mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 17:40:40 -05:00
Move the cogl texture driver functions to a vtable
The texture driver functions are now accessed through a vtable pointed to by a struct in the CoglContext so that eventually it will be possible to compile both the GL and GLES texture drivers into a single binary and then select between them at runtime.
This commit is contained in:
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59f746d281
commit
5f181973a6
@ -175,10 +175,12 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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GLenum gl_intformat;
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GLenum gl_type;
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_cogl_pixel_format_to_gl (format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_type);
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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ctx->texture_driver->pixel_format_to_gl (format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_type);
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/* At least on Intel hardware, the texture size will be rounded up
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to at least 1MB so we might as well try to aim for that as an
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@ -193,7 +195,7 @@ _cogl_atlas_get_initial_size (CoglPixelFormat format,
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/* Some platforms might not support this large size so we'll
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decrease the size until it can */
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while (size > 1 &&
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!_cogl_texture_driver_size_supported (GL_TEXTURE_2D,
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!ctx->texture_driver->size_supported (GL_TEXTURE_2D,
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gl_intformat,
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gl_type,
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size, size))
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@ -213,14 +215,16 @@ _cogl_atlas_create_map (CoglPixelFormat format,
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GLenum gl_intformat;
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GLenum gl_type;
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_cogl_pixel_format_to_gl (format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_type);
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_COGL_GET_CONTEXT (ctx, NULL);
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ctx->texture_driver->pixel_format_to_gl (format,
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&gl_intformat,
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NULL, /* gl_format */
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&gl_type);
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/* Keep trying increasingly larger atlases until we can fit all of
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the textures */
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while (_cogl_texture_driver_size_supported (GL_TEXTURE_2D,
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while (ctx->texture_driver->size_supported (GL_TEXTURE_2D,
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gl_intformat,
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gl_type,
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map_width, map_height))
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@ -41,6 +41,7 @@
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#include "cogl-buffer-private.h"
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#include "cogl-bitmask.h"
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#include "cogl-atlas.h"
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#include "cogl-texture-driver.h"
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typedef struct
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{
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@ -55,6 +56,9 @@ struct _CoglContext
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CoglDisplay *display;
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/* vtable for the texture driver functions */
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const CoglTextureDriver *texture_driver;
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/* Features cache */
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CoglFeatureFlags feature_flags;
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CoglPrivateFeatureFlags private_feature_flags;
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@ -54,6 +54,9 @@
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#define GL_POINT_SPRITE 0x8861
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#endif
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extern const CoglTextureDriver _cogl_texture_driver_gl;
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extern const CoglTextureDriver _cogl_texture_driver_gles;
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static void _cogl_context_free (CoglContext *context);
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COGL_OBJECT_DEFINE (Context, context);
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@ -173,6 +176,12 @@ cogl_context_new (CoglDisplay *display,
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return NULL;
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}
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#ifdef HAVE_COGL_GL
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context->texture_driver = &_cogl_texture_driver_gl;
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#else
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context->texture_driver = &_cogl_texture_driver_gles;
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#endif
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/* Initialise the driver specific state */
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_cogl_init_feature_overrides (context);
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@ -723,6 +723,8 @@ _cogl_texture_2d_sliced_slices_create (CoglTexture2DSliced *tex_2ds,
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int (*slices_for_size) (int, int, int, GArray*);
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* Initialize size of largest slice according to supported features */
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if (cogl_features_available (COGL_FEATURE_TEXTURE_NPOT))
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{
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@ -737,7 +739,10 @@ _cogl_texture_2d_sliced_slices_create (CoglTexture2DSliced *tex_2ds,
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slices_for_size = _cogl_pot_slices_for_size;
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}
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_cogl_pixel_format_to_gl (format, &gl_intformat, NULL, &gl_type);
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ctx->texture_driver->pixel_format_to_gl (format,
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&gl_intformat,
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NULL,
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&gl_type);
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/* Negative number means no slicing forced by the user */
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if (tex_2ds->max_waste <= -1)
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@ -745,7 +750,7 @@ _cogl_texture_2d_sliced_slices_create (CoglTexture2DSliced *tex_2ds,
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CoglSpan span;
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/* Check if size supported else bail out */
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if (!_cogl_texture_driver_size_supported (GL_TEXTURE_2D,
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if (!ctx->texture_driver->size_supported (GL_TEXTURE_2D,
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gl_intformat,
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gl_type,
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max_width,
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@ -779,7 +784,7 @@ _cogl_texture_2d_sliced_slices_create (CoglTexture2DSliced *tex_2ds,
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else
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{
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/* Decrease the size of largest slice until supported by GL */
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while (!_cogl_texture_driver_size_supported (GL_TEXTURE_2D,
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while (!ctx->texture_driver->size_supported (GL_TEXTURE_2D,
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gl_intformat,
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gl_type,
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max_width,
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@ -1318,10 +1323,12 @@ _cogl_texture_2d_sliced_set_region (CoglTexture *tex,
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GLenum gl_format;
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GLenum gl_type;
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_cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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_COGL_GET_CONTEXT (ctx, FALSE);
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ctx->texture_driver->pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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/* Send data to GL */
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_cogl_texture_2d_sliced_upload_subregion_to_gl (tex_2ds,
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@ -177,6 +177,8 @@ _cogl_texture_2d_can_create (unsigned int width,
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GLenum gl_intformat;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* If NPOT textures aren't supported then the size must be a power
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of two */
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if (!cogl_features_available (COGL_FEATURE_TEXTURE_NPOT) &&
