diff --git a/cogl/cogl-atlas-texture.c b/cogl/cogl-atlas-texture.c index a7098b697..da4041fba 100644 --- a/cogl/cogl-atlas-texture.c +++ b/cogl/cogl-atlas-texture.c @@ -361,14 +361,11 @@ static void _cogl_atlas_texture_migrate_out_of_atlas (CoglAtlasTexture *atlas_tex) { CoglTexture *standalone_tex; - CoglContext *ctx; /* Make sure this texture is not in the atlas */ if (!atlas_tex->atlas) return; - ctx = COGL_TEXTURE (atlas_tex)->context; - COGL_NOTE (ATLAS, "Migrating texture out of the atlas"); /* We don't know if any journal entries currently depend on @@ -457,11 +454,12 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex, /* Copy the central data */ if (!_cogl_texture_set_region_from_bitmap (atlas->texture, src_x, src_y, - dst_x + atlas_tex->rectangle.x + 1, - dst_y + atlas_tex->rectangle.y + 1, dst_width, dst_height, bmp, + dst_x + atlas_tex->rectangle.x + 1, + dst_y + atlas_tex->rectangle.y + 1, + 0, /* level 0 */ error)) return FALSE; @@ -469,42 +467,46 @@ _cogl_atlas_texture_set_region_with_border (CoglAtlasTexture *atlas_tex, if (dst_x == 0 && !_cogl_texture_set_region_from_bitmap (atlas->texture, src_x, src_y, - atlas_tex->rectangle.x, - dst_y + atlas_tex->rectangle.y + 1, 1, dst_height, bmp, + atlas_tex->rectangle.x, + dst_y + atlas_tex->rectangle.y + 1, + 0, /* level 0 */ error)) return FALSE; /* Update the right edge pixels */ if (dst_x + dst_width == atlas_tex->rectangle.width - 2 && !_cogl_texture_set_region_from_bitmap (atlas->texture, src_x + dst_width - 1, src_y, + 1, dst_height, + bmp, atlas_tex->rectangle.x + atlas_tex->rectangle.width - 1, dst_y + atlas_tex->rectangle.y + 1, - 1, dst_height, - bmp, + 0, /* level 0 */ error)) return FALSE; /* Update the top edge pixels */ if (dst_y == 0 && !_cogl_texture_set_region_from_bitmap (atlas->texture, src_x, src_y, - dst_x + atlas_tex->rectangle.x + 1, - atlas_tex->rectangle.y, dst_width, 1, bmp, + dst_x + atlas_tex->rectangle.x + 1, + atlas_tex->rectangle.y, + 0, /* level 0 */ error)) return FALSE; /* Update the bottom edge pixels */ if (dst_y + dst_height == atlas_tex->rectangle.height - 2 && !_cogl_texture_set_region_from_bitmap (atlas->texture, src_x, src_y + dst_height - 1, + dst_width, 1, + bmp, dst_x + atlas_tex->rectangle.x + 1, atlas_tex->rectangle.y + atlas_tex->rectangle.height - 1, - dst_width, 1, - bmp, + 0, /* level 0 */ error)) return FALSE; @@ -567,11 +569,15 @@ _cogl_atlas_texture_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) { CoglAtlasTexture *atlas_tex = COGL_ATLAS_TEXTURE (tex); + if (level != 0 && atlas_tex->atlas) + _cogl_atlas_texture_migrate_out_of_atlas (atlas_tex); + /* If the texture is in the atlas then we need to copy the edge pixels to the border */ if (atlas_tex->atlas) @@ -600,9 +606,10 @@ _cogl_atlas_texture_set_region (CoglTexture *tex, /* Otherwise we can just forward on to the sub texture */ return _cogl_texture_set_region_from_bitmap (atlas_tex->sub_texture, src_x, src_y, - dst_x, dst_y, dst_width, dst_height, bmp, + dst_x, dst_y, + level, error); } diff --git a/cogl/cogl-blit.c b/cogl/cogl-blit.c index e86f5ad75..5cb5ea4c3 100644 --- a/cogl/cogl-blit.c +++ b/cogl/cogl-blit.c @@ -253,10 +253,11 @@ _cogl_blit_copy_tex_sub_image_blit (CoglBlitData *data, int height) { _cogl_texture_2d_copy_from_framebuffer (COGL_TEXTURE_2D (data->dst_tex), + src_x, src_y, + width, height, data->src_fb, dst_x, dst_y, - src_x, src_y, - width, height); + 0); /* level */ } static void @@ -288,14 +289,18 @@ _cogl_blit_get_tex_data_blit (CoglBlitData *data, int width, int height) { - cogl_texture_set_region (data->dst_tex, - src_x, src_y, - dst_x, dst_y, - width, height, - data->src_width, data->src_height, - data->format, - data->src_width * data->bpp, - data->image_data); + CoglError *ignore = NULL; + int rowstride = data->src_width * data->bpp; + int offset = rowstride * src_y + src_x * data->bpp; + + _cogl_texture_set_region (data->dst_tex, + width, height, + data->format, + rowstride, + data->image_data + offset, + dst_x, dst_y, + 0, /* level */ + &ignore); /* TODO: support chaining up errors during the blit */ } diff --git a/cogl/cogl-driver.h b/cogl/cogl-driver.h index 6bfdcd6b0..ba6e03041 100644 --- a/cogl/cogl-driver.h +++ b/cogl/cogl-driver.h @@ -168,13 +168,14 @@ struct _CoglDriverVtable */ void (* texture_2d_copy_from_framebuffer) (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height); + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level); /* If the given texture has a corresponding OpenGL texture handle * then return that. @@ -196,13 +197,14 @@ struct _CoglDriverVtable */ CoglBool (* texture_2d_copy_from_bitmap) (CoglTexture2D *tex_2d, - CoglBitmap *bitmap, - int dst_x, - int dst_y, int src_x, int src_y, int width, int height, + CoglBitmap *bitmap, + int dst_x, + int dst_y, + int level, CoglError **error); /* Reads back the full contents of the given texture and write it to diff --git a/cogl/cogl-pipeline-layer-state.c b/cogl/cogl-pipeline-layer-state.c index b69ff4644..606d121c6 100644 --- a/cogl/cogl-pipeline-layer-state.c +++ b/cogl/cogl-pipeline-layer-state.c @@ -1595,6 +1595,9 @@ cogl_pipeline_set_layer_filters (CoglPipeline *pipeline, _COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline)); + _COGL_RETURN_IF_FAIL (mag_filter == COGL_PIPELINE_FILTER_NEAREST || + mag_filter == COGL_PIPELINE_FILTER_LINEAR); + /* Note: this will ensure that the layer exists, creating one if it * doesn't already. * diff --git a/cogl/cogl-pipeline-layer-state.h b/cogl/cogl-pipeline-layer-state.h index 220995b9a..25a0b65ea 100644 --- a/cogl/cogl-pipeline-layer-state.h +++ b/cogl/cogl-pipeline-layer-state.h @@ -359,6 +359,11 @@ cogl_pipeline_get_n_layers (CoglPipeline *pipeline); * Changes the decimation and interpolation filters used when a texture is * drawn at other scales than 100%. * + * It is an error to pass anything other than + * %COGL_PIPELINE_FILTER_NEAREST or %COGL_PIPELINE_FILTER_LINEAR as + * magnification filters since magnification doesn't ever need to + * reference values stored in the mipmap chain. + * * Since: 1.10 * Stability: unstable */ diff --git a/cogl/cogl-sub-texture.c b/cogl/cogl-sub-texture.c index 1f56f483f..62632455b 100644 --- a/cogl/cogl-sub-texture.c +++ b/cogl/cogl-sub-texture.c @@ -374,17 +374,32 @@ _cogl_sub_texture_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) { CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex); + if (level != 0) + { + int full_width = cogl_texture_get_width (sub_tex->full_texture); + int full_height = cogl_texture_get_width (sub_tex->full_texture); + + _COGL_RETURN_VAL_IF_FAIL (sub_tex->sub_x == 0 && + cogl_texture_get_width (tex) == full_width, + FALSE); + _COGL_RETURN_VAL_IF_FAIL (sub_tex->sub_y == 0 && + cogl_texture_get_height (tex) == full_height, + FALSE); + } + return _cogl_texture_set_region_from_bitmap (sub_tex->full_texture, src_x, src_y, - dst_x + sub_tex->sub_x, - dst_y + sub_tex->sub_y, dst_width, dst_height, bmp, + dst_x + sub_tex->sub_x, + dst_y + sub_tex->sub_y, + level, error); } diff --git a/cogl/cogl-texture-2d-private.h b/cogl/cogl-texture-2d-private.h index aa5a35e61..39c9f2566 100644 --- a/cogl/cogl-texture-2d-private.h +++ b/cogl/cogl-texture-2d-private.h @@ -51,7 +51,7 @@ struct _CoglTexture2D * of driver private state. */ /* The internal format of the GL texture represented as a GL enum */ - GLenum gl_format; + GLenum gl_internal_format; /* The texture object number */ GLuint gl_texture; GLenum gl_legacy_texobj_min_filter; @@ -98,25 +98,27 @@ _cogl_texture_2d_externally_modified (CoglTexture *texture); /* * _cogl_texture_2d_copy_from_framebuffer: * @texture: A #CoglTexture2D pointer - * @src_fb: A source #CoglFramebuffer to copy from - * @dst_x: X-position to store the image within the texture - * @dst_y: Y-position to store the image within the texture * @src_x: X-position to within the framebuffer to read from * @src_y: Y-position to within the framebuffer to read from * @width: width of the rectangle to copy * @height: height of the rectangle to copy + * @src_fb: A source #CoglFramebuffer to copy from + * @dst_x: X-position to store the image within the texture + * @dst_y: Y-position to store the image within the texture + * @level: The mipmap level of @texture to copy too * * This copies a portion of the given @src_fb into the * texture. */ void _cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *texture, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height); + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level); #endif /* __COGL_TEXTURE_2D_PRIVATE_H */ diff --git a/cogl/cogl-texture-2d-sliced.c b/cogl/cogl-texture-2d-sliced.c index 0bd29cb88..a1f68b26d 100644 --- a/cogl/cogl-texture-2d-sliced.c +++ b/cogl/cogl-texture-2d-sliced.c @@ -48,6 +48,7 @@ #include "cogl-pipeline-opengl-private.h" #include "cogl-primitive-texture.h" #include "cogl-error-private.h" +#include "cogl-texture-gl-private.h" #include #include @@ -238,15 +239,16 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds, if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex), 0, /* src_x */ 0, /* src_y */ + x_span->waste, /* width */ + /* height */ + y_iter->intersect_end - + y_iter->intersect_start, + waste_bmp, /* dst_x */ x_span->size - x_span->waste, y_iter->intersect_start - y_span->start, /* dst_y */ - x_span->waste, /* dst_width */ - /* dst_height */ - y_iter->intersect_end - - y_iter->intersect_start, - waste_bmp, + 0, /* level */ error)) { cogl_object_unref (waste_bmp); @@ -298,14 +300,15 @@ _cogl_texture_2d_sliced_set_waste (CoglTexture2DSliced *tex_2ds, if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex), 0, /* src_x */ 0, /* src_y */ + copy_width, /* width */ + y_span->waste, /* height */ + waste_bmp, /* dst_x */ x_iter->intersect_start - x_iter->pos, /* dst_y */ y_span->size - y_span->waste, - copy_width, /* dst_width */ - y_span->waste, /* dst_height */ - waste_bmp, + 0, /* level */ error)) { cogl_object_unref (waste_bmp); @@ -359,13 +362,14 @@ _cogl_texture_2d_sliced_upload_to_gl (CoglTexture2DSliced *tex_2ds, if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex), x_span->start, /* src x */ y_span->start, /* src y */ - 0, /* dst x */ - 0, /* dst y */ x_span->size - x_span->waste, /* width */ y_span->size - y_span->waste, /* height */ bmp, + 0, /* dst x */ + 0, /* dst y */ + 0, /* level */ error)) { if (waste_buf) @@ -495,11 +499,12 @@ _cogl_texture_2d_sliced_upload_subregion_to_gl (CoglTexture2DSliced *tex_2ds, if (!