make much sense for texture from pixmap so it's not
supported */
_cogl_set_error (error,
g_set_error_literal (error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,
"Explicitly setting a region of a TFP texture unsupported");
"Explicitly setting a region of a TFP texture "
"unsupported");
return FALSE;
}

View File

@ -86,7 +86,7 @@ typedef enum
/**
* COGL_TEXTURE_PIXMAP_X11_ERROR:
*
* #CoglError domain for texture-pixmap-x11 errors.
* #GError domain for texture-pixmap-x11 errors.
*
* Since: 1.10
*/
@ -114,7 +114,7 @@ uint32_t cogl_texture_pixmap_x11_error_quark (void);
* @pixmap: A X11 pixmap ID
* @automatic_updates: Whether to automatically copy the contents of
* the pixmap to the texture.
* @error: A #CoglError for exceptions
* @error: A #GError for exceptions
*
* Creates a texture that contains the contents of @pixmap. If
* @automatic_updates is %TRUE then Cogl will attempt to listen for
@ -130,7 +130,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new (CoglContext *context,
uint32_t pixmap,
gboolean automatic_updates,
CoglError **error);
GError **error);
/**
* cogl_texture_pixmap_x11_new_left:
@ -138,7 +138,7 @@ cogl_texture_pixmap_x11_new (CoglContext *context,
* @pixmap: A X11 pixmap ID
* @automatic_updates: Whether to automatically copy the contents of
* the pixmap to the texture.
* @error: A #CoglError for exceptions
* @error: A #GError for exceptions
*
* Creates one of a pair of textures to contain the contents of @pixmap,
* which has stereo content. (Different images for the right and left eyes.)
@ -169,7 +169,7 @@ CoglTexturePixmapX11 *
cogl_texture_pixmap_x11_new_left (CoglContext *context,
uint32_t pixmap,
gboolean automatic_updates,
CoglError **error);
GError **error);
/**
* cogl_texture_pixmap_x11_new_right:

View File

@ -62,19 +62,19 @@ typedef struct _CoglWinsysEGLVtable
{
gboolean
(* display_setup) (CoglDisplay *display,
CoglError **error);
GError **error);
void
(* display_destroy) (CoglDisplay *display);
gboolean
(* context_created) (CoglDisplay *display,
CoglError **error);
GError **error);
void
(* cleanup_context) (CoglDisplay *display);
gboolean
(* context_init) (CoglContext *context, CoglError **error);
(* context_init) (CoglContext *context, GError **error);
void
(* context_deinit) (CoglContext *context);
@ -82,7 +82,7 @@ typedef struct _CoglWinsysEGLVtable
gboolean
(* onscreen_init) (CoglOnscreen *onscreen,
EGLConfig config,
CoglError **error);
GError **error);
void
(* onscreen_deinit) (CoglOnscreen *onscreen);
@ -94,7 +94,7 @@ typedef struct _CoglWinsysEGLVtable
(* choose_config) (CoglDisplay *display,
EGLint *attributes,
EGLConfig *out_config,
CoglError **error);
GError **error);
} CoglWinsysEGLVtable;
typedef enum _CoglEGLWinsysFeature
@ -207,6 +207,6 @@ _cogl_egl_query_wayland_buffer (CoglContext *ctx,
gboolean
_cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
CoglError **error);
GError **error);
#endif /* __COGL_WINSYS_EGL_PRIVATE_H */

