Move tests to static colors where possible

This commit is contained in:
Emmanuele Bassi 2010-10-11 17:45:30 +01:00
parent 985518c601
commit 6ed6b2a54b
11 changed files with 54 additions and 84 deletions

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@ -10,7 +10,8 @@
typedef struct SuperOH typedef struct SuperOH
{ {
ClutterActor **hand, *bgtex; ClutterActor **hand;
ClutterActor *bgtex;
ClutterActor *real_hand; ClutterActor *real_hand;
ClutterActor *group; ClutterActor *group;
ClutterActor *stage; ClutterActor *stage;
@ -133,7 +134,6 @@ test_actors_main (int argc, char *argv[])
{ {
ClutterAlpha *alpha; ClutterAlpha *alpha;
ClutterActor *stage; ClutterActor *stage;
ClutterColor stage_color = { 0x61, 0x64, 0x8c, 0xff };
SuperOH *oh; SuperOH *oh;
gint i; gint i;
GError *error; GError *error;
@ -156,12 +156,13 @@ test_actors_main (int argc, char *argv[])
return EXIT_FAILURE; return EXIT_FAILURE;
} }
stage = clutter_stage_get_default (); stage = clutter_stage_new ();
clutter_actor_set_size (stage, 800, 600); clutter_actor_set_size (stage, 800, 600);
clutter_actor_set_name (stage, "Default Stage"); clutter_actor_set_name (stage, "Default Stage");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Clone Test"); clutter_stage_set_title (CLUTTER_STAGE (stage), "Actors");
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_LightSkyBlue);
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE); clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
oh = g_new (SuperOH, 1); oh = g_new (SuperOH, 1);

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@ -73,9 +73,6 @@ test_behave_main (int argc, char *argv[])
ClutterBehaviour *o_behave, *p_behave; ClutterBehaviour *o_behave, *p_behave;
ClutterActor *stage; ClutterActor *stage;
ClutterActor *group, *rect, *hand; ClutterActor *group, *rect, *hand;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_bg_color = { 0x33, 0x22, 0x22, 0xff };
ClutterColor rect_border_color = { 0, 0, 0, 0 };
gchar *file; gchar *file;
int i; int i;
path_t path_type = PATH_POLY; path_t path_type = PATH_POLY;
@ -119,9 +116,11 @@ test_behave_main (int argc, char *argv[])
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Behaviours");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Aluminium2);
clutter_stage_hide_cursor (CLUTTER_STAGE (stage)); clutter_stage_hide_cursor (CLUTTER_STAGE (stage));
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
g_signal_connect (stage, "button-press-event", g_signal_connect (stage, "button-press-event",
G_CALLBACK (button_press_cb), G_CALLBACK (button_press_cb),
NULL); NULL);
@ -132,9 +131,6 @@ test_behave_main (int argc, char *argv[])
G_CALLBACK (clutter_main_quit), G_CALLBACK (clutter_main_quit),
NULL); NULL);
clutter_stage_set_color (CLUTTER_STAGE (stage),
&stage_color);
/* Make a hand */ /* Make a hand */
group = clutter_group_new (); group = clutter_group_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), group); clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
@ -155,12 +151,10 @@ test_behave_main (int argc, char *argv[])
clutter_actor_set_size (rect, clutter_actor_set_size (rect,
clutter_actor_get_width (hand), clutter_actor_get_width (hand),
clutter_actor_get_height (hand)); clutter_actor_get_height (hand));
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), CLUTTER_COLOR_Transparent);
&rect_bg_color);
clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rect), 10); clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rect), 10);
clutter_color_from_string (&rect_border_color, "DarkSlateGray");
clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (rect), clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (rect),
&rect_border_color); CLUTTER_COLOR_Chameleon);
clutter_actor_show (rect); clutter_actor_show (rect);
clutter_container_add (CLUTTER_CONTAINER (group), rect, hand, NULL); clutter_container_add (CLUTTER_CONTAINER (group), rect, hand, NULL);

