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MetaRendererNative: Put gbm related things in an anonymous struct
In order to separate gbm related fields from generic ones, put them in anonymous structs. https://bugzilla.gnome.org/show_bug.cgi?id=773629
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@ -64,11 +64,14 @@ enum
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typedef struct _MetaOnscreenNative
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{
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struct {
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struct gbm_surface *surface;
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uint32_t current_fb_id;
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uint32_t next_fb_id;
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struct gbm_bo *current_bo;
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struct gbm_bo *next_bo;
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} gbm;
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gboolean pending_swap_notify;
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gboolean pending_set_crtc;
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@ -85,7 +88,10 @@ struct _MetaRendererNative
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EGLDisplay egl_display;
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struct gbm_device *gbm;
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struct {
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struct gbm_device *device;
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} gbm;
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CoglClosure *swap_notify_idle;
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int64_t frame_counter;
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@ -176,17 +182,17 @@ free_current_bo (CoglOnscreen *onscreen)
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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if (onscreen_native->current_fb_id)
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if (onscreen_native->gbm.current_fb_id)
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{
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drmModeRmFB (renderer_native->kms_fd,
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onscreen_native->current_fb_id);
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onscreen_native->current_fb_id = 0;
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onscreen_native->gbm.current_fb_id);
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onscreen_native->gbm.current_fb_id = 0;
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}
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if (onscreen_native->current_bo)
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if (onscreen_native->gbm.current_bo)
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{
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->current_bo);
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onscreen_native->current_bo = NULL;
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gbm_surface_release_buffer (onscreen_native->gbm.surface,
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onscreen_native->gbm.current_bo);
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onscreen_native->gbm.current_bo = NULL;
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}
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}
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@ -288,7 +294,7 @@ meta_renderer_native_egl_context_created (CoglDisplay *cogl_display,
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COGL_EGL_WINSYS_FEATURE_SURFACELESS_CONTEXT) == 0)
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{
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renderer_native->dummy_gbm_surface =
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gbm_surface_create (renderer_native->gbm,
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gbm_surface_create (renderer_native->gbm.device,
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16, 16,
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GBM_FORMAT_XRGB8888,
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GBM_BO_USE_RENDERING);
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@ -351,11 +357,11 @@ meta_onscreen_native_swap_drm_fb (CoglOnscreen *onscreen)
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free_current_bo (onscreen);
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onscreen_native->current_fb_id = onscreen_native->next_fb_id;
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onscreen_native->next_fb_id = 0;
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onscreen_native->gbm.current_fb_id = onscreen_native->gbm.next_fb_id;
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onscreen_native->gbm.next_fb_id = 0;
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onscreen_native->current_bo = onscreen_native->next_bo;
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onscreen_native->next_bo = NULL;
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onscreen_native->gbm.current_bo = onscreen_native->gbm.next_bo;
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onscreen_native->gbm.next_bo = NULL;
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}
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static void
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@ -387,17 +393,17 @@ flip_closure_destroyed (MetaRendererView *view)
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CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
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MetaOnscreenNative *onscreen_native = egl_onscreen->platform;
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if (onscreen_native->next_fb_id)
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if (onscreen_native->gbm.next_fb_id)
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{
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MetaBackend *backend = meta_get_backend ();
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MetaRenderer *renderer = meta_backend_get_renderer (backend);
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MetaRendererNative *renderer_native = META_RENDERER_NATIVE (renderer);
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drmModeRmFB (renderer_native->kms_fd, onscreen_native->next_fb_id);
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->next_bo);
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onscreen_native->next_bo = NULL;
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onscreen_native->next_fb_id = 0;
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drmModeRmFB (renderer_native->kms_fd, onscreen_native->gbm.next_fb_id);
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gbm_surface_release_buffer (onscreen_native->gbm.surface,
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onscreen_native->gbm.next_bo);
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onscreen_native->gbm.next_bo = NULL;
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onscreen_native->gbm.next_fb_id = 0;
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meta_onscreen_native_queue_swap_notify (onscreen);
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}
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@ -429,7 +435,7 @@ meta_onscreen_native_flip_crtc (MetaOnscreenNative *onscreen_native,