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@ -184,13 +186,13 @@ _cogl_texture_2d_can_create (unsigned int width,
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!_cogl_util_is_pot (height)))
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return FALSE;
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_cogl_pixel_format_to_gl (internal_format,
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&gl_intformat,
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NULL,
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&gl_type);
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ctx->texture_driver->pixel_format_to_gl (internal_format,
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&gl_intformat,
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NULL,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!_cogl_texture_driver_size_supported (GL_TEXTURE_2D,
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if (!ctx->texture_driver->size_supported (GL_TEXTURE_2D,
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gl_intformat,
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gl_type,
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width,
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@ -256,15 +258,15 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
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return NULL;
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}
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internal_format = _cogl_pixel_format_to_gl (internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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internal_format = ctx->texture_driver->pixel_format_to_gl (internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
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internal_format);
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_cogl_texture_driver_gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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tex_2d->is_foreign);
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@ -287,6 +289,8 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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GLenum gl_type;
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guint8 *data;
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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g_return_val_if_fail (bmp != NULL, COGL_INVALID_HANDLE);
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internal_format =
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@ -337,8 +341,8 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
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_cogl_bitmap_unmap (dst_bmp);
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}
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_cogl_texture_driver_gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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_cogl_texture_driver_upload_to_gl (GL_TEXTURE_2D,
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ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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ctx->texture_driver->upload_to_gl (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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FALSE,
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dst_bmp,
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@ -407,7 +411,7 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
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GLenum gl_int_format = 0;
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CoglTexture2D *tex_2d;
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if (!_cogl_texture_driver_allows_foreign_gl_target (GL_TEXTURE_2D))
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if (!ctx->texture_driver->allows_foreign_gl_target (GL_TEXTURE_2D))
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return COGL_INVALID_HANDLE;
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/* Make sure it is a valid GL texture object */
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@ -443,17 +447,18 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
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/* If we can query GL for the actual pixel format then we'll ignore
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the passed in format and use that. */
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if (!_cogl_pixel_format_from_gl_internal (gl_int_format, &format))
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if (!ctx->texture_driver->pixel_format_from_gl_internal (gl_int_format,
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&format))
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return COGL_INVALID_HANDLE;
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#else
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/* Otherwise we'll assume we can derive the GL format from the
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passed in format */
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_cogl_pixel_format_to_gl (format,
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&gl_int_format,
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NULL,
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NULL);
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ctx->texture_driver->pixel_format_to_gl (format,
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&gl_int_format,
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NULL,
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NULL);
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#endif
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@ -530,7 +535,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
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tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
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format);
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_cogl_texture_driver_gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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ctx->texture_driver->gen (GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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FALSE);
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@ -766,7 +771,7 @@ _cogl_texture_2d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
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available we'll fallback to temporarily enabling
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GL_GENERATE_MIPMAP and reuploading the first pixel */
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if (cogl_features_available (COGL_FEATURE_OFFSCREEN))
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_cogl_texture_driver_gl_generate_mipmaps (GL_TEXTURE_2D);
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ctx->texture_driver->gl_generate_mipmaps (GL_TEXTURE_2D);
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#ifndef HAVE_COGL_GLES2
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else
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{
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@ -808,10 +813,12 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
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GLenum gl_type;
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guint8 *data;
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_cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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_COGL_GET_CONTEXT (ctx, FALSE);
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ctx->texture_driver->pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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/* If this touches the first pixel then we'll update our copy */
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if (dst_x == 0 && dst_y == 0 &&
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@ -830,7 +837,7 @@ _cogl_texture_2d_set_region (CoglTexture *tex,
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}
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/* Send data to GL */
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_cogl_texture_driver_upload_subregion_to_gl (GL_TEXTURE_2D,
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ctx->texture_driver->upload_subregion_to_gl (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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FALSE,
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src_x, src_y,
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@ -856,19 +863,21 @@ _cogl_texture_2d_get_data (CoglTexture *tex,
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GLenum gl_format;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, FALSE);
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bpp = _cogl_get_format_bpp (format);
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_cogl_pixel_format_to_gl (format,
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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ctx->texture_driver->pixel_format_to_gl (format,
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NULL, /* internal format */
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&gl_format,
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&gl_type);
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_cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
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ctx->texture_driver->prep_gl_for_pixels_download (rowstride, bpp);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_2D,
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tex_2d->gl_texture,
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tex_2d->is_foreign);
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return _cogl_texture_driver_gl_get_tex_image (GL_TEXTURE_2D,
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return ctx->texture_driver->gl_get_tex_image (GL_TEXTURE_2D,
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gl_format,
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gl_type,
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data);
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@ -216,6 +216,8 @@ _cogl_texture_3d_can_create (unsigned int width,
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GLenum gl_intformat;
