diff --git a/build/win32/vs10/cogl-install.props b/build/win32/vs10/cogl-install.props
index b843f4ebf..bf06c978e 100644
--- a/build/win32/vs10/cogl-install.props
+++ b/build/win32/vs10/cogl-install.props
@@ -10,43 +10,27 @@
$(BinDir)\cogl-sdl2-hello.exe
mkdir $(CopyDir)\bin
-
mkdir $(CopyDir)\lib
-
if "$(Configuration)" == "Release_SDL" goto DO_REL_BIN
-
if "$(Configuration)" == "Debug_SDL" goto DO_DBG_BIN
-
copy $(BinDir)\*.dll $(CopyDir)\bin
-
copy $(BinDir)\*-$(ApiVersion).lib $(CopyDir)\lib
-
copy $(BinDir)\*.exe $(CopyDir)\bin
goto DONE_BIN
-
:DO_REL_BIN
-
copy Release\$(Platform)\bin\*.dll $(CopyDir)\bin
-
copy Release\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
-
copy Release\$(Platform)\bin\*.exe $(CopyDir)\bin
-
goto DONE_BIN
-
:DO_DBG_BIN
-
copy Debug\$(Platform)\bin\*.dll $(CopyDir)\bin
-
copy Debug\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
-
copy Debug\$(Platform)\bin\*.exe $(CopyDir)\bin
-
goto DONE_BIN
:DONE_BIN
@@ -55,159 +39,87 @@ goto DONE_BIN
$(CoglDoInstallBin)
mkdir $(CopyDir)\share\cogl-$(ApiVersion)\examples-data
-
copy ..\..\..\examples\*.jpg $(CopyDir)\share\cogl-$(ApiVersion)\examples-data
mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-atlas-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-error.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-fence.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-frame-info.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-macros.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-matrix-stack.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-output.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-primitive-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-poll.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture-2d-gl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-version.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl1-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl
-
copy ..\..\..\cogl\deprecated\cogl-clip-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-fixed.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-material-compat.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-shader.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-clutter.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-type-casts.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-framebuffer-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-texture-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
-
copy ..\..\..\cogl\deprecated\cogl-auto-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated
mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango
-
copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango
mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
copy ..\..\..\cogl-path\cogl-path.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
copy ..\..\..\cogl-path\cogl-path-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
copy ..\..\..\cogl-path\cogl1-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
copy ..\..\..\cogl-path\cogl2-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
-
copy ..\..\..\cogl-path\cogl-path-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path
copy ..\..\..\cogl\cogl-sdl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl