mirror of
https://github.com/brl/mutter.git
synced 2024-12-24 12:02:04 +00:00
Merge branch 'wip/table-layout'
* wip/table-layout: Add ClutterTableLayout, a layout showing children in rows and columns box-layout: Use allocate_align_fill() bin-layout: Migrate to allocate_align_fill() actor: Add allocate_align_fill() test-flow-layout: Use BindConstraints
This commit is contained in:
commit
5e1d40c07b
@ -133,6 +133,7 @@ source_h = \
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$(srcdir)/clutter-stage-manager.h \
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$(srcdir)/clutter-stage-window.h \
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$(srcdir)/clutter-state.h \
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$(srcdir)/clutter-table-layout.h \
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$(srcdir)/clutter-texture.h \
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$(srcdir)/clutter-text.h \
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$(srcdir)/clutter-timeline.h \
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@ -227,6 +228,7 @@ source_c = \
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$(srcdir)/clutter-stage-manager.c \
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$(srcdir)/clutter-stage-window.c \
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$(srcdir)/clutter-state.c \
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$(srcdir)/clutter-table-layout.c \
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$(srcdir)/clutter-texture.c \
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$(srcdir)/clutter-text.c \
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$(srcdir)/clutter-timeline.c \
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|
@ -10028,6 +10028,145 @@ clutter_actor_allocate_preferred_size (ClutterActor *self,
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clutter_actor_allocate (self, &actor_box, flags);
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}
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/**
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* clutter_actor_allocate_align_fill:
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* @self: a #ClutterActor
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* @box: a #ClutterActorBox, containing the available width and height
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* @x_align: the horizontal alignment, between 0 and 1
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* @y_align: the vertical alignment, between 0 and 1
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* @x_fill: whether the actor should fill horizontally
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* @y_fill: whether the actor should fill vertically
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* @flags: allocation flags to be passed to clutter_actor_allocate()
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*
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* Allocates @self by taking into consideration the available allocation
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* area; an alignment factor on either axis; and whether the actor should
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* fill the allocation on either axis.
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*
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* The @box should contain the available allocation width and height;
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* if the x1 and y1 members of #ClutterActorBox are not set to 0, the
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* allocation will be offset by their value.
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*
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* This function takes into consideration the geometry request specified by
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* the #ClutterActor:request-mode property, and the text direction.
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*
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* This function is useful for fluid layout managers, like #ClutterBinLayout
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* or #ClutterTableLayout
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*
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* Since: 1.4
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*/
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void
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clutter_actor_allocate_align_fill (ClutterActor *self,
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const ClutterActorBox *box,
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gdouble x_align,
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gdouble y_align,
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gboolean x_fill,
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gboolean y_fill,
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ClutterAllocationFlags flags)
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{
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ClutterActorPrivate *priv;
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ClutterActorBox allocation = { 0, };
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gfloat x_offset, y_offset;
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gfloat available_width, available_height;
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gfloat child_width, child_height;