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GLenum gl_type;
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* This should only happen on GLES */
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if (!cogl_features_available (COGL_FEATURE_TEXTURE_3D))
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{
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@ -241,13 +243,13 @@ _cogl_texture_3d_can_create (unsigned int width,
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return FALSE;
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}
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_cogl_pixel_format_to_gl (internal_format,
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&gl_intformat,
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NULL,
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&gl_type);
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ctx->texture_driver->pixel_format_to_gl (internal_format,
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&gl_intformat,
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NULL,
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&gl_type);
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/* Check that the driver can create a texture with that size */
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if (!_cogl_texture_driver_size_supported_3d (GL_TEXTURE_3D,
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if (!ctx->texture_driver->size_supported_3d (GL_TEXTURE_3D,
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gl_intformat,
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gl_type,
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width,
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@ -288,15 +290,15 @@ cogl_texture_3d_new_with_size (unsigned int width,
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error))
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return COGL_INVALID_HANDLE;
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internal_format = _cogl_pixel_format_to_gl (internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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internal_format = ctx->texture_driver->pixel_format_to_gl (internal_format,
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&gl_intformat,
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&gl_format,
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&gl_type);
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tex_3d = _cogl_texture_3d_create_base (width, height, depth,
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flags, internal_format);
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_cogl_texture_driver_gen (GL_TEXTURE_3D, 1, &tex_3d->gl_texture);
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ctx->texture_driver->gen (GL_TEXTURE_3D, 1, &tex_3d->gl_texture);
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_cogl_bind_gl_texture_transient (GL_TEXTURE_3D,
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tex_3d->gl_texture,
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FALSE);
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@ -367,9 +369,9 @@ _cogl_texture_3d_new_from_bitmap (CoglBitmap *bmp,
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_cogl_bitmap_unmap (dst_bmp);
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}
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_cogl_texture_driver_gen (GL_TEXTURE_3D, 1, &tex_3d->gl_texture);
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ctx->texture_driver->gen (GL_TEXTURE_3D, 1, &tex_3d->gl_texture);
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_cogl_texture_driver_upload_to_gl_3d (GL_TEXTURE_3D,
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ctx->texture_driver->upload_to_gl_3d (GL_TEXTURE_3D,
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tex_3d->gl_texture,
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FALSE, /* is_foreign */
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height,
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@ -577,7 +579,7 @@ _cogl_texture_3d_pre_paint (CoglTexture *tex, CoglTexturePrePaintFlags flags)
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available we'll fallback to temporarily enabling
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GL_GENERATE_MIPMAP and reuploading the first pixel */
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if (cogl_features_available (COGL_FEATURE_OFFSCREEN))
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_cogl_texture_driver_gl_generate_mipmaps (GL_TEXTURE_3D);
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ctx->texture_driver->gl_generate_mipmaps (GL_TEXTURE_3D);
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#ifndef HAVE_COGL_GLES2
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else
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{
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@ -24,190 +24,185 @@
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#ifndef __COGL_TEXTURE_DRIVER_H
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#define __COGL_TEXTURE_DRIVER_H
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/*
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* A very small wrapper around glGenTextures() that ensures we default to
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* non-mipmap filters when creating textures. This is to save some memory as
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* the driver will not allocate room for the mipmap tree.
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*/
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void
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_cogl_texture_driver_gen (GLenum gl_target,
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GLsizei n,
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GLuint *textures);
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typedef struct _CoglTextureDriver CoglTextureDriver;
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/*
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* This sets up the glPixelStore state for an upload to a destination with
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* the same size, and with no offset.
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*/
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/* NB: GLES can't upload a sub region of pixel data from a larger source
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* buffer which is why this interface is limited. The GL driver has a more
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* flexible version of this function that is uses internally */
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void
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_cogl_texture_driver_prep_gl_for_pixels_upload (int pixels_rowstride,
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int pixels_bpp);
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struct _CoglTextureDriver
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{
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/*
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* A very small wrapper around glGenTextures() that ensures we default to
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* non-mipmap filters when creating textures. This is to save some memory as
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* the driver will not allocate room for the mipmap tree.
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*/
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void
|
||||
(* gen) (GLenum gl_target,
|
||||
GLsizei n,
|
||||
GLuint *textures);
|
||||
|
||||
/*
|
||||
* This uploads a sub-region from source_bmp to a single GL texture handle (i.e
|
||||
* a single CoglTexture slice)
|
||||
*
|
||||
* It also updates the array of tex->first_pixels[slice_index] if
|
||||
* dst_{x,y} == 0
|
||||
*
|
||||
* The driver abstraction is in place because GLES doesn't support the pixel
|
||||
* store options required to source from a subregion, so for GLES we have
|
||||
* to manually create a transient source bitmap.
|
||||
*
|
||||
* XXX: sorry for the ridiculous number of arguments :-(
|
||||
*/
|
||||
void
|
||||
_cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int width,
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
/*
|
||||
* This sets up the glPixelStore state for an upload to a destination with
|
||||
* the same size, and with no offset.
|
||||
*/
|
||||
/* NB: GLES can't upload a sub region of pixel data from a larger source
|
||||
* buffer which is why this interface is limited. The GL driver has a more
|
||||
* flexible version of this function that is uses internally */
|
||||
void
|
||||
(* prep_gl_for_pixels_upload) (int pixels_rowstride,
|
||||
int pixels_bpp);
|
||||
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. On
|
||||
* GL this just directly calls glTexImage2D, but under GLES it needs
|
||||
* to copy the bitmap if the rowstride is not a multiple of a possible
|
||||
* alignment value because there is no GL_UNPACK_ROW_LENGTH
|
||||
*/
|
||||
void
|
||||
_cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
/*
|
||||
* This uploads a sub-region from source_bmp to a single GL texture
|
||||
* handle (i.e a single CoglTexture slice)
|
||||
*
|
||||
* It also updates the array of tex->first_pixels[slice_index] if
|
||||
* dst_{x,y} == 0
|
||||
*
|
||||
* The driver abstraction is in place because GLES doesn't support the pixel
|
||||
* store options required to source from a subregion, so for GLES we have
|
||||
* to manually create a transient source bitmap.
|
||||
*
|
||||
* XXX: sorry for the ridiculous number of arguments :-(
|
||||
*/
|
||||
void
|
||||
(* upload_subregion_to_gl) (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
int src_x,
|
||||
int src_y,
|
||||
int dst_x,
|
||||
int dst_y,
|
||||
int width,
|
||||
int height,
|
||||
CoglBitmap *source_bmp,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. The
|
||||
* width of the texture is inferred from the bitmap. The height and
|
||||
* depth of the texture is given directly. The 'image_height' (which
|
||||
* is the number of rows between images) is inferred by dividing the
|
||||
* height of the bitmap by the depth.
