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wayland: Check there is valid pointer or keyboard focus for events
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@ -74,9 +74,14 @@ clutter_wayland_handle_motion (void *data,
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wl_fixed_t x, wl_fixed_t y)
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{
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ClutterInputDeviceWayland *device = data;
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ClutterStageCogl *stage_cogl = device->pointer_focus;
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ClutterStageCogl *stage_cogl;
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ClutterEvent *event;
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if (!device->pointer_focus)
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return;
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stage_cogl = device->pointer_focus;
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event = clutter_event_new (CLUTTER_MOTION);
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event->motion.stage = stage_cogl->wrapper;
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event->motion.device = CLUTTER_INPUT_DEVICE (device);
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@ -98,10 +103,15 @@ clutter_wayland_handle_button (void *data,
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uint32_t button, uint32_t state)
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{
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ClutterInputDeviceWayland *device = data;
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ClutterStageCogl *stage_cogl = device->pointer_focus;
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ClutterStageCogl *stage_cogl;
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ClutterEvent *event;
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ClutterEventType type;
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if (!device->pointer_focus)
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return;
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stage_cogl = device->pointer_focus;
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if (state)
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type = CLUTTER_BUTTON_PRESS;
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else
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@ -140,10 +150,14 @@ clutter_wayland_handle_axis (void *data,
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wl_fixed_t value)
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{
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ClutterInputDeviceWayland *device = data;
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ClutterStageCogl *stage_cogl = device->pointer_focus;
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ClutterStageCogl *stage_cogl;
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ClutterEvent *event;
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gdouble delta_x, delta_y;
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if (!device->pointer_focus)
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return;
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stage_cogl = device->pointer_focus;
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event = clutter_event_new (CLUTTER_SCROLL);
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event->scroll.time = _clutter_wayland_get_time();
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event->scroll.stage = stage_cogl->wrapper;
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@ -272,6 +286,8 @@ clutter_wayland_handle_key (void *data,
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ClutterStageCogl *stage_cogl = device->keyboard_focus;
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ClutterEvent *event;
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if (!device->keyboard_focus)
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return;
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if (!device->xkb)
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return;
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