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g_return_if_fail (CLUTTER_IS_ACTOR (self));
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g_return_if_fail (box != NULL);
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g_return_if_fail (x_align >= 0.0 && x_align <= 1.0);
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g_return_if_fail (y_align >= 0.0 && y_align <= 1.0);
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priv = self->priv;
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clutter_actor_box_get_origin (box, &x_offset, &y_offset);
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clutter_actor_box_get_size (box, &available_width, &available_height);
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if (available_width < 0)
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available_width = 0;
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if (available_height < 0)
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available_height = 0;
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if (x_fill)
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{
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allocation.x1 = x_offset;
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allocation.x2 = allocation.x1 + available_width;
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}
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if (y_fill)
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{
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allocation.y1 = y_offset;
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allocation.y2 = allocation.y1 + available_height;
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}
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/* if we are filling horizontally and vertically then we're done */
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if (x_fill && y_fill)
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goto out;
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child_width = child_height = 0.0f;
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if (priv->request_mode == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
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{
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gfloat min_width, natural_width;
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gfloat min_height, natural_height;
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clutter_actor_get_preferred_width (self, available_height,
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&min_width,
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&natural_width);
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child_width = CLAMP (natural_width, min_width, available_width);
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if (!y_fill)
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{
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clutter_actor_get_preferred_height (self, child_width,
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&min_height,
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&natural_height);
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child_height = CLAMP (natural_height, min_height, available_height);
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}
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}
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else
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{
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gfloat min_width, natural_width;
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gfloat min_height, natural_height;
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clutter_actor_get_preferred_height (self, available_width,
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&min_height,
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&natural_height);
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child_height = CLAMP (natural_height, min_height, available_height);
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if (!x_fill)
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{
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clutter_actor_get_preferred_width (self, child_height,
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&min_width,
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&natural_width);
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child_width = CLAMP (natural_width, min_width, available_width);
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}
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}
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/* invert the horizontal alignment for RTL languages */
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if (priv->text_direction == CLUTTER_TEXT_DIRECTION_RTL)
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x_align = 1.0 - x_align;
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if (!x_fill)
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{
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allocation.x1 = box->x1
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+ ((available_width - child_width) * x_align);
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allocation.x2 = allocation.x1 + child_width;
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}
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if (!y_fill)
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{
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allocation.y1 = box->y1
