clutter: Remove unused deprecated/clutter-behaviour-opacity.c

https://gitlab.gnome.org/GNOME/mutter/merge_requests/879
This commit is contained in:
Adam Jackson 2019-03-01 10:34:30 -05:00 committed by Georges Basile Stavracas Neto
parent 18e0a8f7bf
commit 68fca552d7
9 changed files with 0 additions and 576 deletions

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@ -9,7 +9,6 @@
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-behaviour-depth.h"
#include "deprecated/clutter-behaviour-opacity.h"
#include "deprecated/clutter-behaviour-scale.h"
#include "deprecated/clutter-bin-layout.h"
#include "deprecated/clutter-box.h"

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@ -1,310 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-opacity
* @Title: ClutterBehaviourOpacity
* @short_description: A behaviour controlling opacity
* @Deprecated: 1.6: Use clutter_actor_animate() instead.
*
* #ClutterBehaviourOpacity controls the opacity of a set of actors.
*
* Since: 0.2
*
* Deprecated: 1.6: Use the #ClutterActor:opacity property and
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
* instead.
*/
#include "clutter-build-config.h"
#include <math.h>
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-private.h"
#include "clutter-debug.h"
struct _ClutterBehaviourOpacityPrivate
{
guint8 opacity_start;
guint8 opacity_end;
};
enum
{
PROP_0,
PROP_OPACITY_START,
PROP_OPACITY_END,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBehaviourOpacity,
clutter_behaviour_opacity,
CLUTTER_TYPE_BEHAVIOUR)
static void
alpha_notify_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
clutter_actor_set_opacity (actor, GPOINTER_TO_UINT(data));
}
static void
clutter_behaviour_alpha_notify (ClutterBehaviour *behave,
gdouble alpha_value)
{
ClutterBehaviourOpacityPrivate *priv;
guint8 opacity;
priv = CLUTTER_BEHAVIOUR_OPACITY (behave)->priv;
opacity = alpha_value
* (priv->opacity_end - priv->opacity_start)
+ priv->opacity_start;
CLUTTER_NOTE (ANIMATION, "alpha: %.4f, opacity: %u",
alpha_value,
opacity);
clutter_behaviour_actors_foreach (behave,
alpha_notify_foreach,
GUINT_TO_POINTER ((guint) opacity));
}
static void
clutter_behaviour_opacity_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
switch (prop_id)
{
case PROP_OPACITY_START:
clutter_behaviour_opacity_set_bounds (self,
g_value_get_uint (value),
self->priv->opacity_end);
break;
case PROP_OPACITY_END:
clutter_behaviour_opacity_set_bounds (self,
self->priv->opacity_start,
g_value_get_uint (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_opacity_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourOpacity *self = CLUTTER_BEHAVIOUR_OPACITY (gobject);
switch (prop_id)
{
case PROP_OPACITY_START:
g_value_set_uint (value, self->priv->opacity_start);
break;
case PROP_OPACITY_END:
g_value_set_uint (value, self->priv->opacity_end);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = clutter_behaviour_opacity_set_property;
gobject_class->get_property = clutter_behaviour_opacity_get_property;
/**
* ClutterBehaviourOpacity:opacity-start:
*
* Initial opacity level of the behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
pspec = g_param_spec_uint ("opacity-start",
P_("Opacity Start"),
P_("Initial opacity level"),
0, 255,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OPACITY_START] = pspec;
g_object_class_install_property (gobject_class, PROP_OPACITY_START, pspec);
/**
* ClutterBehaviourOpacity:opacity-end:
*
* Final opacity level of the behaviour.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
pspec = g_param_spec_uint ("opacity-end",
P_("Opacity End"),
P_("Final opacity level"),
0, 255,
0,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_OPACITY_END] = pspec;
g_object_class_install_property (gobject_class, PROP_OPACITY_END, pspec);
behave_class->alpha_notify = clutter_behaviour_alpha_notify;
}
static void
clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
{
self->priv = clutter_behaviour_opacity_get_instance_private (self);
}
/**
* clutter_behaviour_opacity_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @opacity_start: minimum level of opacity
* @opacity_end: maximum level of opacity
*
* Creates a new #ClutterBehaviourOpacity object, driven by @alpha
* which controls the opacity property of every actor, making it
* change in the interval between @opacity_start and @opacity_end.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: the newly created #ClutterBehaviourOpacity
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_opacity_new (ClutterAlpha *alpha,
guint8 opacity_start,
guint8 opacity_end)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
"alpha", alpha,
"opacity-start", opacity_start,
"opacity-end", opacity_end,
NULL);
}
/**
* clutter_behaviour_opacity_set_bounds:
* @behaviour: a #ClutterBehaviourOpacity
* @opacity_start: minimum level of opacity
* @opacity_end: maximum level of opacity
*
* Sets the initial and final levels of the opacity applied by @behaviour
* on each actor it controls.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
guint8 opacity_start,
guint8 opacity_end)
{
ClutterBehaviourOpacityPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
priv = behaviour->priv;
g_object_freeze_notify (G_OBJECT (behaviour));
if (priv->opacity_start != opacity_start)
{
priv->opacity_start = opacity_start;
g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_START]);
}
if (priv->opacity_end != opacity_end)
{
priv->opacity_end = opacity_end;
g_object_notify_by_pspec (G_OBJECT (behaviour), obj_props[PROP_OPACITY_END]);
}
g_object_thaw_notify (G_OBJECT (behaviour));
}
/**
* clutter_behaviour_opacity_get_bounds:
* @behaviour: a #ClutterBehaviourOpacity
* @opacity_start: (out): return location for the minimum level of opacity, or %NULL
* @opacity_end: (out): return location for the maximum level of opacity, or %NULL
*
* Gets the initial and final levels of the opacity applied by @behaviour
* on each actor it controls.
*
* Since: 0.6
*
* Deprecated: 1.6
*/
void
clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
guint8 *opacity_start,
guint8 *opacity_end)
{
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
if (opacity_start)
*opacity_start = behaviour->priv->opacity_start;
if (opacity_end)
*opacity_end = behaviour->priv->opacity_end;
}

