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2008-05-23 Emmanuele Bassi <ebassi@openedhand.com>
Bug #928 - Reparenting a child that itself is a container doesn't work * clutter/clutter-actor.c (clutter_actor_set_parent): Realize an actor when setting its parent, if the parent is realized. * clutter/clutter-group.c: (clutter_group_realize), (clutter_group_class_init): Add the missing implementation of the ::realize() virtual function; this makes sure that the children of a Group are realized if the Group is realized. (#928)
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ChangeLog
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ChangeLog
@ -1,3 +1,17 @@
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2008-05-23 Emmanuele Bassi <ebassi@openedhand.com>
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Bug #928 - Reparenting a child that itself is a container
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doesn't work
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* clutter/clutter-actor.c (clutter_actor_set_parent): Realize
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an actor when setting its parent, if the parent is realized.
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* clutter/clutter-group.c:
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(clutter_group_realize), (clutter_group_class_init): Add the
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missing implementation of the ::realize() virtual function; this
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makes sure that the children of a Group are realized if the Group
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is realized. (#928)
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2008-05-21 Neil Roberts <neil@o-hand.com>
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* clutter/cogl/gl/cogl.c (error_string):
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@ -4205,13 +4205,12 @@ clutter_actor_set_parent (ClutterActor *self,
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self->priv->parent_actor = parent;
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g_signal_emit (self, actor_signals[PARENT_SET], 0, NULL);
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if (self->priv->show_on_set_parent == TRUE)
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clutter_actor_show (self);
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/* FIXME: below likely not needed */
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if (CLUTTER_ACTOR_IS_REALIZED (self->priv->parent_actor))
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clutter_actor_realize (self);
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if (self->priv->show_on_set_parent)
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clutter_actor_show (self);
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if (CLUTTER_ACTOR_IS_VISIBLE (self->priv->parent_actor) &&
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CLUTTER_ACTOR_IS_VISIBLE (self))
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{
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@ -107,6 +107,14 @@ clutter_group_paint (ClutterActor *actor)
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CLUTTER_NOTE (PAINT, "ClutterGroup paint leave");
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}
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static void
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clutter_group_realize (ClutterActor *actor)
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{
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clutter_container_foreach (CLUTTER_CONTAINER (actor),
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CLUTTER_CALLBACK (clutter_actor_realize),
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NULL);
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}
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static void
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clutter_group_unrealize (ClutterActor *actor)
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{
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@ -453,6 +461,7 @@ clutter_group_class_init (ClutterGroupClass *klass)
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actor_class->hide_all = clutter_group_real_hide_all;
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actor_class->request_coords = clutter_group_request_coords;
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actor_class->query_coords = clutter_group_query_coords;
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actor_class->realize = clutter_group_realize;
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actor_class->unrealize = clutter_group_unrealize;
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/**
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