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+ ((available_height - child_height) * y_align);
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allocation.y2 = allocation.y1 + child_height;
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}
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out:
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clutter_actor_box_clamp_to_pixel (&allocation);
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clutter_actor_allocate (self, &allocation, flags);
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}
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/**
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* clutter_actor_grab_key_focus:
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* @self: a #ClutterActor
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|
@ -361,6 +361,13 @@ void clutter_actor_allocate_available_size (ClutterActor
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gfloat available_width,
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gfloat available_height,
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ClutterAllocationFlags flags);
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void clutter_actor_allocate_align_fill (ClutterActor *self,
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const ClutterActorBox *box,
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gdouble x_align,
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gdouble y_align,
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gboolean x_fill,
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gboolean y_fill,
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ClutterAllocationFlags flags);
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void clutter_actor_get_allocation_box (ClutterActor *self,
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ClutterActorBox *box);
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void clutter_actor_get_allocation_geometry (ClutterActor *self,
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@ -435,102 +435,36 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
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ClutterLayoutMeta *meta;
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ClutterBinLayer *layer;
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ClutterActorBox child_alloc = { 0, };
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gfloat child_width, child_height;
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ClutterRequestMode request;
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gdouble x_align, y_align;
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gboolean x_fill, y_fill;
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meta = clutter_layout_manager_get_child_meta (manager,
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container,
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child);
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layer = CLUTTER_BIN_LAYER (meta);
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.x1 = 0;
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child_alloc.x2 = ceilf (available_w);
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}
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if (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.y1 = 0;
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child_alloc.y2 = ceilf (available_h);
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}
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/* if we are filling horizontally and vertically then we
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* can break here because we already have a full allocation
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*/
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL &&
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layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL)
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{
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clutter_actor_allocate (child, &child_alloc, flags);
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continue;
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}
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child_width = child_height = 0;
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request = clutter_actor_get_request_mode (child);
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if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
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{
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gfloat min_width, nat_width;
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gfloat min_height, nat_height;
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clutter_actor_get_preferred_width (child, available_h,
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&min_width,
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&nat_width);
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child_width = CLAMP (nat_width, min_width, available_w);
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clutter_actor_get_preferred_height (child, child_width,
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&min_height,
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&nat_height);
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child_height = CLAMP (nat_height, min_height, available_h);
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}
