clutter/stage: Remove 'minimum window size' logic

It was a feature relevant for when Clutter was an application toolkit
that wanted the application window to communicate a minimum size to the
windowing system.

Now, clutter is part of the windowing system component, so this feature
doesn't make any sense, so remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
This commit is contained in:
Jonas Ådahl 2021-09-17 11:55:39 +02:00 committed by Marge Bot
parent 259a906b8c
commit 7058013660
3 changed files with 2 additions and 137 deletions

View File

@ -128,7 +128,6 @@ struct _ClutterStagePrivate
GHashTable *touch_sequences;
guint throttle_motion_events : 1;
guint min_size_changed : 1;
guint motion_events_enabled : 1;
guint actor_needs_immediate_relayout : 1;
};
@ -299,32 +298,6 @@ clutter_stage_allocate (ClutterActor *self,
CLUTTER_CONTAINER (self),
&children_box);
/* Ensure the window is sized correctly */
if (priv->min_size_changed)
{
gfloat min_width, min_height;
gboolean min_width_set, min_height_set;
g_object_get (G_OBJECT (self),
"min-width", &min_width,
"min-width-set", &min_width_set,
"min-height", &min_height,
"min-height-set", &min_height_set,
NULL);
if (!min_width_set)
min_width = 1;
if (!min_height_set)
min_height = 1;
if (width < min_width)
width = min_width;
if (height < min_height)
height = min_height;
priv->min_size_changed = FALSE;
}
if (window_size.width != CLUTTER_NEARBYINT (width) ||
window_size.height != CLUTTER_NEARBYINT (height))
{
@ -1532,12 +1505,6 @@ clutter_stage_class_init (ClutterStageClass *klass)
klass->deactivate = clutter_stage_real_deactivate;
}
static void
clutter_stage_notify_min_size (ClutterStage *self)
{
self->priv->min_size_changed = TRUE;
}
static void
clutter_stage_init (ClutterStage *self)
{
@ -1578,7 +1545,6 @@ clutter_stage_init (ClutterStage *self)
priv->event_queue = g_queue_new ();
priv->throttle_motion_events = TRUE;
priv->min_size_changed = FALSE;
priv->motion_events_enabled = TRUE;
priv->pointer_devices =
@ -1596,12 +1562,6 @@ clutter_stage_init (ClutterStage *self)
clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
clutter_stage_set_title (self, g_get_prgname ());
clutter_stage_set_key_focus (self, NULL);
g_signal_connect (self, "notify::min-width",
G_CALLBACK (clutter_stage_notify_min_size), NULL);
g_signal_connect (self, "notify::min-height",
G_CALLBACK (clutter_stage_notify_min_size), NULL);
clutter_stage_set_viewport (self, geom.width, geom.height);
priv->pending_queue_redraws =
@ -2485,87 +2445,6 @@ clutter_stage_get_throttle_motion_events (ClutterStage *stage)
return stage->priv->throttle_motion_events;
}
/**
* clutter_stage_set_minimum_size:
* @stage: a #ClutterStage
* @width: width, in pixels
* @height: height, in pixels
*
* Sets the minimum size for a stage window, if the default backend
* uses #ClutterStage inside a window
*
* This is a convenience function, and it is equivalent to setting the
* #ClutterActor:min-width and #ClutterActor:min-height on @stage
*
* If the current size of @stage is smaller than the minimum size, the
* @stage will be resized to the new @width and @height
*
* Since: 1.2
*/
void
clutter_stage_set_minimum_size (ClutterStage *stage,
guint width,
guint height)
{
g_return_if_fail (CLUTTER_IS_STAGE (stage));
g_return_if_fail ((width > 0) && (height > 0));
g_object_set (G_OBJECT (stage),
"min-width", (gfloat) width,
"min-height", (gfloat )height,
NULL);
}
/**
* clutter_stage_get_minimum_size:
* @stage: a #ClutterStage
* @width: (out): return location for the minimum width, in pixels,
* or %NULL
* @height: (out): return location for the minimum height, in pixels,
* or %NULL
*
* Retrieves the minimum size for a stage window as set using
* clutter_stage_set_minimum_size().
*
* The returned size may not correspond to the actual minimum size and
* it is specific to the #ClutterStage implementation inside the
* Clutter backend
*
* Since: 1.2
*/
void
clutter_stage_get_minimum_size (ClutterStage *stage,
guint *width_p,
guint *height_p)
{
gfloat width, height;
gboolean width_set, height_set;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
g_object_get (G_OBJECT (stage),
"min-width", &width,
"min-width-set", &width_set,
"min-height", &height,
"min-height-set", &height_set,
NULL);
/* if not width or height have been set, then the Stage
* minimum size is defined to be 1x1
*/
if (!width_set)
width = 1;
if (!height_set)
height = 1;
if (width_p)
*width_p = (guint) width;
if (height_p)
*height_p = (guint) height;
}
/**
* clutter_stage_schedule_update:
* @stage: a #ClutterStage actor

View File

@ -80,26 +80,16 @@ meta_stage_x11_fix_window_size (MetaStageX11 *stage_x11,
int new_width,
int new_height)
{
MetaStageImpl *stage_impl = META_STAGE_IMPL (stage_x11);
g_return_if_fail (new_width > 0);
g_return_if_fail (new_height > 0);
if (stage_x11->xwin != None)
{
Display *xdisplay = meta_clutter_x11_get_default_display ();
uint32_t min_width, min_height;
XSizeHints *size_hints;
size_hints = XAllocSizeHints();
clutter_stage_get_minimum_size (stage_impl->wrapper,
&min_width,
&min_height);
if (new_width <= 0)
new_width = min_width;
if (new_height <= 0)
new_height = min_height;
size_hints->min_width = new_width;
size_hints->min_height = new_height;
size_hints->max_width = new_width;

View File

@ -71,10 +71,6 @@ test_stage_sizing_main (int argc, char *argv[])
clutter_actor_add_child (rect, label);
clutter_actor_add_child (box, rect);
clutter_stage_set_minimum_size (CLUTTER_STAGE (stage),
clutter_actor_get_width (box),
clutter_actor_get_height (box));
clutter_actor_show (stage);
clutter_test_main ();