|
||||
*/
|
||||
void
|
||||
_cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
GLint height,
|
||||
GLint depth,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. On
|
||||
* GL this just directly calls glTexImage2D, but under GLES it needs
|
||||
* to copy the bitmap if the rowstride is not a multiple of a possible
|
||||
* alignment value because there is no GL_UNPACK_ROW_LENGTH
|
||||
*/
|
||||
void
|
||||
(* upload_to_gl) (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
|
||||
/*
|
||||
* This sets up the glPixelStore state for an download to a destination with
|
||||
* the same size, and with no offset.
|
||||
*/
|
||||
/* NB: GLES can't download pixel data into a sub region of a larger destination
|
||||
* buffer, the GL driver has a more flexible version of this function that it
|
||||
* uses internally. */
|
||||
void
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (int pixels_rowstride,
|
||||
int pixels_bpp);
|
||||
/*
|
||||
* Replaces the contents of the GL texture with the entire bitmap. The
|
||||
* width of the texture is inferred from the bitmap. The height and
|
||||
* depth of the texture is given directly. The 'image_height' (which
|
||||
* is the number of rows between images) is inferred by dividing the
|
||||
* height of the bitmap by the depth.
|
||||
*/
|
||||
void
|
||||
(* upload_to_gl_3d) (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
GLint height,
|
||||
GLint depth,
|
||||
CoglBitmap *source_bmp,
|
||||
GLint internal_gl_format,
|
||||
GLuint source_gl_format,
|
||||
GLuint source_gl_type);
|
||||
|
||||
/*
|
||||
* This driver abstraction is in place because GLES doesn't have a sane way to
|
||||
* download data from a texture so you litterally render the texture to the
|
||||
* backbuffer, and retrive the data using glReadPixels :-(
|
||||
*/
|
||||
gboolean
|
||||
_cogl_texture_driver_download_from_gl (CoglTexture *tex,
|
||||
CoglBitmap *target_bmp,
|
||||
GLuint target_gl_format,
|
||||
GLuint target_gl_type);
|
||||
/*
|
||||
* This sets up the glPixelStore state for an download to a destination with
|
||||
* the same size, and with no offset.
|
||||
*/
|
||||
/* NB: GLES can't download pixel data into a sub region of a larger
|
||||
* destination buffer, the GL driver has a more flexible version of
|
||||
* this function that it uses internally. */
|
||||
void
|
||||
(* prep_gl_for_pixels_download) (int pixels_rowstride,
|
||||
int pixels_bpp);
|
||||
|
||||
/*
|
||||
* This driver abstraction is needed because GLES doesn't support glGetTexImage
|
||||
* (). On GLES this currently just returns FALSE which will lead to a generic
|
||||
* fallback path being used that simply renders the texture and reads it back
|
||||
* from the framebuffer. (See _cogl_texture_draw_and_read () )
|
||||
*/
|
||||
gboolean
|
||||
_cogl_texture_driver_gl_get_tex_image (GLenum gl_target,
|
||||
GLenum dest_gl_format,
|
||||
GLenum dest_gl_type,
|
||||
guint8 *dest);
|
||||
/*
|
||||
* This driver abstraction is needed because GLES doesn't support
|
||||
* glGetTexImage (). On GLES this currently just returns FALSE which
|
||||
* will lead to a generic fallback path being used that simply
|
||||
* renders the texture and reads it back from the framebuffer. (See
|
||||
* _cogl_texture_draw_and_read () )
|
||||
*/
|
||||
gboolean
|
||||
(* gl_get_tex_image) (GLenum gl_target,
|
||||
GLenum dest_gl_format,
|
||||
GLenum dest_gl_type,
|
||||
guint8 *dest);
|
||||
|
||||
/*
|
||||
* It may depend on the driver as to what texture sizes are supported...
|
||||
*/
|
||||
gboolean
|
||||
_cogl_texture_driver_size_supported (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
int width,
|
||||
int height);
|
||||
/*
|
||||
* It may depend on the driver as to what texture sizes are supported...
|
||||
*/
|
||||
gboolean
|
||||
(* size_supported) (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
gboolean
|
||||
_cogl_texture_driver_size_supported_3d (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
int width,
|
||||
int height,
|
||||
int depth);
|
||||
gboolean
|
||||
(* size_supported_3d) (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
int width,
|
||||
int height,
|
||||
int depth);
|
||||
|
||||
/*
|
||||
* This driver abstraction is needed because GLES doesn't support setting
|
||||
* a texture border color.
|
||||
*/
|
||||
void
|
||||
_cogl_texture_driver_try_setting_gl_border_color (
|
||||
GLuint gl_target,
|
||||
const GLfloat *transparent_color);
|
||||
/*
|
||||
* This driver abstraction is needed because GLES doesn't support setting
|
||||
* a texture border color.
|
||||
*/
|
||||
void
|
||||
(* try_setting_gl_border_color) (
|
||||
GLuint gl_target,
|
||||
const GLfloat *transparent_color);
|
||||
|
||||
/*
|
||||
* XXX: this should live in cogl/{gl,gles}/cogl.c
|
||||
*/
|
||||
gboolean
|
||||
_cogl_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format);
|
||||
/*
|
||||
* XXX: this should live in cogl/{gl,gles}/cogl.c
|
||||
*/
|
||||
gboolean
|
||||
(* pixel_format_from_gl_internal) (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format);
|
||||
|
||||
/*
|
||||
* XXX: this should live in cogl/{gl,gles}/cogl.c
|
||||
*/
|
||||
CoglPixelFormat
|
||||
_cogl_pixel_format_to_gl (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype);
|
||||
/*
|
||||
* XXX: this should live in cogl/{gl,gles}/cogl.c
|
||||
*/
|
||||
CoglPixelFormat
|
||||
(* pixel_format_to_gl) (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype);
|
||||
|
||||
/*
|
||||
* It may depend on the driver as to what texture targets may be used when
|
||||
* creating a foreign texture. E.g. OpenGL supports ARB_texture_rectangle
|
||||
* but GLES doesn't
|
||||
*/
|
||||
gboolean
|
||||
_cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target);
|
||||
/*
|
||||
* It may depend on the driver as to what texture targets may be used when
|
||||
* creating a foreign texture. E.g. OpenGL supports ARB_texture_rectangle
|
||||
* but GLES doesn't
|
||||
*/
|
||||
gboolean
|
||||
(* allows_foreign_gl_target) (GLenum gl_target);
|
||||
|
||||
/*
|
||||
* glGenerateMipmap semantics may need to be emulated for some drivers. E.g. by
|
||||
* enabling auto mipmap generation an re-loading a number of known texels.
