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backend-glx: Provide copy_sub_buffer fallback
Currently glXCopySubBufferMESA is used for sub stage redraws, but in case a driver does not support GLX_MESA_copy_sub_buffer we fall back to redrawing the complete stage which isn't really optimal. So instead to directly fallback to complete redraws try using GL_EXT_framebuffer_blit to do the BACK to FRONT buffer copies. http://bugzilla.openedhand.com/show_bug.cgi?id=2128
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@ -215,6 +215,7 @@ clutter_backend_glx_get_features (ClutterBackend *backend)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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const gchar *glx_extensions = NULL;
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const gchar *gl_extensions = NULL;
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ClutterFeatureFlags flags;
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gboolean use_dri = FALSE;
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@ -242,6 +243,8 @@ clutter_backend_glx_get_features (ClutterBackend *backend)
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CLUTTER_NOTE (BACKEND, " GLX Extensions: %s", glx_extensions);
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gl_extensions = (const gchar *)glGetString (GL_EXTENSIONS);
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use_dri = check_vblank_env ("dri");
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/* First check for explicit disabling or it set elsewhere (eg NVIDIA) */
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@ -363,6 +366,15 @@ vblank_setup_done:
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{
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backend_glx->copy_sub_buffer =
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(CopySubBufferProc) cogl_get_proc_address ("glXCopySubBufferMESA");
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backend_glx->can_blit_sub_buffer = TRUE;
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}
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else if (_cogl_check_extension ("GL_EXT_framebuffer_blit", gl_extensions))
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{
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CLUTTER_NOTE (BACKEND,
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"Using glBlitFramebuffer fallback for sub_buffer copies");
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backend_glx->blit_framebuffer =
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(BlitFramebufferProc) cogl_get_proc_address ("glBlitFramebuffer");
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backend_glx->can_blit_sub_buffer = TRUE;
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}
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CLUTTER_NOTE (BACKEND, "backend features checked");
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@ -464,6 +476,29 @@ _clutter_backend_glx_get_fbconfig (ClutterBackendGLX *backend_glx,
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return FALSE;
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}
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void
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_clutter_backend_glx_blit_sub_buffer (ClutterBackendGLX *backend_glx,
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GLXDrawable drawable,
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int x, int y, int width, int height)
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{
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ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend_glx);
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if (backend_glx->copy_sub_buffer)
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{
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backend_glx->copy_sub_buffer (backend_x11->xdpy, drawable,
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x, y, width, height);
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}
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else if (backend_glx->blit_framebuffer)
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{
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glDrawBuffer (GL_FRONT);
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backend_glx->blit_framebuffer (x, y, x + width, y + height,
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x, y, x + width, y + height,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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glDrawBuffer (GL_BACK);
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glFlush();
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}
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}
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static XVisualInfo *
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clutter_backend_glx_get_visual_info (ClutterBackendX11 *backend_x11)
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{
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@ -60,6 +60,16 @@ typedef int (*SwapIntervalProc) (int interval);
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typedef void (*CopySubBufferProc)(Display *dpy,
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GLXDrawable drawable,
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int x, int y, int width, int height);
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typedef void (*BlitFramebufferProc) (GLint srcX0,
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GLint srcY0,
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GLint srcX1,
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GLint srcY1,
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GLint dstX0,
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GLint dstY0,
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GLint dstX1,
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GLint dstY1,
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GLbitfield mask,
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GLenum filter);
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struct _ClutterBackendGLX
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{
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@ -82,7 +92,9 @@ struct _ClutterBackendGLX
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gint dri_fd;
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ClutterGLXVBlankType vblank_type;
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gboolean can_blit_sub_buffer;
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CopySubBufferProc copy_sub_buffer;
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BlitFramebufferProc blit_framebuffer;
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/* props */
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Atom atom_WM_STATE;
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@ -100,6 +112,11 @@ gboolean
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_clutter_backend_glx_get_fbconfig (ClutterBackendGLX *backend_x11,
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GLXFBConfig *config);
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void
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_clutter_backend_glx_blit_sub_buffer (ClutterBackendGLX *backend_glx,
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GLXDrawable drawable,
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int x, int y, int width, int height);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_GLX_H__ */
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@ -547,10 +547,10 @@ clutter_stage_glx_redraw (ClutterStageGLX *stage_glx,
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"glXSwapBuffers",
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"The time spent blocked by glXSwapBuffers",
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0 /* no application private data */);
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CLUTTER_STATIC_TIMER (copy_sub_buffer_timer,
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CLUTTER_STATIC_TIMER (blit_sub_buffer_timer,
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"Redrawing", /* parent */
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"glXCopySubBufferMESA",
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"The time spent blocked by glXCopySubBufferMESA",
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"glx_blit_sub_buffer",
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"The time spent in _glx_blit_sub_buffer",
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0 /* no application private data */);
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backend = clutter_get_default_backend ();
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@ -561,7 +561,7 @@ clutter_stage_glx_redraw (ClutterStageGLX *stage_glx,
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CLUTTER_TIMER_START (_clutter_uprof_context, painting_timer);
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if (backend_glx->copy_sub_buffer &&
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if (backend_glx->can_blit_sub_buffer &&
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/* NB: a degenerate redraw clip width == full stage redraw */
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(stage_glx->bounding_redraw_clip.width != 0) &&
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G_LIKELY (!(clutter_paint_debug_flags &
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@ -589,7 +589,7 @@ clutter_stage_glx_redraw (ClutterStageGLX *stage_glx,
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glx_wait_for_vblank (CLUTTER_BACKEND_GLX (backend));
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/* push on the screen */
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if (backend_glx->copy_sub_buffer &&
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if (backend_glx->can_blit_sub_buffer &&
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/* NB: a degenerate redraw clip width == full stage redraw */
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(stage_glx->bounding_redraw_clip.width != 0) &&
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G_LIKELY (!(clutter_paint_debug_flags &
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@ -599,11 +599,9 @@ clutter_stage_glx_redraw (ClutterStageGLX *stage_glx,
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ClutterGeometry copy_area;
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CLUTTER_NOTE (BACKEND,
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"glXCopySubBufferMESA (display: %p, "
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"window: 0x%lx, "
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"_glx_blit_sub_buffer (window: 0x%lx, "
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"x: %d, y: %d, "
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"width: %d, height: %d)",
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backend_x11->xdpy,
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(unsigned long) drawable,
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stage_glx->bounding_redraw_clip.x,
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stage_glx->bounding_redraw_clip.y,
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@ -660,14 +658,14 @@ clutter_stage_glx_redraw (ClutterStageGLX *stage_glx,
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copy_area.width = clip->width;
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copy_area.height = clip->height;
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CLUTTER_TIMER_START (_clutter_uprof_context, copy_sub_buffer_timer);
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backend_glx->copy_sub_buffer (backend_x11->xdpy,
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drawable,
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copy_area.x,
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copy_area.y,
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copy_area.width,
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copy_area.height);
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CLUTTER_TIMER_STOP (_clutter_uprof_context, copy_sub_buffer_timer);
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CLUTTER_TIMER_START (_clutter_uprof_context, blit_sub_buffer_timer);
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_clutter_backend_glx_blit_sub_buffer (backend_glx,
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drawable,
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copy_area.x,
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copy_area.y,
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copy_area.width,
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copy_area.height);
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CLUTTER_TIMER_STOP (_clutter_uprof_context, blit_sub_buffer_timer);
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}
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else
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{
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