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else if (request == CLUTTER_REQUEST_WIDTH_FOR_HEIGHT)
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{
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gfloat min_width, nat_width;
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gfloat min_height, nat_height;
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clutter_actor_get_preferred_height (child, available_w,
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&min_height,
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&nat_height);
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child_height = CLAMP (nat_height, min_height, available_h);
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clutter_actor_get_preferred_width (child, child_height,
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&min_width,
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&nat_width);
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child_width = CLAMP (nat_width, min_width, available_w);
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}
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if (layer->x_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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child_alloc.x1 = ceilf (clutter_actor_get_x (child));
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child_alloc.x2 = ceilf (child_alloc.x1 + child_width);
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}
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child_alloc.x1 = clutter_actor_get_x (child);
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else
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{
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gdouble x_align = get_bin_alignment_factor (layer->x_align);
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if (layer->x_align != CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.x1 = ceilf ((available_w - child_width) * x_align);
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child_alloc.x2 = ceilf (child_alloc.x1 + child_width);
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}
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}
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child_alloc.x1 = 0.0f;
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if (layer->y_align == CLUTTER_BIN_ALIGNMENT_FIXED)
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{
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child_alloc.y1 = ceilf (clutter_actor_get_y (child));
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child_alloc.y2 = ceilf (child_alloc.y1 + child_height);
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}
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child_alloc.y1 = clutter_actor_get_y (child);
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else
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{
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gdouble y_align = get_bin_alignment_factor (layer->y_align);
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child_alloc.y1 = 0.0f;
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if (layer->y_align != CLUTTER_BIN_ALIGNMENT_FILL)
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{
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child_alloc.y1 = ceilf ((available_h - child_height) * y_align);
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child_alloc.y2 = ceilf (child_alloc.y1 + child_height);
|
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}
|
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}
|
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child_alloc.x2 = available_w;
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child_alloc.y2 = available_h;
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clutter_actor_allocate (child, &child_alloc, flags);
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x_fill = (layer->x_align == CLUTTER_BIN_ALIGNMENT_FILL);
|
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y_fill = (layer->y_align == CLUTTER_BIN_ALIGNMENT_FILL);
|
||||
x_align = get_bin_alignment_factor (layer->x_align);
|
||||
y_align = get_bin_alignment_factor (layer->y_align);
|
||||
|
||||
clutter_actor_allocate_align_fill (child, &child_alloc,
|
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x_align, y_align,
|
||||
x_fill, y_fill,
|
||||
flags);
|
||||
}
|
||||
|
||||
g_list_free (children);
|
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|
@ -437,106 +437,22 @@ clutter_box_child_init (ClutterBoxChild *self)
|
||||
self->last_allocation = NULL;
|
||||
}
|
||||
|
||||
static inline void
|
||||
allocate_fill (ClutterActor *child,
|
||||
ClutterActorBox *childbox,
|
||||
ClutterBoxChild *box_child)
|
||||
static gdouble
|
||||
get_box_alignment_factor (ClutterBoxAlignment alignment)
|
||||
{
|
||||
gfloat natural_width, natural_height;
|
||||
gfloat min_width, min_height;
|
||||
gfloat child_width, child_height;
|
||||
gfloat available_width, available_height;
|
||||
ClutterRequestMode request;
|
||||
ClutterActorBox allocation = { 0, };
|
||||
gdouble x_align, y_align;
|
||||
|
||||
if (box_child->x_align == CLUTTER_BOX_ALIGNMENT_START)
|
||||
x_align = 0.0;
|
||||
else if (box_child->x_align == CLUTTER_BOX_ALIGNMENT_CENTER)
|
||||
x_align = 0.5;
|
||||
else
|
||||
x_align = 1.0;
|
||||
|
||||
if (box_child->y_align == CLUTTER_BOX_ALIGNMENT_START)
|
||||
y_align = 0.0;
|
||||
else if (box_child->y_align == CLUTTER_BOX_ALIGNMENT_CENTER)
|
||||
y_align = 0.5;
|
||||
else
|
||||
