surface-actor-wayland: Do not send frame callbacks if the actor is obscured

`meta_surface_actor_is_obscured` implies that the actor got successfully culled
out and nothing of it will get painted. This includes that there are no clones,
no effects etc. In this cases we don't want to send frame callbacks, thus avoiding
unnecessary client work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/918
This commit is contained in:
Robert Mader 2019-11-04 11:45:13 +01:00
parent f133de2dd4
commit 5e87d67e5f

View File

@ -103,7 +103,8 @@ meta_surface_actor_wayland_paint (ClutterActor *actor)
{ {
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor); MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
if (self->surface) if (self->surface &&
!meta_surface_actor_is_obscured (META_SURFACE_ACTOR (actor)))
{ {
MetaWaylandCompositor *compositor = self->surface->compositor; MetaWaylandCompositor *compositor = self->surface->compositor;