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@ -1,115 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
* Jorn Baayen <jorn@openedhand.com>
* Emmanuele Bassi <ebassi@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_OPACITY_H__
#define __CLUTTER_BEHAVIOUR_OPACITY_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_OPACITY (clutter_behaviour_opacity_get_type ())
#define CLUTTER_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacity))
#define CLUTTER_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
#define CLUTTER_IS_BEHAVIOUR_OPACITY(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_IS_BEHAVIOUR_OPACITY_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY))
#define CLUTTER_BEHAVIOUR_OPACITY_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_OPACITY, ClutterBehaviourOpacityClass))
typedef struct _ClutterBehaviourOpacity ClutterBehaviourOpacity;
typedef struct _ClutterBehaviourOpacityPrivate ClutterBehaviourOpacityPrivate;
typedef struct _ClutterBehaviourOpacityClass ClutterBehaviourOpacityClass;
/**
* ClutterBehaviourOpacity:
*
* The #ClutterBehaviourOpacity structure contains only private data and
* should be accessed using the provided API
*
* Since: 0.2
*
* Deprecated: 1.6: Use clutter_actor_animate() and #ClutterActor:opacity
* instead.
*/
struct _ClutterBehaviourOpacity
{
/*< private >*/
ClutterBehaviour parent;
ClutterBehaviourOpacityPrivate *priv;
};
/**
* ClutterBehaviourOpacityClass:
*
* The #ClutterBehaviourOpacityClass structure contains only private data
*
* Since: 0.2
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourOpacityClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_opacity_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate and ClutterActor:opacity)
ClutterBehaviour *clutter_behaviour_opacity_new (ClutterAlpha *alpha,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_set_bounds (ClutterBehaviourOpacity *behaviour,
guint8 opacity_start,
guint8 opacity_end);
CLUTTER_DEPRECATED
void clutter_behaviour_opacity_get_bounds (ClutterBehaviourOpacity *behaviour,
guint8 *opacity_start,
guint8 *opacity_end);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_OPACITY_H__ */

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@ -224,7 +224,6 @@ clutter_deprecated_headers = [
'deprecated/clutter-animation.h',
'deprecated/clutter-behaviour.h',
'deprecated/clutter-behaviour-depth.h',
'deprecated/clutter-behaviour-opacity.h',
'deprecated/clutter-behaviour-scale.h',
'deprecated/clutter-bin-layout.h',
'deprecated/clutter-box.h',
@ -246,7 +245,6 @@ clutter_deprecated_sources = [
'deprecated/clutter-animation.c',
'deprecated/clutter-behaviour.c',
'deprecated/clutter-behaviour-depth.c',
'deprecated/clutter-behaviour-opacity.c',
'deprecated/clutter-behaviour-scale.c',
'deprecated/clutter-box.c',
'deprecated/clutter-cairo-texture.c',

