mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
Rever accidental commit
This commit is contained in:
parent
b1eca511d6
commit
6e25c4ef96
@ -127,7 +127,7 @@ static ShaderSource shaders[]=
|
|||||||
{NULL, NULL}
|
{NULL, NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
static gint shader_no = 2;
|
static gint shader_no=0;
|
||||||
|
|
||||||
static gboolean
|
static gboolean
|
||||||
button_release_cb (ClutterActor *actor,
|
button_release_cb (ClutterActor *actor,
|
||||||
@ -135,48 +135,27 @@ button_release_cb (ClutterActor *actor,
|
|||||||
gpointer data)
|
gpointer data)
|
||||||
{
|
{
|
||||||
gint new_no;
|
gint new_no;
|
||||||
|
|
||||||
if (event->button.button == 1)
|
if (event->button.button == 1)
|
||||||
{
|
{
|
||||||
new_no = shader_no - 1;
|
new_no = shader_no-1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
new_no = shader_no + 1;
|
new_no = shader_no+1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (new_no >= 0 && shaders[new_no].name)
|
if (new_no >= 0 && shaders[new_no].name)
|
||||||
{
|
{
|
||||||
ClutterShader *shader;
|
ClutterShader *shader;
|
||||||
GError *error;
|
|
||||||
shader_no = new_no;
|
shader_no = new_no;
|
||||||
|
|
||||||
g_print ("setting shaders[%i] named '%s'\n",
|
g_print ("setting shaders[%i] named '%s'\n", shader_no, shaders[shader_no].name);
|
||||||
shader_no,
|
shader = clutter_shader_new_from_strings (NULL, shaders[shader_no].source);
|
||||||
shaders[shader_no].name);
|
clutter_actor_apply_shader (actor, shader);
|
||||||
|
|
||||||
shader = clutter_shader_new ();
|
clutter_actor_set_shader_param (actor, "radius", 3.0);
|
||||||
|
clutter_redraw();
|
||||||
error = NULL;
|
|
||||||
clutter_shader_load_from_data (shader, CLUTTER_FRAGMENT_SHADER,
|
|
||||||
shaders[shader_no].source, -1,
|
|
||||||
&error);
|
|
||||||
if (error)
|
|
||||||
{
|
|
||||||
g_print ("unable to set shaders[%i] named '%s': %s",
|
|
||||||
error->message);
|
|
||||||
g_error_free (error);
|
|
||||||
g_object_unref (shader);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
clutter_actor_apply_shader (actor, shader);
|
|
||||||
clutter_actor_set_shader_param (actor, "radius", 3.0);
|
|
||||||
|
|
||||||
clutter_actor_queue_redraw (actor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return FALSE;
|
return FALSE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -194,35 +173,19 @@ main (gint argc,
|
|||||||
GError *error;
|
GError *error;
|
||||||
ClutterShader *shader;
|
ClutterShader *shader;
|
||||||
|
|
||||||
|
error = NULL;
|
||||||
|
|
||||||
clutter_init (&argc, &argv);
|
clutter_init (&argc, &argv);
|
||||||
|
g_print ("applying shaders[%i] named '%s'\n", shader_no, shaders[shader_no].name);
|
||||||
|
shader = clutter_shader_new_from_strings (NULL, shaders[shader_no].source);
|
||||||
|
|
||||||
stage = clutter_stage_get_default ();
|
stage = clutter_stage_get_default ();
|
||||||
clutter_actor_set_size (stage, 512, 384);
|
clutter_actor_set_size (stage, 512, 384);
|
||||||
|
|
||||||
g_print ("applying shaders[%i] named '%s'\n",
|
pixbuf = gdk_pixbuf_new_from_file ("redhand.png", NULL);
|
||||||
shader_no,
|
|
||||||
shaders[shader_no].name);
|
|
||||||
|
|
||||||
shader = clutter_shader_new ();
|
|
||||||
|
|
||||||
error = NULL;
|
|
||||||
clutter_shader_load_from_data (shader, CLUTTER_FRAGMENT_SHADER,
|
|
||||||
shaders[shader_no].source, -1,
|
|
||||||
&error);
|
|
||||||
if (error)
|
|
||||||
{
|
|
||||||
g_print ("unable to load shaders[%d] named '%s': %s\n",
|
|
||||||
shader_no,
|
|
||||||
shaders[shader_no].name,
|
|
||||||
error->message);
|
|
||||||
g_error_free (error);
|
|
||||||
|
|
||||||
return EXIT_FAILURE;
|
|
||||||
}
|
|
||||||
|
|
||||||
pixbuf = gdk_pixbuf_new_from_file ("redhand.png", &error);
|
|
||||||
if (!pixbuf)
|
if (!pixbuf)
|
||||||
g_error("pixbuf load failed: %s", error ? error->message : "Unknown");
|
g_error("pixbuf load failed");
|
||||||
|
|
||||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Shader Test");
|
clutter_stage_set_title (CLUTTER_STAGE (stage), "Shader Test");
|
||||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||||
@ -237,7 +200,7 @@ main (gint argc,
|
|||||||
actor = clutter_group_new ();
|
actor = clutter_group_new ();
|
||||||
{
|
{
|
||||||
ClutterActor *child1, *child2, *child3, *child4;
|
ClutterActor *child1, *child2, *child3, *child4;
|
||||||
ClutterColor color = { 0xff, 0x22, 0x66, 0x99 };
|
ClutterColor color={0xff, 0x22, 0x66, 0x99};
|
||||||
|
|
||||||
child1 = clutter_texture_new_from_pixbuf (pixbuf);
|
child1 = clutter_texture_new_from_pixbuf (pixbuf);
|
||||||
child2 = clutter_texture_new_from_pixbuf (pixbuf);
|
child2 = clutter_texture_new_from_pixbuf (pixbuf);
|
||||||
@ -255,11 +218,9 @@ main (gint argc,
|
|||||||
clutter_group_add (CLUTTER_GROUP (actor), child2);
|
clutter_group_add (CLUTTER_GROUP (actor), child2);
|
||||||
clutter_group_add (CLUTTER_GROUP (actor), child3);
|
clutter_group_add (CLUTTER_GROUP (actor), child3);
|
||||||
clutter_group_add (CLUTTER_GROUP (actor), child4);
|
clutter_group_add (CLUTTER_GROUP (actor), child4);
|
||||||
|
|
||||||
clutter_actor_show_all (actor);
|
clutter_actor_show_all (actor);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
clutter_actor_set_position (actor, 100, 100);
|
clutter_actor_set_position (actor, 100, 100);
|
||||||
|
|
||||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
|
clutter_container_add_actor (CLUTTER_CONTAINER (stage), actor);
|
||||||
@ -281,5 +242,5 @@ main (gint argc,
|
|||||||
|
|
||||||
clutter_main ();
|
clutter_main ();
|
||||||
|
|
||||||
return EXIT_SUCCESS;
|
return 0;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user