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if (meta_monitor_manager_kms_flip_crtc (monitor_manager_kms,
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crtc,
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x, y,
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onscreen_native->next_fb_id,
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onscreen_native->gbm.next_fb_id,
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flip_closure))
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onscreen_native->pending_flips++;
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@ -445,7 +451,7 @@ meta_onscreen_native_set_crtc_modes (MetaOnscreenNative *onscreen_native)
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MetaMonitorManagerKms *monitor_manager_kms =
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META_MONITOR_MANAGER_KMS (monitor_manager);
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MetaRendererView *view = onscreen_native->view;
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uint32_t next_fb_id = onscreen_native->next_fb_id;
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uint32_t next_fb_id = onscreen_native->gbm.next_fb_id;
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MetaMonitorInfo *monitor_info;
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monitor_info = meta_renderer_view_get_monitor_info (view);
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@ -586,7 +592,7 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
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frame_info->global_frame_counter = renderer_native->frame_counter;
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/* If we already have a pending swap then block until it completes */
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while (onscreen_native->next_fb_id != 0)
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while (onscreen_native->gbm.next_fb_id != 0)
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meta_monitor_manager_kms_wait_for_flip (monitor_manager_kms);
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parent_vtable->onscreen_swap_buffers_with_damage (onscreen,
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@ -594,11 +600,11 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
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n_rectangles);
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/* Now we need to set the CRTC to whatever is the front buffer */
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onscreen_native->next_bo =
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gbm_surface_lock_front_buffer (onscreen_native->surface);
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onscreen_native->gbm.next_bo =
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gbm_surface_lock_front_buffer (onscreen_native->gbm.surface);
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stride = gbm_bo_get_stride (onscreen_native->next_bo);
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handle = gbm_bo_get_handle (onscreen_native->next_bo).u32;
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stride = gbm_bo_get_stride (onscreen_native->gbm.next_bo);
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handle = gbm_bo_get_handle (onscreen_native->gbm.next_bo).u32;
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if (drmModeAddFB (renderer_native->kms_fd,
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cogl_framebuffer_get_width (COGL_FRAMEBUFFER (onscreen)),
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@ -607,13 +613,13 @@ meta_onscreen_native_swap_buffers_with_damage (CoglOnscreen *onscreen,
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32, /* bpp */
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stride,
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handle,
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&onscreen_native->next_fb_id))
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&onscreen_native->gbm.next_fb_id))
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{
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g_warning ("Failed to create new back buffer handle: %m");
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gbm_surface_release_buffer (onscreen_native->surface,
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onscreen_native->next_bo);
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onscreen_native->next_bo = NULL;
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onscreen_native->next_fb_id = 0;
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gbm_surface_release_buffer (onscreen_native->gbm.surface,
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onscreen_native->gbm.next_bo);
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onscreen_native->gbm.next_bo = NULL;
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onscreen_native->gbm.next_fb_id = 0;
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return;
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}
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@ -649,7 +655,7 @@ meta_renderer_native_init_egl_context (CoglContext *cogl_context,
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}
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static gboolean
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meta_renderer_native_create_surface (MetaRendererNative *renderer_native,
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meta_renderer_native_create_surface_gbm (MetaRendererNative *renderer_native,
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int width,
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int height,
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struct gbm_surface **gbm_surface,
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@ -667,7 +673,7 @@ meta_renderer_native_create_surface (MetaRendererNative *renderer_native,
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EGLNativeWindowType egl_native_window;
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EGLSurface new_egl_surface;
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new_gbm_surface = gbm_surface_create (renderer_native->gbm,
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new_gbm_surface = gbm_surface_create (renderer_native->gbm.device,
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width, height,
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GBM_FORMAT_XRGB8888,
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GBM_BO_USE_SCANOUT |
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@ -714,6 +720,8 @@ meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
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MetaRendererNative *renderer_native = egl_renderer->platform;
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CoglOnscreenEGL *egl_onscreen;
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MetaOnscreenNative *onscreen_native;
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struct gbm_surface *gbm_surface;
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EGLSurface egl_surface;
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int width;
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int height;
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@ -737,11 +745,17 @@ meta_renderer_native_init_onscreen (CoglOnscreen *onscreen,
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if (width == 0 || height == 0)
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return TRUE;
