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https://github.com/brl/mutter.git
synced 2024-11-28 11:00:54 -05:00
clutter: Move ClutterGestureAction to the handle_event vfunc
This will not try the captured-event shenanigans to emulate grab behavior, instead relying on event delivery being influenced by other grab mechanisms. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
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@ -118,9 +118,6 @@ struct _ClutterGestureActionPrivate
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gint requested_nb_points;
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GArray *points;
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gulong actor_capture_id;
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gulong stage_capture_id;
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ClutterGestureTriggerEdge edge;
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float distance_x, distance_y;
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@ -155,7 +152,8 @@ static guint gesture_signals[LAST_SIGNAL] = { 0, };
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTER_TYPE_ACTION)
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static GesturePoint *
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gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
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gesture_register_point (ClutterGestureAction *action,
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const ClutterEvent *event)
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{
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ClutterGestureActionPrivate *priv =
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clutter_gesture_action_get_instance_private (action);
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@ -188,8 +186,8 @@ gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
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static GesturePoint *
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gesture_find_point (ClutterGestureAction *action,
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ClutterEvent *event,
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gint *position)
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const ClutterEvent *event,
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int *position)
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{
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ClutterGestureActionPrivate *priv =
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clutter_gesture_action_get_instance_private (action);
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@ -232,8 +230,8 @@ gesture_unregister_point (ClutterGestureAction *action, gint position)
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}
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static void
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gesture_update_motion_point (GesturePoint *point,
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ClutterEvent *event)
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gesture_update_motion_point (GesturePoint *point,
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const ClutterEvent *event)
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{
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gfloat motion_x, motion_y;
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gint64 _time;
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@ -254,8 +252,8 @@ gesture_update_motion_point (GesturePoint *point,
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}
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static void
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gesture_update_release_point (GesturePoint *point,
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ClutterEvent *event)
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gesture_update_release_point (GesturePoint *point,
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const ClutterEvent *event)
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{
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gint64 _time;
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@ -283,7 +281,7 @@ gesture_get_default_threshold (void)
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static gboolean
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gesture_point_pass_threshold (ClutterGestureAction *action,
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GesturePoint *point,
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ClutterEvent *event)
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const ClutterEvent *event)
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{
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float threshold_x, threshold_y;
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gfloat motion_x, motion_y;
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@ -312,8 +310,6 @@ cancel_gesture (ClutterGestureAction *action)
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priv->in_gesture = FALSE;
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g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
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@ -354,34 +350,50 @@ begin_gesture (ClutterGestureAction *action,
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}
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static gboolean
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stage_captured_event_cb (ClutterActor *stage,
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ClutterEvent *event,
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ClutterGestureAction *action)
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clutter_gesture_action_handle_event (ClutterAction *action,
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const ClutterEvent *event)
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{
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ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (action);
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ClutterGestureActionPrivate *priv =
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clutter_gesture_action_get_instance_private (action);
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ClutterActor *actor;
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clutter_gesture_action_get_instance_private (gesture_action);
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ClutterActor *actor =
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clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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gint position;
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float threshold_x, threshold_y;
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gboolean return_value;
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GesturePoint *point;
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ClutterEventType event_type;
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
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return CLUTTER_EVENT_PROPAGATE;
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event_type = clutter_event_type (event);
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if (event_type != CLUTTER_TOUCH_CANCEL &&
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event_type != CLUTTER_TOUCH_UPDATE &&
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event_type != CLUTTER_TOUCH_END &&
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event_type != CLUTTER_MOTION &&
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event_type != CLUTTER_BUTTON_RELEASE)
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return CLUTTER_EVENT_PROPAGATE;
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if ((point = gesture_find_point (action, event, &position)) == NULL)
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return CLUTTER_EVENT_PROPAGATE;
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actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
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if (event_type == CLUTTER_BUTTON_PRESS ||
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event_type == CLUTTER_TOUCH_BEGIN)
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{
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point = gesture_register_point (gesture_action, event);
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}
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else
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{
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if ((point = gesture_find_point (gesture_action, event, &position)) == NULL)
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return CLUTTER_EVENT_PROPAGATE;
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}
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switch (clutter_event_type (event))
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{
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case CLUTTER_BUTTON_PRESS:
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case CLUTTER_TOUCH_BEGIN:
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if (priv->stage == NULL)
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priv->stage = clutter_actor_get_stage (actor);
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/* Start the gesture immediately if the gesture has no
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* _TRIGGER_EDGE_AFTER drag threshold. */
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if ((priv->points->len >= priv->requested_nb_points) &&
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(priv->edge != CLUTTER_GESTURE_TRIGGER_EDGE_AFTER))
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begin_gesture (gesture_action, actor);
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break;
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case CLUTTER_MOTION:
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{
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ClutterModifierType mods = clutter_event_get_state (event);
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@ -392,7 +404,7 @@ stage_captured_event_cb (ClutterActor *stage,
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*/
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if (!(mods & CLUTTER_BUTTON1_MASK))
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{
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cancel_gesture (action);
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cancel_gesture (gesture_action);
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return CLUTTER_EVENT_PROPAGATE;
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}
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}
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@ -410,7 +422,7 @@ stage_captured_event_cb (ClutterActor *stage,
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/* Wait until the drag threshold has been exceeded
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* before starting _TRIGGER_EDGE_AFTER gestures. */
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if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_AFTER &&
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gesture_point_pass_threshold (action, point, event))
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gesture_point_pass_threshold (gesture_action, point, event))
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{
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gesture_update_motion_point (point, event);
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return CLUTTER_EVENT_PROPAGATE;
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@ -418,31 +430,33 @@ stage_captured_event_cb (ClutterActor *stage,
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gesture_update_motion_point (point, event);