y_align = 1.0;
|
||||
|
||||
available_width = childbox->x2 - childbox->x1;
|
||||
available_height = childbox->y2 - childbox->y1;
|
||||
|
||||
if (available_width < 0)
|
||||
available_width = 0;
|
||||
|
||||
if (available_height < 0)
|
||||
available_height = 0;
|
||||
|
||||
if (box_child->x_fill)
|
||||
switch (alignment)
|
||||
{
|
||||
allocation.x1 = childbox->x1;
|
||||
allocation.x2 = ceilf (allocation.x1 + available_width);
|
||||
case CLUTTER_BOX_ALIGNMENT_CENTER:
|
||||
return 0.5;
|
||||
|
||||
case CLUTTER_BOX_ALIGNMENT_START:
|
||||
return 0.0;
|
||||
|
||||
case CLUTTER_BOX_ALIGNMENT_END:
|
||||
return 1.0;
|
||||
}
|
||||
|
||||
if (box_child->y_fill)
|
||||
{
|
||||
allocation.y1 = childbox->y1;
|
||||
allocation.y2 = ceilf (allocation.y1 + available_height);
|
||||
}
|
||||
|
||||
/* if we are filling horizontally and vertically then we're done */
|
||||
if (box_child->x_fill && box_child->y_fill)
|
||||
{
|
||||
*childbox = allocation;
|
||||
return;
|
||||
}
|
||||
|
||||
request = clutter_actor_get_request_mode (child);
|
||||
if (request == CLUTTER_REQUEST_HEIGHT_FOR_WIDTH)
|
||||
{
|
||||
clutter_actor_get_preferred_width (child, available_height,
|
||||
&min_width,
|
||||
&natural_width);
|
||||
|
||||
child_width = CLAMP (natural_width, min_width, available_width);
|
||||
|
||||
clutter_actor_get_preferred_height (child, child_width,
|
||||
&min_height,
|
||||
&natural_height);
|
||||
|
||||
child_height = CLAMP (natural_height, min_height, available_height);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_actor_get_preferred_height (child, available_width,
|
||||
&min_height,
|
||||
&natural_height);
|
||||
|
||||
child_height = CLAMP (natural_height, min_height, available_height);
|
||||
|
||||
clutter_actor_get_preferred_width (child, child_height,
|
||||
&min_width,
|
||||
&natural_width);
|
||||
|
||||
child_width = CLAMP (natural_width, min_width, available_width);
|
||||
}
|
||||
|
||||
if (!box_child->x_fill)
|
||||
{
|
||||
allocation.x1 = ceilf (childbox->x1
|
||||
+ ((available_width - child_width) * x_align));
|
||||
allocation.x2 = ceilf (allocation.x1 + child_width);
|
||||
}
|
||||
|
||||
if (!box_child->y_fill)
|
||||
{
|
||||
allocation.y1 = ceilf (childbox->y1
|
||||
+ ((available_height - child_height) * y_align));
|
||||
allocation.y2 = ceilf (allocation.y1 + child_height);
|
||||
}
|
||||
|
||||
*childbox = allocation;
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
static GType
|
||||
@ -784,7 +700,17 @@ allocate_box_child (ClutterBoxLayout *self,
|
||||
child_box.y2 = floorf (avail_height + 0.5);
|
||||
}
|
||||
|
||||
allocate_fill (child, &child_box, box_child);
|
||||
clutter_actor_allocate_align_fill (child, &child_box,
|
||||
get_box_alignment_factor (box_child->x_align),
|
||||
get_box_alignment_factor (box_child->y_align),
|
||||
box_child->x_fill,
|
||||
box_child->y_fill,
|
||||
flags);
|
||||
|
||||
/* retrieve the allocation computed and set by allocate_align_fill();
|
||||
* since we call this *after* allocate(), it's just a cheap copy
|
||||
*/
|
||||
clutter_actor_get_allocation_box (child, &child_box);
|
||||
|
||||
if (priv->use_animations && priv->is_animating)
|
||||
{
|
||||
|
2642
clutter/clutter-table-layout.c
Normal file
2642
clutter/clutter-table-layout.c
Normal file
File diff suppressed because it is too large
Load Diff
163
clutter/clutter-table-layout.h
Normal file
163
clutter/clutter-table-layout.h
Normal file
@ -0,0 +1,163 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Jose Dapena Paz <jdapena@igalia.com>
|
||||
*
|
||||
* Based on the MX MxTable actor by:
|
||||
* Thomas Wood <thomas.wood@intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TABLE_LAYOUT_H__
|
||||
#define __CLUTTER_TABLE_LAYOUT_H__
|
||||
|
||||
#include <clutter/clutter-layout-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_TABLE_LAYOUT (clutter_table_layout_get_type ())
|
||||
#define CLUTTER_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayout))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
|
||||
typedef struct _ClutterTableLayout ClutterTableLayout;
|
||||
typedef struct _ClutterTableLayoutPrivate ClutterTableLayoutPrivate;
|
||||
typedef struct _ClutterTableLayoutClass ClutterTableLayoutClass;
|
||||
|
||||
/**
|
||||
* ClutterTableAlignment:
|
||||
* @CLUTTER_TABLE_ALIGNMENT_START: Align the child to the top or to the
|
||||
* left of a cell in the table, depending on the axis
|
||||
* @CLUTTER_TABLE_ALIGNMENT_CENTER: Align the child to the center of
|
||||
* a cell in the table
|
||||
* @CLUTTER_TABLE_ALIGNMENT_END: Align the child to the bottom or to the
|
||||
* right of a cell in the table, depending on the axis
|
||||
*
|
||||
* The alignment policies available on each axis of the #ClutterTableLayout
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_TABLE_ALIGNMENT_START,
|
||||
CLUTTER_TABLE_ALIGNMENT_CENTER,
|
||||
CLUTTER_TABLE_ALIGNMENT_END
|
||||
} ClutterTableAlignment;
|
||||
|
||||
/**
|
||||
* ClutterTableLayout:
|
||||
*
|
||||
* The #ClutterTableLayout structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterTableLayout
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManager parent_instance;
|
||||
|
||||
ClutterTableLayoutPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterTableLayoutClass:
|
||||
*
|
||||
* The #ClutterTableLayoutClass structure contains only private
|
||||
* data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterTableLayoutClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_table_layout_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterLayoutManager *clutter_table_layout_new (void);
