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script: Take a copy of property nodes
Instead of counting on a JsonNode pointer to survive we should take a copy. This allows keeping unresolved properties across different ClutterScript passes.
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@ -804,7 +804,7 @@ json_object_end (JsonParser *parser,
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pinfo = g_slice_new (PropertyInfo);
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pinfo = g_slice_new (PropertyInfo);
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pinfo->name = g_strdup (name);
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pinfo->name = g_strdup (name);
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pinfo->node = node;
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pinfo->node = json_node_copy (node);
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pinfo->pspec = NULL;
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pinfo->pspec = NULL;
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oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
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oinfo->properties = g_list_prepend (oinfo->properties, pinfo);
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@ -1618,6 +1618,9 @@ property_info_free (gpointer data)
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{
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{
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PropertyInfo *pinfo = data;
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PropertyInfo *pinfo = data;
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if (pinfo->node)
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json_node_free (pinfo->node);
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if (pinfo->pspec)
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if (pinfo->pspec)
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g_param_spec_unref (pinfo->pspec);
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g_param_spec_unref (pinfo->pspec);
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