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Decrease the main-loop priority of the frame cycle
Change CLUTTER_PRIORITY_REDRAW to be lower than the GTK+ resize and relayout priorities to avoid starving GTK+ when run in the same process as clutter. Remove the unused CLUTTER_PRIORITY_TIMELINE http://bugzilla.openedhand.com/show_bug.cgi?id=1637 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -66,20 +66,15 @@ GQuark clutter_init_error_quark (void);
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/**
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/**
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* CLUTTER_PRIORITY_REDRAW:
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* CLUTTER_PRIORITY_REDRAW:
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*
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*
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* Priority of the redraws.
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* Priority of the redraws. This is chosen to be lower than the GTK+
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* redraw and resize priorities, because in application with both
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* GTK+ and Clutter it's more likely that the Clutter part will be
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* continually animating (and thus able to starve GTK+) than
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* vice-versa.
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*
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*
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* Since: 0.8
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* Since: 0.8
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*/
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*/
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#define CLUTTER_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 20)
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#define CLUTTER_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 50)
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/**
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* CLUTTER_PRIORITY_TIMELINE:
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*
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* Priority of the timelines.
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*
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* Since: 0.8
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*/
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#define CLUTTER_PRIORITY_TIMELINE (G_PRIORITY_DEFAULT + 30)
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/* Initialisation */
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/* Initialisation */
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void clutter_base_init (void);
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void clutter_base_init (void);
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