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clutter/actor: Remove get_default_paint_volume() API
These days it's possible to chain up into the default get_paint_volume() implementation again, which renders clutter_actor_get_default_paint_volume() unnecessary. So remove that function and move clutter_actor_update_default_paint_volume() back into real_get_paint_volume() where it belongs. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1492>
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@ -5660,7 +5660,7 @@ atk_implementor_iface_init (AtkImplementorIface *iface)
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}
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static gboolean
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clutter_actor_update_default_paint_volume (ClutterActor *self,
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clutter_actor_real_get_paint_volume (ClutterActor *self,
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ClutterPaintVolume *volume)
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{
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ClutterActorPrivate *priv = self->priv;
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@ -5746,61 +5746,6 @@ clutter_actor_update_default_paint_volume (ClutterActor *self,
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}
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return res;
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}
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static gboolean
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clutter_actor_real_get_paint_volume (ClutterActor *self,
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ClutterPaintVolume *volume)
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{
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return clutter_actor_update_default_paint_volume (self, volume);
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}
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/**
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* clutter_actor_get_default_paint_volume:
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* @self: a #ClutterActor
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*
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* Retrieves the default paint volume for @self.
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*
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* This function provides the same #ClutterPaintVolume that would be
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* computed by the default implementation inside #ClutterActor of the
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* #ClutterActorClass.get_paint_volume() virtual function.
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*
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* This function should only be used by #ClutterActor subclasses that
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* cannot chain up to the parent implementation when computing their
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* paint volume.
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*
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* Return value: (transfer none) (nullable): a pointer to the default
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* #ClutterPaintVolume, relative to the #ClutterActor, or %NULL if
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* the actor could not compute a valid paint volume. The returned value
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* is not guaranteed to be stable across multiple frames, so if you
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* want to retain it, you will need to copy it using
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* clutter_paint_volume_copy().
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*/
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const ClutterPaintVolume *
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clutter_actor_get_default_paint_volume (ClutterActor *self)
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{
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ClutterPaintVolume volume;
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ClutterPaintVolume *res;
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g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
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res = NULL;
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_clutter_paint_volume_init_static (&volume, self);
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if (clutter_actor_update_default_paint_volume (self, &volume))
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{
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ClutterActor *stage = _clutter_actor_get_stage_internal (self);
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if (stage != NULL)
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{
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res = _clutter_stage_paint_volume_stack_allocate (CLUTTER_STAGE (stage));
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_clutter_paint_volume_copy_static (&volume, res);
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}
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}
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clutter_paint_volume_free (&volume);
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return res;
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}
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static gboolean
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@ -638,8 +638,6 @@ const ClutterPaintVolume * clutter_actor_get_paint_volume
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CLUTTER_EXPORT
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const ClutterPaintVolume * clutter_actor_get_transformed_paint_volume (ClutterActor *self,
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ClutterActor *relative_to_ancestor);
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CLUTTER_EXPORT
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const ClutterPaintVolume * clutter_actor_get_default_paint_volume (ClutterActor *self);
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/* Events */
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CLUTTER_EXPORT
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