View File

@ -44,7 +44,6 @@
#include "cogl-texture-pixmap-x11-private.h"
#include "cogl-texture-2d-private.h"
#include "cogl-texture-2d.h"
#include "cogl-error-private.h"
#include "cogl-poll-private.h"
#include "winsys/cogl-winsys-egl-x11-private.h"
#include "winsys/cogl-winsys-egl-private.h"
@ -294,7 +293,7 @@ _cogl_winsys_egl_get_display (void *native)
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
CoglRendererEGL *egl_renderer;
CoglXlibRenderer *xlib_renderer;
@ -337,7 +336,7 @@ static gboolean
_cogl_winsys_egl_choose_config (CoglDisplay *display,
EGLint *attributes,
EGLConfig *out_config,
CoglError **error)
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -350,7 +349,7 @@ _cogl_winsys_egl_choose_config (CoglDisplay *display,
&config_count);
if (status != EGL_TRUE || config_count == 0)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"No compatible EGL configs found");
return FALSE;
@ -361,7 +360,7 @@ _cogl_winsys_egl_choose_config (CoglDisplay *display,
static gboolean
_cogl_winsys_egl_display_setup (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglDisplayEGL *egl_display = display->winsys;
CoglDisplayXlib *xlib_display;
@ -382,7 +381,7 @@ _cogl_winsys_egl_display_destroy (CoglDisplay *display)
static gboolean
_cogl_winsys_egl_context_init (CoglContext *context,
CoglError **error)
GError **error)
{
cogl_xlib_renderer_add_filter (context->display->renderer,
event_filter_cb,
@ -415,7 +414,7 @@ _cogl_winsys_egl_context_deinit (CoglContext *context)
static gboolean
_cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
EGLConfig egl_config,
CoglError **error)
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -456,7 +455,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign "
"xid 0x%08lX: %s",
@ -491,7 +490,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
xvisinfo = get_visual_info (display, egl_config);
if (xvisinfo == NULL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
@ -533,7 +532,7 @@ _cogl_winsys_egl_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
@ -654,7 +653,7 @@ _cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
static gboolean
_cogl_winsys_egl_context_created (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
@ -727,7 +726,7 @@ _cogl_winsys_egl_context_created (CoglDisplay *display,
return TRUE;
fail:
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
return FALSE;

View File

@ -42,7 +42,6 @@
#include "cogl-renderer-private.h"
#include "cogl-onscreen-template-private.h"
#include "cogl-gles2-context-private.h"
#include "cogl-error-private.h"
#include "cogl-egl.h"
#include "cogl-private.h"
#include "winsys/cogl-winsys-egl-private.h"
@ -201,7 +200,7 @@ check_egl_extensions (CoglRenderer *renderer)
gboolean
_cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
CoglRendererEGL *egl_renderer = renderer->winsys;
@ -209,7 +208,7 @@ _cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
&egl_renderer->egl_version_major,
&egl_renderer->egl_version_minor))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Couldn't initialize EGL");
return FALSE;
@ -222,7 +221,7 @@ _cogl_winsys_egl_renderer_connect_common (CoglRenderer *renderer,
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
/* This function must be overridden by a platform winsys */
g_assert_not_reached ();
@ -346,7 +345,7 @@ cleanup_context (CoglDisplay *display)
static gboolean
try_create_context (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglRenderer *renderer = display->renderer;
CoglDisplayEGL *egl_display = display->winsys;
@ -376,7 +375,7 @@ try_create_context (CoglDisplay *display,
&config,
&config_error))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Couldn't choose config: %s", config_error->message);
g_error_free (config_error);
@ -451,7 +450,7 @@ try_create_context (CoglDisplay *display,
return TRUE;
fail:
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"%s", error_message);
@ -480,7 +479,7 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static gboolean
_cogl_winsys_display_setup (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglDisplayEGL *egl_display;
CoglRenderer *renderer = display->renderer;
@ -520,7 +519,7 @@ error:
}
static gboolean
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
_cogl_winsys_context_init (CoglContext *context, GError **error)
{
CoglRenderer *renderer = context->display->renderer;
CoglDisplayEGL *egl_display = context->display->winsys;
@ -591,7 +590,7 @@ typedef struct _CoglGLES2ContextEGL
} CoglGLES2ContextEGL;
static void *
_cogl_winsys_context_create_gles2_context (CoglContext *ctx, CoglError **error)
_cogl_winsys_context_create_gles2_context (CoglContext *ctx, GError **error)
{
CoglRendererEGL *egl_renderer = ctx->display->renderer->winsys;
CoglDisplayEGL *egl_display = ctx->display->winsys;
@ -608,7 +607,7 @@ _cogl_winsys_context_create_gles2_context (CoglContext *ctx, CoglError **error)
attribs);
if (egl_context == EGL_NO_CONTEXT)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_GLES2_CONTEXT,
"%s", get_error_string ());
return NULL;
@ -634,7 +633,7 @@ _cogl_winsys_destroy_gles2_context (CoglGLES2Context *gles2_ctx)
static gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglError **error)
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -659,7 +658,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
&config_count);
if (status != EGL_TRUE || config_count == 0)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Failed to find a suitable EGL configuration");
return FALSE;
@ -890,7 +889,7 @@ _cogl_winsys_save_context (CoglContext *ctx)
}
static gboolean
_cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, CoglError **error)
_cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, GError **error)
{
CoglContext *ctx = gles2_ctx->context;
CoglDisplayEGL *egl_display = ctx->display->winsys;
@ -909,7 +908,7 @@ _cogl_winsys_set_gles2_context (CoglGLES2Context *gles2_ctx, CoglError **error)
if (!status)
{
_cogl_set_error (error,
g_set_error (error,
COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_MAKE_CURRENT,
"Failed to make gles2 context current");

