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Change default tile-waste from 64 to 63
It's more sensible to use 2^n-1 for a max tile-waste value rather than 2^n, so change the value default from 64 to 63. Example: 191 and 192 will both be sliced to 128+64 rather than having 191=>128+64, 192=>256. http://bugzilla.openedhand.com/show_bug.cgi?id=1402 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -880,7 +880,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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"smaller values less texture memory.",
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-1,
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G_MAXINT,
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64,
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63,
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G_PARAM_CONSTRUCT_ONLY | CLUTTER_PARAM_READWRITE));
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g_object_class_install_property
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@ -1061,7 +1061,7 @@ clutter_texture_init (ClutterTexture *self)
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self->priv = priv = CLUTTER_TEXTURE_GET_PRIVATE (self);
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priv->max_tile_waste = 64;
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priv->max_tile_waste = 63;
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priv->filter_quality = CLUTTER_TEXTURE_QUALITY_MEDIUM;
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priv->repeat_x = FALSE;
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priv->repeat_y = FALSE;
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