|
||||
*/
|
||||
void
|
||||
_cogl_texture_driver_gl_generate_mipmaps (GLenum texture_target);
|
||||
/*
|
||||
* glGenerateMipmap semantics may need to be emulated for some
|
||||
* drivers. E.g. by enabling auto mipmap generation an re-loading a
|
||||
* number of known texels.
|
||||
*/
|
||||
void
|
||||
(* gl_generate_mipmaps) (GLenum texture_target);
|
||||
|
||||
/*
|
||||
* The driver may impose constraints on what formats can be used to store
|
||||
* texture data read from textures. For example GLES currently only supports
|
||||
* RGBA_8888, and so we need to manually convert the data if the final
|
||||
* destination has another format.
|
||||
*/
|
||||
CoglPixelFormat
|
||||
_cogl_texture_driver_find_best_gl_get_data_format (
|
||||
CoglPixelFormat format,
|
||||
GLenum *closest_gl_format,
|
||||
GLenum *closest_gl_type);
|
||||
/*
|
||||
* The driver may impose constraints on what formats can be used to store
|
||||
* texture data read from textures. For example GLES currently only supports
|
||||
* RGBA_8888, and so we need to manually convert the data if the final
|
||||
* destination has another format.
|
||||
*/
|
||||
CoglPixelFormat
|
||||
(* find_best_gl_get_data_format) (CoglPixelFormat format,
|
||||
GLenum *closest_gl_format,
|
||||
GLenum *closest_gl_type);
|
||||
};
|
||||
|
||||
#endif /* __COGL_TEXTURE_DRIVER_H */
|
||||
|
||||
|
@ -80,7 +80,7 @@ struct _CoglTextureVtable
|
||||
|
||||
/* This should copy the image data of the texture into @data. The
|
||||
requested format will have been first passed through
|
||||
_cogl_texture_driver_find_best_gl_get_data_format so it should
|
||||
ctx->texture_driver->find_best_gl_get_data_format so it should
|
||||
always be a format that is valid for GL (ie, no conversion should
|
||||
be necessary). */
|
||||
gboolean (* get_data) (CoglTexture *tex,
|
||||
|
@ -196,16 +196,18 @@ _cogl_texture_rectangle_can_create (unsigned int width,
|
||||
GLenum gl_intformat;
|
||||
GLenum gl_type;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, FALSE);
|
||||
|
||||
if (!cogl_features_available (COGL_FEATURE_TEXTURE_RECTANGLE))
|
||||
return FALSE;
|
||||
|
||||
_cogl_pixel_format_to_gl (internal_format,
|
||||
&gl_intformat,
|
||||
NULL,
|
||||
&gl_type);
|
||||
ctx->texture_driver->pixel_format_to_gl (internal_format,
|
||||
&gl_intformat,
|
||||
NULL,
|
||||
&gl_type);
|
||||
|
||||
/* Check that the driver can create a texture with that size */
|
||||
if (!_cogl_texture_driver_size_supported (GL_TEXTURE_RECTANGLE_ARB,
|
||||
if (!ctx->texture_driver->size_supported (GL_TEXTURE_RECTANGLE_ARB,
|
||||
gl_intformat,
|
||||
gl_type,
|
||||
width,
|
||||
@ -262,15 +264,15 @@ _cogl_texture_rectangle_new_with_size (unsigned int width,
|
||||
if (!_cogl_texture_rectangle_can_create (width, height, internal_format))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
internal_format = _cogl_pixel_format_to_gl (internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
internal_format = ctx->texture_driver->pixel_format_to_gl (internal_format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
tex_rect = _cogl_texture_rectangle_create_base (width, height, flags,
|
||||
internal_format);
|
||||
|
||||
_cogl_texture_driver_gen (GL_TEXTURE_RECTANGLE_ARB, 1, &tex_rect->gl_texture);
|
||||
ctx->texture_driver->gen (GL_TEXTURE_RECTANGLE_ARB, 1, &tex_rect->gl_texture);
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
tex_rect->is_foreign);
|
||||
@ -291,6 +293,8 @@ _cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
||||
|
||||
g_return_val_if_fail (cogl_is_bitmap (bmp), COGL_INVALID_HANDLE);
|
||||
|
||||
internal_format =
|
||||
@ -317,8 +321,8 @@ _cogl_texture_rectangle_new_from_bitmap (CoglBitmap *bmp,
|
||||
flags,
|
||||
internal_format);
|
||||
|
||||
_cogl_texture_driver_gen (GL_TEXTURE_RECTANGLE_ARB, 1, &tex_rect->gl_texture);
|
||||
_cogl_texture_driver_upload_to_gl (GL_TEXTURE_RECTANGLE_ARB,
|
||||
ctx->texture_driver->gen (GL_TEXTURE_RECTANGLE_ARB, 1, &tex_rect->gl_texture);
|
||||
ctx->texture_driver->upload_to_gl (GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
FALSE,
|
||||
dst_bmp,
|
||||
@ -350,7 +354,7 @@ _cogl_texture_rectangle_new_from_foreign (GLuint gl_handle,
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
|
||||
|
||||
if (!_cogl_texture_driver_allows_foreign_gl_target (GL_TEXTURE_RECTANGLE_ARB))
|
||||
if (!ctx->texture_driver->allows_foreign_gl_target (GL_TEXTURE_RECTANGLE_ARB))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
/* Make sure it is a valid GL texture object */
|
||||
@ -385,17 +389,18 @@ _cogl_texture_rectangle_new_from_foreign (GLuint gl_handle,
|
||||
|
||||
/* If we can query GL for the actual pixel format then we'll ignore
|
||||
the passed in format and use that. */
|
||||
if (!_cogl_pixel_format_from_gl_internal (gl_int_format, &format))
|
||||
if (!ctx->texture_driver->pixel_format_from_gl_internal (gl_int_format,
|
||||
