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Adds a way for Cogl to control event_mask of foreign wins
This extends cogl_onscreen_x11_set_foreign_xid to take a callback to a function that details the event mask the Cogl requires the application to select on foreign windows. This is required because Cogl, for example, needs to track size changes of a window and may also in the future want other notifications such as map/unmap. Most applications wont need to use the foreign xwindow apis, but those that do are required to pass a valid callback and update the event mask of their window according to Cogl's requirements.
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@ -118,6 +118,8 @@ struct _CoglOnscreen
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#ifdef COGL_HAS_X11_SUPPORT
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#ifdef COGL_HAS_X11_SUPPORT
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guint32 foreign_xid;
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guint32 foreign_xid;
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CoglOnscreenX11MaskCallback foreign_update_mask_callback;
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void *foreign_update_mask_data;
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#endif
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#endif
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gboolean swap_throttled;
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gboolean swap_throttled;
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@ -1624,9 +1624,17 @@ cogl_framebuffer_swap_region (CoglFramebuffer *framebuffer,
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#ifdef COGL_HAS_X11_SUPPORT
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#ifdef COGL_HAS_X11_SUPPORT
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void
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void
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cogl_onscreen_x11_set_foreign_window_xid (CoglOnscreen *onscreen,
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cogl_onscreen_x11_set_foreign_window_xid (CoglOnscreen *onscreen,
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guint32 xid)
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guint32 xid,
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CoglOnscreenX11MaskCallback update,
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void *user_data)
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{
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{
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/* We don't wan't applications to get away with being lazy here and not
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* passing an update callback... */
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g_return_if_fail (update);
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onscreen->foreign_xid = xid;
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onscreen->foreign_xid = xid;
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onscreen->foreign_update_mask_callback = update;
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onscreen->foreign_update_mask_data = user_data;
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}
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}
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guint32
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guint32
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@ -86,11 +86,67 @@ CoglOnscreen *
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cogl_onscreen_new (CoglContext *context, int width, int height);
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cogl_onscreen_new (CoglContext *context, int width, int height);
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#ifdef COGL_HAS_X11
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#ifdef COGL_HAS_X11
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typedef void (*CoglOnscreenX11MaskCallback) (CoglOnscreen *onscreen,
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guint32 event_mask,
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void *user_data);
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/**
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* cogl_onscreen_x11_set_foreign_window_xid:
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* @onscreen: The unallocated framebuffer to associated with an X
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* window.
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* @xid: The XID of an existing X window
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* @update: A callback that notifies of updates to what Cogl requires
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* to be in the core X protocol event mask.
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*
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* Ideally we would recommend that you let Cogl be responsible for
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* creating any X window required to back an onscreen framebuffer but
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* if you really need to target a window created manually this
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* function can be called before @onscreen has been allocated to set a
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* foreign XID for your existing X window.
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*
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* Since Cogl needs, for example, to track changes to the size of an X
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* window it requires that certain events be selected for via the core
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* X protocol. This requirement may also be changed asynchronously so
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* you must pass in an @update callback to inform you of Cogl's
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* required event mask.