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@ -245,9 +245,6 @@ G_MODULE_EXPORT int
test_binding_pool_main (int argc, char *argv[]) test_binding_pool_main (int argc, char *argv[])
{ {
ClutterActor *stage, *key_group; ClutterActor *stage, *key_group;
ClutterColor red_color = { 255, 0, 0, 255 };
ClutterColor green_color = { 0, 255, 0, 255 };
ClutterColor blue_color = { 0, 0, 255, 255 };
gint group_x, group_y; gint group_x, group_y;
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
@ -263,21 +260,21 @@ test_binding_pool_main (int argc, char *argv[])
/* add three rectangles to the key group */ /* add three rectangles to the key group */
clutter_container_add (CLUTTER_CONTAINER (key_group), clutter_container_add (CLUTTER_CONTAINER (key_group),
g_object_new (CLUTTER_TYPE_RECTANGLE, g_object_new (CLUTTER_TYPE_RECTANGLE,
"color", &red_color, "color", CLUTTER_COLOR_Red,
"width", 50.0, "width", 50.0,
"height", 50.0, "height", 50.0,
"x", 0.0, "x", 0.0,
"y", 0.0, "y", 0.0,
NULL), NULL),
g_object_new (CLUTTER_TYPE_RECTANGLE, g_object_new (CLUTTER_TYPE_RECTANGLE,
"color", &green_color, "color", CLUTTER_COLOR_Green,
"width", 50.0, "width", 50.0,
"height", 50.0, "height", 50.0,
"x", 75.0, "x", 75.0,
"y", 0.0, "y", 0.0,
NULL), NULL),
g_object_new (CLUTTER_TYPE_RECTANGLE, g_object_new (CLUTTER_TYPE_RECTANGLE,
"color", &blue_color, "color", CLUTTER_COLOR_Blue,
"width", 50.0, "width", 50.0,
"height", 50.0, "height", 50.0,
"x", 150.0, "x", 150.0,

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@ -71,10 +71,9 @@ enter_event (ClutterActor *actor,
ClutterEvent *event, ClutterEvent *event,
gpointer data) gpointer data)
{ {
ClutterColor color = { 0x00, 0x00, 0x00, 0xff };
clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (actor), 2); clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (actor), 2);
clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (actor), &color); clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (actor),
CLUTTER_COLOR_Black);
hover_actor = actor; hover_actor = actor;
} }
@ -132,13 +131,14 @@ add_actor (ClutterBoxLayout *layout,
guint index_) guint index_)
{ {
ClutterActor *rect; ClutterActor *rect;
ClutterColor color = { 0xff, 0xff, 0xff, 255 };
static gboolean expand = TRUE; static gboolean expand = TRUE;
ClutterColor color;
clutter_color_from_hls (&color, clutter_color_from_hls (&color,
g_random_double_range (0.0, 360.0), g_random_double_range (0.0, 360.0),
0.5, 0.5,
0.5); 0.5);
color.alpha = 255;
rect = clutter_rectangle_new_with_color (&color); rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect, 32, 64); clutter_actor_set_size (rect, 32, 64);

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@ -75,19 +75,16 @@ static ClutterActor *
janus_group (const gchar *front_text, janus_group (const gchar *front_text,
const gchar *back_text) const gchar *back_text)
{ {
ClutterColor slide_color = {0x00, 0x00, 0x00, 0xff};
ClutterColor red = {0xff, 0x00, 0x00, 0xff};
ClutterColor green = {0x00, 0xff, 0x00, 0xff};
ClutterActor *group, *rectangle, *front, *back; ClutterActor *group, *rectangle, *front, *back;
gfloat width, height; gfloat width, height;
gfloat width2, height2; gfloat width2, height2;
group = clutter_group_new (); group = clutter_group_new ();
rectangle = clutter_rectangle_new_with_color (&slide_color); rectangle = clutter_rectangle_new_with_color (CLUTTER_COLOR_White);
front = clutter_text_new_with_text ("Sans 50px", front_text); front = clutter_text_new_with_text ("Sans 50px", front_text);
back = clutter_text_new_with_text ("Sans 50px", back_text); back = clutter_text_new_with_text ("Sans 50px", back_text);
clutter_text_set_color (CLUTTER_TEXT (front), &red); clutter_text_set_color (CLUTTER_TEXT (front), CLUTTER_COLOR_Red);
clutter_text_set_color (CLUTTER_TEXT (back), &green); clutter_text_set_color (CLUTTER_TEXT (back), CLUTTER_COLOR_Green);
clutter_actor_get_size (front, &width, &height); clutter_actor_get_size (front, &width, &height);
clutter_actor_get_size (back, &width2, &height2); clutter_actor_get_size (back, &width2, &height2);
@ -117,22 +114,22 @@ test_depth_main (int argc, char *argv[])
ClutterBehaviour *r_behave; ClutterBehaviour *r_behave;
ClutterActor *stage; ClutterActor *stage;
ClutterActor *group, *hand, *label, *rect, *janus, *box; ClutterActor *group, *hand, *label, *rect, *janus, *box;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color = { 0, 0, 0, 0x88 };
GError *error; GError *error;
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); clutter_stage_set_title (CLUTTER_STAGE (stage), "Depth Test");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Aluminium2);
g_signal_connect (stage,
"destroy", G_CALLBACK (clutter_main_quit),
NULL);
g_signal_connect (stage, g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit), "button-press-event", G_CALLBACK (clutter_main_quit),
NULL); NULL);
group = clutter_group_new (); group = clutter_group_new ();
clutter_stage_add (stage, group); clutter_container_add_actor (CLUTTER_CONTAINER (stage), group);
clutter_actor_show (group);
label = clutter_text_new_with_text ("Mono 26", "Clutter"); label = clutter_text_new_with_text ("Mono 26", "Clutter");
clutter_actor_set_position (label, 120, 200); clutter_actor_set_position (label, 120, 200);
@ -148,9 +145,10 @@ test_depth_main (int argc, char *argv[])
clutter_actor_set_position (hand, 240, 100); clutter_actor_set_position (hand, 240, 100);
clutter_actor_show (hand); clutter_actor_show (hand);
rect = clutter_rectangle_new_with_color (&rect_color); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_Black);
clutter_actor_set_position (rect, 340, 100); clutter_actor_set_position (rect, 340, 100);
clutter_actor_set_size (rect, 200, 200); clutter_actor_set_size (rect, 200, 200);
clutter_actor_set_opacity (rect, 128);
clutter_actor_show (rect); clutter_actor_show (rect);
clutter_container_add (CLUTTER_CONTAINER (group), hand, rect, NULL); clutter_container_add (CLUTTER_CONTAINER (group), hand, rect, NULL);