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@ -1,88 +0,0 @@
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include <clutter/clutter.h>
#include "tests/clutter-test-utils.h"
static void
behaviour_opacity (void)
{
ClutterBehaviour *behaviour;
ClutterTimeline *timeline;
ClutterAlpha *alpha;
guint8 start, end;
guint starti;
timeline = clutter_timeline_new (500);
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
behaviour = clutter_behaviour_opacity_new (alpha, 0, 255);
g_assert (CLUTTER_IS_BEHAVIOUR_OPACITY (behaviour));
g_object_add_weak_pointer (G_OBJECT (behaviour), (gpointer *) &behaviour);
g_object_add_weak_pointer (G_OBJECT (timeline), (gpointer *) &timeline);
clutter_behaviour_opacity_get_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
&start,
&end);
if (g_test_verbose ())
g_print ("BehaviourOpacity:bounds = %d, %d (expected: 0, 255)\n",
start,
end);
g_assert_cmpint (start, ==, 0);
g_assert_cmpint (end, ==, 255);
clutter_behaviour_opacity_set_bounds (CLUTTER_BEHAVIOUR_OPACITY (behaviour),
255,
0);
/* XXX: The gobject property is actually a unsigned int not unsigned char
* property so we have to be careful not to corrupt the stack by passing
* a guint8 pointer here... */
starti = 0;
g_object_get (G_OBJECT (behaviour), "opacity-start", &starti, NULL);
if (g_test_verbose ())
g_print ("BehaviourOpacity:start = %d (expected: 255)\n", start);
g_assert_cmpint (starti, ==, 255);
g_object_unref (behaviour);
g_object_unref (timeline);
g_assert_null (behaviour);
g_assert_null (timeline);
}
static struct
{
const gchar *path;
GTestFunc func;
} behaviour_tests[] = {
{ "opacity", behaviour_opacity },
};
static const int n_behaviour_tests = G_N_ELEMENTS (behaviour_tests);
int
main (int argc, char *argv[])
{
int i;
meta_wayland_override_display_name ("mutter-test-display");
meta_xwayland_override_display_number (512);
meta_override_compositor_configuration (META_COMPOSITOR_TYPE_WAYLAND,
META_TYPE_BACKEND_X11_NESTED);
meta_init ();
clutter_test_init (&argc, &argv);
for (i = 0; i < n_behaviour_tests; i++)
{
char *path = g_strconcat ("/behaviours/", behaviour_tests[i].path, NULL);
clutter_test_add (path, behaviour_tests[i].func);
g_free (path);
}
return clutter_test_run ();
}

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@ -36,7 +36,6 @@ clutter_conform_tests_general_tests = [
]
clutter_conform_tests_deprecated_tests = [
'behaviours',
'group',
'rectangle',
]

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@ -198,44 +198,6 @@ script_single (void)
g_free (test_file);
}
static void
script_implicit_alpha (void)
{
ClutterScript *script = clutter_script_new ();
ClutterTimeline *timeline;
GObject *behaviour = NULL;
GError *error = NULL;
ClutterAlpha *alpha;
gchar *test_file;
test_file = g_test_build_filename (G_TEST_DIST, "scripts", "test-script-implicit-alpha.json", NULL);
clutter_script_load_from_file (script, test_file, &error);
if (g_test_verbose () && error)
g_print ("Error: %s", error->message);
#if GLIB_CHECK_VERSION (2, 20, 0)
g_assert_no_error (error);
#else
g_assert (error == NULL);
#endif
behaviour = clutter_script_get_object (script, "test");
g_assert (CLUTTER_IS_BEHAVIOUR (behaviour));
alpha = clutter_behaviour_get_alpha (CLUTTER_BEHAVIOUR (behaviour));
g_assert (CLUTTER_IS_ALPHA (alpha));
g_assert_cmpint (clutter_alpha_get_mode (alpha), ==, CLUTTER_EASE_OUT_CIRC);
timeline = clutter_alpha_get_timeline (alpha);
g_assert (CLUTTER_IS_TIMELINE (timeline));
g_assert_cmpint (clutter_timeline_get_duration (timeline), ==, 500);
g_object_unref (script);
g_free (test_file);
}
static void
script_object_property (void)
{
@ -422,7 +384,6 @@ CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/script/container-child", script_child)
CLUTTER_TEST_UNIT ("/script/named-object", script_named_object)
CLUTTER_TEST_UNIT ("/script/animation", script_animation)
CLUTTER_TEST_UNIT ("/script/implicit-alpha", script_implicit_alpha)
CLUTTER_TEST_UNIT ("/script/object-property", script_object_property)
CLUTTER_TEST_UNIT ("/script/layout-property", script_layout_property)
CLUTTER_TEST_UNIT ("/script/actor-margin", script_margin)

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@ -1,8 +0,0 @@
{
"id" : "test",
"type" : "ClutterBehaviourOpacity",
"alpha" : {
"mode" : "easeOutCirc",
"timeline" : { "duration" : 500 }
}
}

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@ -47,18 +47,6 @@ static const gchar *test_behaviour =
" \"function\" : \"sine_alpha\","
" \"timeline\" : \"main-timeline\""
" },"
" {"
" \"id\" : \"fade-behaviour\","
" \"type\" : \"ClutterBehaviourOpacity\","
" \"opacity-start\" : 255,"
" \"opacity-end\" : 0,"
" \"alpha\" : {"
" \"id\" : \"fade-alpha\","
" \"type\" : \"ClutterAlpha\","
" \"timeline\" : \"main-timeline\","
" \"mode\" : \"linear\""
" }"
" }"
"]";
static gboolean