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build: Remove unused variable
and be 100% warning free again.
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@ -705,8 +705,6 @@ cogl_read_pixels (int x,
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static void
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_cogl_disable_other_texcoord_arrays_cb (int texcoord_array_num, gpointer data)
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{
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CoglContext *ctx = data;
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GE (glClientActiveTexture (GL_TEXTURE0 + texcoord_array_num));
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GE (glDisableClientState (GL_TEXTURE_COORD_ARRAY));
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}
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