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@ -37,13 +37,12 @@ on_drag_begin (ClutterDragAction *action,
if (is_copy) if (is_copy)
{ {
ClutterActor *stage = clutter_actor_get_stage (actor); ClutterActor *stage = clutter_actor_get_stage (actor);
ClutterColor handle_color;
drag_handle = clutter_rectangle_new (); drag_handle = clutter_rectangle_new ();
clutter_actor_set_size (drag_handle, 48, 48); clutter_actor_set_size (drag_handle, 48, 48);
clutter_color_from_string (&handle_color, "#204a87aa"); clutter_rectangle_set_color (CLUTTER_RECTANGLE (drag_handle),
clutter_rectangle_set_color (CLUTTER_RECTANGLE (drag_handle), &handle_color); CLUTTER_COLOR_DarkSkyBlue);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), drag_handle); clutter_container_add_actor (CLUTTER_CONTAINER (stage), drag_handle);
clutter_actor_set_position (drag_handle, event_x, event_y); clutter_actor_set_position (drag_handle, event_x, event_y);
@ -154,7 +153,6 @@ test_drag_main (int argc, char *argv[])
{ {
ClutterActor *stage, *handle; ClutterActor *stage, *handle;
ClutterAction *action; ClutterAction *action;
ClutterColor handle_color;
GError *error; GError *error;
error = NULL; error = NULL;
@ -176,10 +174,9 @@ test_drag_main (int argc, char *argv[])
clutter_actor_set_size (stage, 800, 600); clutter_actor_set_size (stage, 800, 600);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_color_from_string (&handle_color, "#729fcfff");
handle = clutter_rectangle_new (); handle = clutter_rectangle_new ();
clutter_rectangle_set_color (CLUTTER_RECTANGLE (handle), &handle_color); clutter_rectangle_set_color (CLUTTER_RECTANGLE (handle),
CLUTTER_COLOR_SkyBlue);
clutter_actor_set_size (handle, 128, 128); clutter_actor_set_size (handle, 128, 128);
clutter_actor_set_position (handle, (800 - 128) / 2, (600 - 128) / 2); clutter_actor_set_position (handle, (800 - 128) / 2, (600 - 128) / 2);
clutter_actor_set_reactive (handle, TRUE); clutter_actor_set_reactive (handle, TRUE);

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@ -566,8 +566,6 @@ static ClutterActor *icon = NULL;
static ClutterTimeline *main_timeline = NULL; static ClutterTimeline *main_timeline = NULL;
static ClutterBehaviour *behaviour = NULL; static ClutterBehaviour *behaviour = NULL;
static ClutterColor bg_color;
static void static void
toggle_property_value (ClutterActor *actor, toggle_property_value (ClutterActor *actor,
const gchar *property_name) const gchar *property_name)
@ -752,8 +750,6 @@ test_layout_main (int argc, char *argv[])
stage = clutter_stage_get_default (); stage = clutter_stage_get_default ();
clutter_actor_set_size (stage, 800, 600); clutter_actor_set_size (stage, 800, 600);
clutter_color_from_string (&bg_color, "Red");
main_timeline = clutter_timeline_new (2000); main_timeline = clutter_timeline_new (2000);
clutter_timeline_set_loop (main_timeline, TRUE); clutter_timeline_set_loop (main_timeline, TRUE);
g_signal_connect (main_timeline, "new-frame", g_signal_connect (main_timeline, "new-frame",

