From 5d346cca5705c5c3fc21444b8c9c758f55b0bc67 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Wed, 14 Jan 2009 15:30:10 +0000 Subject: [PATCH] Emit ::load-finished for every texture load The ::load-finished signal is emitted only when loading a texture using clutter_texture_set_from_file(). Since this breaks user expectations and consistency, we should also emit ::load-finished when loading a texture from image data. --- clutter/clutter-texture.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index a3b1bd3f8..d081b3889 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -1270,6 +1270,8 @@ clutter_texture_set_from_data (ClutterTexture *texture, cogl_texture_unref (new_texture); + g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, error); + return TRUE; }