View File

@ -50,7 +50,6 @@
#include "cogl-swap-chain-private.h"
#include "cogl-xlib-renderer.h"
#include "cogl-util.h"
#include "cogl-error-private.h"
#include "cogl-poll-private.h"
#include "cogl-version.h"
#include "cogl-glx.h"
@ -660,7 +659,7 @@ _cogl_winsys_renderer_outputs_changed (CoglRenderer *renderer)
static gboolean
resolve_core_glx_functions (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
CoglGLXRenderer *glx_renderer;
@ -679,7 +678,7 @@ resolve_core_glx_functions (CoglRenderer *renderer,
!g_module_symbol (glx_renderer->libgl_module, "glXQueryDrawable",
(void **) &glx_renderer->glXQueryDrawable))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to resolve required GLX symbol");
return FALSE;
@ -753,7 +752,7 @@ update_base_winsys_features (CoglRenderer *renderer)
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
CoglGLXRenderer *glx_renderer;
CoglXlibRenderer *xlib_renderer;
@ -769,7 +768,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (renderer->driver != COGL_DRIVER_GL &&
renderer->driver != COGL_DRIVER_GL3)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"GLX Backend can only be used in conjunction with OpenGL");
goto error;
@ -780,7 +779,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (glx_renderer->libgl_module == NULL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"Failed to dynamically open the OpenGL library");
goto error;
@ -793,7 +792,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
&glx_renderer->glx_error_base,
&glx_renderer->glx_event_base))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"XServer appears to lack required GLX support");
goto error;
@ -807,7 +806,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
&glx_renderer->glx_minor)
|| !(glx_renderer->glx_major == 1 && glx_renderer->glx_minor >= 2))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT,
"XServer appears to lack required GLX 1.2 support");
goto error;
@ -825,7 +824,7 @@ error:
}
static gboolean
update_winsys_features (CoglContext *context, CoglError **error)
update_winsys_features (CoglContext *context, GError **error)
{
CoglGLXDisplay *glx_display = context->display->winsys;
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
@ -986,7 +985,7 @@ static gboolean
find_fbconfig (CoglDisplay *display,
CoglFramebufferConfig *config,
GLXFBConfig *config_ret,
CoglError **error)
GError **error)
{
CoglXlibRenderer *xlib_renderer =
_cogl_xlib_renderer_get_data (display->renderer);
@ -1006,7 +1005,7 @@ find_fbconfig (CoglDisplay *display,
if (!configs || n_configs == 0)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Failed to find any compatible fbconfigs");
ret = FALSE;
@ -1036,7 +1035,7 @@ find_fbconfig (CoglDisplay *display,
}
}
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find fbconfig with rgba visual");
ret = FALSE;
@ -1122,7 +1121,7 @@ create_gl3_context (CoglDisplay *display,
}
static gboolean
create_context (CoglDisplay *display, CoglError **error)
create_context (CoglDisplay *display, GError **error)
{
CoglGLXDisplay *glx_display = display->winsys;
CoglXlibRenderer *xlib_renderer =
@ -1131,7 +1130,7 @@ create_context (CoglDisplay *display, CoglError **error)
gboolean support_transparent_windows =
display->onscreen_template->config.swap_chain->has_alpha;
GLXFBConfig config;
CoglError *fbconfig_error = NULL;
GError *fbconfig_error = NULL;
XSetWindowAttributes attrs;
XVisualInfo *xvisinfo;
GLXDrawable dummy_drawable;
@ -1144,11 +1143,11 @@ create_context (CoglDisplay *display, CoglError **error)
&fbconfig_error);
if (!glx_display->found_fbconfig)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find suitable fbconfig for the GLX context: %s",
fbconfig_error->message);
cogl_error_free (fbconfig_error);
g_error_free (fbconfig_error);
return FALSE;