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*
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* For example if you are using Xlib you could use this API roughly
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* as follows:
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* [{
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* static void
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* my_update_cogl_x11_event_mask (CoglOnscreen *onscreen,
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* guint32 event_mask,
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* void *user_data)
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* {
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* XSetWindowAttributes attrs;
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* MyData *data = user_data;
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* attrs.event_mask = event_mask | data->my_event_mask;
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* XChangeWindowAttributes (data->xdpy,
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* data->xwin,
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* CWEventMask,
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* &attrs);
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* }
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*
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* {
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* *snip*
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* cogl_onscreen_x11_set_foreign_window_xid (onscreen,
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* data->xwin,
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* my_update_cogl_x11_event_mask,
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* data);
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* *snip*
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* }
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* }]
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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#define cogl_onscreen_x11_set_foreign_window_xid \
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#define cogl_onscreen_x11_set_foreign_window_xid \
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cogl_onscreen_x11_set_foreign_window_xid_EXP
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cogl_onscreen_x11_set_foreign_window_xid_EXP
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void
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void
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cogl_onscreen_x11_set_foreign_window_xid (CoglOnscreen *onscreen,
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cogl_onscreen_x11_set_foreign_window_xid (CoglOnscreen *onscreen,
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guint32 xid);
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guint32 xid,
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CoglOnscreenX11MaskCallback update,
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void *user_data);
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#define cogl_onscreen_x11_get_window_xid cogl_onscreen_x11_get_window_xid_EXP
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#define cogl_onscreen_x11_get_window_xid cogl_onscreen_x11_get_window_xid_EXP
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guint32
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guint32
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@ -68,6 +68,8 @@
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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#endif
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#endif
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typedef struct _CoglRendererEGL
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typedef struct _CoglRendererEGL
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@ -922,6 +924,11 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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_cogl_framebuffer_winsys_update_size (framebuffer,
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_cogl_framebuffer_winsys_update_size (framebuffer,
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attr.width, attr.height);
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attr.width, attr.height);
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/* Make sure the app selects for the events we require... */
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onscreen->foreign_update_mask_callback (onscreen,
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COGL_ONSCREEN_X11_EVENT_MASK,
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onscreen->foreign_update_mask_data);
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}
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}
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else
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else
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{
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{
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@ -957,7 +964,9 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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DefaultRootWindow (xlib_renderer->xdpy),
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DefaultRootWindow (xlib_renderer->xdpy),
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xvisinfo->visual,
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xvisinfo->visual,
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AllocNone);
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AllocNone);
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mask = CWBorderPixel | CWColormap;
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attr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
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mask = CWBorderPixel | CWColormap | CWEventMask;
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xwin = XCreateWindow (xlib_renderer->xdpy,
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xwin = XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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DefaultRootWindow (xlib_renderer->xdpy),
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@ -64,6 +64,8 @@ typedef CoglFuncPtr (*GLXGetProcAddressProc) (const GLubyte *procName);
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#include <errno.h>
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#include <errno.h>
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#endif
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#endif
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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typedef struct _CoglContextGLX
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typedef struct _CoglContextGLX
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{
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{
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GLXDrawable current_drawable;
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GLXDrawable current_drawable;
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@ -756,6 +758,11 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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_cogl_framebuffer_winsys_update_size (framebuffer,
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_cogl_framebuffer_winsys_update_size (framebuffer,
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attr.width, attr.height);
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attr.width, attr.height);
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/* Make sure the app selects for the events we require... */
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onscreen->foreign_update_mask_callback (onscreen,
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COGL_ONSCREEN_X11_EVENT_MASK,
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onscreen->foreign_update_mask_data);
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}
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}
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else
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else
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{
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{
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@ -792,7 +799,9 @@ _cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
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DefaultRootWindow (xlib_renderer->xdpy),
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DefaultRootWindow (xlib_renderer->xdpy),
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xvisinfo->visual,
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xvisinfo->visual,
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AllocNone);
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AllocNone);
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mask = CWBorderPixel | CWColormap;
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xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
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mask = CWBorderPixel | CWColormap | CWEventMask;
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xwin = XCreateWindow (xlib_renderer->xdpy,
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xwin = XCreateWindow (xlib_renderer->xdpy,
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DefaultRootWindow (xlib_renderer->xdpy),
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DefaultRootWindow (xlib_renderer->xdpy),
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@ -5,6 +5,24 @@
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#include <X11/Xlib.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xutil.h>
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static void
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update_cogl_x11_event_mask (CoglOnscreen *onscreen,
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guint32 event_mask,
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void *user_data)
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{
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XDisplay *xdpy = user_data;
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XSetWindowAttributes attrs;
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guint32 xwin;
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attrs.event_mask = event_mask;
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xwin = cogl_onscreen_x11_get_window_xid (onscreen);
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XChangeWindowAttributes (xdpy,
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(Window)xwin,
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CWEventMask,
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&attrs);
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}
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int
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int
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main (int argc, char **argv)
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main (int argc, char **argv)
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{
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{
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@ -110,7 +128,9 @@ main (int argc, char **argv)
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XFree (xvisinfo);
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XFree (xvisinfo);
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cogl_onscreen_x11_set_foreign_window_xid (onscreen, xwin);
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cogl_onscreen_x11_set_foreign_window_xid (onscreen, xwin,
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update_cogl_x11_event_mask,
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xdpy);
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fb = COGL_FRAMEBUFFER (onscreen);
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fb = COGL_FRAMEBUFFER (onscreen);
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/* Eventually there will be an implicit allocate on first use so this
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/* Eventually there will be an implicit allocate on first use so this
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