|
||||
|
||||
void clutter_table_layout_pack (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint row,
|
||||
gint column);
|
||||
|
||||
void clutter_table_layout_set_column_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
void clutter_table_layout_set_row_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
guint clutter_table_layout_get_column_spacing (ClutterTableLayout *layout);
|
||||
guint clutter_table_layout_get_row_spacing (ClutterTableLayout *layout);
|
||||
|
||||
void clutter_table_layout_set_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint column_span,
|
||||
gint row_span);
|
||||
void clutter_table_layout_get_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint *column_span,
|
||||
gint *row_span);
|
||||
void clutter_table_layout_set_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment x_align,
|
||||
ClutterTableAlignment y_align);
|
||||
void clutter_table_layout_get_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment *x_align,
|
||||
ClutterTableAlignment *y_align);
|
||||
void clutter_table_layout_set_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
void clutter_table_layout_get_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_fill,
|
||||
gboolean *y_fill);
|
||||
void clutter_table_layout_set_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_expand,
|
||||
gboolean y_expand);
|
||||
void clutter_table_layout_get_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_expand,
|
||||
gboolean *y_expand);
|
||||
|
||||
gint clutter_table_layout_get_row_count (ClutterTableLayout *layout);
|
||||
gint clutter_table_layout_get_column_count (ClutterTableLayout *layout);
|
||||
|
||||
void clutter_table_layout_set_use_animations (ClutterTableLayout *layout,
|
||||
gboolean animate);
|
||||
gboolean clutter_table_layout_get_use_animations (ClutterTableLayout *layout);
|
||||
void clutter_table_layout_set_easing_mode (ClutterTableLayout *layout,
|
||||
gulong mode);
|
||||
gulong clutter_table_layout_get_easing_mode (ClutterTableLayout *layout);
|
||||
void clutter_table_layout_set_easing_duration (ClutterTableLayout *layout,
|
||||
guint msecs);
|
||||
guint clutter_table_layout_get_easing_duration (ClutterTableLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TABLE_LAYOUT_H__ */
|
@ -95,6 +95,7 @@
|
||||
#include "clutter-stage-manager.h"
|
||||
#include "clutter-stage-window.h"
|
||||
#include "clutter-state.h"
|
||||
#include "clutter-table-layout.h"
|
||||
#include "clutter-texture.h"
|
||||
#include "clutter-text.h"
|
||||
#include "clutter-timeline.h"
|
||||
|
@ -90,6 +90,7 @@
|
||||
<xi:include href="xml/clutter-bin-layout.xml"/>
|
||||
<xi:include href="xml/clutter-flow-layout.xml"/>
|
||||
<xi:include href="xml/clutter-box-layout.xml"/>
|
||||
<xi:include href="xml/clutter-table-layout.xml"/>
|
||||
</chapter>
|
||||
|
||||
<chapter>
|
||||
|
@ -303,6 +303,7 @@ ClutterAllocationFlags
|
||||
clutter_actor_allocate
|
||||
clutter_actor_allocate_preferred_size
|
||||
clutter_actor_allocate_available_size
|
||||
clutter_actor_allocate_align_fill
|
||||
clutter_actor_get_allocation_box
|
||||
clutter_actor_get_allocation_geometry
|
||||
clutter_actor_get_allocation_vertices
|
||||
@ -2067,6 +2068,53 @@ ClutterBoxLayoutPrivate
|
||||
clutter_box_layout_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-table-layout</FILE>
|
||||
ClutterTableAlignment
|
||||
ClutterTableLayout
|
||||
ClutterTableLayoutClass
|
||||
clutter_table_layout_new
|
||||
clutter_table_layout_set_row_spacing
|
||||
clutter_table_layout_get_row_spacing
|
||||
clutter_table_layout_set_column_spacing
|
||||
clutter_table_layout_get_column_spacing
|
||||
clutter_table_layout_get_row_count
|
||||
clutter_table_layout_get_column_count
|
||||
|
||||
<SUBSECTION>
|
||||
clutter_table_layout_pack
|
||||
|
||||
<SUBSECTION>
|
||||
clutter_table_layout_set_alignment
|
||||
clutter_table_layout_get_alignment
|
||||
clutter_table_layout_set_expand
|
||||
clutter_table_layout_get_expand
|
||||
clutter_table_layout_set_fill
|
||||
clutter_table_layout_get_fill
|
||||
clutter_table_layout_get_span
|
||||
clutter_table_layout_set_span
|
||||
|
||||
<SUBSECTION>
|
||||
clutter_table_layout_set_use_animations
|
||||
clutter_table_layout_get_use_animations
|
||||
clutter_table_layout_set_easing_duration
|
||||
clutter_table_layout_get_easing_duration
|
||||
clutter_table_layout_set_easing_mode
|
||||
clutter_table_layout_get_easing_mode
|
||||
|
||||
<SUBSECTION Standard>
|
||||
CLUTTER_TYPE_TABLE_LAYOUT
|
||||
CLUTTER_TABLE_LAYOUT
|
||||
CLUTTER_TABLE_LAYOUT_CLASS
|
||||
CLUTTER_IS_TABLE_LAYOUT
|
||||
CLUTTER_IS_TABLE_LAYOUT_CLASS
|
||||
CLUTTER_TABLE_LAYOUT_GET_CLASS
|
||||
|
||||
<SUBSECTION Private>
|
||||
ClutterTableLayoutPrivate
|
||||
clutter_table_layout_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-animator</FILE>
|
||||
<TITLE>ClutterAnimator</TITLE>
|
||||
|
@ -56,6 +56,7 @@ clutter_shader_effect_get_type
|
||||
clutter_stage_get_type
|
||||
clutter_stage_manager_get_type
|
||||
clutter_state_get_type
|
||||
clutter_table_layout_get_type
|
||||
clutter_text_get_type
|
||||
clutter_texture_get_type
|
||||
clutter_timeline_get_type
|
||||
|
1
tests/interactive/.gitignore
vendored
1
tests/interactive/.gitignore
vendored
@ -71,3 +71,4 @@
|
||||
/test-scrolling
|
||||
/test-bind
|
||||
/test-cogl-point-sprites
|
||||
/test-table-layout
|
||||
|
@ -56,7 +56,8 @@ UNIT_TESTS = \
|
||||
test-constraints.c \
|
||||