}
@ -1173,7 +1172,7 @@ create_context (CoglDisplay *display, CoglError **error)
if (_cogl_xlib_renderer_untrap_errors (display->renderer, &old_state) ||
glx_display->glx_context == NULL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to create suitable GL context");
return FALSE;
@ -1196,7 +1195,7 @@ create_context (CoglDisplay *display, CoglError **error)
config);
if (xvisinfo == NULL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to retrieve the X11 visual");
return FALSE;
@ -1251,7 +1250,7 @@ create_context (CoglDisplay *display, CoglError **error)
if (_cogl_xlib_renderer_untrap_errors (display->renderer, &old_state))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to select the newly created GLX context");
return FALSE;
@ -1298,7 +1297,7 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static gboolean
_cogl_winsys_display_setup (CoglDisplay *display,
CoglError **error)
GError **error)
{
CoglGLXDisplay *glx_display;
int i;
@ -1322,7 +1321,7 @@ error:
}
static gboolean
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
_cogl_winsys_context_init (CoglContext *context, GError **error)
{
context->winsys = g_new0 (CoglContextGLX, 1);
@ -1343,7 +1342,7 @@ _cogl_winsys_context_deinit (CoglContext *context)
static gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglError **error)
GError **error)
{
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
CoglContext *context = framebuffer->context;
@ -1356,7 +1355,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglOnscreenXlib *xlib_onscreen;
CoglOnscreenGLX *glx_onscreen;
GLXFBConfig fbconfig;
CoglError *fbconfig_error = NULL;
GError *fbconfig_error = NULL;
g_return_val_if_fail (glx_display->glx_context, FALSE);
@ -1364,11 +1363,11 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
&fbconfig,
&fbconfig_error))
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
"Unable to find suitable fbconfig for the GLX context: %s",
fbconfig_error->message);
cogl_error_free (fbconfig_error);
g_error_free (fbconfig_error);
return FALSE;
}
@ -1412,7 +1411,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
{
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror, message, sizeof(message));
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to query geometry of foreign xid 0x%08lX: %s",
xwin, message);
@ -1446,7 +1445,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
fbconfig);
if (xvisinfo == NULL)
{
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"Unable to retrieve the X11 visual of context's "
"fbconfig");
@ -1485,7 +1484,7 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
char message[1000];
XGetErrorText (xlib_renderer->xdpy, xerror,
message, sizeof (message));
_cogl_set_error (error, COGL_WINSYS_ERROR,
g_set_error (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
"X error while creating Window for CoglOnscreen: %s",
message);
@ -1688,8 +1687,7 @@ _cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
XSync (xlib_renderer->xdpy, False);
/* FIXME: We should be reporting a CoglError here
*/
/* FIXME: We should be reporting a GError here */
if (_cogl_xlib_renderer_untrap_errors (context->display->renderer,
&old_state))
{
@ -2757,7 +2755,7 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
if (texture_info->glx_tex == NULL)
{
CoglPixelFormat texture_format;
CoglError *error = NULL;
GError *error = NULL;
texture_format = (tex_pixmap->depth >= 32 ?
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
@ -2775,7 +2773,7 @@ _cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
COGL_NOTE (TEXTURE_PIXMAP, "Falling back for %p because a "
"texture 2d could not be created: %s",
tex_pixmap, error->message);
cogl_error_free (error);
g_error_free (error);
free_glx_pixmap (ctx, glx_tex_pixmap);
return FALSE;
}