&format))
|
||||
return COGL_INVALID_HANDLE;
|
||||
|
||||
#else
|
||||
|
||||
/* Otherwise we'll assume we can derive the GL format from the
|
||||
passed in format */
|
||||
_cogl_pixel_format_to_gl (format,
|
||||
&gl_int_format,
|
||||
NULL,
|
||||
NULL);
|
||||
ctx->texture_driver->pixel_format_to_gl (format,
|
||||
&gl_int_format,
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
#endif
|
||||
|
||||
@ -558,13 +563,15 @@ _cogl_texture_rectangle_set_region (CoglTexture *tex,
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
|
||||
_cogl_pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
_COGL_GET_CONTEXT (ctx, FALSE);
|
||||
|
||||
ctx->texture_driver->pixel_format_to_gl (_cogl_bitmap_get_format (bmp),
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* Send data to GL */
|
||||
_cogl_texture_driver_upload_subregion_to_gl (GL_TEXTURE_RECTANGLE_ARB,
|
||||
ctx->texture_driver->upload_subregion_to_gl (GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
FALSE,
|
||||
src_x, src_y,
|
||||
@ -592,17 +599,17 @@ _cogl_texture_rectangle_get_data (CoglTexture *tex,
|
||||
|
||||
bpp = _cogl_get_format_bpp (format);
|
||||
|
||||
_cogl_pixel_format_to_gl (format,
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
ctx->texture_driver->pixel_format_to_gl (format,
|
||||
NULL, /* internal format */
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (rowstride, bpp);
|
||||
|
||||
_cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB,
|
||||
tex_rect->gl_texture,
|
||||
tex_rect->is_foreign);
|
||||
return _cogl_texture_driver_gl_get_tex_image (GL_TEXTURE_RECTANGLE_ARB,
|
||||
return ctx->texture_driver->gl_get_tex_image (GL_TEXTURE_RECTANGLE_ARB,
|
||||
gl_format,
|
||||
gl_type,
|
||||
data);
|
||||
|
@ -181,6 +181,8 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
CoglPixelFormat src_format = _cogl_bitmap_get_format (src_bmp);
|
||||
CoglBitmap *dst_bmp;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, NULL);
|
||||
|
||||
dst_format = _cogl_texture_determine_internal_format (src_format,
|
||||
dst_format);
|
||||
|
||||
@ -215,23 +217,23 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
/* Use the source format from the src bitmap type and the internal
|
||||
format from the dst format type so that GL can do the
|
||||
conversion */
|
||||
_cogl_pixel_format_to_gl (src_format,
|
||||
NULL, /* internal format */
|
||||
out_glformat,
|
||||
out_gltype);
|
||||
_cogl_pixel_format_to_gl (dst_format,
|
||||
out_glintformat,
|
||||
NULL,
|
||||
NULL);
|
||||
ctx->texture_driver->pixel_format_to_gl (src_format,
|
||||
NULL, /* internal format */
|
||||
out_glformat,
|
||||
out_gltype);
|
||||
ctx->texture_driver->pixel_format_to_gl (dst_format,
|
||||
out_glintformat,
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
#else /* HAVE_COGL_GL */
|
||||
{
|
||||
CoglPixelFormat closest_format;
|
||||
|
||||
closest_format = _cogl_pixel_format_to_gl (dst_format,
|
||||
out_glintformat,
|
||||
out_glformat,
|
||||
out_gltype);
|
||||
closest_format = ctx->texture_driver->pixel_format_to_gl (dst_format,
|
||||
out_glintformat,
|
||||
out_glformat,
|
||||
out_gltype);
|
||||
|
||||
if (closest_format != src_format)
|
||||
dst_bmp = _cogl_bitmap_convert_format_and_premult (src_bmp,
|
||||
@ -1378,6 +1380,8 @@ cogl_texture_get_data (CoglHandle handle,
|
||||
|
||||
CoglTextureGetData tg_data;
|
||||
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
if (!cogl_is_texture (handle))
|
||||
return 0;
|
||||
|
||||
@ -1401,7 +1405,7 @@ cogl_texture_get_data (CoglHandle handle,
|
||||
return byte_size;
|
||||
|
||||
closest_format =
|
||||
_cogl_texture_driver_find_best_gl_get_data_format (format,
|
||||
ctx->texture_driver->find_best_gl_get_data_format (format,
|
||||
&closest_gl_format,
|
||||
&closest_gl_type);
|
||||
closest_bpp = _cogl_get_format_bpp (closest_format);
|
||||
|
@ -542,7 +542,10 @@ _cogl_read_pixels_with_rowstride (int x,
|
||||
bmp_format, width, height, rowstride,
|
||||
NULL, NULL);
|
||||
|
||||
_cogl_pixel_format_to_gl (format, &gl_intformat, &gl_format, &gl_type);
|
||||
ctx->texture_driver->pixel_format_to_gl (format,
|
||||
&gl_intformat,
|
||||
&gl_format,
|
||||
&gl_type);
|
||||
|
||||
/* Under GLES only GL_RGBA with GL_UNSIGNED_BYTE as well as an
|
||||
implementation specific format under
|
||||
@ -568,7 +571,7 @@ _cogl_read_pixels_with_rowstride (int x,
|
||||
(CoglBitmapDestroyNotify) g_free,
|
||||
NULL);
|
||||
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (4 * width, 4);
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (4 * width, 4);
|
||||
|
||||
GE( ctx, glReadPixels (x, y, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE,
|
||||
@ -598,7 +601,7 @@ _cogl_read_pixels_with_rowstride (int x,
|
||||
else
|
||||
#endif
|
||||
{
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (rowstride, bpp);
|
||||
ctx->texture_driver->prep_gl_for_pixels_download (rowstride, bpp);
|
||||
|
