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clear CLUTTER_ACTOR_SYNC_MATRICES after setting up viewport
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@ -132,6 +132,8 @@ clutter_redraw (void)
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perspective.aspect,
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perspective.z_near,
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perspective.z_far);
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CLUTTER_UNSET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
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}
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/* Setup the initial paint */
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