test-scrolling.c \
|
||||
test-bind.c \
|
||||
test-cogl-point-sprites.c
|
||||
test-cogl-point-sprites.c \
|
||||
test-table-layout.c
|
||||
|
||||
if X11_TESTS
|
||||
UNIT_TESTS += test-pixmap.c
|
||||
|
@ -67,22 +67,6 @@ static GOptionEntry entries[] = {
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
static void
|
||||
on_stage_resize (ClutterActor *stage,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags,
|
||||
ClutterActor *box)
|
||||
{
|
||||
gfloat width, height;
|
||||
|
||||
clutter_actor_box_get_size (allocation, &width, &height);
|
||||
|
||||
if (vertical)
|
||||
clutter_actor_set_height (box, height);
|
||||
else
|
||||
clutter_actor_set_width (box, width);
|
||||
}
|
||||
|
||||
G_MODULE_EXPORT int
|
||||
test_flow_layout_main (int argc, char *argv[])
|
||||
{
|
||||
@ -124,6 +108,13 @@ test_flow_layout_main (int argc, char *argv[])
|
||||
box = clutter_box_new (layout);
|
||||
clutter_box_set_color (CLUTTER_BOX (box), &box_color);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), box);
|
||||
|
||||
if (fit_to_stage)
|
||||
{
|
||||
clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_WIDTH, 0.0));
|
||||
clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_HEIGHT, 0.0));
|
||||
}
|
||||
|
||||
clutter_actor_set_position (box, 0, 0);
|
||||
|
||||
clutter_actor_set_name (box, "box");
|
||||
@ -161,11 +152,6 @@ test_flow_layout_main (int argc, char *argv[])
|
||||
g_free (name);
|
||||
}
|
||||
|
||||
if (fit_to_stage)
|
||||
g_signal_connect (stage,
|
||||
"allocation-changed", G_CALLBACK (on_stage_resize),
|
||||
box);
|
||||
|
||||
clutter_actor_show_all (stage);
|
||||
|
||||
clutter_main ();
|
||||
|
275
tests/interactive/test-table-layout.c
Normal file
275
tests/interactive/test-table-layout.c
Normal file
@ -0,0 +1,275 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <gmodule.h>
|
||||
|
||||
#include <clutter/clutter.h>
|
||||
#include <cogl/cogl.h>
|
||||
#include "pango/cogl-pango.h"
|
||||
|
||||
#define FONT "Sans 12"
|
||||
|
||||
static void
|
||||
set_text (ClutterActor *actor, const gchar *text)
|
||||
{
|
||||
GList *children, *l;
|
||||
|
||||
children = clutter_container_get_children (CLUTTER_CONTAINER (actor));
|
||||
for (l = children; l; l = g_list_next (l)) {
|
||||
if (CLUTTER_IS_TEXT (l->data)) {
|
||||
clutter_text_set_text (CLUTTER_TEXT (l->data), text);
|
||||
break;
|
||||
}
|
||||
}
|
||||
g_list_free (children);
|
||||
}
|
||||
|
||||
static void
|
||||
toggle_expand (ClutterActor *actor, ClutterEvent *event, ClutterBox *box)
|
||||
{
|
||||
gboolean x_expand;
|
||||
gchar *label;
|
||||
ClutterLayoutManager *layout = clutter_box_get_layout_manager (box);
|
||||
|
||||
|
||||
clutter_layout_manager_child_get (layout, CLUTTER_CONTAINER (box), actor,
|
||||
"x-expand", &x_expand,
|
||||
NULL);
|
||||
|
||||
x_expand = !x_expand;
|
||||
|
||||
clutter_layout_manager_child_set (layout, CLUTTER_CONTAINER (box), actor,
|
||||
"x-expand", x_expand,
|
||||
"y-expand", x_expand,
|
||||
NULL);
|
||||
|
||||
label = g_strdup_printf ("Expand = %d", x_expand);
|
||||
set_text (actor, label);
|
||||
|
||||
g_free (label);
|
||||
}
|
||||
|
||||
static const gchar *
|
||||
get_alignment_name (ClutterTableAlignment alignment)
|
||||
{
|
||||
switch (alignment)
|
||||
{
|
||||
case CLUTTER_TABLE_ALIGNMENT_START:
|
||||
return "start";
|
||||
|
||||
case CLUTTER_TABLE_ALIGNMENT_CENTER:
|
||||
return "center";
|
||||
|
||||
case CLUTTER_TABLE_ALIGNMENT_END:
|
||||
return "end";
|
||||
}
|
||||
|
||||
return "undefined";
|
||||
}
|
||||
|
||||
static void
|
||||
randomise_align (ClutterActor *actor, ClutterEvent *event, ClutterBox *box)
|
||||
{
|
||||
ClutterTableAlignment x_align, y_align;
|
||||
gchar *label;
|
||||
ClutterLayoutManager *layout;
|
||||
|
||||
layout = clutter_box_get_layout_manager (box);
|
||||
|
||||
x_align = (ClutterTableAlignment) g_random_int_range (0, 3);
|
||||
y_align = (ClutterTableAlignment) g_random_int_range (0, 3);
|
||||
|
||||
clutter_layout_manager_child_set (layout, CLUTTER_CONTAINER (box), actor,
|
||||
"x-align", x_align,
|
||||
"y-align", y_align,
|
||||
NULL);
|
||||
|
||||
label = g_strdup_printf ("Align (%s, %s)",
|
||||
get_alignment_name (x_align),
|
||||
get_alignment_name (y_align));
|
||||
set_text (actor, label);
|
||||
g_free (label);
|
||||
}
|
||||
|
||||
static void
|
||||
toggle_visible (ClutterActor *actor, ClutterEvent *event, gpointer userdata)
|
||||
{
|
||||
clutter_actor_hide (actor);
|
||||
}
|
||||
|
||||
gboolean drag = FALSE;
|
||||
|
||||
static ClutterActor *
|
||||
create_cell (ClutterActor *actor, const gchar *color_str)
|
||||
{
|
||||
ClutterActor *result;
|
||||
ClutterActor *rectangle;
|
||||
ClutterColor color;
|
||||
|
||||
result =
|
||||
clutter_box_new (clutter_bin_layout_new (CLUTTER_BIN_ALIGNMENT_FILL,
|
||||
CLUTTER_BIN_ALIGNMENT_FILL));
|
||||
|
||||
rectangle = clutter_rectangle_new ();
|
||||
clutter_color_from_string (&color, color_str);
|
||||
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rectangle), (const ClutterColor *) &color);
|
||||
clutter_color_from_string (&color, "#000f");
|
||||
clutter_rectangle_set_border_color (CLUTTER_RECTANGLE (rectangle), (const ClutterColor *) &color);
|
||||
clutter_rectangle_set_border_width (CLUTTER_RECTANGLE (rectangle), 2);
|
||||
|
||||
clutter_actor_show (rectangle);
|
||||
clutter_actor_set_reactive (result, TRUE);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (result), rectangle);
|
||||
clutter_box_pack (CLUTTER_BOX (result), actor,
|
||||