_cogl_texture_set_region_from_bitmap (COGL_TEXTURE (slice_tex), source_x, source_y, - local_x, /* dst x */ - local_y, /* dst y */ inter_w, /* width */ inter_h, /* height */ source_bmp, + local_x, /* dst x */ + local_y, /* dst y */ + 0, /* level */ error)) { if (waste_buf) @@ -1286,6 +1291,7 @@ _cogl_texture_2d_sliced_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) { diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c index 853e646f9..9df370d48 100644 --- a/cogl/cogl-texture-2d.c +++ b/cogl/cogl-texture-2d.c @@ -343,24 +343,26 @@ _cogl_texture_2d_externally_modified (CoglTexture *texture) void _cogl_texture_2d_copy_from_framebuffer (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height) + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level) { CoglContext *ctx = COGL_TEXTURE (tex_2d)->context; ctx->driver_vtable->texture_2d_copy_from_framebuffer (tex_2d, - src_fb, - dst_x, - dst_y, src_x, src_y, width, - height); + height, + src_fb, + dst_x, + dst_y, + level); tex_2d->mipmaps_dirty = TRUE; } @@ -479,6 +481,7 @@ _cogl_texture_2d_set_region (CoglTexture *tex, int dst_y, int width, int height, + int level, CoglBitmap *bmp, CoglError **error) { @@ -486,13 +489,14 @@ _cogl_texture_2d_set_region (CoglTexture *tex, CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex); if (!ctx->driver_vtable->texture_2d_copy_from_bitmap (tex_2d, - bmp, - dst_x, - dst_y, src_x, src_y, width, height, + bmp, + dst_x, + dst_y, + level, error)) { return FALSE; @@ -530,7 +534,7 @@ _cogl_texture_2d_get_format (CoglTexture *tex) static GLenum _cogl_texture_2d_get_gl_format (CoglTexture *tex) { - return COGL_TEXTURE_2D (tex)->gl_format; + return COGL_TEXTURE_2D (tex)->gl_internal_format; } static int diff --git a/cogl/cogl-texture-3d.c b/cogl/cogl-texture-3d.c index 0b3fa8171..e7a9051be 100644 --- a/cogl/cogl-texture-3d.c +++ b/cogl/cogl-texture-3d.c @@ -31,6 +31,7 @@ #include "cogl-texture-private.h" #include "cogl-texture-3d-private.h" #include "cogl-texture-3d.h" +#include "cogl-texture-gl-private.h" #include "cogl-texture-driver.h" #include "cogl-context-private.h" #include "cogl-object-private.h" @@ -547,17 +548,18 @@ _cogl_texture_3d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags) if ((flags & COGL_TEXTURE_NEEDS_MIPMAP) && tex_3d->auto_mipmap && tex_3d->mipmaps_dirty) { - _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, - tex_3d->gl_texture, - FALSE); /* glGenerateMipmap is defined in the FBO extension. If it's not available we'll fallback to temporarily enabling GL_GENERATE_MIPMAP and reuploading the first pixel */ if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN)) - ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_3D); + _cogl_texture_gl_generate_mipmaps (tex); #if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES) else if (ctx->driver != COGL_DRIVER_GLES2) { + _cogl_bind_gl_texture_transient (GL_TEXTURE_3D, + tex_3d->gl_texture, + FALSE); + GE( ctx, glTexParameteri (GL_TEXTURE_3D, GL_GENERATE_MIPMAP, GL_TRUE) ); @@ -596,6 +598,7 @@ _cogl_texture_3d_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) { diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h index 780f40df8..8ab8655d5 100644 --- a/cogl/cogl-texture-driver.h +++ b/cogl/cogl-texture-driver.h @@ -65,8 +65,7 @@ struct _CoglTextureDriver */ CoglBool (* upload_subregion_to_gl) (CoglContext *ctx, - GLenum gl_target, - GLuint gl_handle, + CoglTexture *texture, CoglBool is_foreign, int src_x, int src_y, @@ -74,6 +73,7 @@ struct _CoglTextureDriver int dst_y, int width, int height, + int level, CoglBitmap *source_bmp, GLuint source_gl_format, GLuint source_gl_type, @@ -182,15 +182,6 @@ struct _CoglTextureDriver (* allows_foreign_gl_target) (CoglContext *ctx, GLenum gl_target); - /* - * glGenerateMipmap semantics may need to be emulated for some - * drivers. E.g. by enabling auto mipmap generation an re-loading a - * number of known texels. - */ - void - (* gl_generate_mipmaps) (CoglContext *ctx, - GLenum texture_target); - /* * The driver may impose constraints on what formats can be used to store * texture data read from textures. For example GLES currently only supports diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h index 05c16d4f8..c25883e4f 100644 --- a/cogl/cogl-texture-private.h +++ b/cogl/cogl-texture-private.h @@ -72,6 +72,7 @@ struct _CoglTextureVtable int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bitmap, CoglError **error); @@ -142,6 +143,7 @@ struct _CoglTexture CoglObject _parent; CoglContext *context; GList *framebuffers; + int max_level; const CoglTextureVtable *vtable; }; @@ -276,6 +278,18 @@ _cogl_texture_spans_foreach_in_region (CoglSpan *x_spans, CoglTextureType _cogl_texture_get_type (CoglTexture *texture); +CoglBool +_cogl_texture_set_region (CoglTexture *texture, + int width, + int height, + CoglPixelFormat format, + int rowstride, + const uint8_t *data, + int dst_x, + int dst_y, + int level, + CoglError **error); + CoglTexture * _cogl_texture_new_from_bitmap (CoglBitmap *bitmap, CoglTextureFlags flags, @@ -286,15 +300,26 @@ CoglBool _cogl_texture_set_region_from_bitmap (CoglTexture *texture, int src_x, int src_y, + int width, + int height, + CoglBitmap *bmp, int dst_x, int dst_y, - unsigned int dst_width, - unsigned int dst_height, - CoglBitmap *bmp, + int level, CoglError **error); CoglBool _cogl_texture_needs_premult_conversion (CoglPixelFormat src_format, CoglPixelFormat dst_format); +int +_cogl_texture_get_n_levels (CoglTexture *texture); + +void +_cogl_texture_get_level_size (CoglTexture *texture, + int level, + int *width, + int *height, + int *depth); + #endif /* __COGL_TEXTURE_PRIVATE_H */ diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c index e8bb965f2..28dcd575b 100644 --- a/cogl/cogl-texture-rectangle.c +++ b/cogl/cogl-texture-rectangle.c @@ -554,10 +554,10 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) { - CoglTextureRectangle *tex_rect = COGL_TEXTURE_RECTANGLE (tex); GLenum gl_format; GLenum gl_type; CoglContext *ctx = tex->context; @@ -576,12 +576,12 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex, /* Send data to GL */ status = ctx->texture_driver->upload_subregion_to_gl (ctx, - GL_TEXTURE_RECTANGLE_ARB, - tex_rect->gl_texture, + tex, FALSE, src_x, src_y, dst_x, dst_y, dst_width, dst_height, + level, bmp, gl_format, gl_type, diff --git a/cogl/cogl-texture.c b/cogl/cogl-texture.c index 14eb5f89f..2fbd5baef 100644 --- a/cogl/cogl-texture.c +++ b/cogl/cogl-texture.c @@ -43,6 +43,7 @@ #include "cogl-texture-2d-sliced-private.h" #include "cogl-texture-2d-private.h" #include "cogl-texture-2d-gl.h" +#include "cogl-texture-3d-private.h" #include "cogl-texture-rectangle-private.h" #include "cogl-sub-texture-private.h" #include "cogl-atlas-texture-private.h" @@ -134,6 +135,7 @@ _cogl_texture_init (CoglTexture *texture, const CoglTextureVtable *vtable) { texture->context = context; + texture->max_level = 0; texture->vtable = vtable; texture->framebuffers = NULL; } @@ -328,6 +330,61 @@ cogl_texture_get_max_waste (CoglTexture *texture) return texture->vtable->get_max_waste (texture); } +int +_cogl_texture_get_n_levels (CoglTexture *texture) +{ + int width = cogl_texture_get_width (texture); + int height = cogl_texture_get_height (texture); + int max_dimension = MAX (width, height); + + if (cogl_is_texture_3d (texture)) + { + CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture); + max_dimension = MAX (max_dimension, tex_3d->depth); + } + + return _cogl_util_fls (max_dimension); +} + +void +_cogl_texture_get_level_size (CoglTexture *texture, + int level, + int *width, + int *height, + int *depth) +{ + int current_width = cogl_texture_get_width (texture); + int current_height = cogl_texture_get_height (texture); + int current_depth; + int i; + + if (cogl_is_texture_3d (texture)) + { + CoglTexture3D *tex_3d = COGL_TEXTURE_3D (texture); + current_depth = tex_3d->depth; + } + else + current_depth = 0; + + /* NB: The OpenGL spec (like D3D) uses a floor() convention to + * round down the size of a mipmap level when dividing the size + * of the previous level results in a fraction... + */ + for (i = 0; i < level; i++) + { + current_width = MAX (1, current_width >> 1); + current_height = MAX (1, current_height >> 1); + current_depth = MAX (1, current_depth >> 1); + } + + if (width) + *width = current_width; + if (height) + *height = current_height; + if (depth) + *depth = current_depth; +} + CoglBool cogl_texture_is_sliced (CoglTexture *texture) { @@ -399,22 +456,21 @@ CoglBool _cogl_texture_set_region_from_bitmap (CoglTexture *texture, int src_x, int src_y, + int width, + int height, + CoglBitmap *bmp, int dst_x, int dst_y, - unsigned int dst_width, - unsigned int dst_height, - CoglBitmap *bmp, + int level, CoglError **error) { - CoglBool ret; - _COGL_RETURN_VAL_IF_FAIL ((cogl_bitmap_get_width (bmp) - src_x) - >= dst_width, FALSE); + >= width, FALSE); _COGL_RETURN_VAL_IF_FAIL ((cogl_bitmap_get_height (bmp) - src_y) - >= dst_height, FALSE); + >= height, FALSE); /* Shortcut out early if the image is empty */ - if (dst_width == 0 || dst_height == 0) + if (width == 0 || height == 0) return TRUE; /* Note that we don't prepare the bitmap for upload here because @@ -424,14 +480,13 @@ _cogl_texture_set_region_from_bitmap (CoglTexture *texture, always stored in an RGBA texture even if the texture format is advertised as RGB. */ - ret = texture->vtable->set_region (texture, - src_x, src_y, - dst_x, dst_y, - dst_width, dst_height, - bmp, - error); - - return ret; + return texture->vtable->set_region (texture, + src_x, src_y, + dst_x, dst_y, + width, height, + level, + bmp, + error); } CoglBool @@ -448,9 +503,10 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture, CoglBool status = _cogl_texture_set_region_from_bitmap (texture, src_x, src_y, - dst_x, dst_y, dst_width, dst_height, bitmap, + dst_x, dst_y, + 