||||
GE( ctx, glReadPixels (x, y, width, height, gl_format, gl_type, pixels) );
|
||||
|
||||
|
@ -46,7 +46,7 @@
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_gen (GLenum gl_target,
|
||||
GLsizei n,
|
||||
GLuint *textures)
|
||||
@ -107,7 +107,7 @@ prep_gl_for_pixels_upload_full (int pixels_rowstride,
|
||||
_cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_prep_gl_for_pixels_upload (int pixels_rowstride,
|
||||
int pixels_bpp)
|
||||
{
|
||||
@ -136,14 +136,14 @@ prep_gl_for_pixels_download_full (int pixels_rowstride,
|
||||
_cogl_texture_prep_gl_alignment_for_pixels_download (pixels_rowstride);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (int pixels_rowstride,
|
||||
int pixels_bpp)
|
||||
{
|
||||
prep_gl_for_pixels_download_full (pixels_rowstride, 0, 0, 0, pixels_bpp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -183,7 +183,7 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
_cogl_bitmap_unbind (source_bmp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -217,7 +217,7 @@ _cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
_cogl_bitmap_unbind (source_bmp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -257,7 +257,7 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
_cogl_bitmap_unbind (source_bmp);
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_gl_get_tex_image (GLenum gl_target,
|
||||
GLenum dest_gl_format,
|
||||
GLenum dest_gl_type,
|
||||
@ -273,7 +273,7 @@ _cogl_texture_driver_gl_get_tex_image (GLenum gl_target,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_size_supported_3d (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
@ -303,7 +303,7 @@ _cogl_texture_driver_size_supported_3d (GLenum gl_target,
|
||||
return new_width != 0;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_size_supported (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
@ -336,7 +336,7 @@ _cogl_texture_driver_size_supported (GLenum gl_target,
|
||||
return new_width != 0;
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_try_setting_gl_border_color (
|
||||
GLuint gl_target,
|
||||
const GLfloat *transparent_color)
|
||||
@ -350,9 +350,9 @@ _cogl_texture_driver_try_setting_gl_border_color (
|
||||
transparent_color) );
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format)
|
||||
static gboolean
|
||||
_cogl_texture_driver_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format)
|
||||
{
|
||||
/* It doesn't really matter we convert to exact same
|
||||
format (some have no cogl match anyway) since format
|
||||
@ -390,11 +390,11 @@ _cogl_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
CoglPixelFormat
|
||||
_cogl_pixel_format_to_gl (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype)
|
||||
static CoglPixelFormat
|
||||
_cogl_texture_driver_pixel_format_to_gl (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype)
|
||||
{
|
||||
CoglPixelFormat required_format;
|
||||
GLenum glintformat = 0;
|
||||
@ -497,7 +497,7 @@ _cogl_pixel_format_to_gl (CoglPixelFormat format,
|
||||
return required_format;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)
|
||||
{
|
||||
/* GL_ARB_texture_rectangle textures are supported if they are
|
||||
@ -513,7 +513,7 @@ _cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)
|
||||
{
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
@ -521,16 +521,35 @@ _cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)
|
||||
GE( ctx, glGenerateMipmap (gl_target) );
|
||||
}
|
||||
|
||||
CoglPixelFormat
|
||||
static CoglPixelFormat
|
||||
_cogl_texture_driver_find_best_gl_get_data_format (
|
||||
CoglPixelFormat format,
|
||||
GLenum *closest_gl_format,
|
||||
GLenum *closest_gl_type)
|
||||
{
|
||||
/* Find closest format that's supported by GL */
|
||||
return _cogl_pixel_format_to_gl (format,
|
||||
NULL, /* don't need */
|
||||
closest_gl_format,
|
||||
closest_gl_type);
|
||||
return _cogl_texture_driver_pixel_format_to_gl (format,
|
||||
NULL, /* don't need */
|
||||
closest_gl_format,
|
||||
closest_gl_type);
|
||||
}
|
||||
|
||||
const CoglTextureDriver
|
||||
_cogl_texture_driver_gl =
|
||||
{
|
||||
_cogl_texture_driver_gen,
|
||||
_cogl_texture_driver_prep_gl_for_pixels_upload,
|
||||
_cogl_texture_driver_upload_subregion_to_gl,
|
||||
_cogl_texture_driver_upload_to_gl,
|
||||
_cogl_texture_driver_upload_to_gl_3d,
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download,
|
||||
_cogl_texture_driver_gl_get_tex_image,
|
||||
_cogl_texture_driver_size_supported,
|
||||
_cogl_texture_driver_size_supported_3d,
|
||||
_cogl_texture_driver_try_setting_gl_border_color,
|
||||
_cogl_texture_driver_pixel_format_from_gl_internal,
|
||||
_cogl_texture_driver_pixel_format_to_gl,
|
||||
_cogl_texture_driver_allows_foreign_gl_target,
|
||||
_cogl_texture_driver_gl_generate_mipmaps,
|
||||
_cogl_texture_driver_find_best_gl_get_data_format
|
||||
};
|
||||
|
@ -53,7 +53,7 @@
|
||||
#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