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@ -22,20 +22,15 @@ on_button_press (ClutterActor *actor,
ClutterActor *label, *tex; ClutterActor *label, *tex;
gint width, height; gint width, height;
gchar *stage_label, *win_title; gchar *stage_label, *win_title;
ClutterColor color = { 0xdd, 0x33, 0xdd, 0xff };
ClutterColor white = { 0x99, 0x99, 0x99, 0xff };
ClutterTimeline *timeline; ClutterTimeline *timeline;
ClutterAlpha *alpha; ClutterAlpha *alpha;
ClutterBehaviour *r_behave; ClutterBehaviour *r_behave;
new_stage = clutter_stage_new (); new_stage = clutter_stage_new ();
if (!new_stage) if (new_stage == NULL)
return FALSE; return FALSE;
/* FIXME: below should really be automatic */ clutter_stage_set_color (CLUTTER_STAGE (new_stage), CLUTTER_COLOR_DarkScarletRed);
/* clutter_stage_ensure_cogl_context (CLUTTER_STAGE(new_stage)); */
clutter_stage_set_color (CLUTTER_STAGE (new_stage), &color);
clutter_actor_set_size (new_stage, 320, 240); clutter_actor_set_size (new_stage, 320, 240);
tex = clutter_texture_new_from_file (TESTS_DATADIR tex = clutter_texture_new_from_file (TESTS_DATADIR
@ -55,7 +50,7 @@ on_button_press (ClutterActor *actor,
stage_label = g_strdup_printf ("<b>Stage: %d</b>", ++n_stages); stage_label = g_strdup_printf ("<b>Stage: %d</b>", ++n_stages);
label = clutter_text_new_with_text ("Mono 12", stage_label); label = clutter_text_new_with_text ("Mono 12", stage_label);
clutter_text_set_color (CLUTTER_TEXT (label), &white); clutter_text_set_color (CLUTTER_TEXT (label), CLUTTER_COLOR_White);
clutter_text_set_use_markup (CLUTTER_TEXT (label), TRUE); clutter_text_set_use_markup (CLUTTER_TEXT (label), TRUE);
width = (clutter_actor_get_width (new_stage) width = (clutter_actor_get_width (new_stage)
- clutter_actor_get_width (label)) / 2; - clutter_actor_get_width (label)) / 2;

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@ -15,8 +15,6 @@ test_rotate_main (int argc, char *argv[])
ClutterBehaviour *r_behave; ClutterBehaviour *r_behave;
ClutterActor *stage; ClutterActor *stage;
ClutterActor *hand, *label, *rect; ClutterActor *hand, *label, *rect;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color;
gchar *file; gchar *file;
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
@ -25,10 +23,10 @@ test_rotate_main (int argc, char *argv[])
timeline = clutter_timeline_new (7692); timeline = clutter_timeline_new (7692);
clutter_timeline_set_loop (timeline, TRUE); clutter_timeline_set_loop (timeline, TRUE);
stage = clutter_stage_get_default (); stage = clutter_stage_new ();
clutter_stage_set_title (CLUTTER_STAGE (stage), "Rotations");
clutter_stage_set_color (CLUTTER_STAGE (stage), clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Aluminium3);
&stage_color); g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Make a hand */ /* Make a hand */
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL); file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
@ -38,8 +36,7 @@ test_rotate_main (int argc, char *argv[])
g_free (file); g_free (file);
clutter_color_from_string (&rect_color, "#ce5c00ff"); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_DarkOrange);
rect = clutter_rectangle_new_with_color (&rect_color);
clutter_actor_add_effect_with_name (rect, "blur", clutter_blur_effect_new ()); clutter_actor_add_effect_with_name (rect, "blur", clutter_blur_effect_new ());
clutter_actor_set_position (rect, 340, 140); clutter_actor_set_position (rect, 340, 140);
clutter_actor_set_size (rect, 150, 150); clutter_actor_set_size (rect, 150, 150);

