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renderer/native: Set EGLContext when creating secondary GPU data
When changing to using MetaRenderDevice, setting the EGLContext was
mistakenly dropped. Add it back. Fixes hybrid graphics setups.
Fixes: d4e8cfa17a
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2032
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2111>
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@ -1520,6 +1520,7 @@ init_secondary_gpu_data_gpu (MetaRendererNativeGpuData *renderer_gpu_data,
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goto err_fail_make_current;
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goto err_fail_make_current;
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}
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}
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renderer_gpu_data->secondary.egl_context = egl_context;
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renderer_gpu_data->secondary.egl_config = egl_config;
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renderer_gpu_data->secondary.egl_config = egl_config;
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renderer_gpu_data->secondary.copy_mode = META_SHARED_FRAMEBUFFER_COPY_MODE_SECONDARY_GPU;
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renderer_gpu_data->secondary.copy_mode = META_SHARED_FRAMEBUFFER_COPY_MODE_SECONDARY_GPU;
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