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Add cogl_framebuffer_read_pixels()
This adds a public convenience wrapper around cogl_framebuffer_read_pixels_into_bitmap which allocates a temporary CoglBitmap to read into the application's own buffer. This can only be used for the 99% common case where the rowstride is exactly the bpp*width and the source is the color buffer. Reviewed-by: Robert Bragg <robert@linux.intel.com>
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@ -2179,6 +2179,33 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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return TRUE;
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}
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gboolean
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cogl_framebuffer_read_pixels (CoglFramebuffer *framebuffer,
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int x,
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int y,
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int width,
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int height,
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CoglPixelFormat format,
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guint8 *pixels)
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{
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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CoglBitmap *bitmap;
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gboolean ret;
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bitmap = cogl_bitmap_new_for_data (framebuffer->context,
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width, height,
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format,
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bpp * width, /* rowstride */
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pixels);
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ret = cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
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x, y,
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COGL_READ_PIXELS_COLOR_BUFFER,
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bitmap);
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cogl_object_unref (bitmap);
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return ret;
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}
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void
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_cogl_blit_framebuffer (unsigned int src_x,
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unsigned int src_y,
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@ -1279,6 +1279,54 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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CoglReadPixelsFlags source,
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CoglBitmap *bitmap);
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/**
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* cogl_framebuffer_read_pixels:
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* @framebuffer: A #CoglFramebuffer
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* @x: The x position to read from
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* @y: The y position to read from
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* @width: The width of the region of rectangles to read
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* @height: The height of the region of rectangles to read
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* @format: The pixel format to store the data in
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* @pixels: The address of the buffer to store the data in
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*
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* This is a convenience wrapper around
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* cogl_framebuffer_read_pixels_into_bitmap() which allocates a
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* temporary #CoglBitmap to read pixel data directly into the given
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* buffer. The rowstride of the buffer is assumed to be the width of
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* the region times the bytes per pixel of the format. The source for
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* the data is always taken from the color buffer. If you want to use
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* any other rowstride or source, please use the
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* cogl_framebuffer_read_pixels_into_bitmap() function directly.
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*
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* The implementation of the function looks like this:
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*
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* |[
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* bitmap = cogl_bitmap_new_for_data (context,
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* width, height,
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* format,
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* /<!-- -->* rowstride *<!-- -->/
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* bpp * width,
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* pixels);
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* cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
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* x, y,
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* COGL_READ_PIXELS_COLOR_BUFFER,
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* bitmap);
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* cogl_object_unref (bitmap);
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* ]|
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*
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* Return value: %TRUE if the read succeeded or %FALSE otherwise.
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* Since: 1.10
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* Stability: unstable
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*/
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gboolean
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cogl_framebuffer_read_pixels (CoglFramebuffer *framebuffer,
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int x,
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int y,
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int width,
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int height,
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CoglPixelFormat format,
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guint8 *pixels);
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/**
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* cogl_get_draw_framebuffer:
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*
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@ -396,6 +396,7 @@ cogl_framebuffer_get_context
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cogl_framebuffer_clear
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cogl_framebuffer_clear4f
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cogl_framebuffer_read_pixels_into_bitmap
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cogl_framebuffer_read_pixels
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<SUBSECTION>
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cogl_framebuffer_draw_primitive
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