2008-02-15 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-actor.[ch]:
	* clutter/clutter-types.h:
	* doc/reference/clutter-docs.sgml: Fix a lot of documentation.

2008-02-15  Matthew Allum  <mallum@openedhand.com>
This commit is contained in:
Emmanuele Bassi
2008-02-15 14:39:25 +00:00
parent 97b9cd92f0
commit 66f244b1cc
5 changed files with 229 additions and 202 deletions

View File

@ -48,14 +48,14 @@
<para>
Clutter is a GObject based library for creating fast, visually
rich graphical user interfaces.
rich, graphical user interfaces.
</para>
<para>
Clutter essentially works by manipulating a scene graph of 2D
surfaces (actors) in 3D space.
Clutter wors by manipulating a scene graph of 2D surfaces (called actors)
inside a 3D space.
</para>
<para>
@ -69,7 +69,7 @@
</para>
<para>
Sub classes of #ClutterActor include #ClutterStage, #ClutterTexture,
Subclasses of #ClutterActor include #ClutterStage, #ClutterTexture,
#ClutterLabel, #ClutterRectangle, #ClutterStage, #ClutterEntry and
#ClutterGroup. #ClutterActors are added to a parent, transformed
and the made visible.
@ -77,8 +77,8 @@
</para>
<para>
#ClutterStage is the top level #ClutterActor - its essentially a
window or framebuffer. It is created automatically when Clutter is
#ClutterStage is the top level #ClutterActor - it's the representation
of a window or framebuffer. It is created automatically when Clutter is
initialised. #ClutterStage is a #ClutterGroup, a class
implementing the #ClutterCointainer interface. Clutter currently
only supports a single stage.
@ -136,7 +136,7 @@
<varlistentry>
<term>Pango</term>
<listitem>
<para>Pango is a library for laying out and rendering of
<para>Pango is a library for laying out and rendering
text, with an emphasis on internationalization.</para>
</listitem>
</varlistentry>