cogl-pipeline-opengl: Remove the includes for the various backends

Nothing in cogl-pipeline-opengl needs to know about the actual backend
implementations, instead it just accesses then through the vtables.
This commit is contained in:
Neil Roberts 2010-12-02 15:37:53 +00:00
parent 42c991fa24
commit 6ce210062d

View File

@ -37,16 +37,6 @@
#include "cogl-context.h" #include "cogl-context.h"
#include "cogl-texture-private.h" #include "cogl-texture-private.h"
#ifdef COGL_PIPELINE_BACKEND_GLSL
#include "cogl-pipeline-glsl-private.h"
#endif
#ifdef COGL_PIPELINE_BACKEND_ARBFP
#include "cogl-pipeline-arbfp-private.h"
#endif
#ifdef COGL_PIPELINE_BACKEND_FIXED
#include "cogl-pipeline-fixed-private.h"
#endif
#include <glib.h> #include <glib.h>
#include <string.h> #include <string.h>