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return meta_renderer_native_create_surface (renderer_native,
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if (!meta_renderer_native_create_surface_gbm (renderer_native,
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width, height,
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&onscreen_native->surface,
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&egl_onscreen->egl_surface,
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error);
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&gbm_surface,
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&egl_surface,
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error))
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return FALSE;
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onscreen_native->gbm.surface = gbm_surface;
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egl_onscreen->egl_surface = egl_surface;
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return TRUE;
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}
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static void
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@ -762,7 +776,7 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
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/* flip state takes a reference on the onscreen so there should
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* never be outstanding flips when we reach here. */
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g_return_if_fail (onscreen_native->next_fb_id == 0);
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g_return_if_fail (onscreen_native->gbm.next_fb_id == 0);
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free_current_bo (onscreen);
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@ -772,10 +786,10 @@ meta_renderer_native_release_onscreen (CoglOnscreen *onscreen)
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egl_onscreen->egl_surface = EGL_NO_SURFACE;
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}
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if (onscreen_native->surface)
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if (onscreen_native->gbm.surface)
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{
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gbm_surface_destroy (onscreen_native->surface);
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onscreen_native->surface = NULL;
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gbm_surface_destroy (onscreen_native->gbm.surface);
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onscreen_native->gbm.surface = NULL;
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}
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g_slice_free (MetaOnscreenNative, onscreen_native);
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@ -795,7 +809,7 @@ _cogl_winsys_egl_vtable = {
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struct gbm_device *
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meta_renderer_native_get_gbm (MetaRendererNative *renderer_native)
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{
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return renderer_native->gbm;
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return renderer_native->gbm.device;
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}
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int
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@ -946,12 +960,12 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
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* Ensure we don't have any pending flips that will want
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* to swap the current buffer.
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*/
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while (onscreen_native->next_fb_id != 0)
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while (onscreen_native->gbm.next_fb_id != 0)
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meta_monitor_manager_kms_wait_for_flip (monitor_manager_kms);
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/* Need to drop the GBM surface and create a new one */
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if (!meta_renderer_native_create_surface (renderer_native,
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if (!meta_renderer_native_create_surface_gbm (renderer_native,
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width, height,
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&new_surface,
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&new_egl_surface,
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@ -974,13 +988,13 @@ meta_renderer_native_set_legacy_view_size (MetaRendererNative *renderer_native,
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* longer used.
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*/
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free_current_bo (onscreen);
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g_clear_pointer (&onscreen_native->surface, gbm_surface_destroy);
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g_clear_pointer (&onscreen_native->gbm.surface, gbm_surface_destroy);
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/*
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* Update the active gbm and egl surfaces and make sure they they are
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* used for drawing the coming frame.
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*/
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onscreen_native->surface = new_surface;
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onscreen_native->gbm.surface = new_surface;
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egl_onscreen->egl_surface = new_egl_surface;
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_cogl_winsys_egl_make_current (cogl_display,
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egl_onscreen->egl_surface,
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@ -1215,7 +1229,7 @@ meta_renderer_native_finalize (GObject *object)
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MetaRendererNative *renderer_native = META_RENDERER_NATIVE (object);
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g_clear_pointer (&renderer_native->dummy_gbm_surface, gbm_surface_destroy);
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g_clear_pointer (&renderer_native->gbm, gbm_device_destroy);
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g_clear_pointer (&renderer_native->gbm.device, gbm_device_destroy);
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G_OBJECT_CLASS (meta_renderer_native_parent_class)->finalize (object);
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}
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@ -1249,7 +1263,7 @@ meta_renderer_native_initable_init (GInitable *initable,
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}
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renderer_native->egl_display = egl_display;
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renderer_native->gbm = gbm_device;
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renderer_native->gbm.device = gbm_device;
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return TRUE;
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}
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