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[units] Fix Units in GValue and ClutterParamSpecUnit
The GValue and GParamSpec integration of ClutterUnit was still using the old, fixed-point based logic. Storing ClutterUnits in a GValue should use floating point values, and ClutterParamSpecUnit should follow suit.
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@ -101,7 +101,9 @@
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#include "clutter-units.h"
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#include "clutter-private.h"
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#define DPI_FALLBACK 96.0
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#define DPI_FALLBACK (96.0)
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#define FLOAT_EPSILON (1e-30)
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/**
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* clutter_units_mm:
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@ -192,14 +194,14 @@ static GTypeFundamentalInfo _finfo = { 0, };
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static void
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clutter_value_init_unit (GValue *value)
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{
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value->data[0].v_int = 0;
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value->data[0].v_float = 0.0;
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}
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static void
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clutter_value_copy_unit (const GValue *src,
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GValue *dest)
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{
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dest->data[0].v_int = src->data[0].v_int;
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dest->data[0].v_float = src->data[0].v_float;
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}
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static gchar *
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@ -208,7 +210,7 @@ clutter_value_collect_unit (GValue *value,
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GTypeCValue *collect_values,
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guint collect_flags)
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{
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value->data[0].v_int = collect_values[0].v_int;
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value->data[0].v_float = collect_values[0].v_double;
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return NULL;
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}
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@ -219,13 +221,13 @@ clutter_value_lcopy_unit (const GValue *value,
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GTypeCValue *collect_values,
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guint collect_flags)
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{
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gint32 *units_p = collect_values[0].v_pointer;
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gfloat *units_p = collect_values[0].v_pointer;
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if (!units_p)
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return g_strdup_printf ("value location for `%s' passed as NULL",
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G_VALUE_TYPE_NAME (value));
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*units_p = value->data[0].v_int;
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*units_p = value->data[0].v_float;
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return NULL;
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}
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@ -234,14 +236,14 @@ static void
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clutter_value_transform_unit_int (const GValue *src,
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GValue *dest)
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{
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dest->data[0].v_int = CLUTTER_UNITS_TO_INT (src->data[0].v_int);
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dest->data[0].v_int = CLUTTER_UNITS_TO_INT (src->data[0].v_float);
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}
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static void
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clutter_value_transform_int_unit (const GValue *src,
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GValue *dest)
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{
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dest->data[0].v_int = CLUTTER_UNITS_FROM_INT (src->data[0].v_int);
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dest->data[0].v_float = CLUTTER_UNITS_FROM_INT (src->data[0].v_int);
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}
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static const GTypeValueTable _clutter_unit_value_table = {
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@ -249,7 +251,7 @@ static const GTypeValueTable _clutter_unit_value_table = {
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NULL,
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clutter_value_copy_unit,
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NULL,
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"i",
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"d",
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clutter_value_collect_unit,
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"p",
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clutter_value_lcopy_unit
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@ -292,7 +294,7 @@ clutter_value_set_unit (GValue *value,
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{
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g_return_if_fail (CLUTTER_VALUE_HOLDS_UNIT (value));
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value->data[0].v_int = units;
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value->data[0].v_float = units;
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}
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/**
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@ -310,7 +312,7 @@ clutter_value_get_unit (const GValue *value)
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{
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g_return_val_if_fail (CLUTTER_VALUE_HOLDS_UNIT (value), 0);
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return value->data[0].v_int;
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return value->data[0].v_float;
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}
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static void
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@ -327,7 +329,7 @@ static void
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param_unit_set_default (GParamSpec *pspec,
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GValue *value)
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{
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value->data[0].v_int = CLUTTER_PARAM_SPEC_UNIT (pspec)->default_value;
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value->data[0].v_float = CLUTTER_PARAM_SPEC_UNIT (pspec)->default_value;
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}
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static gboolean
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@ -335,26 +337,15 @@ param_unit_validate (GParamSpec *pspec,
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GValue *value)
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{
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ClutterParamSpecUnit *uspec = CLUTTER_PARAM_SPEC_UNIT (pspec);
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gint oval = CLUTTER_UNITS_TO_INT (value->data[0].v_int);
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gint min, max, val;
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gfloat oval = value->data[0].v_float;
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g_assert (CLUTTER_IS_PARAM_SPEC_UNIT (pspec));
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/* we compare the integer part of the value because the minimum
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* and maximum values cover just that part of the representation
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*/
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min = uspec->minimum;
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max = uspec->maximum;
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val = CLUTTER_UNITS_TO_INT (value->data[0].v_int);
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value->data[0].v_float = CLAMP (value->data[0].v_float,
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uspec->minimum,
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uspec->maximum);
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val = CLAMP (val, min, max);
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if (val != oval)
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{
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value->data[0].v_int = val;
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return TRUE;
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}
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return FALSE;
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return value->data[0].v_float != oval;
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}
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static gint
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@ -362,10 +353,12 @@ param_unit_values_cmp (GParamSpec *pspec,
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const GValue *value1,
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const GValue *value2)
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{
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if (value1->data[0].v_int < value2->data[0].v_int)
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return -1;
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gfloat epsilon = FLOAT_EPSILON;
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if (value1->data[0].v_float < value2->data[0].v_float)
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return - (value2->data[0].v_float - value1->data[0].v_float > epsilon);
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else
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return value1->data[0].v_int > value2->data[0].v_int;
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return value1->data[0].v_float - value2->data[0].v_float > epsilon;
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}
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GType
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