View File

@ -79,7 +79,7 @@ typedef struct _CoglWinsysVtable
gboolean in_core);
gboolean
(*renderer_connect) (CoglRenderer *renderer, CoglError **error);
(*renderer_connect) (CoglRenderer *renderer, GError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
@ -88,22 +88,22 @@ typedef struct _CoglWinsysVtable
(*renderer_outputs_changed) (CoglRenderer *renderer);
gboolean
(*display_setup) (CoglDisplay *display, CoglError **error);
(*display_setup) (CoglDisplay *display, GError **error);
void
(*display_destroy) (CoglDisplay *display);
gboolean
(*context_init) (CoglContext *context, CoglError **error);
(*context_init) (CoglContext *context, GError **error);
void
(*context_deinit) (CoglContext *context);
void *
(*context_create_gles2_context) (CoglContext *ctx, CoglError **error);
(*context_create_gles2_context) (CoglContext *ctx, GError **error);
gboolean
(*onscreen_init) (CoglOnscreen *onscreen, CoglError **error);
(*onscreen_init) (CoglOnscreen *onscreen, GError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
@ -162,7 +162,7 @@ typedef struct _CoglWinsysVtable
(*save_context) (CoglContext *ctx);
gboolean
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, CoglError **error);
(*set_gles2_context) (CoglGLES2Context *gles2_ctx, GError **error);
void
(*restore_context) (CoglContext *ctx);

View File

@ -80,7 +80,7 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static gboolean
_cogl_winsys_renderer_connect (CoglRenderer *renderer,
CoglError **error)
GError **error)
{
renderer->winsys = &_cogl_winsys_stub_dummy_ptr;
return TRUE;
@ -94,14 +94,14 @@ _cogl_winsys_display_destroy (CoglDisplay *display)
static gboolean
_cogl_winsys_display_setup (CoglDisplay *display,
CoglError **error)
GError **error)
{
display->winsys = &_cogl_winsys_stub_dummy_ptr;
return TRUE;
}
static gboolean
_cogl_winsys_context_init (CoglContext *context, CoglError **error)
_cogl_winsys_context_init (CoglContext *context, GError **error)
{
context->winsys = &_cogl_winsys_stub_dummy_ptr;
@ -121,7 +121,7 @@ _cogl_winsys_context_deinit (CoglContext *context)
static gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
CoglError **error)
GError **error)
{
return TRUE;
}