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@ -39,7 +39,6 @@ G_MODULE_EXPORT int
test_stage_sizing_main (int argc, char *argv[]) test_stage_sizing_main (int argc, char *argv[])
{ {
gfloat width; gfloat width;
ClutterColor color;
ClutterActor *stage, *rect, *label; ClutterActor *stage, *rect, *label;
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
@ -47,8 +46,7 @@ test_stage_sizing_main (int argc, char *argv[])
stage = clutter_stage_get_default (); stage = clutter_stage_get_default ();
label = clutter_text_new_with_text ("Sans 16", "Toggle fullscreen"); label = clutter_text_new_with_text ("Sans 16", "Toggle fullscreen");
clutter_color_from_string (&color, "light red"); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_LightScarletRed);
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect, clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20, clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20); clutter_actor_get_height (label) + 20);
@ -60,8 +58,7 @@ test_stage_sizing_main (int argc, char *argv[])
width = clutter_actor_get_width (rect); width = clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Toggle resizable"); label = clutter_text_new_with_text ("Sans 16", "Toggle resizable");
clutter_color_from_string (&color, "light green"); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_Chameleon);
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect, clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20, clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20); clutter_actor_get_height (label) + 20);
@ -74,8 +71,7 @@ test_stage_sizing_main (int argc, char *argv[])
width += clutter_actor_get_width (rect); width += clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Shrink"); label = clutter_text_new_with_text ("Sans 16", "Shrink");
clutter_color_from_string (&color, "light blue"); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_SkyBlue);
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect, clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20, clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20); clutter_actor_get_height (label) + 20);
@ -88,8 +84,7 @@ test_stage_sizing_main (int argc, char *argv[])
width += clutter_actor_get_width (rect); width += clutter_actor_get_width (rect);
label = clutter_text_new_with_text ("Sans 16", "Expand"); label = clutter_text_new_with_text ("Sans 16", "Expand");
clutter_color_from_string (&color, "light yellow"); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_Butter);
rect = clutter_rectangle_new_with_color (&color);
clutter_actor_set_size (rect, clutter_actor_set_size (rect,
clutter_actor_get_width (label) + 20, clutter_actor_get_width (label) + 20,
clutter_actor_get_height (label) + 20); clutter_actor_get_height (label) + 20);

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@ -179,9 +179,6 @@ test_threads_main (int argc, char *argv[])
{ {
ClutterActor *stage; ClutterActor *stage;
ClutterActor *rect; ClutterActor *rect;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color = { 0xee, 0x55, 0x55, 0x99 };
ClutterColor progress_color = { 0x55, 0xee, 0x55, 0xbb };
ClutterBehaviour *r_behaviour, *p_behaviour; ClutterBehaviour *r_behaviour, *p_behaviour;
ClutterAlpha *alpha; ClutterAlpha *alpha;
const ClutterKnot knots[] = { const ClutterKnot knots[] = {
@ -193,9 +190,11 @@ test_threads_main (int argc, char *argv[])
clutter_threads_init (); clutter_threads_init ();
clutter_init (&argc, &argv); clutter_init (&argc, &argv);
stage = clutter_stage_get_default (); stage = clutter_stage_new ();
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color); clutter_stage_set_title (CLUTTER_STAGE (stage), "Threading");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_Aluminium3);
clutter_actor_set_size (stage, 600, 300); clutter_actor_set_size (stage, 600, 300);
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
count_label = clutter_text_new_with_text ("Mono 12", "Counter"); count_label = clutter_text_new_with_text ("Mono 12", "Counter");
clutter_actor_set_position (count_label, 350, 50); clutter_actor_set_position (count_label, 350, 50);
@ -203,12 +202,13 @@ test_threads_main (int argc, char *argv[])
help_label = clutter_text_new_with_text ("Mono 12", "Press 's' to start"); help_label = clutter_text_new_with_text ("Mono 12", "Press 's' to start");
clutter_actor_set_position (help_label, 50, 50); clutter_actor_set_position (help_label, 50, 50);
rect = clutter_rectangle_new_with_color (&rect_color); rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_LightScarletRed);
clutter_actor_set_position (rect, 75, 150); clutter_actor_set_position (rect, 75, 150);
clutter_actor_set_size (rect, 50, 50); clutter_actor_set_size (rect, 50, 50);
clutter_actor_set_anchor_point (rect, 25, 25); clutter_actor_set_anchor_point (rect, 25, 25);
clutter_actor_set_opacity (rect, 224);
progress_rect = clutter_rectangle_new_with_color (&progress_color); progress_rect = clutter_rectangle_new_with_color (CLUTTER_COLOR_DarkChameleon);
clutter_actor_set_position (progress_rect, 50, 225); clutter_actor_set_position (progress_rect, 50, 225);
clutter_actor_set_size (progress_rect, 350, 50); clutter_actor_set_size (progress_rect, 350, 50);