0, /* level */ &ignore_error); if (!status) @@ -458,31 +514,23 @@ cogl_texture_set_region_from_bitmap (CoglTexture *texture, return status; } -static CoglBool +CoglBool _cogl_texture_set_region (CoglTexture *texture, - int src_x, - int src_y, - int dst_x, - int dst_y, - unsigned int dst_width, - unsigned int dst_height, int width, int height, CoglPixelFormat format, - unsigned int rowstride, + int rowstride, const uint8_t *data, + int dst_x, + int dst_y, + int level, CoglError **error) { CoglContext *ctx = texture->context; CoglBitmap *source_bmp; CoglBool ret; - _COGL_RETURN_VAL_IF_FAIL ((width - src_x) >= dst_width, FALSE); - _COGL_RETURN_VAL_IF_FAIL ((height - src_y) >= dst_height, FALSE); - - /* Check for valid format */ - if (format == COGL_PIXEL_FORMAT_ANY) - return FALSE; + _COGL_RETURN_VAL_IF_FAIL (format != COGL_PIXEL_FORMAT_ANY, FALSE); /* Rowstride from width if none specified */ if (rowstride == 0) @@ -496,10 +544,11 @@ _cogl_texture_set_region (CoglTexture *texture, (uint8_t *) data); ret = _cogl_texture_set_region_from_bitmap (texture, - src_x, src_y, - dst_x, dst_y, - dst_width, dst_height, + 0, 0, + width, height, source_bmp, + dst_x, dst_y, + level, error); cogl_object_unref (source_bmp); @@ -522,15 +571,26 @@ cogl_texture_set_region (CoglTexture *texture, const uint8_t *data) { CoglError *ignore_error = NULL; - CoglBool status = _cogl_texture_set_region (texture, - src_x, src_y, - dst_x, dst_y, - dst_width, dst_height, - width, height, - format, - rowstride, - data, - &ignore_error); + const uint8_t *first_pixel; + int bytes_per_pixel = _cogl_pixel_format_get_bytes_per_pixel (format); + CoglBool status; + + /* Rowstride from width if none specified */ + if (rowstride == 0) + rowstride = bytes_per_pixel * width; + + first_pixel = data + rowstride * src_y + bytes_per_pixel * src_x; + + status = _cogl_texture_set_region (texture, + dst_width, + dst_height, + format, + rowstride, + first_pixel, + dst_x, + dst_y, + 0, + &ignore_error); if (!status) cogl_error_free (ignore_error); return status; diff --git a/cogl/cogl-util.h b/cogl/cogl-util.h index 1f3d26638..6e02ad7dd 100644 --- a/cogl/cogl-util.h +++ b/cogl/cogl-util.h @@ -124,6 +124,7 @@ _cogl_util_one_at_a_time_mix (unsigned int hash); #if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4) #define COGL_UTIL_HAVE_BUILTIN_FFSL #define COGL_UTIL_HAVE_BUILTIN_POPCOUNTL +#define COGL_UTIL_HAVE_BUILTIN_CLZ #endif /* The 'ffs' function is part of C99 so it isn't always available */ @@ -148,6 +149,24 @@ int _cogl_util_ffsl_wrapper (long int num); #endif /* COGL_UTIL_HAVE_BUILTIN_FFSL */ +static inline unsigned int +_cogl_util_fls (unsigned int n) +{ +#ifdef COGL_UTIL_HAVE_BUILTIN_CLZ + return n == 0 ? 0 : sizeof (unsigned int) * 8 - __builtin_clz (n); +#else + unsigned int v = 1; + + if (n == 0) + return 0; + + while (n >>= 1) + v++; + + return v; +#endif +} + #ifdef COGL_UTIL_HAVE_BUILTIN_POPCOUNTL #define _cogl_util_popcountl __builtin_popcountl #else diff --git a/cogl/driver/gl/cogl-texture-2d-gl-private.h b/cogl/driver/gl/cogl-texture-2d-gl-private.h index ac0c89f07..d77f460e8 100644 --- a/cogl/driver/gl/cogl-texture-2d-gl-private.h +++ b/cogl/driver/gl/cogl-texture-2d-gl-private.h @@ -79,13 +79,14 @@ _cogl_texture_2d_gl_flush_legacy_texobj_wrap_modes (CoglTexture *tex, void _cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height); + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level); unsigned int _cogl_texture_2d_gl_get_gl_handle (CoglTexture2D *tex_2d); @@ -95,13 +96,14 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d); CoglBool _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d, - CoglBitmap *bitmap, - int dst_x, - int dst_y, int src_x, int src_y, int width, int height, + CoglBitmap *bitmap, + int dst_x, + int dst_y, + int level, CoglError **error); void diff --git a/cogl/driver/gl/cogl-texture-2d-gl.c b/cogl/driver/gl/cogl-texture-2d-gl.c index d6855aa42..cf4649289 100644 --- a/cogl/driver/gl/cogl-texture-2d-gl.c +++ b/cogl/driver/gl/cogl-texture-2d-gl.c @@ -35,6 +35,7 @@ #include "cogl-texture-2d-gl.h" #include "cogl-texture-2d-gl-private.h" #include "cogl-texture-2d-private.h" +#include "cogl-texture-gl-private.h" #include "cogl-pipeline-opengl-private.h" #include "cogl-error-private.h" #include "cogl-util-gl-private.h" @@ -112,6 +113,9 @@ _cogl_texture_2d_gl_new_with_size (CoglContext *ctx, tex_2d->gl_texture = ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, internal_format); + + tex_2d->gl_internal_format = gl_intformat; + _cogl_bind_gl_texture_transient (GL_TEXTURE_2D, tex_2d->gl_texture, tex_2d->is_foreign); @@ -205,7 +209,7 @@ _cogl_texture_2d_gl_new_from_bitmap (CoglBitmap *bmp, return NULL; } - tex_2d->gl_format = gl_intformat; + tex_2d->gl_internal_format = gl_intformat; cogl_object_unref (dst_bmp); @@ -441,7 +445,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx, tex_2d->format = format; tex_2d->gl_texture = gl_handle; - tex_2d->gl_format = gl_int_format; + tex_2d->gl_internal_format = gl_int_format; /* Unknown