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cookbook: Remove unused variable from the animator example
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@ -42,7 +42,6 @@ move_actors (ClutterActor *actor,
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gpointer user_data)
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gpointer user_data)
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{
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{
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State *state = (State *) user_data;
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State *state = (State *) user_data;
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GList *keys;
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/* do nothing if the animator is already running */
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/* do nothing if the animator is already running */
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if (clutter_timeline_is_playing (clutter_animator_get_timeline (state->animator)))
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if (clutter_timeline_is_playing (clutter_animator_get_timeline (state->animator)))
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