|
||||
#endif
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_gen (GLenum gl_target,
|
||||
GLsizei n,
|
||||
GLuint *textures)
|
||||
@ -84,14 +84,14 @@ _cogl_texture_driver_gen (GLenum gl_target,
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_prep_gl_for_pixels_upload (int pixels_rowstride,
|
||||
int pixels_bpp)
|
||||
{
|
||||
_cogl_texture_prep_gl_alignment_for_pixels_upload (pixels_rowstride);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download (int pixels_rowstride,
|
||||
int pixels_bpp)
|
||||
{
|
||||
@ -124,7 +124,7 @@ prepare_bitmap_alignment_for_upload (CoglBitmap *src_bmp)
|
||||
return _cogl_bitmap_copy (src_bmp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -192,7 +192,7 @@ _cogl_texture_driver_upload_subregion_to_gl (GLenum gl_target,
|
||||
cogl_object_unref (slice_bmp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -233,7 +233,7 @@ _cogl_texture_driver_upload_to_gl (GLenum gl_target,
|
||||
cogl_object_unref (bmp);
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
GLuint gl_handle,
|
||||
gboolean is_foreign,
|
||||
@ -341,7 +341,7 @@ _cogl_texture_driver_upload_to_gl_3d (GLenum gl_target,
|
||||
/* NB: GLES doesn't support glGetTexImage2D, so cogl-texture will instead
|
||||
* fallback to a generic render + readpixels approach to downloading
|
||||
* texture data. (See _cogl_texture_draw_and_read() ) */
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_gl_get_tex_image (GLenum gl_target,
|
||||
GLenum dest_gl_format,
|
||||
GLenum dest_gl_type,
|
||||
@ -350,7 +350,7 @@ _cogl_texture_driver_gl_get_tex_image (GLenum gl_target,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_size_supported_3d (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
@ -370,7 +370,7 @@ _cogl_texture_driver_size_supported_3d (GLenum gl_target,
|
||||
return width <= max_size && height <= max_size && depth <= max_size;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_size_supported (GLenum gl_target,
|
||||
GLenum gl_format,
|
||||
GLenum gl_type,
|
||||
@ -388,7 +388,7 @@ _cogl_texture_driver_size_supported (GLenum gl_target,
|
||||
return width <= max_size && height <= max_size;
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_try_setting_gl_border_color (
|
||||
GLuint gl_target,
|
||||
const GLfloat *transparent_color)
|
||||
@ -396,18 +396,18 @@ _cogl_texture_driver_try_setting_gl_border_color (
|
||||
/* FAIL! */
|
||||
}
|
||||
|
||||
gboolean
|
||||
_cogl_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format)
|
||||
static gboolean
|
||||
_cogl_texture_driver_pixel_format_from_gl_internal (GLenum gl_int_format,
|
||||
CoglPixelFormat *out_format)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
CoglPixelFormat
|
||||
_cogl_pixel_format_to_gl (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype)
|
||||
static CoglPixelFormat
|
||||
_cogl_texture_driver_pixel_format_to_gl (CoglPixelFormat format,
|
||||
GLenum *out_glintformat,
|
||||
GLenum *out_glformat,
|
||||
GLenum *out_gltype)
|
||||
{
|
||||
CoglPixelFormat required_format;
|
||||
GLenum glintformat = 0;
|
||||
@ -487,7 +487,7 @@ _cogl_pixel_format_to_gl (CoglPixelFormat format,
|
||||
return required_format;
|
||||
}
|
||||
|
||||
gboolean
|
||||
static gboolean
|
||||
_cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)
|
||||
{
|
||||
/* Allow 2-dimensional textures only */
|
||||
@ -496,7 +496,7 @@ _cogl_texture_driver_allows_foreign_gl_target (GLenum gl_target)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
_cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)
|
||||
{
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
@ -506,7 +506,7 @@ _cogl_texture_driver_gl_generate_mipmaps (GLenum gl_target)
|
||||
#endif
|
||||
}
|
||||
|
||||
CoglPixelFormat
|
||||
static CoglPixelFormat
|
||||
_cogl_texture_driver_find_best_gl_get_data_format (
|
||||
CoglPixelFormat format,
|
||||
GLenum *closest_gl_format,
|
||||
@ -520,3 +520,22 @@ _cogl_texture_driver_find_best_gl_get_data_format (
|
||||
return COGL_PIXEL_FORMAT_RGBA_8888;
|
||||
}
|
||||
|
||||
const CoglTextureDriver
|
||||
_cogl_texture_driver_gles =
|
||||
{
|
||||
_cogl_texture_driver_gen,
|
||||
_cogl_texture_driver_prep_gl_for_pixels_upload,
|
||||
_cogl_texture_driver_upload_subregion_to_gl,
|
||||
_cogl_texture_driver_upload_to_gl,
|
||||
_cogl_texture_driver_upload_to_gl_3d,
|
||||
_cogl_texture_driver_prep_gl_for_pixels_download,
|
||||
_cogl_texture_driver_gl_get_tex_image,
|
||||
_cogl_texture_driver_size_supported,
|
||||
_cogl_texture_driver_size_supported_3d,
|
||||
_cogl_texture_driver_try_setting_gl_border_color,
|
||||
_cogl_texture_driver_pixel_format_from_gl_internal,
|
||||
_cogl_texture_driver_pixel_format_to_gl,
|
||||
_cogl_texture_driver_allows_foreign_gl_target,
|
||||
_cogl_texture_driver_gl_generate_mipmaps,
|
||||
_cogl_texture_driver_find_best_gl_get_data_format
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user