"x-align", CLUTTER_BIN_ALIGNMENT_CENTER,
|
||||
"y-align", CLUTTER_BIN_ALIGNMENT_CENTER,
|
||||
NULL);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
create_text (const gchar *label, const gchar *color)
|
||||
{
|
||||
ClutterActor *text;
|
||||
ClutterActor *result;
|
||||
|
||||
text = clutter_text_new_with_text (FONT, label);
|
||||
clutter_actor_show (text);
|
||||
|
||||
result = create_cell (text, color);
|
||||
clutter_actor_show (result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static ClutterActor *
|
||||
create_image (const gchar *file, const gchar *color)
|
||||
{
|
||||
ClutterActor *texture;
|
||||
ClutterActor *result;
|
||||
|
||||
texture = clutter_texture_new_from_file (file, NULL);
|
||||
g_object_set (G_OBJECT (texture), "keep-aspect-ratio", TRUE, NULL);
|
||||
clutter_actor_show (texture);
|
||||
|
||||
result = create_cell (texture, color);
|
||||
clutter_actor_show (result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
G_MODULE_EXPORT int
|
||||
test_table_layout_main (int argc, char *argv[])
|
||||
{
|
||||
ClutterActor *stage;
|
||||
ClutterLayoutManager *layout;
|
||||
ClutterActor *actor1, *actor2, *actor3, *actor4, *actor5, *actor6, *actor7, *actor8, *actor9, *actor10;
|
||||
ClutterActor *box;
|
||||
gchar *file;
|
||||
|
||||
clutter_init (&argc, &argv);
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Table Layout");
|
||||
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
|
||||
clutter_actor_set_size (stage, 640, 480);
|
||||
|
||||
layout = clutter_table_layout_new ();
|
||||
clutter_table_layout_set_column_spacing (CLUTTER_TABLE_LAYOUT (layout), 10);
|
||||
clutter_table_layout_set_row_spacing (CLUTTER_TABLE_LAYOUT (layout), 10);
|
||||
|
||||
box = clutter_box_new (layout);
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (stage), box);
|
||||
clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_WIDTH, -10.0));
|
||||
clutter_actor_add_constraint (box, clutter_bind_constraint_new (stage, CLUTTER_BIND_HEIGHT, -10.0));
|
||||
|
||||
actor1 = create_text ("label 1", "#f66f");
|
||||
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
|
||||
actor2 = create_image (file, "#bbcf");
|
||||
g_free (file);
|
||||
actor3 = create_text ("label 3", "#6f6f");
|
||||
actor4 = create_text ("Expand = 1", "#66ff");
|
||||
actor5 = create_text ("label 5", "#f6ff");
|
||||
actor6 = create_text ("label 6", "#6fff");
|
||||
actor7 = create_text ("Align (center, center)", "#66ff");
|
||||
actor8 = create_text ("label 8", "#ffff");
|
||||
actor9 = create_text ("label 9", "#666f");
|
||||
actor10 = create_text ("label 10", "#aaaf");
|
||||
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor1, 0, 0);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor2, 0, 1);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor3, 1, 1);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor4, 2, 0);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor5, 3, 0);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor6, 3, 1);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor7, 4, 1);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor8, 4, 0);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor9, 5, 0);
|
||||
clutter_table_layout_pack (CLUTTER_TABLE_LAYOUT (layout), actor10, -1, 0);
|
||||
clutter_table_layout_set_span (CLUTTER_TABLE_LAYOUT (layout), actor1, 2, 1);
|
||||
clutter_table_layout_set_span (CLUTTER_TABLE_LAYOUT (layout), actor7, 2, 1);
|
||||
clutter_table_layout_set_span (CLUTTER_TABLE_LAYOUT (layout), actor4, 1, 2);
|
||||
|
||||
clutter_actor_set_size (actor1, 100, 100);
|
||||
clutter_actor_set_width (actor4, 250);
|
||||
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor1,
|
||||
"x-expand", FALSE, "y-expand", FALSE,
|
||||
NULL);
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor4,
|
||||
"x-expand", TRUE, "y-expand", TRUE,
|
||||
"x-fill", TRUE, "y-fill", TRUE,
|
||||
NULL);
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor7,
|
||||
"x-expand", TRUE, "y-expand", TRUE,
|
||||
"x-fill", FALSE, "y-fill", FALSE,
|
||||
NULL);
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor8,
|
||||
"x-expand", FALSE, "y-expand", FALSE,
|
||||
NULL);
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor9,
|
||||
"x-expand", FALSE, "y-expand", FALSE,
|
||||
NULL);
|
||||
|
||||
clutter_layout_manager_child_set (CLUTTER_LAYOUT_MANAGER (layout),
|
||||
CLUTTER_CONTAINER (box),
|
||||
actor2,
|
||||
"y-fill", FALSE,
|
||||
"x-fill", FALSE,
|
||||
NULL);
|
||||
|
||||
clutter_actor_set_position (box, 5, 5);
|
||||
|
||||
g_signal_connect (actor4, "button-release-event", G_CALLBACK (toggle_expand), box);
|
||||
g_signal_connect (actor7, "button-release-event", G_CALLBACK (randomise_align), box);
|
||||
g_signal_connect (actor10, "button-release-event", G_CALLBACK (toggle_visible), NULL);
|
||||
|
||||
/* g_signal_connect (stage, "button-press-event", G_CALLBACK (button_press), */
|
||||
/* box); */
|
||||
/* g_signal_connect (stage, "motion-event", G_CALLBACK (motion_event), */
|
||||
/* box); */
|
||||
/* g_signal_connect (stage, "button-release-event", G_CALLBACK (button_release), */
|
||||
/* box); */
|
||||
|
||||
clutter_actor_show (stage);
|
||||
|
||||
g_debug ("table row count = %d",
|
||||
clutter_table_layout_get_row_count (CLUTTER_TABLE_LAYOUT (layout)));
|
||||
g_debug ("table column count = %d",
|
||||
clutter_table_layout_get_column_count (CLUTTER_TABLE_LAYOUT (layout)));
|
||||
|
||||
clutter_main ();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in New Issue
Block a user