filter */ tex_2d->gl_legacy_texobj_min_filter = GL_FALSE; @@ -452,13 +456,14 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx, void _cogl_texture_2d_gl_copy_from_framebuffer (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height) + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level) { CoglContext *ctx = COGL_TEXTURE (tex_2d)->context; @@ -492,18 +497,18 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d) { CoglContext *ctx = COGL_TEXTURE (tex_2d)->context; - _cogl_bind_gl_texture_transient (GL_TEXTURE_2D, - tex_2d->gl_texture, - tex_2d->is_foreign); - /* glGenerateMipmap is defined in the FBO extension. If it's not available we'll fallback to temporarily enabling GL_GENERATE_MIPMAP and reuploading the first pixel */ if (cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN)) - ctx->texture_driver->gl_generate_mipmaps (ctx, GL_TEXTURE_2D); + _cogl_texture_gl_generate_mipmaps (COGL_TEXTURE (tex_2d)); #if defined(HAVE_COGL_GLES) || defined(HAVE_COGL_GL) else { + _cogl_bind_gl_texture_transient (GL_TEXTURE_2D, + tex_2d->gl_texture, + tex_2d->is_foreign); + GE( ctx, glTexParameteri (GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE) ); @@ -520,13 +525,14 @@ _cogl_texture_2d_gl_generate_mipmap (CoglTexture2D *tex_2d) CoglBool _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d, - CoglBitmap *bmp, - int dst_x, - int dst_y, int src_x, int src_y, int width, int height, + CoglBitmap *bmp, + int dst_x, + int dst_y, + int level, CoglError **error) { CoglTexture *tex = COGL_TEXTURE (tex_2d); @@ -574,14 +580,13 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d, } } - /* Send data to GL */ status = ctx->texture_driver->upload_subregion_to_gl (ctx, - GL_TEXTURE_2D, - tex_2d->gl_texture, + tex, FALSE, src_x, src_y, dst_x, dst_y, width, height, + level, bmp, gl_format, gl_type, @@ -589,6 +594,8 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d, cogl_object_unref (bmp); + _cogl_texture_gl_maybe_update_max_level (tex, level); + return status; } diff --git a/cogl/driver/gl/cogl-texture-gl-private.h b/cogl/driver/gl/cogl-texture-gl-private.h index b44861c99..4ed671b4b 100644 --- a/cogl/driver/gl/cogl-texture-gl-private.h +++ b/cogl/driver/gl/cogl-texture-gl-private.h @@ -46,4 +46,11 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture, unsigned int min_filter, unsigned int mag_filter); +void +_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture, + int max_level); + +void +_cogl_texture_gl_generate_mipmaps (CoglTexture *texture); + #endif /* _COGL_TEXTURE_GL_PRIVATE_H_ */ diff --git a/cogl/driver/gl/cogl-texture-gl.c b/cogl/driver/gl/cogl-texture-gl.c index a9f0d32bc..7572fcbba 100644 --- a/cogl/driver/gl/cogl-texture-gl.c +++ b/cogl/driver/gl/cogl-texture-gl.c @@ -29,7 +29,9 @@ #include "cogl-internal.h" #include "cogl-context-private.h" #include "cogl-texture-gl-private.h" +#include "cogl-texture-3d-private.h" #include "cogl-util.h" +#include "cogl-pipeline-opengl-private.h" static inline int calculate_alignment (int rowstride) @@ -92,3 +94,44 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture, texture->vtable->gl_flush_legacy_texobj_filters (texture, min_filter, mag_filter); } + +void +_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture, + int max_level) +{ + if (texture->max_level < max_level) + { + CoglContext *ctx = texture->context; + GLuint gl_handle; + GLenum gl_target; + + cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target); + + texture->max_level = max_level; + + _cogl_bind_gl_texture_transient (gl_target, + gl_handle, + _cogl_texture_is_foreign (texture)); + + GE( ctx, glTexParameteri (gl_target, + GL_TEXTURE_MAX_LEVEL, texture->max_level)); + } +} + +void +_cogl_texture_gl_generate_mipmaps (CoglTexture *texture) +{ + CoglContext *ctx = texture->context; + int n_levels = _cogl_texture_get_n_levels (texture); + GLuint gl_handle; + GLenum gl_target; + + _cogl_texture_gl_maybe_update_max_level (texture, n_levels - 1); + + cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target); + + _cogl_bind_gl_texture_transient (gl_target, + gl_handle, + _cogl_texture_is_foreign (texture)); + GE( ctx, glGenerateMipmap (gl_target) ); +} diff --git a/cogl/driver/gl/gl/cogl-texture-driver-gl.c b/cogl/driver/gl/gl/cogl-texture-driver-gl.c index 905f58a2c..ca0ea4063 100644 --- a/cogl/driver/gl/gl/cogl-texture-driver-gl.c +++ b/cogl/driver/gl/gl/cogl-texture-driver-gl.c @@ -67,6 +67,14 @@ _cogl_texture_driver_gen (CoglContext *ctx, { case GL_TEXTURE_2D: case GL_TEXTURE_3D: + /* In case automatic mipmap generation gets disabled for this + * texture but a minification filter depending on mipmap + * interpolation is selected then we initialize the max mipmap + * level to 0 so OpenGL will consider the texture storage to be + * "complete". + */ + GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0)); + /* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */ GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MIN_FILTER, @@ -170,8 +178,7 @@ _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx, static CoglBool _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, - GLenum gl_target, - GLuint gl_handle, + CoglTexture *texture, CoglBool is_foreign, int src_x, int src_y, @@ -179,17 +186,24 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, int dst_y, int width, int height, + int level, CoglBitmap *source_bmp, GLuint source_gl_format, GLuint source_gl_type, CoglError **error) { + GLenum gl_target; + GLuint gl_handle; uint8_t *data; CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp); int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format); GLenum gl_error; CoglBool status = TRUE; CoglError *internal_error = NULL; + int level_width; + int level_height; + + cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target); data = _cogl_bitmap_gl_bind (source_bmp, COGL_BUFFER_ACCESS_READ, 0, &internal_error); @@ -216,12 +230,58 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR) ; - ctx->glTexSubImage2D (gl_target, 0, - dst_x, dst_y, - width, height, - source_gl_format, - source_gl_type, - data); + _cogl_texture_get_level_size (texture, + level, + &level_width, + &level_height, + NULL); + + if (level_width == width && level_height == height) + { + /* GL gets upset if you use glTexSubImage2D to initialize the + * contents of a mipmap level so we make sure to use + * glTexImage2D if we are uploading a full mipmap level. + */ + ctx->glTexImage2D (gl_target, + level, + _cogl_texture_get_gl_format (texture), + width, + height, + 0, + source_gl_format, + source_gl_type, + data); + + } + else + { + /* GL gets upset if you use glTexSubImage2D to initialize the + * contents of a mipmap level so if this is the first time + * we've seen a request to upload to this level we call + * glTexImage2D first to assert that the storage for this + * level exists. + */ + if (texture->max_level < level) + { + ctx->glTexImage2D (gl_target, + level, + _cogl_texture_get_gl_format (texture), + level_width, + level_height, + 0, + source_gl_format, + source_gl_type, + NULL); + } + + ctx->glTexSubImage2D (gl_target, + level, + dst_x, dst_y, + width, height, + source_gl_format, + source_gl_type, + data); + } if (_cogl_gl_util_catch_out_of_memory (ctx, error)) status = FALSE; @@ -442,13 +502,6 @@ _cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx, return TRUE; } -static void -_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx, - GLenum gl_target) -{ - GE( ctx, glGenerateMipmap (gl_target) ); -} - static CoglPixelFormat _cogl_texture_driver_find_best_gl_get_data_format (CoglContext *context, @@ -477,6 +530,5 @@ _cogl_texture_driver_gl = _cogl_texture_driver_size_supported_3d, _cogl_texture_driver_try_setting_gl_border_color, _cogl_texture_driver_allows_foreign_gl_target, - _cogl_texture_driver_gl_generate_mipmaps, _cogl_texture_driver_find_best_gl_get_data_format }; diff --git a/cogl/driver/gl/gles/cogl-texture-driver-gles.c b/cogl/driver/gl/gles/cogl-texture-driver-gles.c index 94e5222cb..20b4192e6 100644 --- a/cogl/driver/gl/gles/cogl-texture-driver-gles.c +++ b/cogl/driver/gl/gles/cogl-texture-driver-gles.c @@ -82,6 +82,14 @@ _cogl_texture_driver_gen (CoglContext *ctx, { case GL_TEXTURE_2D: case GL_TEXTURE_3D: + /* In case automatic mipmap generation gets disabled for this + * texture but a minification filter depending on mipmap + * interpolation is selected then we initialize the max mipmap + * level to 0 so OpenGL will consider the texture storage to be + * "complete". + */ + GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MAX_LEVEL, 0)); + /* GL_TEXTURE_MAG_FILTER defaults to GL_LINEAR, no need to set it */ GE( ctx, glTexParameteri (gl_target, GL_TEXTURE_MIN_FILTER, @@ -173,8 +181,7 @@ prepare_bitmap_alignment_for_upload (CoglContext *ctx, static CoglBool _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, - GLenum gl_target, - GLuint gl_handle, + CoglTexture *texture, CoglBool is_foreign, int src_x, int src_y, @@ -182,11 +189,14 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, int dst_y, int width, int height, + int level, CoglBitmap *source_bmp, GLuint source_gl_format, GLuint source_gl_type, CoglError **error) { + GLenum gl_target; + GLuint gl_handle; uint8_t *data; CoglPixelFormat source_format = cogl_bitmap_get_format (source_bmp); int bpp = _cogl_pixel_format_get_bytes_per_pixel (source_format); @@ -195,6 +205,10 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, GLenum gl_error; CoglBool status = TRUE; CoglError *internal_error = NULL; + int level_width; + int level_height; + + cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target); /* If we have the GL_EXT_unpack_subimage extension then we can upload from subregions directly. Otherwise we may need to copy @@ -255,12 +269,57 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx, while ((gl_error = ctx->glGetError ()) != GL_NO_ERROR) ; - ctx->glTexSubImage2D (gl_target, 0, - dst_x, dst_y, - width, height, - source_gl_format, - source_gl_type, - data); + _cogl_texture_get_level_size (texture, + level, + &level_width, + &level_height, + NULL); + + if (level_width == width && level_height == height) + { + /* GL gets upset if you use glTexSubImage2D to define the + * contents of a mipmap level so we make sure to use + * glTexImage2D if we are uploading a full mipmap level. + */ + ctx->glTexImage2D (gl_target, + level, + _cogl_texture_get_gl_format (texture), + width, + height, + 0, + source_gl_format, + source_gl_type, + data); + } + else + { + /* GL gets upset if you use glTexSubImage2D to initialize the + * contents of a mipmap level so if this is the first time + * we've seen a request to upload to this level we call + * glTexImage2D first to assert that the storage for this + * level exists. + */ + if (texture->max_level < level) + { + ctx->glTexImage2D (gl_target, + level, + _cogl_texture_get_gl_format (texture), + level_width, + level_height, + 0, + source_gl_format, + source_gl_type, + NULL); + } + + ctx->glTexSubImage2D (gl_target, + level, + dst_x, dst_y, + width, height, + source_gl_format, + source_gl_type, + data); + } if (_cogl_gl_util_catch_out_of_memory (ctx, error)) status = FALSE; @@ -552,14 +611,6 @@ _cogl_texture_driver_allows_foreign_gl_target (CoglContext *ctx, return TRUE; } -static void -_cogl_texture_driver_gl_generate_mipmaps (CoglContext *ctx, - GLenum gl_target) -{ - if (ctx->driver == COGL_DRIVER_GLES2) - GE( ctx, glGenerateMipmap (gl_target) ); -} - static CoglPixelFormat _cogl_texture_driver_find_best_gl_get_data_format (CoglContext *context, @@ -589,6 +640,5 @@ _cogl_texture_driver_gles = _cogl_texture_driver_size_supported_3d, _cogl_texture_driver_try_setting_gl_border_color, _cogl_texture_driver_allows_foreign_gl_target, - _cogl_texture_driver_gl_generate_mipmaps, _cogl_texture_driver_find_best_gl_get_data_format }; diff --git a/cogl/driver/nop/cogl-texture-2d-nop-private.h b/cogl/driver/nop/cogl-texture-2d-nop-private.h index 957a19443..2e79e667f 100644 --- a/cogl/driver/nop/cogl-texture-2d-nop-private.h +++ b/cogl/driver/nop/cogl-texture-2d-nop-private.h @@ -79,13 +79,14 @@ _cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex, void _cogl_texture_2d_nop_copy_from_framebuffer (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height); + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level); unsigned int _cogl_texture_2d_nop_get_gl_handle (CoglTexture2D *tex_2d); @@ -95,13 +96,14 @@ _cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d); CoglBool _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d, - CoglBitmap *bitmap, - int dst_x, - int dst_y, int src_x, int src_y, int width, int height, + CoglBitmap *bitmap, + int dst_x, + int dst_y, + int level, CoglError **error); void diff --git a/cogl/driver/nop/cogl-texture-2d-nop.c b/cogl/driver/nop/cogl-texture-2d-nop.c index 5118e26da..948d62094 100644 --- a/cogl/driver/nop/cogl-texture-2d-nop.c +++ b/cogl/driver/nop/cogl-texture-2d-nop.c @@ -114,13 +114,14 @@ _cogl_texture_2d_nop_flush_legacy_texobj_wrap_modes (CoglTexture *tex, void _cogl_texture_2d_nop_copy_from_framebuffer (CoglTexture2D *tex_2d, - CoglFramebuffer *src_fb, - int dst_x, - int dst_y, int src_x, int src_y, int width, - int height) + int height, + CoglFramebuffer *src_fb, + int dst_x, + int dst_y, + int level) { } @@ -137,13 +138,14 @@ _cogl_texture_2d_nop_generate_mipmap (CoglTexture2D *tex_2d) CoglBool _cogl_texture_2d_nop_copy_from_bitmap (CoglTexture2D *tex_2d, - CoglBitmap *bitmap, - int dst_x, - int dst_y, int src_x, int src_y, int width, int height, + CoglBitmap *bitmap, + int dst_x, + int dst_y, + int level, CoglError **error) { return TRUE; diff --git a/cogl/winsys/cogl-texture-pixmap-x11.c b/cogl/winsys/cogl-texture-pixmap-x11.c index cf5de196a..acaa1fcb4 100644 --- a/cogl/winsys/cogl-texture-pixmap-x11.c +++ b/cogl/winsys/cogl-texture-pixmap-x11.c @@ -49,6 +49,7 @@ #include "cogl-xlib.h" #include "cogl-error-private.h" #include "cogl-texture-gl-private.h" +#include "cogl-private.h" #include #include @@ -481,6 +482,9 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap) XImage *image; int src_x, src_y; int x, y, width, height; + int bpp; + int offset; + CoglError *ignore = NULL; display = cogl_xlib_get_display (); visual = tex_pixmap->visual; @@ -585,14 +589,18 @@ _cogl_texture_pixmap_x11_update_image_texture (CoglTexturePixmapX11 *tex_pixmap) image->bits_per_pixel, image->byte_order == LSBFirst); - cogl_texture_set_region (tex_pixmap->tex, - src_x, src_y, - x, y, width, height, - image->width, - image->height, - image_format, - image->bytes_per_line, - (const uint8_t *) image->data); + bpp = _cogl_pixel_format_get_bytes_per_pixel (image_format); + offset = image->bytes_per_line * src_y + bpp * src_x; + + _cogl_texture_set_region (tex_pixmap->tex, + width, + height, + image_format, + image->bytes_per_line, + ((const uint8_t *) image->data) + offset, + x, y, + 0, /* level */ + &ignore); /* If we have a shared memory segment then the XImage would be a temporary one with no data allocated so we can just XFree it */ @@ -685,6 +693,7 @@ _cogl_texture_pixmap_x11_set_region (CoglTexture *tex, int dst_y, int dst_width, int dst_height, + int level, CoglBitmap *bmp, CoglError **error) {