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if (!begin_gesture (action, actor))
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if (!begin_gesture (gesture_action, actor))
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return CLUTTER_EVENT_PROPAGATE;
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if ((point = gesture_find_point (action, event, &position)) == NULL)
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if ((point = gesture_find_point (gesture_action, event, &position)) == NULL)
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return CLUTTER_EVENT_PROPAGATE;
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}
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gesture_update_motion_point (point, event);
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g_signal_emit (action, gesture_signals[GESTURE_PROGRESS], 0, actor,
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g_signal_emit (gesture_action, gesture_signals[GESTURE_PROGRESS], 0, actor,
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&return_value);
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if (!return_value)
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{
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cancel_gesture (action);
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cancel_gesture (gesture_action);
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return CLUTTER_EVENT_PROPAGATE;
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}
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/* Check if a _TRIGGER_EDGE_BEFORE gesture needs to be cancelled because
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* the drag threshold has been exceeded. */
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clutter_gesture_action_get_threshold_trigger_distance (action, &threshold_x, &threshold_y);
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clutter_gesture_action_get_threshold_trigger_distance (gesture_action,
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&threshold_x,
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&threshold_y);
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if (priv->edge == CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE &&
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((fabsf (point->press_y - point->last_motion_y) > threshold_y) ||
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(fabsf (point->press_x - point->last_motion_x) > threshold_x)))
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{
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cancel_gesture (action);
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cancel_gesture (gesture_action);
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return CLUTTER_EVENT_PROPAGATE;
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}
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break;
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@ -456,10 +470,10 @@ stage_captured_event_cb (ClutterActor *stage,
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((priv->points->len - 1) < priv->requested_nb_points))
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{
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priv->in_gesture = FALSE;
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g_signal_emit (action, gesture_signals[GESTURE_END], 0, actor);
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g_signal_emit (gesture_action, gesture_signals[GESTURE_END], 0, actor);
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}
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gesture_unregister_point (action, position);
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gesture_unregister_point (gesture_action, position);
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}
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break;
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@ -470,10 +484,10 @@ stage_captured_event_cb (ClutterActor *stage,
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if (priv->in_gesture)
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{
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priv->in_gesture = FALSE;
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cancel_gesture (action);
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cancel_gesture (gesture_action);
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}
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gesture_unregister_point (action, position);
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gesture_unregister_point (gesture_action, position);
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}
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break;
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@ -481,85 +495,9 @@ stage_captured_event_cb (ClutterActor *stage,
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break;
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}
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if (priv->points->len == 0)
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g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
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return CLUTTER_EVENT_PROPAGATE;
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}
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static gboolean
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actor_captured_event_cb (ClutterActor *actor,
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ClutterEvent *event,
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ClutterGestureAction *action)
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{
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ClutterGestureActionPrivate *priv =
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clutter_gesture_action_get_instance_private (action);
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GesturePoint *point G_GNUC_UNUSED;
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if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
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(clutter_event_type (event) != CLUTTER_TOUCH_BEGIN))
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return CLUTTER_EVENT_PROPAGATE;
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if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
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return CLUTTER_EVENT_PROPAGATE;
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point = gesture_register_point (action, event);
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if (priv->stage == NULL)
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priv->stage = clutter_actor_get_stage (actor);
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if (priv->stage_capture_id == 0)
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priv->stage_capture_id =
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g_signal_connect_after (priv->stage, "captured-event",
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G_CALLBACK (stage_captured_event_cb),
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action);
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/* Start the gesture immediately if the gesture has no
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* _TRIGGER_EDGE_AFTER drag threshold. */
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if ((priv->points->len >= priv->requested_nb_points) &&
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(priv->edge != CLUTTER_GESTURE_TRIGGER_EDGE_AFTER))
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begin_gesture (action, actor);
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return CLUTTER_EVENT_PROPAGATE;
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}
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static void
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clutter_gesture_action_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor)
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{
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ClutterGestureActionPrivate *priv =
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clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
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ClutterActorMetaClass *meta_class =
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CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
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if (priv->actor_capture_id != 0)
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{
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ClutterActor *old_actor = clutter_actor_meta_get_actor (meta);
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if (old_actor != NULL)
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g_clear_signal_handler (&priv->actor_capture_id, old_actor);
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priv->actor_capture_id = 0;
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}
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if (priv->stage_capture_id != 0)
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{
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if (priv->stage != NULL)
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g_clear_signal_handler (&priv->stage_capture_id, priv->stage);
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priv->stage_capture_id = 0;
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priv->stage = NULL;
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}
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if (actor != NULL)
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{
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priv->actor_capture_id =
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g_signal_connect (actor, "captured-event",
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G_CALLBACK (actor_captured_event_cb),
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meta);
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}
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meta_class->set_actor (meta, actor);
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return priv->in_gesture ?
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CLUTTER_EVENT_STOP :
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CLUTTER_EVENT_PROPAGATE;
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}
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static void
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@ -683,14 +621,16 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterActorMetaClass *meta_class = CLUTTER_ACTOR_META_CLASS (klass);
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ClutterActionClass *action_class = CLUTTER_ACTION_CLASS (klass);
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gobject_class->finalize = clutter_gesture_action_finalize;
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gobject_class->set_property = clutter_gesture_action_set_property;
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gobject_class->get_property = clutter_gesture_action_get_property;
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meta_class->set_actor = clutter_gesture_action_set_actor;
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meta_class->set_enabled = clutter_gesture_action_set_enabled;
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action_class->handle_event = clutter_gesture_action_handle_event;
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klass->gesture_begin = default_event_handler;
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klass->gesture_progress = default_event_handler;
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klass->gesture_prepare = default_event_handler;
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