View File

@ -106,7 +106,7 @@ test_utils_init (TestFlags requirement_flags,
TestFlags known_failure_flags)
{
static int counter = 0;
CoglError *error = NULL;
GError *error = NULL;
CoglOnscreen *onscreen = NULL;
CoglDisplay *display;
CoglRenderer *renderer;
@ -347,7 +347,7 @@ test_utils_texture_new_with_size (CoglContext *ctx,
CoglTextureComponents components)
{
CoglTexture *tex;
CoglError *skip_error = NULL;
GError *skip_error = NULL;
/* First try creating a fast-path non-sliced texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_with_size (ctx, width, height));
@ -356,7 +356,7 @@ test_utils_texture_new_with_size (CoglContext *ctx,
if (!cogl_texture_allocate (tex, &skip_error))
{
cogl_error_free (skip_error);
g_error_free (skip_error);
cogl_object_unref (tex);
tex = NULL;
}
@ -402,7 +402,7 @@ test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
{
CoglAtlasTexture *atlas_tex;
CoglTexture *tex;
CoglError *internal_error = NULL;
GError *internal_error = NULL;
if (!flags)
{
@ -414,17 +414,17 @@ test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
if (cogl_texture_allocate (COGL_TEXTURE (atlas_tex), &internal_error))
return COGL_TEXTURE (atlas_tex);
cogl_error_free (internal_error);
cogl_object_unref (atlas_tex);
internal_error = NULL;
}
g_clear_error (&internal_error);
/* If that doesn't work try a fast path 2D texture */
tex = COGL_TEXTURE (cogl_texture_2d_new_from_bitmap (bitmap));
cogl_texture_set_premultiplied (tex, premultiplied);
if (cogl_error_matches (internal_error,
if (g_error_matches (internal_error,
COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_NO_MEMORY))
{
@ -432,11 +432,7 @@ test_utils_texture_new_from_bitmap (CoglBitmap *bitmap,
return NULL;
}
if (!tex)
{
cogl_error_free (internal_error);
internal_error = NULL;
}
g_clear_error (&internal_error);
if (!tex)
{

View File

@ -112,7 +112,7 @@ test_utils_texture_new_with_size (CoglContext *ctx,
* @rowstride: the memory offset in bytes between the starts of
* scanlines in @data
* @data: pointer the memory region where the source buffer resides
* @error: A #CoglError to catch exceptional errors or %NULL
* @error: A #GError to catch exceptional errors or %NULL
*
* Creates a new #CoglTexture based on data residing in memory.
*

View File

@ -56,7 +56,7 @@ test_blend_paint (TestState *state,
CoglHandle material;
CoglPipeline *pipeline;
gboolean status;
CoglError *error = NULL;
GError *error = NULL;
int y_off;
int x_off;
@ -231,7 +231,7 @@ test_tex_combine (TestState *state,
CoglHandle material;
gboolean status;
CoglError *error = NULL;
GError *error = NULL;
int y_off;
int x_off;

View File

@ -22,7 +22,7 @@ test_push_pop_single_context (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
CoglError *error = NULL;
GError *error = NULL;
offscreen_texture =
cogl_texture_2d_new_with_size (test_ctx,
@ -145,7 +145,7 @@ create_gles2_context (CoglTexture **offscreen_texture,
CoglGLES2Context **gles2_ctx,
const CoglGLES2Vtable **gles2)
{
CoglError *error = NULL;
GError *error = NULL;
*offscreen_texture =
cogl_texture_2d_new_with_size (test_ctx,
@ -176,7 +176,7 @@ test_push_pop_multi_context (void)
CoglPipeline *pipeline1;
CoglGLES2Context *gles2_ctx1;
const CoglGLES2Vtable *gles21;
CoglError *error = NULL;
GError *error = NULL;
create_gles2_context (&offscreen_texture0,
&offscreen0,
@ -275,7 +275,7 @@ test_gles2_read_pixels (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
CoglError *error = NULL;
GError *error = NULL;
GLubyte pixel[4];
GLuint fbo_handle;
@ -671,7 +671,7 @@ test_gles2_context_fbo (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
GLuint program;
CoglError *error = NULL;
GError *error = NULL;
create_gles2_context (&offscreen_texture,
&offscreen,
@ -801,7 +801,7 @@ test_gles2_context_copy_tex_image (void)
CoglPipeline *pipeline;
CoglGLES2Context *gles2_ctx;
const CoglGLES2Vtable *gles2;
CoglError *error = NULL;
GError *error = NULL;
GLuint tex;
GLint tex_uniform_location;
GLint pos_location;

View File

@ -33,7 +33,7 @@ paint_legacy (TestState *state)
CoglHandle material = cogl_material_new ();
CoglTexture *tex;
CoglColor color;
CoglError *error = NULL;
GError *error = NULL;
CoglHandle shader, program;
cogl_color_init_from_4ub (&color, 0, 0, 0, 255);
@ -103,7 +103,7 @@ paint (TestState *state)
CoglPipeline *pipeline = cogl_pipeline_new (test_ctx);
CoglTexture *tex;
CoglColor color;
CoglError *error = NULL;
GError *error = NULL;
CoglHandle shader, program;
cogl_color_init_from_4ub (&color, 0, 0, 0, 255);

View File

@ -104,7 +104,7 @@ on_paint (ClutterActor *actor, TestState *state)
CoglHandle tex0, tex1;
CoglHandle material;
gboolean status;
CoglError *error = NULL;
GError *error = NULL;
float tex_coords[] = {
0, 0, 0.5, 0.5, /* tex0 */
0.5, 0.5, 1, 1 /* tex1 */

View File

@ -55,7 +55,7 @@ paint (TestState *state)
CoglTexture *tex0, *tex1;
CoglPipeline *pipeline;
CoglMatrix matrix;
CoglError *error = NULL;
GError *error = NULL;
cogl_framebuffer_orthographic (test_fb,
0, 0,

View File

@ -26,7 +26,7 @@ do_test (gboolean check_orientation,
int fb_width = cogl_framebuffer_get_width (test_fb);
int fb_height = cogl_framebuffer_get_height (test_fb);
CoglPrimitive *prim;
CoglError *error = NULL;
GError *error = NULL;
CoglTexture2D *tex_2d;
CoglPipeline *pipeline, *solid_pipeline;
int tex_height;

View File

@ -44,7 +44,7 @@ test_texture_no_allocate (void)
* crash */
if (texture == NULL)
cogl_error_free (error);
g_error_free (error);
else
cogl_object_unref (texture);

View File

@ -123,7 +123,7 @@ load_from_current_xcursor_image (MetaCursorSpriteXcursor *sprite_xcursor)
ClutterBackend *clutter_backend;
CoglContext *cogl_context;
CoglTexture2D *texture;
CoglError *error = NULL;
GError *error = NULL;
g_assert (!meta_cursor_sprite_get_cogl_texture (sprite));
@ -149,7 +149,7 @@ load_from_current_xcursor_image (MetaCursorSpriteXcursor *sprite_xcursor)
if (!texture)
{
g_warning ("Failed to allocate cursor texture: %s\n", error->message);
cogl_error_free (error);
g_error_free (error);
}
meta_cursor_sprite_set_texture (sprite,

View File

@ -100,10 +100,10 @@ meta_create_texture (int width,
/* To find out if we need to slice the texture, we have to go ahead and force storage
* to be allocated
*/
CoglError *catch_error = NULL;
GError *catch_error = NULL;
if (!cogl_texture_allocate (texture, &catch_error))
{
cogl_error_free (catch_error);
g_error_free (catch_error);
cogl_object_unref (texture);
texture = COGL_TEXTURE (cogl_texture_2d_sliced_new_with_size (ctx, width, height, COGL_TEXTURE_MAX_WASTE));
cogl_texture_set_components (texture, components);

View File

@ -156,7 +156,7 @@ file_loaded (GObject *source_object,
{
MetaBackgroundImage *image = META_BACKGROUND_IMAGE (source_object);
GError *error = NULL;
CoglError *catch_error = NULL;
GError *catch_error = NULL;
GTask *task;
CoglTexture *texture;
GdkPixbuf *pixbuf, *rotated;
@ -201,7 +201,7 @@ file_loaded (GObject *source_object,
&catch_error))
{
g_warning ("Failed to create texture for background");
cogl_error_free (catch_error);
g_error_free (catch_error);
cogl_object_unref (texture);
}

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